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[[File:Zelda with her Loftwing.png|right|Artwork from ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''|150px]] | [[File:Zelda with her Loftwing.png|right|Artwork from ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''|150px]] | ||
;=Wing Ceremony;= | |||
In this game, Zelda is not a princess, but a normal girl with a grave destiny. She is Link's closest friend and rides around on a [[Zelda's Loftwing|Blue Loftwing]]. Her father, [[Gaepora]], the headmaster of the Knight Academy, along with Instructors [[Instructor Owlan|Owlan]] and [[Instructor Horwell|Horwell]], chose her to act as the goddess in the [[Wing Ceremony]], an annual race in which Link is attending. She sends a letter to Link on the day of the ceremony, asking him to visit her at the [[Statue of the Goddess]]. When he comes, she shows him her costume of the goddess and her new [[Goddess's Harp]]. After a conversation with Gaepora about Link's ceremony, Zelda throws Link off [[Skyloft]] so that his [[Crimson Loftwing]] can catch him. But after a few seconds, Zelda and Gaepora notice that his bird isn't coming. Zelda rescues Link, and Gaepora tells him that something is wrong and that he needs to inform [[Instructor Horwell]], the general in charge of that year's Wing Ceremony, to delay the race for him. | In this game, Zelda is not a princess, but a normal girl with a grave destiny. She is Link's closest friend and rides around on a [[Zelda's Loftwing|Blue Loftwing]]. Her father, [[Gaepora]], the headmaster of the Knight Academy, along with Instructors [[Instructor Owlan|Owlan]] and [[Instructor Horwell|Horwell]], chose her to act as the goddess in the [[Wing Ceremony]], an annual race in which Link is attending. She sends a letter to Link on the day of the ceremony, asking him to visit her at the [[Statue of the Goddess]]. When he comes, she shows him her costume of the goddess and her new [[Goddess's Harp]]. After a conversation with Gaepora about Link's ceremony, Zelda throws Link off [[Skyloft]] so that his [[Crimson Loftwing]] can catch him. But after a few seconds, Zelda and Gaepora notice that his bird isn't coming. Zelda rescues Link, and Gaepora tells him that something is wrong and that he needs to inform [[Instructor Horwell]], the general in charge of that year's Wing Ceremony, to delay the race for him. | ||
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After Link wins the race, Zelda joyfully jumps off Skyloft for Link and his bird to catch her, and then they go to the top of the statue to continue on with the ceremony. Zelda hands him the [[Sailcloth]], a legendary parachute used as the prize for that year's race. She then pushes Link off the statue and tells him to land on the circle in the ground with his new sailcloth. After that, Zelda asks Link out on a date in the sky. While flying, a black tornado appears out of nowhere and sucks Zelda in while it throws Link off his bird unconscious. Link later has a dream of Zelda being swallowed by a huge black monster with scales. | After Link wins the race, Zelda joyfully jumps off Skyloft for Link and his bird to catch her, and then they go to the top of the statue to continue on with the ceremony. Zelda hands him the [[Sailcloth]], a legendary parachute used as the prize for that year's race. She then pushes Link off the statue and tells him to land on the circle in the ground with his new sailcloth. After that, Zelda asks Link out on a date in the sky. While flying, a black tornado appears out of nowhere and sucks Zelda in while it throws Link off his bird unconscious. Link later has a dream of Zelda being swallowed by a huge black monster with scales. | ||
;=Faron Woods;= | |||
Zelda wakes up in the [[Sealed Grounds]] in the surface, and is found by an [[Impa|old woman]]. She takes her inside into the [[Sealed Temple]] and tells her that she has been waiting for her for a long time. She explains to her about [[Demise]] and the goddess [[Hylia]], how they fought, how she defeated him and sealed him away, and how she believed that he will escape his prison. She tells the story of Hylia's two plans that she thought of and set in motion almost immediately: first is [[Fi]], the spirit of a sword that Link, as Hylia's chosen hero, will use in his mission to defeat Demise. Fi was made to guide him through his journey on the surface. The second plan was to give up her immortality and reincarnate into a human to hide from the evil forces that still walk on the surface. | Zelda wakes up in the [[Sealed Grounds]] in the surface, and is found by an [[Impa|old woman]]. She takes her inside into the [[Sealed Temple]] and tells her that she has been waiting for her for a long time. She explains to her about [[Demise]] and the goddess [[Hylia]], how they fought, how she defeated him and sealed him away, and how she believed that he will escape his prison. She tells the story of Hylia's two plans that she thought of and set in motion almost immediately: first is [[Fi]], the spirit of a sword that Link, as Hylia's chosen hero, will use in his mission to defeat Demise. Fi was made to guide him through his journey on the surface. The second plan was to give up her immortality and reincarnate into a human to hide from the evil forces that still walk on the surface. | ||
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While Link lands on the Sealed Grounds with his new clothes and sword, Zelda is trying to find the [[Skyview Temple]]. She got some help from the [[Kikwi]]s, but they also mentioned that it was dangerous to go there, but she still goes anyways. She somehow made it to the temple and to the spring, and she prayed and purified herself there. As soon as Link gets there, she had already left. | While Link lands on the Sealed Grounds with his new clothes and sword, Zelda is trying to find the [[Skyview Temple]]. She got some help from the [[Kikwi]]s, but they also mentioned that it was dangerous to go there, but she still goes anyways. She somehow made it to the temple and to the spring, and she prayed and purified herself there. As soon as Link gets there, she had already left. | ||
;=Eldin Volcano;= | |||
Zelda travels to [[Eldin Volcano]] through teleportation. As soon as she reaches this area, she sees [[Bokoblin]]s everywhere. She did her best to get to the top unnoticed, but the bokoblins surround her at the temple entrance. Two [[Mogma]]s see her getting dragged away into the temple, and Link overhears them talking about her. Before the leader of the bokoblins gets to her, [[Impa]], a servant of the goddess, saves her by using her magic. She takes Zelda to the spring and explains who she is and that she helped Link on the way there. While Zelda prays, Link comes in and sees Zelda again, but Impa tells her that she must go to the desert. While Impa scolds Link from being late to save Zelda from the bokoblins, Zelda goes through the portal to the [[Lanayru Desert]]. | Zelda travels to [[Eldin Volcano]] through teleportation. As soon as she reaches this area, she sees [[Bokoblin]]s everywhere. She did her best to get to the top unnoticed, but the bokoblins surround her at the temple entrance. Two [[Mogma]]s see her getting dragged away into the temple, and Link overhears them talking about her. Before the leader of the bokoblins gets to her, [[Impa]], a servant of the goddess, saves her by using her magic. She takes Zelda to the spring and explains who she is and that she helped Link on the way there. While Zelda prays, Link comes in and sees Zelda again, but Impa tells her that she must go to the desert. While Impa scolds Link from being late to save Zelda from the bokoblins, Zelda goes through the portal to the [[Lanayru Desert]]. | ||
;=Temple of Time;= | |||
Zelda and Impa go through the desert into the [[Temple of Time]], and Impa destroys the entrance to delay the enemy following Zelda. She plays her harp to activate the [[Gate of Time]] leading to the past. As soon as it opens, Zelda sees Link come in through the side entrance of the temple, but [[Ghirahim]] breaks through the blocked entrance Impa created, and blocks Link from getting closer to Zelda with magical fire. While Impa and Ghirahim fight, Zelda teleports her harp to Link and tells him that he will need it where he is going. After that Link notices that the fire disappeared and attacks Ghirahim while Impa and Zelda escape through the portal. Zelda promises Link that they will see each other again before Impa breaks the portal. | Zelda and Impa go through the desert into the [[Temple of Time]], and Impa destroys the entrance to delay the enemy following Zelda. She plays her harp to activate the [[Gate of Time]] leading to the past. As soon as it opens, Zelda sees Link come in through the side entrance of the temple, but [[Ghirahim]] breaks through the blocked entrance Impa created, and blocks Link from getting closer to Zelda with magical fire. While Impa and Ghirahim fight, Zelda teleports her harp to Link and tells him that he will need it where he is going. After that Link notices that the fire disappeared and attacks Ghirahim while Impa and Zelda escape through the portal. Zelda promises Link that they will see each other again before Impa breaks the portal. | ||
;=Endless Sleep;= | |||
After Link has gotten the power of the Master Sword, he goes off to the Sealed Temple to open the Gate of Time. When he arrives in the past and meets Zelda, she tells him the legend of Hylia that the old woman told her thousands of years later and her plan of using him to save the world. After she tells him all that, Zelda seals herself and asks Link if he can wake her up when the seal is broken and Demise is gone. | After Link has gotten the power of the Master Sword, he goes off to the Sealed Temple to open the Gate of Time. When he arrives in the past and meets Zelda, she tells him the legend of Hylia that the old woman told her thousands of years later and her plan of using him to save the world. After she tells him all that, Zelda seals herself and asks Link if he can wake her up when the seal is broken and Demise is gone. | ||
;=Demise's Ressurection;= | |||
{{float|right| | {{float|right|}} | ||
Zelda finally woke up after thousands of years of sleep, thanks to Link and the Triforce, who killed Demise with the goddess statue. But just after a couple of minutes of happiness, Ghirahim showed up, injured Link and Zelda, kidnapped Zelda and entered The Gate of Time to resurrect Demise (since he is just sealed in the past). Link got to his feet and ran after them. When Link arrives in the past, he sees Zelda lying on the ground, fainted. Ghirahim is doing a spell to resurrect Demise and sings his theme. Ghirahim sends hundreds of monsters to attack Link. After the one vs hundreds war, Link comes down to Ghirahim to fight against him and save Zelda from losing her soul. When Link is done with the battle, Ghirahim says he has been doing the spell while he fought against Link. He then successfully resurrects Demise. Just as Demise has been resurrected, Demise is taking a sword from Ghirahim's body and takes all of his powers. Groose comes and tells Link he can save Zelda by killing Demise before her whole soul is gone. Demise is making a portal and tells Link he wants to fight in another dimension where there are no going out except Demise gets killed, if he dares. Link enters and faces Demise. | Zelda finally woke up after thousands of years of sleep, thanks to Link and the Triforce, who killed Demise with the goddess statue. But just after a couple of minutes of happiness, Ghirahim showed up, injured Link and Zelda, kidnapped Zelda and entered The Gate of Time to resurrect Demise (since he is just sealed in the past). Link got to his feet and ran after them. When Link arrives in the past, he sees Zelda lying on the ground, fainted. Ghirahim is doing a spell to resurrect Demise and sings his theme. Ghirahim sends hundreds of monsters to attack Link. After the one vs hundreds war, Link comes down to Ghirahim to fight against him and save Zelda from losing her soul. When Link is done with the battle, Ghirahim says he has been doing the spell while he fought against Link. He then successfully resurrects Demise. Just as Demise has been resurrected, Demise is taking a sword from Ghirahim's body and takes all of his powers. Groose comes and tells Link he can save Zelda by killing Demise before her whole soul is gone. Demise is making a portal and tells Link he wants to fight in another dimension where there are no going out except Demise gets killed, if he dares. Link enters and faces Demise. | ||
When Link has won over Demise, Demise's last words are: "My hate... never perishes. It is born anew in a cycle with no end! I will rise again! Those like you... Those who share the blood of the goddess and the spirit of the hero... They are eternally bound to this curse. An incarnation of my hatred shall ever follow your kind, dooming them to wander a blood-soaked sea of darkness for all time!" | When Link has won over Demise, Demise's last words are: "My hate... never perishes. It is born anew in a cycle with no end! I will rise again! Those like you... Those who share the blood of the goddess and the spirit of the hero... They are eternally bound to this curse. An incarnation of my hatred shall ever follow your kind, dooming them to wander a blood-soaked sea of darkness for all time!" | ||
Demise is gone for now and Zelda comes back to normal. While Link seals away Fi for the next Hero, Zelda asks Impa to go to the future with her. Impa says she can't because the past is her present, but she promises that they will see each other again, so Zelda gives her one of her bracelets that she was wearing so that Impa could remember her while she waits to see each other again. When they come back to their time, the Gate of Time disappears and they see the old woman. She shows Zelda the same bracelet, meaning she is Impa in the present. After seeing each other one last time, Impa dies and disappears, her promise finally fulfilled. Later, Gaepora comes down to visit and Groose goes back to Skyloft. Then, while Link and Zelda stand on the Goddess statue alone with the Triforce, she says that she wants to stay and live in the land below. | Demise is gone for now and Zelda comes back to normal. While Link seals away Fi for the next Hero, Zelda asks Impa to go to the future with her. Impa says she can't because the past is her present, but she promises that they will see each other again, so Zelda gives her one of her bracelets that she was wearing so that Impa could remember her while she waits to see each other again. When they come back to their time, the Gate of Time disappears and they see the old woman. She shows Zelda the same bracelet, meaning she is Impa in the present. After seeing each other one last time, Impa dies and disappears, her promise finally fulfilled. Later, Gaepora comes down to visit and Groose goes back to Skyloft. Then, while Link and Zelda stand on the Goddess statue alone with the Triforce, she says that she wants to stay and live in the land below. | ||
{{Clear}} | {{Clear}} | ||
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{{Main|Ghirahim}} | {{Main|Ghirahim}} | ||
