Just got home.
Charged Pen Pen. Was hoping to distribute abilities as thinly as possible because 10-11 players with 1 charge is better than 5 players with 2ish charges for town, so I picked a player who I felt was likely to pick a useful ability who wouldn't get too many charges (assumed funnier, minish, moe, exlight, and myself in particular might get a good number of passive charges from being talkative in games, so I wanted to avoid those choices).
I'm unsure if scum players got one charge or two charges each. If they got 2 charges each (or all got a free charge), it'll be hard to peg them because they could target a town player for cover and a scummate to ensure they get extra power, which would mean relying on this strategy too heavily is dangerous and us all claiming was a mostly bad thing for town. This is only one possibility, but I think it's one that's dangerous to overlook, especially since Johnny was unwilling to confirm to the contrary when I PMed him about it.
In a 1-charge scum universe, if there's at least one mechanically savvy player on the team, it's decently likely that scum would have had at least one member target outside their group because of this exact situation. I think Moe, myself, and ExLight seem decently capable of this kind of line of thought, at the very least, although any of us could certainly get greedy and try to gather 3 charges or miss this because of a rules misunderstanding.
Similarly, it's possible that a scum player lied about not targeting anyone (funnier, ezlo) to isolate themselves from making connections to other players in this way. There's very little reason for a town player not to target someone considering that it's like a 5/7ish chance of hitting town and if no townies to do, town is likely vanilla. These two players are probably my highest priority lynches.
If we assume scum only targeted scum and had 1 charge each, things get much easier, and I don't think this is a bad area to explore, but I get the feeling we're not going to find groupings of more than 2 scum unless the players didn't really think things through, which is certainly possible but not something I'd be comfortable betting the game on.
All of this is invalidated if scum is 2-charge, but I think it's a line of thought worth exploring.