@ StrangeWig
I totally understand with what your saying about our kid selves wanting a motion controller and thought how amazing and futuristic it would be. Honestly, I think there are two major reasons people don't want motion control.
1. Kids have a huge imagination. I remember using sticks as guns with my cousins, pretending we were army men or on an adventure to go kill a dragon. But when you get older you lose that, and motion controls, in my opinion, need imagination to connect the actions with the video game. Us older people are just thinking of the controller in a logical sense. We have to swing left to do something on the screen. Where as in kids are creatively connected with motion control, really putting themselves in the game. So us older generation I think are blocked by the purpose because we are logical thinkers now.
2. The biggest reason I believe is because Nintendo started motion controls with full force and with (bad) technology. The past five years Nintendo has put into everyone's mind that motion controls is bad, because quite frankly, they didn't work very well, and they felt tacked on the every possible game. This made motion control feel unnecessary, gimmicky, and really not all that fun to play, because it didn't work the way we thought it would. This I think, has left bitter feelings toward motion controls.
If Skyward Sword was the very first motion control game to ever come how and it had working motion plus technology, I really do think the rest of the world would have a lot more positive feelings toward motion control gaming.