Ghirahim is a member of a [[Demon Tribe]] that attempted to take over the Surface, but they were stopped by the Goddess, [[Hylia]]. What happened to him between then and the events of ''Skyward Sword'' are unknown. | Ghirahim is a member of a [[Demon Tribe]] that attempted to take over the Surface, but they were stopped by the Goddess, [[Hylia]]. What happened to him between then and the events of ''Skyward Sword'' are unknown. | ||
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Ghirahim makes his final stand by arriving at the Sealed Grounds where [[Demise]] was just destroyed. He ambushes Link and captures the newly awakened Zelda. He escapes to the past to try to revive Demise since he was destroyed in the present. Ghirahim summons a horde of enemies to keep Link from approaching Zelda and himself. Link eventually fights through the horde, but Ghirahim has already begun Zelda's sacrifice, and Ghirahim reveals his true form. His entire body is almost entirely hard metal except for a gemstone in his chest. Link manages to defeat Ghirahim, but Demise had already awakened at this point. Ghirahim reveals himself to actually be Demise's equivalent to Link's [[Fi]]. Ghirahim is, in fact, Demise's sword. Demise transforms Ghirahim into his true sword form while Ghirahim laughs hysterically. It can be assumed that Ghirahim has completely lost his normally calm attitude and gone completely insane by then. | Ghirahim makes his final stand by arriving at the Sealed Grounds where [[Demise]] was just destroyed. He ambushes Link and captures the newly awakened Zelda. He escapes to the past to try to revive Demise since he was destroyed in the present. Ghirahim summons a horde of enemies to keep Link from approaching Zelda and himself. Link eventually fights through the horde, but Ghirahim has already begun Zelda's sacrifice, and Ghirahim reveals his true form. His entire body is almost entirely hard metal except for a gemstone in his chest. Link manages to defeat Ghirahim, but Demise had already awakened at this point. Ghirahim reveals himself to actually be Demise's equivalent to Link's [[Fi]]. Ghirahim is, in fact, Demise's sword. Demise transforms Ghirahim into his true sword form while Ghirahim laughs hysterically. It can be assumed that Ghirahim has completely lost his normally calm attitude and gone completely insane by then. | ||
{{Clear}} | {{Clear}} | ||
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Hylia is a character introduced in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. She is the only known worshiped deity in [[Skyloft]] with no mention of the three [[Golden Goddesses|Goddesses]], and is often known only as "The Goddess". During the prologue of the game, her role in [[Hyrule]]'s mythology is shown. She was meant to protect an Ultimate Power, which refers to the Triforce, passed down by the "old gods". When the [[Surface|land below]] is attacked by evil forces, she raises an island with the humans and the [[Triforce|Ultimate Power]] on it into [[The Sky|the sky]]. She and the remaining land dwellers fought off the evil forces. | Hylia is a character introduced in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. She is the only known worshiped deity in [[Skyloft]] with no mention of the three [[Golden Goddesses|Goddesses]], and is often known only as "The Goddess". During the prologue of the game, her role in [[Hyrule]]'s mythology is shown. She was meant to protect an Ultimate Power, which refers to the Triforce, passed down by the "old gods". When the [[Surface|land below]] is attacked by evil forces, she raises an island with the humans and the [[Triforce|Ultimate Power]] on it into [[The Sky|the sky]]. She and the remaining land dwellers fought off the evil forces. | ||
A massive statue known as the [[Statue of the Goddess]] can be seen looking over the city of Skyloft. Under the statue lies [[Sky Keep]], where the Triforce is hidden. In the beginning of the game, [[Fi]] leads [[Link]] to a secret room in the [[Statue of the Goddess|Goddess Statue]] that houses the [[Goddess Sword]]. | A massive statue known as the [[Statue of the Goddess]] can be seen looking over the city of Skyloft. Under the statue lies [[Sky Keep]], where the Triforce is hidden. In the beginning of the game, [[Fi]] leads [[Link]] to a secret room in the [[Statue of the Goddess|Goddess Statue]] that houses the [[Goddess Sword]]. | ||
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{{Main|Batreaux}} | {{Main|Batreaux}} | ||
Batreaux is a character in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He plays a large role in side questing. | |||
A large demon with huge wings, Batreaux is really a kindhearted soul. He longs to become a human so that he can communicate with others. | A large demon with huge wings, Batreaux is really a kindhearted soul. He longs to become a human so that he can communicate with others. | ||
Link first meets Batreaux when investigating the kidnapping of a little girl, [[Kukiel]]. When Link finds Batreaux, he initially thinks the demon is the kidnapper, but Batreaux explains his story and he tells Link that he and the girl are just friends, playing "who can scream the loudest". He explains how he wants to be come human so he can fit in without being a hideous monster and the only way for him to become human is for Link to gather all 80 [[Gratitude Crystal]]s. Every time Link collects a certain amount of Gratitude Crystals and shows them to Batreax he rewards Link with prizes, including most of the wallets. | Link first meets Batreaux when investigating the kidnapping of a little girl, [[Kukiel]]. When Link finds Batreaux, he initially thinks the demon is the kidnapper, but Batreaux explains his story and he tells Link that he and the girl are just friends, playing "who can scream the loudest". He explains how he wants to be come human so he can fit in without being a hideous monster and the only way for him to become human is for Link to gather all 80 [[Gratitude Crystal]]s. Every time Link collects a certain amount of Gratitude Crystals and shows them to Batreax he rewards Link with prizes, including most of the wallets. | ||
Becoming Human - Batreaux's deepest wish is to become human. [[Link]] must collect all 80 Gratitude Crystals in order to help. | Becoming Human - Batreaux's deepest wish is to become human. [[Link]] must collect all 80 Gratitude Crystals in order to help. | ||
If Link completes his side quest, Batreaux can be found in the Bazaar for the rest of the game. | If Link completes his side quest, Batreaux can be found in the Bazaar for the rest of the game. | ||
{{Clear}} | {{Clear}} | ||
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{{Main|Beedle}} | {{Main|Beedle}} | ||
Beedle is a shop owner who has appeared in several games in [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. In the games he appears in, Beedle appears to be somewhat young. | |||
;The Wind Waker | |||
[[File:Beedle_WindWakerHD.png|left|110px]] | [[File:Beedle_WindWakerHD.png|left|110px]] | ||
Beedle first appears in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' and is met as a traveling merchant who sails the [[Great Sea]] on his boat, [[Beedle's Shop Ship]], where he sells items. He also has a shop where you can buy rare items like a [[Piece of Heart]], or a [[Bottle]]. The items here are very expensive. [[Link]] can purchase items from Beedle who will keep track of how many items Link buys and award him with points. These points accumulate with each purchase Link makes and eventually add up to give him small discounts and rewards in the shop. He says "OH!" whenever talked to, he says "Thank You!" whenever you buy items from him, and he says "Bye!" whenever you leave. | Beedle first appears in ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]'' and is met as a traveling merchant who sails the [[Great Sea]] on his boat, [[Beedle's Shop Ship]], where he sells items. He also has a shop where you can buy rare items like a [[Piece of Heart]], or a [[Bottle]]. The items here are very expensive. [[Link]] can purchase items from Beedle who will keep track of how many items Link buys and award him with points. These points accumulate with each purchase Link makes and eventually add up to give him small discounts and rewards in the shop. He says "OH!" whenever talked to, he says "Thank You!" whenever you buy items from him, and he says "Bye!" whenever you leave. | ||
;The Minish Cap | |||
In ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'', Beedle is found in the center of [[Hyrule Town]]. He appears after the [[Gust Jar]] is used to "clean up" dust off of one of the mats in the town. This version of Beedle sells a magical item known as "[[Picolyte]]"— an item which grants the user a different magical effect depending on the color.{{Ref|TMC|1769|Beedle}} | In ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'', Beedle is found in the center of [[Hyrule Town]]. He appears after the [[Gust Jar]] is used to "clean up" dust off of one of the mats in the town. This version of Beedle sells a magical item known as "[[Picolyte]]"— an item which grants the user a different magical effect depending on the color.{{Ref|TMC|1769|Beedle}} | ||
;Phantom Hourglass | |||
Beedle is reincarnated as a shop owner once again in ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''. On his ship, he travels around the [[World of the Ocean King]], selling his wares. He has five items for sale at all times, which can consist of [[Ship Part]]s, potions, and rare [[Treasure]] which are of course sold for [[Rupee]]s. At one point in the game, Beedle is wearing a golden mask and is selling a yellow potion, a Heart Container, and a Treasure Chart, all of which are very expensive, costing over 900 Rupees each. Like the Beedle in ''The Wind Waker'', Link can gain points for buying things at his shop. | Beedle is reincarnated as a shop owner once again in ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''. On his ship, he travels around the [[World of the Ocean King]], selling his wares. He has five items for sale at all times, which can consist of [[Ship Part]]s, potions, and rare [[Treasure]] which are of course sold for [[Rupee]]s. At one point in the game, Beedle is wearing a golden mask and is selling a yellow potion, a Heart Container, and a Treasure Chart, all of which are very expensive, costing over 900 Rupees each. Like the Beedle in ''The Wind Waker'', Link can gain points for buying things at his shop. | ||
;Spirit Tracks | |||
[[File:Beedle - ST.png|left|200px]] | [[File:Beedle - ST.png|left|200px]] | ||
Beedle in ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' is much like the Beedle in ''Phantom Hourglass''; however, the ''Spirit Tracks'' Beedle is in a hot air balloon. He will sell [[Bomb]]s, [[Potion]]s, and Treasures to you. The first time you visit his hot air balloon he will sell you the [[Bomb Bag]]. To visit his shop, Link must drive up to him and blow the [[Spirit Train]]s whistle, and then he will stop for Link. Much like in ''Phantom Hourglass'' and ''The Wind Waker'', Beedle gives membership points. Link gains one point for every ten rupees spent. After Link has acquired 500 points, he is awarded a [[Heart Container]]. Additionally, if Link takes a boy in [[Aboda Village]] to his Beedle's shop, the boy will give Link a [[Force Gem]]. | Beedle in ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' is much like the Beedle in ''Phantom Hourglass''; however, the ''Spirit Tracks'' Beedle is in a hot air balloon. He will sell [[Bomb]]s, [[Potion]]s, and Treasures to you. The first time you visit his hot air balloon he will sell you the [[Bomb Bag]]. To visit his shop, Link must drive up to him and blow the [[Spirit Train]]s whistle, and then he will stop for Link. Much like in ''Phantom Hourglass'' and ''The Wind Waker'', Beedle gives membership points. Link gains one point for every ten rupees spent. After Link has acquired 500 points, he is awarded a [[Heart Container]]. Additionally, if Link takes a boy in [[Aboda Village]] to his Beedle's shop, the boy will give Link a [[Force Gem]]. | ||
{{clear|left}} | {{clear|left}} | ||
;Skyward Sword | |||
Like his future incarnations, Beedle is a shop owner and sells a wide variety of very useful items, only this time, he sets up business in a floating wooden shop. In ''Skyward Sword'', Beedle has a taller and leaner physique and is wearing different clothes than in other games. After hitting the bell on the bottom of the shop with the [[Slingshot]], [[Bow]], [[Beetle (Item)|Beetle]], or [[Clawshot]]s, Link can grab onto a rope and be pulled up to the shop via a pulley mechanism. The inside of Beedle's shop is covered in large gears, which Beedle keeps spinning by powering a bicycle-like machine. His shop carries four items at a time. He sells a [[Life Medal]], a [[Bug Medal]], the [[Bug Net]], a [[Piece of Heart]], three [[Extra Wallet]]s, and three slots for the [[Adventure Pouch]]. His familiar "OH!" sound effect has been carried over from ''The Wind Waker''. If Link leaves after looking at an item but without buying anything, Beedle complains that he works hard to keep his shop afloat and that his effort shouldn't be wasted on him. He then drops Link out of a hatch. Also, if Link sleeps in the "bed" on Beedle's floating shop until night, he will wake up on an island located in a different place in the Sky known as [[Beedle's Island]]. This is the place where Beedle lands his ship every night and leaves from the next morning/day. At a later point in the game, Link can do a side quest with Beedle that involves getting his special bug back. The rewards for the quest are five gratitude crystals and a discount on one of Beedle's items. | Like his future incarnations, Beedle is a shop owner and sells a wide variety of very useful items, only this time, he sets up business in a floating wooden shop. In ''Skyward Sword'', Beedle has a taller and leaner physique and is wearing different clothes than in other games. After hitting the bell on the bottom of the shop with the [[Slingshot]], [[Bow]], [[Beetle (Item)|Beetle]], or [[Clawshot]]s, Link can grab onto a rope and be pulled up to the shop via a pulley mechanism. The inside of Beedle's shop is covered in large gears, which Beedle keeps spinning by powering a bicycle-like machine. His shop carries four items at a time. He sells a [[Life Medal]], a [[Bug Medal]], the [[Bug Net]], a [[Piece of Heart]], three [[Extra Wallet]]s, and three slots for the [[Adventure Pouch]]. His familiar "OH!" sound effect has been carried over from ''The Wind Waker''. If Link leaves after looking at an item but without buying anything, Beedle complains that he works hard to keep his shop afloat and that his effort shouldn't be wasted on him. He then drops Link out of a hatch. Also, if Link sleeps in the "bed" on Beedle's floating shop until night, he will wake up on an island located in a different place in the Sky known as [[Beedle's Island]]. This is the place where Beedle lands his ship every night and leaves from the next morning/day. At a later point in the game, Link can do a side quest with Beedle that involves getting his special bug back. The rewards for the quest are five gratitude crystals and a discount on one of Beedle's items. | ||
