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Cyberpunk 2077

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Dio

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Haven't completed cyberpunk yet but on my powerful PC it runs fine, with a few glitches like the floating chopsticks and cigarettes. I heard that this is the only way to play as console versions are unplayable.

The story seems good so far but I must say the character creator is incredibly disappointing. It was made out to be something to spend hours in to make exactly the kind of character look you wanted but this is simply not the case, the creator is pretty poor with rather limited options.
 

Azure Sage

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This whole mess is extremely funny to watch from afar. Every day there's something new that tops what yesterday gave us, like a gift that keeps on giving. I hear there's even a class action lawsuit against CDPR in the works. I have never been interested in the game at all, but this is just too damn funny to not watch happen. My god.
 
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Playing it on a high end pc and it works fine besides some minor visual glitches. Have also talked to people saying they play the game on a mid end pc and a ps4 pro and it works fine for them, the idea that it only works on a brand new pc is completely untrue.
Every day there's something new that tops what yesterday gave us, like a gift that keeps on giving.
Posting a picture of people saying their consoles are being bricked and then talking about how much you enjoy it seems a tad malicious, like you're laughing at other peoples misfortune.
 

Chevywolf30

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This almost sounds like the game is too good. Like, it's not a bad game, its just so big and so immersive there's no computer that can run it. Which is kinda ironically fitting.
 

Mikey the Moblin

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This whole mess is extremely funny to watch from afar. Every day there's something new that tops what yesterday gave us, like a gift that keeps on giving. I hear there's even a class action lawsuit against CDPR in the works. I have never been interested in the game at all, but this is just too damn funny to not watch happen. My god.
yeah, I have absolutely no interest in the game but watching the insanity unfold is just too entertaining
if anything good comes out of this it will be a closer examination of the game design industry and how overworked it is as a whole but I'm not necessarily holding my breath

This almost sounds like the game is too good. Like, it's not a bad game, its just so big and so immersive there's no computer that can run it. Which is kinda ironically fitting.
yeah man they made a game that couldn't be ran until 2077
genius
 

Azure Sage

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Posting a picture of people saying their consoles are being bricked and then talking about how much you enjoy it seems a tad malicious, like you're laughing at other peoples misfortune.
Fair point, I guess. What I'm mostly laughing at is CDPR's incompetence, though. This is beyond anything I've seen in a while. It sucks for people that got hurt by the game, but god damn is this whole thing a mesmerizing trainwreck.
 
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The terrible part here is not the issues that exist. It's the fact their QA team passed the game as fit for release. A lot of these very easily reproducible issues should have been flagged by QA such that the game failed QA.
Does CD Projket have an internal QA team or do they outsource?

Nintendo as an example outsource their QA to Pole To Win who are a company that have been around for decades and specialise in all kinds of QA and technical support.
 

Ronin

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This has been one of the strangest releases I've seen in a long time.

CD Project Red have been cited as "being the good guys" or "a leading example in the industry" ever since they released Witcher 3. They've touted time and again that their games will not buckle to anti-consumer practices, and that Cyberpunk 2077 will release when it's ready. Both of these notions have been practically cast to the wind when they opted to prevent reviewers from using their own gameplay footage and released the game in such a deplorable state on the base consoles.

Frankly, from my experience on both last-gen platforms, CDPR did a horrible job at optimizing Witcher 3, as the game was prone to crash and freeze in the inventory since the UI was so bad. Now they have to pay the cost for outright ignoring the base console versions, whether it was due to their ambition or just plain wanting to see the game pushed out for the holidays.

That being said...

From a game design perspective, this is actually a really neat experience to get lost in. Despite being touted as an FPS RPG, it takes inspiration from sandbox games such as Grand Theft Auto or Saints Row. The biggest influence, however, is obviously Deus Ex with the way that combat is straight up designed around cybernetic character builds (hacking on the fly is awesome). I also like how that missions are activated by going near a certain spot and someone calls you to fill you in on the details. None of this is by any means revolutionary, but the way it's implemented deserves mention.

Notwithstanding, I won't excuse any of this because the rushed launch resulted in a plethora of bugs and glitches which range from humorous to disengaging (this one NPC was driving a car midair 5 feet behind the vehicle). CDPR promised that they wouldn't push it out until it was ready but then they kicked it out the door without a second thought. Sadly, the devs had to work from home for the majority of the year, which probably didn't help things, and I've read that they were furious about how the release was handled. The fault lies with management alone, and their insufferable, inconspicuous attempt at hiding the incomplete mess on their hands.

On that note, can't blame anyone for wanting a refund. >_>

is this whole thing a mesmerizing trainwreck.
You should've been around for Fallout 76 and Anthem. The only real difference from either of those, though, is that they weren't hyped to the moon and back like Cyberpunk was. And the fact that so much has happened in the course of a week, I guess.
 
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You should've been around for Fallout 76 and Anthem.
Remember No Man's Sky at launch?
Remember Duke Nukem Forever?
 
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Yeah all the great memes and ****posts about Cyberpunk aside, I really think the worst part about this is that it isn't necessarily unique or unheard of. It's unique in that I don't think a modern game has ever failed quite as spectacularly as this, to the point of the company getting sued for securities fraud, but just in the last several years we've had enough dumpster fires of game launches to make them almost seem expected or "normal". Really what Cyberpunk's failure represents is the years of rot and decay in the gaming industry. Gaming has long had a history of getting away with practices that in any other modern industry would probably land you in court or at least getting countless warnings and buy beware stickers slapped on you, maybe even legal action taken against your company. I think this is in a large way a culmination of the years of terrible publishers and arrogant studios pushing out **** that wouldn't even be allowed to be sold if it were a normal modern market, and too many gamers just accepting it as "that's just how it is" and still pre-ordering games from studios with reputations for releasing unfinished/broken games, or games crippled by DRM.

I hope that if anything comes out of this, it's that people become less willing to put up with the developer mentality of "well it works for me/on my system so it's your problem". There's been really too many years of game devs and publishers just not being held accountable for churning out bad products at extortionist prices, and the trend of season passes and DLC that costs x amount of times the base game really just exists at this point because people keep buying it and various outlets and reviewers whore for the big companies so they continue to be "respected" and win fake awards. Gaming has really just become the latest fashionable form of grift.
 

MapelSerup

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Haven’t played it, but read lots of reviews. Regardless of the bugs and performance issues, the game seems to be pretty average and not quite give the freedom the world would work well with. Even once I’m able to play it, I probably won’t.
 

Bowsette Plus-Ultra

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Haven’t played it, but read lots of reviews. Regardless of the bugs and performance issues, the game seems to be pretty average and not quite give the freedom the world would work well with. Even once I’m able to play it, I probably won’t.

I would say that the experience is far more positive than negative, but I have the luxury of playing the game on a high end PC. It barely qualifies as an RPG and the amount of choice the game gives you almost always amounts to abandon a questline or continue it, but I do find the game engaging. It's hardly the next generation of open world games, but I would give it a solid 8/10.

Unfortunately, it just is not a game I recommend people buy. In light of the incredibly deceptive marketing by CDPR and the embarrassing console ports, CDPR is not a company you need to be supporting right now.
 

Princess Niki

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I am hoping this mess will teach stock holders and gamers that patience always wins in the end for everyone, so that upper management doesn't have to push their developers so hard.
 

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