DarkestLink
Darkest of all Dark Links
- Joined
- Oct 28, 2012
I think it's better that they don't honestly. An open world just doesn't compliment Zelda's dungeon progression and player evolution style. In addition, Zelda doesn't offer lore or any story material that drives players to explore the world. While I do greatly enjoy the style of progression Zelda offers, it really makes an open world offputting. I feel discouraged to do sidequests until I beat the game, knowing that I'm sure to stumble upon areas I simply can't complete because I lack the proper items. It is very frustrating to find yourself with a puzzle and unable to tell if you're stuck or missing an item, which leads me to avoid it.
There are ways around this, like Ravio's shop, but even with this, the exploration is still one of the weaker aspects of the game, and going so far out of their way to support an open world ended up deteriorating puzzle quality, which just isn't worth it. Unlike exploration, puzzles have been one of the series finer qualities since OoT.
Honestly, because they are trying to make this game open world, I fully expect it to be a flop compared to the other 3D titles. The puzzles will likely be of lower quality, the lack of solid progression will likely hurt combat as well, and ultimately these two great sacrifices will only be replaced by an open world that's just not fun to explore. Because of this poorer gameplay experience, I expect sales to suffer as well.
There are ways around this, like Ravio's shop, but even with this, the exploration is still one of the weaker aspects of the game, and going so far out of their way to support an open world ended up deteriorating puzzle quality, which just isn't worth it. Unlike exploration, puzzles have been one of the series finer qualities since OoT.
Honestly, because they are trying to make this game open world, I fully expect it to be a flop compared to the other 3D titles. The puzzles will likely be of lower quality, the lack of solid progression will likely hurt combat as well, and ultimately these two great sacrifices will only be replaced by an open world that's just not fun to explore. Because of this poorer gameplay experience, I expect sales to suffer as well.
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