{{clear}} | {{clear}} | ||
;Breath of the Wild | |||
[[File:Beedle.jpg|right|120px]] | [[File:Beedle.jpg|right|120px]] | ||
Beedle appears once more in ''Breath of the Wild''. He can be found at many of the [[Stable]]s across [[Hyrule]], where he sells a variety of items, changing from location to location. He will also offer to buy many of Link's items, including [[Breath of the Wild Materials|Materials]], [[Breath of the Wild Armor|Armor]] and [[Breath of the Wild Food|Food]]. If Link approaches him whilst any type of Beetle is in his inventory, Beedle will be incredibly surprised, and offer to trade one of his wares for the insect{{Unsourced}}. | Beedle appears once more in ''Breath of the Wild''. He can be found at many of the [[Stable]]s across [[Hyrule]], where he sells a variety of items, changing from location to location. He will also offer to buy many of Link's items, including [[Breath of the Wild Materials|Materials]], [[Breath of the Wild Armor|Armor]] and [[Breath of the Wild Food|Food]]. If Link approaches him whilst any type of Beetle is in his inventory, Beedle will be incredibly surprised, and offer to trade one of his wares for the insect{{Unsourced}}. | ||
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*[[Beedle]]'s Japanese name translates to ''Terry''. | *[[Beedle]]'s Japanese name translates to ''Terry''. | ||
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{{Main|Bertie}} | {{Main|Bertie}} | ||
Bertie is a character who appears in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. From the start, it is seen that Bertie is a shy, quiet guy and is not the head of his family. He works at the Infusion Shop, which is part of the store he runs with his wife, [[Luv]], that is called [[Luv and Bertie's Potion Shop]]. Luv sells potions that [[Link]] can carry around in his [[bottle]] and Bertie [[Skyward Sword Upgrades#Potion Upgrades|upgrades]] them to be more effective if Link brings him the right [[bugs]].{{Ref|SS|3006|Bertie}} Their shop is located in the [[Bazaar|Skyloft Bazaar]]. | |||
Bertie is also a father. He is seen carrying an infant on his back as he stirs his cauldron. After Link obtains the [[Clawshot]]s, Bertie asks him to look for his baby's missing [[Rattle]] because the child keeps him up at night.{{Ref|SS|3673|Bertie}}{{Ref|SS|3674|Bertie}} Link can find it up in a bird's nest because a bird supposedly stole it from Bertie.{{Ref|SS|3676|Bertie}} Bertie thanks Link and gives him five [[Gratitude Crystal]]s in return.{{Ref|SS|3678|Bertie}}{{Ref|SS|3680|Bertie}} | Bertie is also a father. He is seen carrying an infant on his back as he stirs his cauldron. After Link obtains the [[Clawshot]]s, Bertie asks him to look for his baby's missing [[Rattle]] because the child keeps him up at night.{{Ref|SS|3673|Bertie}}{{Ref|SS|3674|Bertie}} Link can find it up in a bird's nest because a bird supposedly stole it from Bertie.{{Ref|SS|3676|Bertie}} Bertie thanks Link and gives him five [[Gratitude Crystal]]s in return.{{Ref|SS|3678|Bertie}}{{Ref|SS|3680|Bertie}} | ||
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{{Main|Cawlin}} | {{Main|Cawlin}} | ||
Cawlin is a young [[Skyloftian]] boy who attends the [[Knight Academy]] and is friends with [[Groose]] and [[Strich]] in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He and Strich help Groose tease and bully [[Link]] early on in our hero's adventure. | |||
Cawlin is a short and plump young boy. He often wears a smug face and speaks with little manners. Cawlin is rather self-centered, only tackling a situation if it benefits himself in some way. Instead of leading, Cawlin chooses to follow and act as the first of Groose's two lackeys. Cawlin often follows Groose's example. Even though he shows little emotion, Cawlin later experiences love and, even later, depression. | Cawlin is a short and plump young boy. He often wears a smug face and speaks with little manners. Cawlin is rather self-centered, only tackling a situation if it benefits himself in some way. Instead of leading, Cawlin chooses to follow and act as the first of Groose's two lackeys. Cawlin often follows Groose's example. Even though he shows little emotion, Cawlin later experiences love and, even later, depression. | ||
At first, Cawlin is simply a flunky under Groose, meant to be a second or third opinion for his leader. Cawlin impedes Link during the Loftwing competition by first helping Groose and Stritch sabotage Link by capturing his bird and also impeding him by throwing eggs at him. After [[Zelda]] disappears and Link embarks on his adventure, Groose's gang is temporarily split up. Groose locks himself in his room and mourns (later falling to the surface world) and Stritch spends his time at the Lumpy Pumpkin and expands his bug collection, leaving Cawlin to mosey around the Knight Academy's hallways. Cawlin later falls in love with [[Karane]], another student at the Knight Academy. Cawlin asks Link to deliver a love letter for him. If Link successfully completes the task, Cawlin later expresses his love openly to Karane, but is denied as Karane chooses [[Pipit]] instead. Cawlin experiences extreme depression after being rejected, locking himself in Groose's room (which Groose no longer occupies) and cries himself to sleep at night, muttering "stupid Pipit..." Also you have the choose to deliver the love letter to a ghost hand in the bathroom that "needs paper" if done the ghost will haunt Cawlin at night telling you the letter was so romantic she thinks Cawlin is her true love. At day he will be on his bed complaining of bad dreams while at night the ghost hand will be hovering over him while he scream/whines in his sleep. | At first, Cawlin is simply a flunky under Groose, meant to be a second or third opinion for his leader. Cawlin impedes Link during the Loftwing competition by first helping Groose and Stritch sabotage Link by capturing his bird and also impeding him by throwing eggs at him. After [[Zelda]] disappears and Link embarks on his adventure, Groose's gang is temporarily split up. Groose locks himself in his room and mourns (later falling to the surface world) and Stritch spends his time at the Lumpy Pumpkin and expands his bug collection, leaving Cawlin to mosey around the Knight Academy's hallways. Cawlin later falls in love with [[Karane]], another student at the Knight Academy. Cawlin asks Link to deliver a love letter for him. If Link successfully completes the task, Cawlin later expresses his love openly to Karane, but is denied as Karane chooses [[Pipit]] instead. Cawlin experiences extreme depression after being rejected, locking himself in Groose's room (which Groose no longer occupies) and cries himself to sleep at night, muttering "stupid Pipit..." Also you have the choose to deliver the love letter to a ghost hand in the bathroom that "needs paper" if done the ghost will haunt Cawlin at night telling you the letter was so romantic she thinks Cawlin is her true love. At day he will be on his bed complaining of bad dreams while at night the ghost hand will be hovering over him while he scream/whines in his sleep. | ||
[[Cawlin's Letter]] - [[Link]] can decide to help Cawlin with his crush and deliver his letter of confession to [[Karane]], or choose to give it to the bathroom ghost hand. | [[Cawlin's Letter]] - [[Link]] can decide to help Cawlin with his crush and deliver his letter of confession to [[Karane]], or choose to give it to the bathroom ghost hand. | ||
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{{Main|Crimson Loftwing}} | {{Main|Crimson Loftwing}} | ||
The | The Crimson Loftwing is [[Link]]'s feathery friend is his mode of transportation when traveling amongst the clouds know as a [[Loftwing]]. Link can leap off ledges and call his bird as he falls. Link's bird will swoop right underneath him giving Link a perfect landing spot. Link can use his bird to travel between the various islands in [[The Sky]]. | ||
[[File:Zelda SS The Sky.jpg|300px|thumb|left|Link flying on his Crimson Loftwing across The Sky]] | [[File:Zelda SS The Sky.jpg|300px|thumb|left|Link flying on his Crimson Loftwing across The Sky]] | ||
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Link's Loftwing was stated to be a special bird by the developers, and it's unclear if this is the only trait that makes him special or if there is more to it.{{Clear|left}} | Link's Loftwing was stated to be a special bird by the developers, and it's unclear if this is the only trait that makes him special or if there is more to it.{{Clear|left}} | ||
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{{Main|Croo}} | {{Main|Croo}} | ||
Croo is a character from ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He can be found in the [[Bazaar]] near the entrance. He will invite [[Link]] for a drink, and if Link says yes, he will explain more about the [[Knight Academy]]. He says there are [[Rescue Knight]]s that save people from falling off of Skyloft, and tells Link that it takes much experience to become one, adding that his grandson is one of them. If Link denies Croo's offer to drink, Croo will be offended. eferences | |||
* "Only one thing to do when you're tired: get some sleep. You can sleep anywhere there's a bed, you know? Skyloft is a different place after the sun goes down. It's no lie. Find a bed and take a nap to sleep until nightfall. There's all kinds of curious things to enjoy at night..." — Croo (Skyward Sword) | * "Only one thing to do when you're tired: get some sleep. You can sleep anywhere there's a bed, you know? Skyloft is a different place after the sun goes down. It's no lie. Find a bed and take a nap to sleep until nightfall. There's all kinds of curious things to enjoy at night..." — Croo (Skyward Sword) | ||
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* "There's a good lad. Cheers! [...] That's the stuff! There we go! Let me give you some information you might find useful somewhere down the line. The Knight Academy and your friends attend produces some first-class Loftwing riders. Keep your nose to the grindstone, and you might find yourself soaring through the skies and protecting the good fold of Skyloft too. Don't know if you've met 'em or not, but the rescue knights save anyone clumsy enough to fall off of Skyloft. Only the Knight Academy's seniors are invited to join that group. They're the best of the best! You might just have what it takes to join them, but don't think it'll be easy. No slacking, you hear! Guess I should tell you my grandson's one of 'em! Heh heh heh." — Croo (Skyward Sword)↑ | * "There's a good lad. Cheers! [...] That's the stuff! There we go! Let me give you some information you might find useful somewhere down the line. The Knight Academy and your friends attend produces some first-class Loftwing riders. Keep your nose to the grindstone, and you might find yourself soaring through the skies and protecting the good fold of Skyloft too. Don't know if you've met 'em or not, but the rescue knights save anyone clumsy enough to fall off of Skyloft. Only the Knight Academy's seniors are invited to join that group. They're the best of the best! You might just have what it takes to join them, but don't think it'll be easy. No slacking, you hear! Guess I should tell you my grandson's one of 'em! Heh heh heh." — Croo (Skyward Sword)↑ | ||
*"Stop by and chat with me once in a while, you hear? I may be old, but I'm not boring." — Croo | *"Stop by and chat with me once in a while, you hear? I may be old, but I'm not boring." — Croo | ||
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{{Main|Dodoh}} | {{Main|Dodoh}} | ||
Dodoh is an eccentric character that makes his appearance in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He spends his time on [[Fun Fun Island]] hosting his own mini-game: [[Dodoh's High Dive]]. After reviving [[Scrapper]], [[Link]] has the option to help Dodoh retrieve his missing [[Dodoh's Party Wheel|Party Wheel]]. The Party Wheel is required if Link wishes to play his mini-game. The reward for completing his side-quest is five [[Gratitude Crystal]]s and a free round of his mini-game. | |||
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{{Main|Dovos}} | {{Main|Dovos}} | ||
{{ | Dovos is the man that can be found in the restaurant area of the [[Bazaar]] in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He is a lover of food, especially [[Piper]]'s.{{Ref|SS|4448|Dovos}} At a later point in the story, he discusses rumors regarding a sobbing woman in the [[Knight Academy]], who is actually [[???|the ghost hand found in the bathroom]].{{Ref|SS|4401|Dovos}} Once Link listens to the hand and comes back to Dovos, he sympathizes with it, saying that he has been in the same situation before, and also assumes that the hand is a person asking to be handed toilet paper.{{Ref|SS|4402|Dovos}}{{Ref|SS|4403|Dovos}} | ||
{{ | |||
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{{Main|Eagus}} | {{Main|Eagus}} | ||
Instructor Eagus is the master swordsman, knight commander and fighting arts teacher of [[Skyloft]]'s well-known [[Knight Academy]], where [[Skyloftian]] adolescents and adults who have the courage and perseverance to become knights train to do so. [[Link]] attends this academy. Eagus is one of the three major instructors of the academy, his two colleagues being [[Instructor Owlan|Owlan]], the science and history teacher, and [[Instructor Horwell|Horwell]], the language arts and practical skills teacher. He works for [[Gaepora]], the headmaster of the academy, who is also the father of [[Zelda]], Link's close friend. Eagus can always be found in the [[Sparring Hall]], located near the main dormitory of the Knight Academy. During the early parts of the game, Link goes to Eagus on request for a sword. In return, he gives him the [[Practice Sword]] to borrow. Eagus will always be willing to let Link practice in his hall, offering many different obstacles that Link must slash strategically to defeat. He will often encourage Link calling him a fast learner and a good student. | |||
* Signs indicate that Eagus loves [[Hot Pumpkin Soup]] made by [[Pumm]], the bartender at the [[Lumpy Pumpkin]], the pumpkin bar that is famous for its pumpkin soup and is popular among the [[Skyloftian]]s. | * Signs indicate that Eagus loves [[Hot Pumpkin Soup]] made by [[Pumm]], the bartender at the [[Lumpy Pumpkin]], the pumpkin bar that is famous for its pumpkin soup and is popular among the [[Skyloftian]]s. | ||
* As the first of three quests required to obtain a [[Piece of Heart]], it is mandatory to deliver a sample of the pumpkin soup to Instructor Eagus. | * As the first of three quests required to obtain a [[Piece of Heart]], it is mandatory to deliver a sample of the pumpkin soup to Instructor Eagus. | ||
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{{Main|Fledge}} | {{Main|Fledge}} | ||
Fledge is one of the students of the [[Knight Academy]] in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. | |||
