This has been one of the strangest releases I've seen in a long time.
CD Project Red have been cited as "being the good guys" or "a leading example in the industry" ever since they released Witcher 3. They've touted time and again that their games will not buckle to anti-consumer practices, and that Cyberpunk 2077 will release when it's ready. Both of these notions have been practically cast to the wind when they opted to prevent reviewers from using their own gameplay footage and released the game in such a deplorable state on the base consoles.
Frankly, from my experience on both last-gen platforms, CDPR did a horrible job at optimizing Witcher 3, as the game was prone to crash and freeze in the inventory since the UI was so bad. Now they have to pay the cost for outright ignoring the base console versions, whether it was due to their ambition or just plain wanting to see the game pushed out for the holidays.
That being said...
From a game design perspective, this is actually a really neat experience to get lost in. Despite being touted as an FPS RPG, it takes inspiration from sandbox games such as Grand Theft Auto or Saints Row. The biggest influence, however, is obviously Deus Ex with the way that combat is straight up designed around cybernetic character builds (hacking on the fly is awesome). I also like how that missions are activated by going near a certain spot and someone calls you to fill you in on the details. None of this is by any means revolutionary, but the way it's implemented deserves mention.
Notwithstanding, I won't excuse any of this because the rushed launch resulted in a plethora of bugs and glitches which range from humorous to disengaging (this one NPC was driving a car midair 5 feet behind the vehicle). CDPR promised that they wouldn't push it out until it was ready but then they kicked it out the door without a second thought. Sadly, the devs had to work from home for the majority of the year, which probably didn't help things, and I've read that they were furious about how the release was handled. The fault lies with management alone, and their insufferable, inconspicuous attempt at hiding the incomplete mess on their hands.
On that note, can't blame anyone for wanting a refund. >_>
is this whole thing a mesmerizing trainwreck.
You should've been around for Fallout 76 and Anthem. The only real difference from either of those, though, is that they weren't hyped to the moon and back like Cyberpunk was. And the fact that so much has happened in the course of a week, I guess.