Libk
Spaceballs: The Mafia Player
"Though they are in many ways wildly different, all Planeswalkers are united by a common trait: their hunger to explore and control the vast wonders of the Multiverse. And what unites the planes of the Multiverse? Mana, the energy that infuses these worlds and fuels their magic.
Only Planeswalkers can call upon and wield this energy. While average beings are unaware of worlds beyond their own, Planeswalkers know the greater truth: each plane is but one of many, with unique mana that could be theirs to control.
YOU AREONE OF THE ELITE
A Planeswalker is a powerful mage, able to traverse the planes of existence. Only one in a million is born with this potential spark, and of those, even fewer ignite it.
Often, this happens as a result of a great crisis or trauma. A near-death experience could ignite the spark, as could a life-changing epiphany or even a revelatory meditative trance.
But once they’ve ignited their sparks, Planeswalkers gain the rare ability to survive the uncontained energy between the planes and thus have the power to travel from plane to plane. This ability, in turn, gives them access to many different lands, creatures, and spells—more than most archmages bound to one plane could ever dream of.
The life of a Planeswalker is a life of choice and self-determination unrestricted by the boundaries of world or fate. Most Planeswalkers dedicate themselves to some personal mission as they explore the secrets of the Multiverse. Often, they discover the depths of their own souls in the process.
With this freedom and power, the Planeswalkers hold history—and the future—in the palms of their hands."- Wizards of the Coast
In this game, you are a planeswalker and will go on quite an adventure with other planeswalkers. All of you, whether you are recently ignited planeswalkers or you've been one for a long time, we're visited by a planeswalker by the name of Tamiyo, informing you of a group of planeswalkers coming together making an oath to protect the Multiverse from dangerous threats such as the Eldrazi and the Evil Nicol Bolas. All you have to do is fill out the application below and bring it to the Gatewatch headquarters on Ravnica.
Name:
Age:
Gender:
Tell us about yourself(background/personality):
Spells known(choose 10. Use this to help. Try to keep it to 2 colors max. Artifacts are off limits and will be given out in story. http://gatherer.wizards.com/Pages/Default.aspx)
Home Plane(using a plane that already exists will be easiest for story purposes, as we may visit a home plane eventually, but if you want to create a Plane you may do so. The Multiverse is a huge place):
One other thing. Keep in mind you do not have to play a human character. There are quite a few planeswalkers who aren't humans. We have Satyr planeswalkers, leonin, demons, merfolk, vampires, elves, and even dragons (Though rare and only 2) so be creative with your Walker.
Only Planeswalkers can call upon and wield this energy. While average beings are unaware of worlds beyond their own, Planeswalkers know the greater truth: each plane is but one of many, with unique mana that could be theirs to control.
YOU AREONE OF THE ELITE
A Planeswalker is a powerful mage, able to traverse the planes of existence. Only one in a million is born with this potential spark, and of those, even fewer ignite it.
Often, this happens as a result of a great crisis or trauma. A near-death experience could ignite the spark, as could a life-changing epiphany or even a revelatory meditative trance.
But once they’ve ignited their sparks, Planeswalkers gain the rare ability to survive the uncontained energy between the planes and thus have the power to travel from plane to plane. This ability, in turn, gives them access to many different lands, creatures, and spells—more than most archmages bound to one plane could ever dream of.
The life of a Planeswalker is a life of choice and self-determination unrestricted by the boundaries of world or fate. Most Planeswalkers dedicate themselves to some personal mission as they explore the secrets of the Multiverse. Often, they discover the depths of their own souls in the process.
With this freedom and power, the Planeswalkers hold history—and the future—in the palms of their hands."- Wizards of the Coast
In this game, you are a planeswalker and will go on quite an adventure with other planeswalkers. All of you, whether you are recently ignited planeswalkers or you've been one for a long time, we're visited by a planeswalker by the name of Tamiyo, informing you of a group of planeswalkers coming together making an oath to protect the Multiverse from dangerous threats such as the Eldrazi and the Evil Nicol Bolas. All you have to do is fill out the application below and bring it to the Gatewatch headquarters on Ravnica.
Name:
Age:
Gender:
Tell us about yourself(background/personality):
Spells known(choose 10. Use this to help. Try to keep it to 2 colors max. Artifacts are off limits and will be given out in story. http://gatherer.wizards.com/Pages/Default.aspx)
Home Plane(using a plane that already exists will be easiest for story purposes, as we may visit a home plane eventually, but if you want to create a Plane you may do so. The Multiverse is a huge place):
One other thing. Keep in mind you do not have to play a human character. There are quite a few planeswalkers who aren't humans. We have Satyr planeswalkers, leonin, demons, merfolk, vampires, elves, and even dragons (Though rare and only 2) so be creative with your Walker.