A seemingly shy guy, Fledge seems to be a bit of a push-over. He spends his time idolizing Link, and often mentions how he would like to be more like our hero. He can't keep a secret under pressure seeing as he told Pipit about Groose and his gang trapping Link's Loftwing. | A seemingly shy guy, Fledge seems to be a bit of a push-over. He spends his time idolizing Link, and often mentions how he would like to be more like our hero. He can't keep a secret under pressure seeing as he told Pipit about Groose and his gang trapping Link's Loftwing. | ||
Link first meets Fledge in the Knight Academy, where he attempts to move some barrels for the cook. He is such a weakling that he can't do it by himself. If Link chooses to help him, there is a 20 Rupee reward and Fledge's thanks. | Link first meets Fledge in the Knight Academy, where he attempts to move some barrels for the cook. He is such a weakling that he can't do it by himself. If Link chooses to help him, there is a 20 Rupee reward and Fledge's thanks. | ||
Early in the game, while Fledge was cleaning the dining hall, he overheard [[Groose]] and his friends scheming to steal [[Crimson Loftwing|Link's Bird]]. Fledge tried to sneak out, but unfortunately got caught, and was forced to keep quiet. Once approached after finding [[Groose]] bragging about the theft, Fledge admits to his knowledge, and directs Link to their hiding place near the waterfall. | Early in the game, while Fledge was cleaning the dining hall, he overheard [[Groose]] and his friends scheming to steal [[Crimson Loftwing|Link's Bird]]. Fledge tried to sneak out, but unfortunately got caught, and was forced to keep quiet. Once approached after finding [[Groose]] bragging about the theft, Fledge admits to his knowledge, and directs Link to their hiding place near the waterfall. | ||
If Link goes to Fledge's room in the Knight Academy at night, he can find him doing push-ups. He complains of not having enough stamina. Bringing him two [[Stamina Potion]]s leads to him giving Link 5 [[Gratitude Crystal]]s. | If Link goes to Fledge's room in the Knight Academy at night, he can find him doing push-ups. He complains of not having enough stamina. Bringing him two [[Stamina Potion]]s leads to him giving Link 5 [[Gratitude Crystal]]s. | ||
After completing the first side quest and receiving the [[Bow]], Link can find Fledge standing around the entrance of Sparring Hall. He mentions how much he has been working out, having done over 3,000 push-ups. Upon noticing Link's new Bow, he asks if Link can show him how good he is with it by hitting the pumpkins that he tosses using his new-found strength for just 20 Rupees. Hitting pumpkins gives Link 10 points, with the number of points increasing with each consecutive pumpkin. Less than 400 points gives Link 50 Rupees, 400-599 points gives Link a treasure to help [[Skyward Sword Upgrades|upgrade]] his gear, and 600+ points gives Link a [[Piece of Heart]]. | After completing the first side quest and receiving the [[Bow]], Link can find Fledge standing around the entrance of Sparring Hall. He mentions how much he has been working out, having done over 3,000 push-ups. Upon noticing Link's new Bow, he asks if Link can show him how good he is with it by hitting the pumpkins that he tosses using his new-found strength for just 20 Rupees. Hitting pumpkins gives Link 10 points, with the number of points increasing with each consecutive pumpkin. Less than 400 points gives Link 50 Rupees, 400-599 points gives Link a treasure to help [[Skyward Sword Upgrades|upgrade]] his gear, and 600+ points gives Link a [[Piece of Heart]]. | ||
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{{Main|Gaepora}} | {{Main|Gaepora}} | ||
Gaepora is the headmaster of the [[Knight Academy]], and [[Zelda|Zelda's]] father in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He seems to hold an even higher position of authority in [[Skyloft]], for reasons which are unknown. | |||
Gaepora wears a decorative red sash that is similar to the ceremony leader's except that it features four golden triangles, as well as the [[Skyloftian]] bird symbol on its back, and his belt. His robes bear a striking resemblance to those of [[Rauru]] from ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', who credited himself as one of the [[Seven Sages]] who constructed the [[Temple of Time]]. He also has a small [[Remlit]] named [[Mia]]. Similarly, his name brings memory of [[Kaepora Gaebora]], a wise owl (also from ''Ocarina of Time'') who gave [[Link]] hints from time to time when Link is a child. | Gaepora wears a decorative red sash that is similar to the ceremony leader's except that it features four golden triangles, as well as the [[Skyloftian]] bird symbol on its back, and his belt. His robes bear a striking resemblance to those of [[Rauru]] from ''[[The Legend of Zelda: Ocarina of Time|Ocarina of Time]]'', who credited himself as one of the [[Seven Sages]] who constructed the [[Temple of Time]]. He also has a small [[Remlit]] named [[Mia]]. Similarly, his name brings memory of [[Kaepora Gaebora]], a wise owl (also from ''Ocarina of Time'') who gave [[Link]] hints from time to time when Link is a child. | ||
Before the [[Wing Ceremony]], he and Zelda discuss [[Link]]'s skill as a [[Loftwing]] rider. Gaepora gives Link great credit, and reminds Zelda that they've known each other since they were children, remarking she should know Link's bond with his Loftwing. He also mentions the potential jealousy of other people, due to Link's close relationship with his bird. | Before the [[Wing Ceremony]], he and Zelda discuss [[Link]]'s skill as a [[Loftwing]] rider. Gaepora gives Link great credit, and reminds Zelda that they've known each other since they were children, remarking she should know Link's bond with his Loftwing. He also mentions the potential jealousy of other people, due to Link's close relationship with his bird. | ||
He observes the Wing Ceremony, offering a scolding remark to [[Groose]], one of the students attending the academy. After Zelda is taken by the tornado, Link goes to Gaepora to tell him of Zelda's fate and ask for help. Gaepora, with Zelda being his daughter, helps Link by equipping him with a Knight Uniform and sends him off to find Zelda. Gaepora is a recurring character, aiding Link on his quest many times throughout the story. When Link finds the Goddess Sword, Gaepora finds him there knowing of the sword, saying it has been giving off a strange light. He already knew of the prophecy about the hero but never thought it would come true in his lifetime. He then recites the prophecy, when Fi tells him that what he speaks is only a small part of what it was. | He observes the Wing Ceremony, offering a scolding remark to [[Groose]], one of the students attending the academy. After Zelda is taken by the tornado, Link goes to Gaepora to tell him of Zelda's fate and ask for help. Gaepora, with Zelda being his daughter, helps Link by equipping him with a Knight Uniform and sends him off to find Zelda. Gaepora is a recurring character, aiding Link on his quest many times throughout the story. When Link finds the Goddess Sword, Gaepora finds him there knowing of the sword, saying it has been giving off a strange light. He already knew of the prophecy about the hero but never thought it would come true in his lifetime. He then recites the prophecy, when Fi tells him that what he speaks is only a small part of what it was. | ||
*''[[Gaepora]]'s name and design are references to [[Ocarina of Time]]'s [[Kaepora Gaebora]] | *''[[Gaepora]]'s name and design are references to [[Ocarina of Time]]'s [[Kaepora Gaebora]] | ||
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{{Main|Gondo}} | {{Main|Gondo}} | ||
Gondo is the owner of the [[Scrap Shop]] from ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He can repair [[Link]]'s [[Shield]] and [[Skyward Sword Upgrades|upgrade]] Link's items using the various [[Treasure]]s he has collected.{{Ref|SS|2816|[[Rupin]]}} Judging by the wrench on his family or personal crest, this man is a mechanic by trade. | |||
This Scrap Shop owner is a jovial fellow, speaking to Link loudly and energetically. He is the owner of [[Scrapper]], and is often ridiculed by the citizens of [[Skyloft]] for believing that Scrapper could be fixed.{{Ref|SS|4210|[[Jakamar]]}} He tries to fix said robot, but unfortunately to not avail due to the lack of necessary materials.{{Ref|SS|1934|[[Fi]]}} Link, however, provides Gondo with the oils of an [[Ancient Flower]], which in turn ables Gondo to fix Scrapper.{{Ref|SS|3553|Gondo}}{{Ref|SS|3558|Gondo}} Due to Link's assistance in reviving Scrapper, he is permitted to use Scrapper's abilities at his own will.{{Ref|SS|1827|[[Fi]]}} | This Scrap Shop owner is a jovial fellow, speaking to Link loudly and energetically. He is the owner of [[Scrapper]], and is often ridiculed by the citizens of [[Skyloft]] for believing that Scrapper could be fixed.{{Ref|SS|4210|[[Jakamar]]}} He tries to fix said robot, but unfortunately to not avail due to the lack of necessary materials.{{Ref|SS|1934|[[Fi]]}} Link, however, provides Gondo with the oils of an [[Ancient Flower]], which in turn ables Gondo to fix Scrapper.{{Ref|SS|3553|Gondo}}{{Ref|SS|3558|Gondo}} Due to Link's assistance in reviving Scrapper, he is permitted to use Scrapper's abilities at his own will.{{Ref|SS|1827|[[Fi]]}} | ||
Gondo lives with his mother, and spends most of his time building things and trying to fix Scrapper.{{Ref|SS|1826|[[Fi]]}} His mother dislikes Gondo's obsession with fixing Scrapper and engineering, and complains about it, and is often seen washing Gonzo's clothes. | Gondo lives with his mother, and spends most of his time building things and trying to fix Scrapper.{{Ref|SS|1826|[[Fi]]}} His mother dislikes Gondo's obsession with fixing Scrapper and engineering, and complains about it, and is often seen washing Gonzo's clothes. | ||
Gondo could be seen at his shop during day time. Additionally, it is the location of Goddess Chest #19 | Gondo could be seen at his shop during day time. Additionally, it is the location of Goddess Chest #19 | ||
{| class="wikitable" | {| class="wikitable" |- | ||
|- | |||
! [[Skyward Sword Upgrades|Upgrade]] | ! [[Skyward Sword Upgrades|Upgrade]] | ||
! Image | ! Image | ||
! Treasure required | ! Treasure required | ||
! Rupees required | ! Rupees required | ||
|- | |- | [[Banded Shield]]| [[File:BandedShieldSS.png|80px]]| 2 [[Amber Relic]]s,1 [[Jelly Blob]], 1 [[Monster Claw]]| 30|- | [[Braced Shield]]| [[File:BracedShield-SS-Icon.png|80px]]| 2 Monster Claws, 3 Amber Relics,1 [[Ornament Skull]], 2 [[Tumbleweed]]s| 50|-| [[Reinforced Shield]]| [[File:ReinforcedShield-SS-Icon.png|80px]]| 2 [[Eldin Ore]]s, 2 Monster Claws, 2 Ornament Skulls| 50|-| [[Fortified Shield]] | [[File:FortifiedShield-SS-Icon.png|80px]]| 1[[Blue Bird Feather]]s, 3 Eldin Ores, 3 Monster Claws, 3 Tumbleweeds| 100|-| [[Divine Shield]]| [[File:DivineShield-SS-Icon.png|80px]]| 2 Bird Feathers, 1 [[Dusk Relic]], 3 Ornament Skulls| 100|-| [[Goddess Shield]]| [[File:GoddessShield-SS-Icon.png|80px]]| 3 Bird Feathers, 1 Blue Bird Feather, 4 Dusk Relics, 3 [[Monster Horn]]s| 150|-| [[Big Bug Net]]| [[File:Big-Bug-Net-Icon.png|80px]]| 2 [[Ancient Flower]]s, 1 [[Evil Crystal]], 3 Tumbleweeds| 100|-| [[Scattershot]]| [[File:Scattershot SS.png|80px]]| 2 Amber Relics, 2 Dusk Relics, 3 Jelly Blobs| 50|-| [[Quick Beetle]] | [[File:QuickBeetle-SS-Icon.png|80px]]| 2 Ancient Flowers,1 [[Golden Skull]], 2 [[Hornet Larvae]]| 50|-| [[Tough Beetle]]| [[File:ToughBeetle-SS-Icon.png|80px]]| 4 Amber Relics, 3 Ancient Flowers, 1 Blue Bird Feather, 1 [[Goddess Plume]]| 50|-| [[Iron Bow]]| [[File:IronBow-SS-Icon.png|80px]]| 2 Eldin Ores, 1 Evil Crystal, 3 Monster Claws, 3 Tumbleweeds| 50|-| [[Sacred Bow]]| [[File:SacredBow-SS-Icon.png|80px]]| 2 Evil Crystals, 1 Goddess Plume, 3 [[Lizard Tail]]s, 5 Tumbleweeds| 100|-| [[Medium Seed Satchel]]| [[File:Seed-Satchel-Medium.png|80px]]| 4 Amber Relics, 3 Monster Claws, 3 Ornament Skulls| 50|-| [[Large Seed Satchel]] | [[File:Seed-Satchel-Large.png|80px]]| 5 Amber Relics, 1 Blue Bird Feather, 1 Golden Skull, 3 Monster Claws| 100|-| [[Medium Bomb Bag]]| [[File:Bomb-Bag-Medium.png|80px]]| 1 Blue Bird Feather, 1 Lizard Tail, 3 Ornament Skulls| 50|-| [[Large Bomb Bag]]| [[File:Bomb-Bag-Large.png|80px]]| 1 Golden Skull, 2 Hornet Larvae, 4 Jelly Blobs, 3 Lizard Tails| 100|-| [[Medium Quiver]]| [[File:Medium Quiver (Skyward Sword).png|80px]]| 5 Amber Relics, 3 Dusk Relics, 3 Monster Horns| 50|-| [[Large Quiver]]| [[File:Quiver-Large.png|80px]]| 3 Dusk Relics, 1 Goddess Plume, 1 Golden Skull, 2 Monster Horns| 100|} | ||
| [[Banded Shield]] | |||
| [[File:BandedShieldSS.png|80px]] | |||
| 2 [[Amber Relic]]s,1 [[Jelly Blob]], 1 [[Monster Claw]] | |||
| 30 | |||
|- | |||
| [[Braced Shield]] | |||
| [[File:BracedShield-SS-Icon.png|80px]] | |||
| 2 Monster Claws, 3 Amber Relics,1 [[Ornament Skull]], 2 [[Tumbleweed]]s | |||
| 50 | |||
|- | |||
| [[Reinforced Shield]] | |||
| [[File:ReinforcedShield-SS-Icon.png|80px]] | |||
| 2 [[Eldin Ore]]s, 2 Monster Claws, 2 Ornament Skulls | |||
| 50 | |||
|- | |||
| [[Fortified Shield]] | |||
| [[File:FortifiedShield-SS-Icon.png|80px]] | |||
| 1[[Blue Bird Feather]]s, 3 Eldin Ores, 3 Monster Claws, 3 Tumbleweeds | |||
| 100 | |||
|- | |||
| [[Divine Shield]] | |||
| [[File:DivineShield-SS-Icon.png|80px]] | |||
| 2 Bird Feathers, 1 [[Dusk Relic]], 3 Ornament Skulls | |||
| 100 | |||
|- | |||
| [[Goddess Shield]] | |||
| [[File:GoddessShield-SS-Icon.png|80px]] | |||
| 3 Bird Feathers, 1 Blue Bird Feather, 4 Dusk Relics, 3 [[Monster Horn]]s | |||
| 150 | |||
|- | |||
| [[Big Bug Net]] | |||
| [[File:Big-Bug-Net-Icon.png|80px]] | |||
| 2 [[Ancient Flower]]s, 1 [[Evil Crystal]], 3 Tumbleweeds | |||
| 100 | |||
|- | |||
| [[Scattershot]] | |||
| [[File:Scattershot SS.png|80px]] | |||
| 2 Amber Relics, 2 Dusk Relics, 3 Jelly Blobs | |||
| 50 | |||
|- | |||
| [[Quick Beetle]] | |||
| [[File:QuickBeetle-SS-Icon.png|80px]] | |||
| 2 Ancient Flowers,1 [[Golden Skull]], 2 [[Hornet Larvae]] | |||
| 50 | |||
|- | |||
| [[Tough Beetle]] | |||
| [[File:ToughBeetle-SS-Icon.png|80px]] | |||
| 4 Amber Relics, 3 Ancient Flowers, 1 Blue Bird Feather, 1 [[Goddess Plume]] | |||
| 50 | |||
|- | |||
| [[Iron Bow]] | |||
| [[File:IronBow-SS-Icon.png|80px]] | |||
| 2 Eldin Ores, 1 Evil Crystal, 3 Monster Claws, 3 Tumbleweeds | |||
| 50 | |||
|- | |||
| [[Sacred Bow]] | |||
| [[File:SacredBow-SS-Icon.png|80px]] | |||
| 2 Evil Crystals, 1 Goddess Plume, 3 [[Lizard Tail]]s, 5 Tumbleweeds | |||
| 100 | |||
|- | |||
| [[Medium Seed Satchel]] | |||
| [[File:Seed-Satchel-Medium.png|80px]] | |||
| 4 Amber Relics, 3 Monster Claws, 3 Ornament Skulls | |||
| 50 | |||
|- | |||
| [[Large Seed Satchel]] | |||
| [[File:Seed-Satchel-Large.png|80px]] | |||
| 5 Amber Relics, 1 Blue Bird Feather, 1 Golden Skull, 3 Monster Claws | |||
| 100 | |||
|- | |||
| [[Medium Bomb Bag]] | |||
| [[File:Bomb-Bag-Medium.png|80px]] | |||
| 1 Blue Bird Feather, 1 Lizard Tail, 3 Ornament Skulls | |||
| 50 | |||
|- | |||
| [[Large Bomb Bag]] | |||
| [[File:Bomb-Bag-Large.png|80px]] | |||
| 1 Golden Skull, 2 Hornet Larvae, 4 Jelly Blobs, 3 Lizard Tails | |||
| 100 | |||
|- | |||
| [[Medium Quiver]] | |||
| [[File:Medium Quiver (Skyward Sword).png|80px]] | |||
| 5 Amber Relics, 3 Dusk Relics, 3 Monster Horns | |||
| 50 | |||
|- | |||
| [[Large Quiver]] | |||
| [[File:Quiver-Large.png|80px]] | |||
| 3 Dusk Relics, 1 Goddess Plume, 1 Golden Skull, 2 Monster Horns | |||
