There are five dungeons in Majora's Mask if you include The Ancient Castle of Ikana and exclude The Moon. This is not very many compared to the other Zelda games. OoT and ALttP are generally considered the two best Zelda games made, and they are two that have many dungeons.
Also - Compare it to every other game in the series, not just OoT and ALttP.
-LoZ - 9 dungeons
-AoL - 7 dungeons
-ALttP - 12 dungeons
-LA - 8 dungeons
-OoT - 9 dungeons
-OoA - 10 dungeons
-OoS - 10 dungeons
-TWW - 7 dungeons
-FSA - 8(?) dungeons
-TMC - 6 dungeons
-TP - 9 dungeons
-PH - 8 dungeons
-MM - Only 5 (4 or 6, depending on what you count as a dungeon) dungeons?
I, being a fan of MM, do not mind this, for the most part. There was a lot going on in between dungeons compared to OoT and ALttP, ALttP especially. The first dungeon seemed to take forever to finally reach. I remember the time in between the Snowhead Temple and the Great Bay Temple taking significantly longer than the two dungeons combined, as you had to collect all seven of the Zora eggs. The plethora of items and other collectibles in the game, such as Masks and Stray Fairies, also made the game take as long to play to its full extent compared to other games with more dungeons. If you wanted to defeat Majora without it being a living nightmare, you had to take the time to collect every one of those masks.
Majora's Mask as it is now is my favorite Zelda game. Would I want it to have more dungeons, sure, why not? Just as long as they don't use them to replace other content in the game, it would make the game even better than it is right now.
What are your thoughts about this subject?
Also - Compare it to every other game in the series, not just OoT and ALttP.
-LoZ - 9 dungeons
-AoL - 7 dungeons
-ALttP - 12 dungeons
-LA - 8 dungeons
-OoT - 9 dungeons
-OoA - 10 dungeons
-OoS - 10 dungeons
-TWW - 7 dungeons
-FSA - 8(?) dungeons
-TMC - 6 dungeons
-TP - 9 dungeons
-PH - 8 dungeons
-MM - Only 5 (4 or 6, depending on what you count as a dungeon) dungeons?
I, being a fan of MM, do not mind this, for the most part. There was a lot going on in between dungeons compared to OoT and ALttP, ALttP especially. The first dungeon seemed to take forever to finally reach. I remember the time in between the Snowhead Temple and the Great Bay Temple taking significantly longer than the two dungeons combined, as you had to collect all seven of the Zora eggs. The plethora of items and other collectibles in the game, such as Masks and Stray Fairies, also made the game take as long to play to its full extent compared to other games with more dungeons. If you wanted to defeat Majora without it being a living nightmare, you had to take the time to collect every one of those masks.
Majora's Mask as it is now is my favorite Zelda game. Would I want it to have more dungeons, sure, why not? Just as long as they don't use them to replace other content in the game, it would make the game even better than it is right now.
What are your thoughts about this subject?
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