I wish they would. What if it was something more of a two player option somewhat similar to the DS multiplayer games. You choose a pre-loaded dungeon from the original Zelda up to Link's Awakening and one player plays as Link while the other controls where the enemies are and how many. The...
I have not done this myself yet, but what I'm finding is you have to have every figurine except for Knuckle to get it. And it is awarded to you, so I think you just talk to the figurine guy and he'll have it.
I hope that helps.
I like the logic for this a lot. You could even strengthen it with the Hero's Shade in Twilight Princess. Hyrule Historia states he is the Hero from Ocarina of Time and Majora's Mask, continuing to teach skills of his bloodline. And addressing him as "son" could potentially be used to help this...
I'd say Wizzrobes. They are easier to beat in the Wind Waker, but they still are annoying at times. In the original with the teleporting to places you can't get to or on top of you, all the health they have, and the damage they deal. And in whichever game, they're insanely annoying when you're...
Definitely love the Skyward Sword awakening. It's almost like having those dreams where you're semi-conscious and hear your alarm clock go off and your dream self is reacting to it before you realize what it is. Comic and relatable.
"I have been waiting for you, boy. For you... Yes... For the hero. Do not betray my expectations." - Ganondorf, The Wind Waker
I always loved how this quote set the feeling for the upcoming battle. This man has battled the Hero of Time, one many hold as the best hero. One people prayed for the...
It could just be me, but this "entirely new" vision of Zelda seems to be a remastering of Zelda II. Last I heard, there was a lack of "dungeons," but there are shrines and such. This is similar to how Zelda II has Palaces rather than dungeons where you need to beat the boss to get to the shrine...