| 100 | |||
| | |||
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{{Main|Goselle}} | {{Main|Goselle}} | ||
{{ | Goselle is a female character featured in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. She is the loving mother of [[Rupin]], but tends to be very demanding, and dislikes doing work. She is quite fond of relics and antiques, and displays them in [[Rupin]]'s house, where she lives.{{Ref|SS|4507|Goselle}} If [[Link]] breaks any of these antiques, Goselle will become furious, and warn him not to do it again.{{Ref|SS|4508|Goselle}} Any subsequent destruction of her antiques will cause her to force Link to pay 20 [[Rupee]]s, and afterwards 10 to 30 Rupees, seemingly at random, although she claims that the number isn't made up.{{Ref|SS|4510|Goselle}}{{Ref|SS|4513|Goselle}}{{Ref|SS|4514|Goselle}}{{Ref|SS|4515|Goselle}} {{Ref|SS|4516|Goselle}} {{Ref|''[[Skyward Sword Text Dump|Skyward Sword]].|HEY! ... Well, I guess it's okay as long as you're just going to sit on it. But if it gets dirty ... I can't be held responsible for what happens then.|Goselle}} | ||
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{{Main|Greba}} | {{Main|Greba}} | ||
Greba is a wise, old woman who lives on [[Skyloft]] with her son, [[Gondo]], in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. Greba and Gondo live in the same [[Gondo's House|house]], and while Gondo goes out during the day to run the [[Scrap Shop]], Greba is always seen at home. Greba spends quite a bit of time washing Gondo's dirty laundry during the day and frequently complains about her son's constant filthy messes and tinkering with machines, as she always has to clean it up.{{Ref|SS|4411|Greba}} | |||
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{{Main|Groose}} | {{Main|Groose}} | ||
Groose is a major character that appears in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. | |||
Groose appears throughout the game in different ways. He has a thing for [[Zelda]] and is determined to win the bird-riding competition to impress her. He and his lackeys compete very roughly with [[Link]], and try to knock him around to prevent him from taking the bird statue first. His actions derive from jealously towards [[Link]] knowing that [[Zelda]] wants Link to win since they are childhood friends. He also has his lackeys, [[Cawlin]] and [[Strich]], throw eggs at Link to slow him down. [[Instructor Owlan]] specifically warned against this behavior just before the contest began, and [[Gaepora]] singled out Groose as someone who is prone to not play by the rules. | Groose appears throughout the game in different ways. He has a thing for [[Zelda]] and is determined to win the bird-riding competition to impress her. He and his lackeys compete very roughly with [[Link]], and try to knock him around to prevent him from taking the bird statue first. His actions derive from jealously towards [[Link]] knowing that [[Zelda]] wants Link to win since they are childhood friends. He also has his lackeys, [[Cawlin]] and [[Strich]], throw eggs at Link to slow him down. [[Instructor Owlan]] specifically warned against this behavior just before the contest began, and [[Gaepora]] singled out Groose as someone who is prone to not play by the rules. | ||
A little while through the game, when Link enters [[Faron Woods]], as he is landing with his [[Sailcloth]], Groose yells from above and falls onto Link, causing them both to crash to the ground. He begins to insult Link on his landing abilities, but cuts off when he realizes the completely different world where he is (mostly a land full of small non-ride-able birds and [[Gorko]]). Groose confesses that he had noticed Link quickly entering and leaving town, and decided to follow him to see what he had been up to, so Link explains where he is and what happened. After what seems like a long discussion, Groose realizes that the tales of the nothingness beyond the clouds that he grew up with were lies, and that Zelda is somewhere in the new, vast world, safe and sound. He names the world "Grooseland", and then tells Link that his journey is over and that he'll take over on saving Zelda from now on. This changes quickly, however, when Link goes to the [[Sealed Grounds]] and must reseal [[The Imprisoned]] again. Groose considers himself useless, and pounds his fists into the wall in despair. From this point on, Groose realizes Link's full potential and responsibility, and acts to him as a sort of buddy, not rival. The next time Link returns to the Sealed Grounds, Groose has built a track-and-catapult like thing that he calls the [[Groosenator]]. It proves more useful and creative than its name, helping to temporarily stun The Imprisoned when he grows arms and starts climbing up walls, and also when he begins to float towards the [[Temple of Time]]. Groose grows fond of the old woman living in the Temple of Time, and refers to her as "Grannie". | A little while through the game, when Link enters [[Faron Woods]], as he is landing with his [[Sailcloth]], Groose yells from above and falls onto Link, causing them both to crash to the ground. He begins to insult Link on his landing abilities, but cuts off when he realizes the completely different world where he is (mostly a land full of small non-ride-able birds and [[Gorko]]). Groose confesses that he had noticed Link quickly entering and leaving town, and decided to follow him to see what he had been up to, so Link explains where he is and what happened. After what seems like a long discussion, Groose realizes that the tales of the nothingness beyond the clouds that he grew up with were lies, and that Zelda is somewhere in the new, vast world, safe and sound. He names the world "Grooseland", and then tells Link that his journey is over and that he'll take over on saving Zelda from now on. This changes quickly, however, when Link goes to the [[Sealed Grounds]] and must reseal [[The Imprisoned]] again. Groose considers himself useless, and pounds his fists into the wall in despair. From this point on, Groose realizes Link's full potential and responsibility, and acts to him as a sort of buddy, not rival. The next time Link returns to the Sealed Grounds, Groose has built a track-and-catapult like thing that he calls the [[Groosenator]]. It proves more useful and creative than its name, helping to temporarily stun The Imprisoned when he grows arms and starts climbing up walls, and also when he begins to float towards the [[Temple of Time]]. Groose grows fond of the old woman living in the Temple of Time, and refers to her as "Grannie". | ||
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At the end of the game, when [[Impa]], now revealed as the old woman (Grannie) disappears, Groose shows extreme sadness and despair. This is the complete opposite of his character in the beginning of the game, where he cares only about himself. | At the end of the game, when [[Impa]], now revealed as the old woman (Grannie) disappears, Groose shows extreme sadness and despair. This is the complete opposite of his character in the beginning of the game, where he cares only about himself. | ||
*[[Groose]] is similar to [[Mido]], as both pick on [[Link]] because they are jealous of someone Link likes. | *[[Groose]] is similar to [[Mido]], as both pick on [[Link]] because they are jealous of someone Link likes. | ||
*[[Groose]] is very fond of his hair. He is sensitive to insults about it and constantly strokes it. | *[[Groose]] is very fond of his hair. He is sensitive to insults about it and constantly strokes it. | ||
*[[Groose]]'s name is derived from the [[Wikipedia:Grouse|Grouse]] bird or [[Wikipedia:Goose|geese]]. | *[[Groose]]'s name is derived from the [[Wikipedia:Grouse|Grouse]] bird or [[Wikipedia:Goose|geese]]. | ||
*[[Groose]]'s hairstyle was inspired by a rooster's comb.{{Ref|Designer Hirono, ''[[The Legend of Zelda: Hyrule Historia|Hyrule Historia]]'', pg. 23|Groose's pointy hairstyle was inspired by a rooster's comb.}} | *[[Groose]]'s hairstyle was inspired by a rooster's comb.{{Ref|Designer Hirono, ''[[The Legend of Zelda: Hyrule Historia|Hyrule Historia]]'', pg. 23|Groose's pointy hairstyle was inspired by a rooster's comb.}} | ||
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{{Main|Gully}} | {{Main|Gully}} | ||
{{specify|the child from ''Skyward Sword''|the Sage from ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''|[[Gulley]]}} | {{specify|the child from ''Skyward Sword''|the Sage from ''[[The Legend of Zelda: A Link Between Worlds|A Link Between Worlds]]''|[[Gulley]]}} | ||
{{Float|left|}} | |||
{{Float|left| | |||
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Gully is a mischievous young boy in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He is the son of [[Piper]], a food lover and researcher. He is fascinated by bugs, with a room containing many framed insects, and wants a [[Bug Net]] from [[Beedle's Air Shop]]{{ref|SS|4192|Gully}}. He looks up to [[Strich]] and [[Link]], and teaches Link how to roll near the beginning of the game. | |||
While complaining that Link got a Bug Net without him{{ref|SS|4197|Gully}}, he also inadvertently suggests to [[Skyward Sword Upgrades|upgrade]] the Big Net at [[Gondo]]'s [[Scrap Shop]]{{ref|SS|4194|Gully}}. | While complaining that Link got a Bug Net without him{{ref|SS|4197|Gully}}, he also inadvertently suggests to [[Skyward Sword Upgrades|upgrade]] the Big Net at [[Gondo]]'s [[Scrap Shop]]{{ref|SS|4194|Gully}}. | ||
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{{Main|Henya}} | {{Main|Henya}} | ||
Henya is an employee of the [[Knight Academy]] in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. She has worked there since it started, 25 years previous. According to [[Fi]], she is very spirited and quick to give her opinions. Henya serves meals to students at the academy. Henya is very disgruntled when a student comes in for a meal late or breaks her pottery and glassware.{{Ref|SS|2721|Henya}}{{Ref|SS|2722|Henya}}{{Ref|SS|2723|Henya}} | |||
If you sit at one of the tables, she will yell at you for being late to breakfast, and that you'll have to wait for lunch. If you walk over to her, she'll complain about Fledge being late with her barrels. After speaking with Fledge a second time, you can take a barrel over to Henya, who will simply say thanks and mention the Wing Ceremony. | If you sit at one of the tables, she will yell at you for being late to breakfast, and that you'll have to wait for lunch. If you walk over to her, she'll complain about Fledge being late with her barrels. After speaking with Fledge a second time, you can take a barrel over to Henya, who will simply say thanks and mention the Wing Ceremony. | ||
*[[Henya]] was modeled to have a rooster's body.{{Ref|''[[The Legend of Zelda: Hyrule Historia|Hyrule Historia]]'', pg. 23|That's where the idea to give Henya a rooster's body came from.|Designer Hirono}} | *[[Henya]] was modeled to have a rooster's body.{{Ref|''[[The Legend of Zelda: Hyrule Historia|Hyrule Historia]]'', pg. 23|That's where the idea to give Henya a rooster's body came from.|Designer Hirono}} | ||
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{{Main|Instructor Horwell}} | {{Main|Instructor Horwell}} | ||
Instructor Horwell is a male character from ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He is of [[Skyloftian]] descent and spends most of his time at the [[Knight Academy]]. | |||
Instructor Horwell is first encountered as Link leaves the Knight Academy. He looks quite similar to [[Instructor Owlan]], the other lead instructor of the Skyloftian Knight Academy. He is Headmaster [[Gaepora]]'s left-hand man, and is entrusted with the academic studies of animals, which he has an interest in. In addition, he quite frequently cares for [[Mia]], the Headmaster's pet cat. | Instructor Horwell is first encountered as Link leaves the Knight Academy. He looks quite similar to [[Instructor Owlan]], the other lead instructor of the Skyloftian Knight Academy. He is Headmaster [[Gaepora]]'s left-hand man, and is entrusted with the academic studies of animals, which he has an interest in. In addition, he quite frequently cares for [[Mia]], the Headmaster's pet cat. | ||
When Link first encounters Horwell, he teaches Link Z-targeting and dashing up to have a conversation with him. He then promptly gives Link his first side quest - Mia, Gaepora's pet, has gone missing again. Once Link has finished this quest, Link can head over to the Statue of the Goddess to meet with the Headmaster and [[Zelda]]. Afterwards, Link needs to speak with him in order to delay the [[Wing Ceremony]] due to an urgent and unfortunate event involving one of the [[Loftwing]]s. | When Link first encounters Horwell, he teaches Link Z-targeting and dashing up to have a conversation with him. He then promptly gives Link his first side quest - Mia, Gaepora's pet, has gone missing again. Once Link has finished this quest, Link can head over to the Statue of the Goddess to meet with the Headmaster and [[Zelda]]. Afterwards, Link needs to speak with him in order to delay the [[Wing Ceremony]] due to an urgent and unfortunate event involving one of the [[Loftwing]]s. | ||
Retrieving Mia - Collecting Mia is a fairly simple task, using the railing above Link's head, the hero in green can shimmy over to the next ledge. Running and jumping allow Link to clear the gap, and then using the climbing vines brings Link up to the next level. Link can't jump up to the next level, however, and Horwell tells Link so if he tries. Link must push the crate up to the wall and then climb up to get Mia. | Retrieving Mia - Collecting Mia is a fairly simple task, using the railing above Link's head, the hero in green can shimmy over to the next ledge. Running and jumping allow Link to clear the gap, and then using the climbing vines brings Link up to the next level. Link can't jump up to the next level, however, and Horwell tells Link so if he tries. Link must push the crate up to the wall and then climb up to get Mia. | ||
*Both [[Instructor Owlan]]'s and [[Instructor Horwell]]'s designs were based on the [[Rito]] tribe from ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''.{{Ref|Designer Hirono, ''[[The Legend of Zelda: Hyrule Historia|Hyrule Historia]]'', pg. 23|Owlan's and Horwell's designs were based on the Rito tribe from The Wind Waker.}} | *Both [[Instructor Owlan]]'s and [[Instructor Horwell]]'s designs were based on the [[Rito]] tribe from ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''.{{Ref|Designer Hirono, ''[[The Legend of Zelda: Hyrule Historia|Hyrule Historia]]'', pg. 23|Owlan's and Horwell's designs were based on the Rito tribe from The Wind Waker.}} | ||
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{{Main|Instructor Owlan}} | {{Main|Instructor Owlan}} | ||
Instructor Owlan is one of the two instructors at the [[Knight Academy]] alongside [[Instructor Horwell]]. He is seen standing next to [[Gaepora]] at the beginning of the Bird Rider's Ceremony. Wearing a decorative blue sash across his shoulders similar to that of Gaepora, he shows his authority on bird riding. He is the instructor of the skill of birdriding to the youths of Skyloft and overseer of the race. | |||
