This is more of a what-if than a poll, but I attached a poll just in case.
Anyway, I'd like to ask the question of "Could different difficulty settings work with Zelda?". Why? Because recently Zelda games have been too easy. I was recently playing Twilight Princess, a Zelda game that I frequently cite as too easy. Enemies deal no damage, there is no need for a shield, the enemies DIE too easily, money is abundant, there is nothing to spend the money ON, and other problems litter the world of TP. So, if there were different difficulty settings, what would be affected by choosing higher difficulties? Could there be a "Hero of Time" mode in a Zelda game completely unrelated to the Hero? Thanks for your answers!
Anyway, I'd like to ask the question of "Could different difficulty settings work with Zelda?". Why? Because recently Zelda games have been too easy. I was recently playing Twilight Princess, a Zelda game that I frequently cite as too easy. Enemies deal no damage, there is no need for a shield, the enemies DIE too easily, money is abundant, there is nothing to spend the money ON, and other problems litter the world of TP. So, if there were different difficulty settings, what would be affected by choosing higher difficulties? Could there be a "Hero of Time" mode in a Zelda game completely unrelated to the Hero? Thanks for your answers!