Well in SS, you don't automatically regenerate, but Fi literally flips out and constantly reminds you of your impending doom. Also, SS has random seats and benches meant to heal the hero at his most needed areas. Thank Hylia's innovation for that one.
I second that. It would've made the gameplay much smoother.
For me, I am not a big battle person when it comes to games, so the dificulty is already good enough, but it's a good idea for. A challenge down the road.
No, I dont think I would like a regenerating health thing. I like finding hearts, fairies etc. I found the sitting on a stool in skyward sword kinda silly, too close to regnerating health. I guess it replaces fairy fountain but ya I didnt like it too much.
no. it would make you have to sit around and do nothing to regen health. i prefer running out into "battle" (quotes because all zelda games arent battles, mostly easy,) and just go on forever without having endless needs for health regen.
I personally don't like it. I like being able to find heart pieces to increase my health and to be able to find hearts to refill it when I'm low. I like the challenge of it.
Mmm...maybe as a power up or something. When you think about it regenerating health really isn't a realistic avenue to regain power; I'm actually not sure why so many modern games do it.
I think it'd be a great idea if it is properly regulated and not used excessively. Perhaps there could be an item or ability to regenerate health, but an entire system based on it would be disastrous in an adventure like Zelda, especially seeing as many fans are finding the series lacking in difficulty.