Before the race he gives Link and three other Skyloft youths the instructions for the ceremony. He attaches a ceremonial bird statue, (brought by Zelda) to a small gold bird and tells the children that whoever catches the bird and claims the statue will be this year's champion. Giving quick instructions on how to control the birds he then goes on to say that the champion will receive a gift from the lovely Zelda. Before the race begins he tells Link and three other Skyloft youths to show him just how well they have practiced. He asks to see good clean flying with no interfering with the other bird riders. Then upon his command the competition begins. He also teaches Link's [[Loftwing]] the spin attack, allowing it to move faster and attack enemies without hurting itself. He seems intrigued by plants and is Gaepora's right-hand-man, to which he entrusts studying and discoveries. | Before the race he gives Link and three other Skyloft youths the instructions for the ceremony. He attaches a ceremonial bird statue, (brought by Zelda) to a small gold bird and tells the children that whoever catches the bird and claims the statue will be this year's champion. Giving quick instructions on how to control the birds he then goes on to say that the champion will receive a gift from the lovely Zelda. Before the race begins he tells Link and three other Skyloft youths to show him just how well they have practiced. He asks to see good clean flying with no interfering with the other bird riders. Then upon his command the competition begins. He also teaches Link's [[Loftwing]] the spin attack, allowing it to move faster and attack enemies without hurting itself. He seems intrigued by plants and is Gaepora's right-hand-man, to which he entrusts studying and discoveries. | ||
*Both [[Instructor Owlan]]'s and [[Instructor Horwell]]'s designs were based on the [[Rito]] tribe from ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''.{{Ref|Designer Hirono, ''[[The Legend of Zelda: Hyrule Historia|Hyrule Historia]]'', pg. 23|Owlan's and Horwell's designs were based on the Rito tribe from The Wind Waker.}} | *Both [[Instructor Owlan]]'s and [[Instructor Horwell]]'s designs were based on the [[Rito]] tribe from ''[[The Legend of Zelda: The Wind Waker|The Wind Waker]]''.{{Ref|Designer Hirono, ''[[The Legend of Zelda: Hyrule Historia|Hyrule Historia]]'', pg. 23|Owlan's and Horwell's designs were based on the Rito tribe from The Wind Waker.}} | ||
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{{Main|Jakamar}} | {{Main|Jakamar}} | ||
Jakamar is [[Skyloft]]'s handyman. He's a kind and caring man who adores his wife, [[Wryna]], and his daughter, [[Kukiel]]. | |||
On first meeting Jakamar, he's occupying himself by fixing the gate that prevents [[Link]] from entering the rest of Skyloft. He then reminds him to pray to the [[Hylia|Goddess]] over at the [[Bird Statue]] nearby, making a joke about "One in time saves nine". This information is important due to the fact the Bird Statue is your save point. After discovering Link's [[Loftwing]] is missing, Jakamar will remember seeing [[Groose]]'s bird chasing his. He's unsure about their whereabouts, but he knows that Groose and his cronies are heading to the [[Wing Ceremony]]. He then tells Link to go through the [[Knight Academy|academy]] to get down to the [[The Plaza|Plaza]] below. | On first meeting Jakamar, he's occupying himself by fixing the gate that prevents [[Link]] from entering the rest of Skyloft. He then reminds him to pray to the [[Hylia|Goddess]] over at the [[Bird Statue]] nearby, making a joke about "One in time saves nine". This information is important due to the fact the Bird Statue is your save point. After discovering Link's [[Loftwing]] is missing, Jakamar will remember seeing [[Groose]]'s bird chasing his. He's unsure about their whereabouts, but he knows that Groose and his cronies are heading to the [[Wing Ceremony]]. He then tells Link to go through the [[Knight Academy|academy]] to get down to the [[The Plaza|Plaza]] below. | ||
Jakamar also fixes the windmill after Link finds the [[Propeller]] beneath the clouds. | Jakamar also fixes the windmill after Link finds the [[Propeller]] beneath the clouds. | ||
At one point, Jakamar's daughter, Kukiel, goes missing. Link finds her in the care of [[Batreaux]]. | At one point, Jakamar's daughter, Kukiel, goes missing. Link finds her in the care of [[Batreaux]]. | ||
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{{Main|Karane}} | {{Main|Karane}} | ||
Karane is one of the female students at the Knight Academy. | |||
Karane is a short and somewhat attractive young woman, as Fi observes she is popular with the male students at the Knight Academy. | Karane is a short and somewhat attractive young woman, as Fi observes she is popular with the male students at the Knight Academy. | ||
Karane often points out flaws in peoples manners or normal habits. Karane has a secret crush on [[Pipit]], which becomes more and more obvious midway through the game. She spends a good deal of time standing at the back of the Knight Academy's classroom staring at the bookcase and daydreaming about Pipit. | Karane often points out flaws in peoples manners or normal habits. Karane has a secret crush on [[Pipit]], which becomes more and more obvious midway through the game. She spends a good deal of time standing at the back of the Knight Academy's classroom staring at the bookcase and daydreaming about Pipit. | ||
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At one point in the game, [[Link]] is asked by [[Cawlin]] to deliver a love letter to Karane. Choosing to do so, Karane is confused and embarrassed by Cawlin's letter, not knowing what to do. When confronted by Cawlin who asks her to go on a date, Pipit steps in and reveals his feelings to Karane, who chooses Pipit as her boyfriend. The two remain a happy couple throughout the rest of the game. | At one point in the game, [[Link]] is asked by [[Cawlin]] to deliver a love letter to Karane. Choosing to do so, Karane is confused and embarrassed by Cawlin's letter, not knowing what to do. When confronted by Cawlin who asks her to go on a date, Pipit steps in and reveals his feelings to Karane, who chooses Pipit as her boyfriend. The two remain a happy couple throughout the rest of the game. | ||
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{{Main|Keet}} | {{Main|Keet}} | ||
Keet is a young boy from [[Skyloft]]. In the very beginning of the game, Keet is found sitting on a bench near a Bird Statue. After the [[Wing Ceremony]], Keet will disappear. If you fly to the [[Pumpkin Landing]], located southwest of Skyloft, and enter the [[Lumpy Pumpkin]], you will find Keet sitting at a table admiring [[Kina]]. | |||
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{{Main|Kina}} | {{Main|Kina}} | ||
Kina is a waitress for the [[Lumpy Pumpkin]] in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. She is the daughter of the joint's owner, [[Pumm]]. | |||
When [[Link]] accidentally breaks the chandelier at the Lumpy Pumpkin, he is bothered by Kina for doing so and required to transport pumpkins from the pumpkin patch. Later, Link is compelled to participate in a nightly performance with Kina by playing on his Harp.{{Ref|SS|3097|Flyer}} If this rhythm mini-game is completed successfully, Pumm rewards Link with a [[Piece of Heart]]. | When [[Link]] accidentally breaks the chandelier at the Lumpy Pumpkin, he is bothered by Kina for doing so and required to transport pumpkins from the pumpkin patch. Later, Link is compelled to participate in a nightly performance with Kina by playing on his Harp.{{Ref|SS|3097|Flyer}} If this rhythm mini-game is completed successfully, Pumm rewards Link with a [[Piece of Heart]]. | ||
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Following completion of the [[Fire Sanctuary (Skyward Sword)|Fire Sanctuary]], Link can return to the Lumpy Pumpkin where Kina is seeking an assistant. Using the [[Goddess Sword]] for [[dowsing]], Link encounters [[Guld]] who is enthused at his new job. Kina rewards Link with five [[Gratitude Crystal]]s upon completing this task. | Following completion of the [[Fire Sanctuary (Skyward Sword)|Fire Sanctuary]], Link can return to the Lumpy Pumpkin where Kina is seeking an assistant. Using the [[Goddess Sword]] for [[dowsing]], Link encounters [[Guld]] who is enthused at his new job. Kina rewards Link with five [[Gratitude Crystal]]s upon completing this task. | ||
*[[Keet]] makes notable hints about his love interest in Kina.{{Ref|SS|1850|[[Fi]]}} | |||
*[[Keet]] makes notable hints about his love interest in | |||
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{{Main|Kukiel}} | {{Main|Kukiel}} | ||
Kukiel is a young, vivacious, and cheerful female character from ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. She lives in [[Skyloft]], with her mother [[Wryna]] and her father [[Jakamar]].{{Ref|name=Par}} She is five years of age,{{Ref|name=Age|SS|4130|[[Wryna]]}} and adores meeting new people and making new friends along the way.{{Unsourced}} | |||
Kukiel, as previously mentioned, is five years of age.{{Ref|name=Age}} Her stature is short with a slender build. She has brown hair and is always seen wearing it up, never down. Kukiel wears a long, red, robe-like outfit with many multicolored accessories and a navy blue shirt underneath. To complete her outfit, she wears black boots. | Kukiel, as previously mentioned, is five years of age.{{Ref|name=Age}} Her stature is short with a slender build. She has brown hair and is always seen wearing it up, never down. Kukiel wears a long, red, robe-like outfit with many multicolored accessories and a navy blue shirt underneath. To complete her outfit, she wears black boots. | ||
After [[Link]] places the [[Ruby Tablet]] inside of the [[Inside the Statue of the Goddess|State of the Goddess]], Kukiel is reported to have gone missing.{{Ref|SS|1435|[[Fi]]}} Her mother, Wryna, can be seen calling for her lost child outside of the [[Statue of the Goddess]].{{Ref|SS|4122|[[Wryna]]}} She soon starts pondering the possibility that her daughter may have been kidnapped, when suddenly Link arrives to offer his assistance.{{Ref|SS|4123|[[Wryna]]}}{{Ref|SS|4125|[[Wryna]]}} She gives Link intel that the person who kidnapped her daughter was a villainous monster, and that her daughter is far too innocent to have gotten lost.{{Ref|SS|4131|[[Wryna]]}} As Link gathers information from local residents of [[Skyloft]], he comes to the conclusion that a monster is in fact holding Kukiel hostage, and that she was last seen near the [[Graveyard (Skyward Sword)|graveyard]].{{Ref|SS|4190|[[Gully]]}} [[Rusta]] tells Link to push one of the gravestones back, then, and only then is he able to reach Kukiel.{{Ref|SS|4188|[[Rusta]]}} | After [[Link]] places the [[Ruby Tablet]] inside of the [[Inside the Statue of the Goddess|State of the Goddess]], Kukiel is reported to have gone missing.{{Ref|SS|1435|[[Fi]]}} Her mother, Wryna, can be seen calling for her lost child outside of the [[Statue of the Goddess]].{{Ref|SS|4122|[[Wryna]]}} She soon starts pondering the possibility that her daughter may have been kidnapped, when suddenly Link arrives to offer his assistance.{{Ref|SS|4123|[[Wryna]]}}{{Ref|SS|4125|[[Wryna]]}} She gives Link intel that the person who kidnapped her daughter was a villainous monster, and that her daughter is far too innocent to have gotten lost.{{Ref|SS|4131|[[Wryna]]}} As Link gathers information from local residents of [[Skyloft]], he comes to the conclusion that a monster is in fact holding Kukiel hostage, and that she was last seen near the [[Graveyard (Skyward Sword)|graveyard]].{{Ref|SS|4190|[[Gully]]}} [[Rusta]] tells Link to push one of the gravestones back, then, and only then is he able to reach Kukiel.{{Ref|SS|4188|[[Rusta]]}} | ||
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Once this side quest is finally put to rest, Link receives 5 [[Gratitude Crystal]]s. | Once this side quest is finally put to rest, Link receives 5 [[Gratitude Crystal]]s. | ||
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{{Main|Luv}} | {{Main|Luv}} | ||
Luv is a female character from ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. She runs the [[Luv and Bertie's Potion Shop|Potion Shop]] in the [[Bazaar]] alongside her husband, [[Bertie]], who infuses potions she creates. The first time Link speaks to her, she offers him a [[Bottle]], so he can hold her potions. She is assertive and bold, unlike her husband. As the game progresses, Luv adds different potions to sell, aiding Link later in the journey. | |||
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{{Main|Mallara}} | {{Main|Mallara}} | ||
Mallara is a cheerful woman who is the mother of [[Pipit]] in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. She is very lazy, and dislikes cleaning. | |||
She lives in a house in the east part of [[Skyloft]]. After [[Link]] obtains the [[Gust Bellows]], Mallara will ask Link to clean her house, which is covered in dust and cobwebs, in exchange fo a reward. Once Link uses the Gust Bellows to clean all of the dust in her house, she will reward Link with 20 [[Rupee]]s, as well as 5 [[Gratitude Crystal]]s. | She lives in a house in the east part of [[Skyloft]]. After [[Link]] obtains the [[Gust Bellows]], Mallara will ask Link to clean her house, which is covered in dust and cobwebs, in exchange fo a reward. Once Link uses the Gust Bellows to clean all of the dust in her house, she will reward Link with 20 [[Rupee]]s, as well as 5 [[Gratitude Crystal]]s. | ||
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After doing this, Link can go to Pipit's house to hear an argument between Mallara and Pipit. Pipit will chastise Mallara for paying money to strangers for something that she can easily do herself, as money is tight, and Pipit is struggling to stay in the [[Knight Academy]] due to financial issues. Despite this, she continues to ask Link to clean her house, paying him 20 rupees each time. | After doing this, Link can go to Pipit's house to hear an argument between Mallara and Pipit. Pipit will chastise Mallara for paying money to strangers for something that she can easily do herself, as money is tight, and Pipit is struggling to stay in the [[Knight Academy]] due to financial issues. Despite this, she continues to ask Link to clean her house, paying him 20 rupees each time. | ||
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{{Main|Mia}} | {{Main|Mia}} | ||
Mia is [[Gaepora|Gaepora's]] pet [[Remlit]] in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. One of the first side-quests [[Link]] can do involves retrieving her from atop the [[Knight Academy]]'s roof. If he hits Mia with his [[sword]], she will ball up and allows Link to pick her up and carry her around. He can even throw the pet Remlit off the edge of Skyloft. Also, during the night, Mia and the other pet Remlits around [[Skyloft]] will turn demonic. When Link approaches one of the cats, they will frill up their tails and hiss, also attempting to attack him, ''actually'' dealing damage. | |||
[[Instructor Horwell|Horwell]], one of the Knight Academy's instructors, takes care of Mia in his room, claiming that the whole situation is bad because now he really wants to get a pet of his own. At this time, Mia will act cute and playful around her food bowl. Mia has very large ears and is striped from head to toe in white and brown stripes. | [[Instructor Horwell|Horwell]], one of the Knight Academy's instructors, takes care of Mia in his room, claiming that the whole situation is bad because now he really wants to get a pet of his own. At this time, Mia will act cute and playful around her food bowl. Mia has very large ears and is striped from head to toe in white and brown stripes. | ||
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{{Main|Orielle}} | {{Main|Orielle}} | ||
Orielle is a kind young woman who lives on [[Skyloft]] in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. She has a fascination with [[Loftwing]]s, and often gives [[Link]] tips on how to train and maintain his own Loftwing. Her brother is [[Parrow]], a well built man who can tend to be protective of his sister. Both characters are involved in the same side-quest. | |||
Orielle left Skyloft to catch a glance at [[Fun Fun Island]] for the first time, however, her Loftwing was injured on the ride over there so she could not progress. Parrow begins to worry about her, and sends Link to search for her. When he gives Parrow the news about her Loftwing, he hands Link [[Mushroom Spores]] to cure the bird's injuries. Afterwards, Orielle's Loftwing will heal and Link will be rewarded with 10 Gratitude Crystals; 5 from Parrow, and 5 from Orielle. | Orielle left Skyloft to catch a glance at [[Fun Fun Island]] for the first time, however, her Loftwing was injured on the ride over there so she could not progress. Parrow begins to worry about her, and sends Link to search for her. When he gives Parrow the news about her Loftwing, he hands Link [[Mushroom Spores]] to cure the bird's injuries. Afterwards, Orielle's Loftwing will heal and Link will be rewarded with 10 Gratitude Crystals; 5 from Parrow, and 5 from Orielle. | ||
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{{Main|Parrow}} | {{Main|Parrow}} | ||
{{ | Parrow is a well built and honest young man from [[Skyloft]] in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. Just like his sister, [[Orielle]], he adores [[Loftwing]]s and has vast knowledge about them. He can often be seen near the [[The Plaza]] walking around calmly. He later worries for his sister Orielle, and sends Link to search for her.{{Ref|SS|3727|Parrow}}{{Ref|SS|3728|Parrow}} When Link locates her out in the [[The Sky]], she is seen crashed on a small island with her injured bird. Link rides back to the Plaza and informs Parrow about his sister's accident. He will then give Link the [[Mushroom Spores]], a potion that will heal any injured birds.{{Ref|SS|3734|Parrow}}Link can then ride to Orielle and give her the Mushroom Spores to let her heal her bird. When Orielle's bird is fully healed, Link will be rewarded with 10 [[Gratitude Crystal]]s, 5 from both Orielle and Parrow, as well as being allowed to keep the [[Bottle]] given to him by Parrow.{{Ref|SS|3741|Parrow}} | ||
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{{Main|Peater}} | {{Main|Peater}} | ||
Peater is a male character featured in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He is the overprotective father of the [[Item Check]] girl, [[Peatrice]]. He tries to protect her from amorous boys, like his younger self. | |||
After graduating from the [[Knight Academy]] he went off to become a pop idol. When he retired from being an idol, he gained considerate weight. To lose this weight he put on his old gear and started cutting bamboo. He is found on [[Bamboo Island]], the island with a huge bamboo in the center. If [[Link]] talks to him, he asks Link if he wants to cut bamboo, adding the challenge of seeing how many cuts Link can get before the bamboo falls. This is one of the many mini-games ''Skyward Sword'' has to offer. | After graduating from the [[Knight Academy]] he went off to become a pop idol. When he retired from being an idol, he gained considerate weight. To lose this weight he put on his old gear and started cutting bamboo. He is found on [[Bamboo Island]], the island with a huge bamboo in the center. If [[Link]] talks to him, he asks Link if he wants to cut bamboo, adding the challenge of seeing how many cuts Link can get before the bamboo falls. This is one of the many mini-games ''Skyward Sword'' has to offer. | ||
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{{Main|Peatrice}} | {{Main|Peatrice}} | ||
Peatrice is in charge of the [[Item Check]] in [[Skyloft]]. She lives with [[Peater|her father]], the man at [[Bamboo Island]]. She's always bored because no one stores items with her, which often ignites daydreams of her meeting the perfect man.{{Ref|SS|1829|[[Fi]]}} After [[Link]] visits her for a while, she will start to notice him, and will eventually get excited for all of his visits.{{Ref|SS|1423|[[Fi]]}} This triggers a side quest. | |||
If Link goes to her house at night (below the [[Bazaar]], next to the small pumpkin patch), he can see a speech bubble above her father's head. If Link talks to him, he will tell the hero that his daughter is distracted too often, and that he believes she has a secret admirer. He asks Link to break the two of them apart. If Link visits her during the day, Peatrice asks him to see her at her house at night. For easy travel go to her house and sleep in her bed until night, and talk to her. | If Link goes to her house at night (below the [[Bazaar]], next to the small pumpkin patch), he can see a speech bubble above her father's head. If Link talks to him, he will tell the hero that his daughter is distracted too often, and that he believes she has a secret admirer. He asks Link to break the two of them apart. If Link visits her during the day, Peatrice asks him to see her at her house at night. For easy travel go to her house and sleep in her bed until night, and talk to her. | ||
There are two possible outcomes: Link tells her he loves her or he breaks her heart. If he tells her that he doesn't have any feelings for her, she will cry and will treat the hero like a normal customer for the rest of the game; her father, though, will be happy that she is no longer in love and will give Link 5 [[Gratitude Crystal]]s. If Link chose "yes", Peatrice is relieved that he shares mutual feelings with her, and he will receive the 5 Gratitude Crystals from her instead of her father. She then realizes Link must finish his quest before they can truly be together, and asks Link to keep it a secret for now. However, the game's ultimate outcome will not be altered. | There are two possible outcomes: Link tells her he loves her or he breaks her heart. If he tells her that he doesn't have any feelings for her, she will cry and will treat the hero like a normal customer for the rest of the game; her father, though, will be happy that she is no longer in love and will give Link 5 [[Gratitude Crystal]]s. If Link chose "yes", Peatrice is relieved that he shares mutual feelings with her, and he will receive the 5 Gratitude Crystals from her instead of her father. She then realizes Link must finish his quest before they can truly be together, and asks Link to keep it a secret for now. However, the game's ultimate outcome will not be altered. | ||
*If [[Link]] chooses that he ''does'' have feelings for [[Peatrice]], [[Fi]] will recommend that the hero should not tell [[Zelda]] about his new found romance. {{Ref|SS|1830|[[Fi]]}} | *If [[Link]] chooses that he ''does'' have feelings for [[Peatrice]], [[Fi]] will recommend that the hero should not tell [[Zelda]] about his new found romance. {{Ref|SS|1830|[[Fi]]}} | ||
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{{Main|Piper}} | {{Main|Piper}} | ||
Piper is a character featured in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. Her son is the mischievous [[Gully]]. During the day, she runs the restaurant at [[Bazaar]], where she cooks and serves food. She is a skilled chef and very passionate about cooking. She is a quite perfectionist when it comes to food, so she tastes it multiple times until she is satisfied with it. Because of this, she tends to keep her customers waiting - even her own son. When she's not working at the Bazaar, she can be found at home, where she enjoys experimenting with new food and flavors. | |||
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{{Main|Pipit}} | {{Main|Pipit}} | ||
Pipit is a resident of [[Skyloft]], and a recent graduate of the [[Knight Academy]] in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He lives with his mother, [[Mallara]]. | |||
Pipit is the local [[Loftwing]] expert of Skyloft. He has brown hair, wears a yellow tunic, long pants, and blue gloves and belt that signify that he has graduated from the Knight Academy during one of the previous semesters. He thinks he is a very important figure, which he is to some degree, but brags a little more than he should. | Pipit is the local [[Loftwing]] expert of Skyloft. He has brown hair, wears a yellow tunic, long pants, and blue gloves and belt that signify that he has graduated from the Knight Academy during one of the previous semesters. He thinks he is a very important figure, which he is to some degree, but brags a little more than he should. | ||
Pipit's overall role in the plot is minor, but he does have his small moments. He patrols around the Knight Academy at night, searching for any dangers that might be lurking. | Pipit's overall role in the plot is minor, but he does have his small moments. He patrols around the Knight Academy at night, searching for any dangers that might be lurking. | ||
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Upon learning from Link that [[Cawlin]] is interested in dating [[Karane]], Pipit steps in and takes her for himself. Link is then rewarded with five [[Gratitude Crystal]]s for bringing the two together. | Upon learning from Link that [[Cawlin]] is interested in dating [[Karane]], Pipit steps in and takes her for himself. Link is then rewarded with five [[Gratitude Crystal]]s for bringing the two together. | ||
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{{Main|Pumm}} | {{Main|Pumm}} | ||
{{Float|left|}} | |||
Pumm is the owner of the [[Lumpy Pumpkin]] in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He lives with his daughter, [[Kina]], on the [[Pumpkin Landing]] to the southeast of [[Skyloft]]. He sells [[Hot Pumpkin Soup]] for 10 [[Rupee]]s, and he is quite proud of the chandelier that hangs on the second floor of the building.{{Ref|SS|3976|Pumm}} He warns [[Link]] not to break it.{{Ref|SS|3978|Pumm}} | |||
If Link ignores him and breaks the chandelier anyway, Pumm becomes enraged and orders Link to perform tasks for him to pay for a new one.{{Ref|SS|3973|Pumm}}{{Ref|SS|3990|Pumm}} He first sends Link out to deliver Pumpkin Soup to [[Eagus]].{{Ref|SS|3991|Pumm}} However, the soup will become cold after five minutes, so Pumm warns him to deliver it quickly.{{Ref|SS|3995|Pumm}} Next, he asks Link to help Kina harvest the pumpkins.{{Ref|SS|3986|Pumm}} Finally, he requests that Link accompanies Kina's singing on the [[Goddess's Harp]] at night.{{Ref|SS|3981|Pumm}} If Link manages to perform well, then Pumm announces that his debt has been paid off and he purchases a new chandelier.{{Ref|SS|4086|Pumm}} | If Link ignores him and breaks the chandelier anyway, Pumm becomes enraged and orders Link to perform tasks for him to pay for a new one.{{Ref|SS|3973|Pumm}}{{Ref|SS|3990|Pumm}} He first sends Link out to deliver Pumpkin Soup to [[Eagus]].{{Ref|SS|3991|Pumm}} However, the soup will become cold after five minutes, so Pumm warns him to deliver it quickly.{{Ref|SS|3995|Pumm}} Next, he asks Link to help Kina harvest the pumpkins.{{Ref|SS|3986|Pumm}} Finally, he requests that Link accompanies Kina's singing on the [[Goddess's Harp]] at night.{{Ref|SS|3981|Pumm}} If Link manages to perform well, then Pumm announces that his debt has been paid off and he purchases a new chandelier.{{Ref|SS|4086|Pumm}} | ||
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Every year, Pumm delivers a basin full of Pumpkin Soup to [[Levias]].{{Ref|SS|3212|[[Instructor Owlan]]}} However, he says that this year he has been unable to deliver it due to the [[Thunderhead]] clouds.{{Ref|SS|4069|Pumm}} He is relieved when Link offers to take the soup to Levias instead, and he cooks up what he claims is the best batch he has made in a long time.{{Ref|SS|4070|Pumm}}{{Ref|SS|4072|Pumm}} | Every year, Pumm delivers a basin full of Pumpkin Soup to [[Levias]].{{Ref|SS|3212|[[Instructor Owlan]]}} However, he says that this year he has been unable to deliver it due to the [[Thunderhead]] clouds.{{Ref|SS|4069|Pumm}} He is relieved when Link offers to take the soup to Levias instead, and he cooks up what he claims is the best batch he has made in a long time.{{Ref|SS|4070|Pumm}}{{Ref|SS|4072|Pumm}} | ||
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{{Main|Rupin}} | {{Main|Rupin}} | ||
Rupin is a merchant who operates the [[Gear Shop]] at the [[Bazaar]] in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He lives with his mother [[Goselle]] in the southeastern part of Skyloft; he will buy certain [[Treasure|treasures]] from [[Link]] if he visits [[Rupin's House]] at night. | |||
When working his daytime job, Rupin appears as an energetic, smooth-talking and overbearing salesman; if Link decides not to buy an item he has expressed interest in, or if he leaves his stall without having made a purchase, Rupin is visibly disappointed at not having made a sale. When approached at night, however, he claims to tire of playing a "smiley shopkeeper", and claims that this is not the real him. | When working his daytime job, Rupin appears as an energetic, smooth-talking and overbearing salesman; if Link decides not to buy an item he has expressed interest in, or if he leaves his stall without having made a purchase, Rupin is visibly disappointed at not having made a sale. When approached at night, however, he claims to tire of playing a "smiley shopkeeper", and claims that this is not the real him. | ||
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{{Main|Rusta}} | {{Main|Rusta}} | ||
{{Float|left|}} | |||
Rusta is a character who appears in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He spends most of his time in the [[Lumpy Pumpkin]] and the [[Bazaar]] kitchen, often telling tales about a demon he claims to have seen living in [[Skyloft]]. He tells [[Link]] that the demon gets in by pushing a certain grave in the [[Graveyard (Skyward Sword)|Graveyard]] at night, which opens the entrance to the shed. If Link follows these directions, he will find [[Batreaux's House]]. [[Batreaux]] is actually the demon of which Rusta speaks. | |||
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{{Main|Sparrot}} | {{Main|Sparrot}} | ||
Sparrot is a fortune teller from ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He owns a small area in the [[Bazaar]] in [[Skyloft]] where he will tell fortunes for 10 [[Rupee]]s. In addition to giving [[Link]] a hint on where to go next for his quest, Sparrot can tell him what kind of [[Treasure]]s are in each region. | |||
Sparrot is involved in a [[Gratitude Crystal]] sidequest in which he breaks his [[Crystal Ball]] and can no longer tell fortunes. Link can find a new crystal ball for him in the [[Eldin Volcano]] region, above the entrance to the [[Earth Temple (Skyward Sword)|Earth Temple]]. | Sparrot is involved in a [[Gratitude Crystal]] sidequest in which he breaks his [[Crystal Ball]] and can no longer tell fortunes. Link can find a new crystal ball for him in the [[Eldin Volcano]] region, above the entrance to the [[Earth Temple (Skyward Sword)|Earth Temple]]. | ||
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{{Main|Strich}} | {{Main|Strich}} | ||
Strich is the taller of [[Groose]]'s two lackeys, constantly standing beside him or flanking him. Motivations for sticking by Groose, and other aspects of his character are a mystery. It could be that Strich is a quieter, calmer individual than Groose or [[Cawlin]]. Stritch is also a very serious [[Bugs|bug]]-maniac. He can be found in the [[Lumpy Pumpkin]] on the second level where he expresses his love for these creepy-crawlies. If [[Link]] visits his room at night, Strich will enthusiastically purchase bugs from Link for a reasonable price. Strangely enough, he is away from his bully friends. When there, he acts somewhat kind towards Link, suggesting that maybe he is not the real meanie that a lot of people in [[Skyloft]] think he is. | |||
After completing the [[Fire Sanctuary (Skyward Sword)|Fire Sanctuary]], Strich can be found on an island named "Bug Rock" in the [[Thunderhead]]. On "Bug Rock", or "Bug Heaven", he offers a mini-game in which Link has to catch all the bugs he tells him to catch. Later, he appears in a side quest "[[Beedle]]'s Lost Beetle," after completing the sixth dungeon, and freeing [[Levias]]. By waking up on [[Beedle's Island]], (By sleeping on his bed on his airship) he will tell Link he lost his beetle. By going to "Bug Rock", Strich will tell Link he found a rare beetle. After explaining that it is not his, he will tell Link he will only give it up if Link wins his mini-game. After winning, Link can give it to Beedle and gain five [[Gratitude Crystal]]s. | After completing the [[Fire Sanctuary (Skyward Sword)|Fire Sanctuary]], Strich can be found on an island named "Bug Rock" in the [[Thunderhead]]. On "Bug Rock", or "Bug Heaven", he offers a mini-game in which Link has to catch all the bugs he tells him to catch. Later, he appears in a side quest "[[Beedle]]'s Lost Beetle," after completing the sixth dungeon, and freeing [[Levias]]. By waking up on [[Beedle's Island]], (By sleeping on his bed on his airship) he will tell Link he lost his beetle. By going to "Bug Rock", Strich will tell Link he found a rare beetle. After explaining that it is not his, he will tell Link he will only give it up if Link wins his mini-game. After winning, Link can give it to Beedle and gain five [[Gratitude Crystal]]s. | ||
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{{Main|Wryna}} | {{Main|Wryna}} | ||
Wryna is a female character featured within ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. She is a resident of [[Skyloft]], and is the wife of [[Jakamar]] and mother of [[Kukiel]]. | |||
After [[Link]] has placed the [[Ruby Tablet]] into the altar [[Inside the Statue of the Goddess]], he will run into Wryna who is leaning over the wooden bridge yelling out for her daughter, Kukiel.{{Ref|SS|4122|Wryna}}{{Ref|SS|4123|Wryna}} She informs Link that Kukiel has gone missing, and asks him to help her find Kukiel.{{Ref|SS|4124|Wryna}}{{Ref|SS|4125|Wryna}} By talking to people around Skyloft and in the [[Lumpy Pumpkin]], Link learns that Kukiel was spotted with a monster, who opens the shed to his house at night in the [[Graveyard (Skyward Sword)|Graveyard]].{{Ref|SS|4131|Wryna}} Link can use this information to go to the Graveyard and roll into one the graves, which reveals a ladder that leads down to the path towards [[Batreaux's House]]. | After [[Link]] has placed the [[Ruby Tablet]] into the altar [[Inside the Statue of the Goddess]], he will run into Wryna who is leaning over the wooden bridge yelling out for her daughter, Kukiel.{{Ref|SS|4122|Wryna}}{{Ref|SS|4123|Wryna}} She informs Link that Kukiel has gone missing, and asks him to help her find Kukiel.{{Ref|SS|4124|Wryna}}{{Ref|SS|4125|Wryna}} By talking to people around Skyloft and in the [[Lumpy Pumpkin]], Link learns that Kukiel was spotted with a monster, who opens the shed to his house at night in the [[Graveyard (Skyward Sword)|Graveyard]].{{Ref|SS|4131|Wryna}} Link can use this information to go to the Graveyard and roll into one the graves, which reveals a ladder that leads down to the path towards [[Batreaux's House]]. | ||
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Inside, Link discovers that the ''monster'' spotted by the residents of Skyloft was actually a friendly demon, who was simply playing games with Kukiel, and not kidnapping her. [[Batreaux]], the monster, tells Link he desperately wants to be a human, and asks him to collect [[Gratitude Crystal]]s for him. The next morning, Kukiel returns to her house, and Link sees Wryna so relieved to see Kukiel safe. Wryna gives Link five Gratitude Crystals.{{Ref|SS|1436|[[Fi]]}}{{Ref|SS|4135|Wryna}} | Inside, Link discovers that the ''monster'' spotted by the residents of Skyloft was actually a friendly demon, who was simply playing games with Kukiel, and not kidnapping her. [[Batreaux]], the monster, tells Link he desperately wants to be a human, and asks him to collect [[Gratitude Crystal]]s for him. The next morning, Kukiel returns to her house, and Link sees Wryna so relieved to see Kukiel safe. Wryna gives Link five Gratitude Crystals.{{Ref|SS|1436|[[Fi]]}}{{Ref|SS|4135|Wryna}} | ||
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{{Main|Zelda's Loftwing}} | {{Main|Zelda's Loftwing}} | ||
Much like [[Link]], [[Zelda]] has her own feathery friend to ride on when adventuring above the clouds. Zelda will leap off the ledge and land on top of her bird, just like all the other folks in [[Skyloft]] do. Whenever Zelda is seen flying, she always has her bluish-purple friend nearby. | Much like [[Link]], [[Zelda]] has her own feathery friend to ride on when adventuring above the clouds. Zelda will leap off the ledge and land on top of her bird, just like all the other folks in [[Skyloft]] do. Whenever Zelda is seen flying, she always has her bluish-purple friend nearby. | ||
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{{Spoiler|section}} | {{Spoiler|section}} | ||
exactly what [[Ghirahim]]'s (who summoned the tornado) plan is. Zelda's Loftwing is apparently left behind when Zelda goes to the [[Skyview Temple]] to pray and recover her memories as [[Hylia]]. However, it is seen in the ending, where he and Link's [[Crimson Loftwing]] fly off into the distance after they choose to stay on the [[Hyrule|Surface]]. | exactly what [[Ghirahim]]'s (who summoned the tornado) plan is. Zelda's Loftwing is apparently left behind when Zelda goes to the [[Skyview Temple]] to pray and recover her memories as [[Hylia]]. However, it is seen in the ending, where he and Link's [[Crimson Loftwing]] fly off into the distance after they choose to stay on the [[Hyrule|Surface]]. | ||
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{{Main|Scrapper}} | {{Main|Scrapper}} | ||
LD-301S Scrapper, more commonly known simply as Scrapper, is a stubborn [[Ancient Robot]] from ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He served [[Gondo]]'s family for generations, but eventually he lost his energy and couldn't be used. It was only until Gondo used oils from the [[Ancient Flower]] that [[Link]] gave him to revive Scrapper. His main use is to carry items from the [[Surface]] to [[The Sky]] that are too big for Link to carry on his own. He admires [[Fi]], and believes that Link doesn't deserve her assistance. Scrapper often pesters the hero by calling him "Master Shortpants", and flatters Fi by calling her "Mistress Fi". | |||
Scrapper makes himself extremely useful by offering his assistance whenever he can. He helps [[Dodoh]] collect his Party Wheel, [[Sparrot]] collect his crystal ball, carry the [[Kikwi]], [[Oolo]], to [[Instructor Owlan]], and give [[Kina]] a hand in doing some agricultural work. Aside from being a large help in side quests, Scrapper helps out in the main quest as well. He does so by, retrieving the fallen pinwheel from the Surface, transport water from [[Faron (Dragon)|Faron]] to the [[Fire Sanctuary (Skyward Sword)|Fire Sanctuary]], and carry a large basin of [[Hot Pumpkin Soup]] to [[Levias]]. | Scrapper makes himself extremely useful by offering his assistance whenever he can. He helps [[Dodoh]] collect his Party Wheel, [[Sparrot]] collect his crystal ball, carry the [[Kikwi]], [[Oolo]], to [[Instructor Owlan]], and give [[Kina]] a hand in doing some agricultural work. Aside from being a large help in side quests, Scrapper helps out in the main quest as well. He does so by, retrieving the fallen pinwheel from the Surface, transport water from [[Faron (Dragon)|Faron]] to the [[Fire Sanctuary (Skyward Sword)|Fire Sanctuary]], and carry a large basin of [[Hot Pumpkin Soup]] to [[Levias]]. | ||
*[[Scrapper]], among a few other [[Ancient Robot|robots]] in the [[LD-301]] series, does not need a [[Timeshift Stone]] to function in the present. | *[[Scrapper]], among a few other [[Ancient Robot|robots]] in the [[LD-301]] series, does not need a [[Timeshift Stone]] to function in the present. | ||
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{{Main|Bucha}} | {{Main|Bucha}} | ||
Bucha is a character that makes an appearance in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. | |||
Bucha is the elder of the [[Kikwi]] tribe. He is distinctive from the other Kikwi due to his huge size and gigantic mustache. Bucha asks [[Link]] to find the missing Kikwi within [[Faron Woods]] and in thanks for Link's work, Bucha awards him with the [[Slingshot]]. | Bucha is the elder of the [[Kikwi]] tribe. He is distinctive from the other Kikwi due to his huge size and gigantic mustache. Bucha asks [[Link]] to find the missing Kikwi within [[Faron Woods]] and in thanks for Link's work, Bucha awards him with the [[Slingshot]]. | ||
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{{Main|Erla}} | {{Main|Erla}} | ||
Erla is a [[Kikwi]] from ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He lives in the [[Faron Woods]] with the other members of his race. | |||
In exchange for information on [[Zelda]]'s location, [[Bucha]] asks Link to search for Erla and the other Kikwis of the woods. Link finds Erla up on a ledge that can be reached after climbing a wall of vines. He is hiding in the grass, but once Link cuts it all down with the [[Goddess Sword|Sword]], he is forced to stand up and face him. Disappointed that Link found his excellent hiding place, he introduces himself as the greatest hider of all the Kikwis, aside from the elder.{{Ref|SS|4888|Erla}}{{Ref|SS|4889|Erla}} | In exchange for information on [[Zelda]]'s location, [[Bucha]] asks Link to search for Erla and the other Kikwis of the woods. Link finds Erla up on a ledge that can be reached after climbing a wall of vines. He is hiding in the grass, but once Link cuts it all down with the [[Goddess Sword|Sword]], he is forced to stand up and face him. Disappointed that Link found his excellent hiding place, he introduces himself as the greatest hider of all the Kikwis, aside from the elder.{{Ref|SS|4888|Erla}}{{Ref|SS|4889|Erla}} | ||
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After Link collects all the [[Tadtone]]s, the water recedes and Erla returns to his spot up on the ledge. He hides in the grass again, so Link has to cut it down to talk to him. If Link does so, Erla congratulates his ability to find him and gives him a [[Treasure]].{{Ref|SS|5127|Erla}} | After Link collects all the [[Tadtone]]s, the water recedes and Erla returns to his spot up on the ledge. He hides in the grass again, so Link has to cut it down to talk to him. If Link does so, Erla congratulates his ability to find him and gives him a [[Treasure]].{{Ref|SS|5127|Erla}} | ||
*[[Erla]]'s line of "It's a secret to everybody" when he gives [[Link]] the [[treasure]] is likely a reference to the [[Secret Moblin]]s in ''[[The Legend of Zelda]]''.{{Ref|SS|5128|Erla}}{{Ref|LoZ|58|Secret Moblin}} | *[[Erla]]'s line of "It's a secret to everybody" when he gives [[Link]] the [[treasure]] is likely a reference to the [[Secret Moblin]]s in ''[[The Legend of Zelda]]''.{{Ref|SS|5128|Erla}}{{Ref|LoZ|58|Secret Moblin}} | ||
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{{Main|Faron (Dragon)}} | {{Main|Faron (Dragon)}} | ||
Faron the Water Dragon is a large, blue reptile-like deity who resides in the Faron area in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. She is one of the "Three Dragons" that guard the land below [[The Sky]]. The other dragons being [[Lanayru (Dragon)|Lanayru]] the Thunder Dragon, and [[Eldin (Dragon)|Eldin]] the Fire Dragon. Throughout the game she stays very skeptical of [[Link]]'s abilities and is a very important character. She is also very strict about manners and will often correct the hero for being impolite. After completing the [[Silent Realm]] in [[Faron Woods]], Link will be rewarded with the [[Water Dragon's Scale]]. An item that belongs to the Faron herself, it allows him to swim underwater and do spin-attacks. Faron can be found deep within [[Lake Floria]]. Furthermore, she reveals the path to the [[Ancient Cistern]], the fourth dungeon of the game. She also teaches Link the first part of the [[Song of the Hero]] later on in the story. To do this, Link must obtain the [[Tadtone]]s as instructed by Faron. | |||
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{{Main|Gorko}} | {{Main|Gorko}} | ||
{{Float|left| | {{Float|left|}}Gorko is a [[Goron]] who appears in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He is an archaeologist fascinated with [[Skyloft]] and the ruins left in the absence of the [[Hylian]]s. He learned of them from ancient texts he found, which are highly inaccurate, but still have some useful information in them. When he meets [[Link]], he is constantly amazed by his magical sword swipes and his ability to activate ancient devices. He carries a [[Triforce]] symbol with him, although it is rarely seen in this game. He sometimes aids Link on his journey. | ||
Link first meets him outside the [[Sealed Temple]] in the [[Faron Province]]. He is being attacked by a crowd of [[Bokoblin]]s. He describes the [[Bird Statue]]s to Link, as well as his own version of Skyloft, which he calls the Isle of the Goddess. After that, Link meets Gorko in the [[Deep Woods]], where he helps Link discover how to use [[Goddess Cube]]s. He also later explains [[Goddess Wall]]s and [[Gossip Stone]]s. When Link reaches the [[Temple of Time]] in the [[Lanayru Province]], Gorko visits there in search of more information. [[Golo]] is his assistant. Gorko is seen one final time prior to the entrance of the [[Fire Sanctuary (Skyward Sword)|Fire Sanctuary]]. He is unable to enter due to pillars of fire; Link solves this problem by extinguishing the fire with water. | Link first meets him outside the [[Sealed Temple]] in the [[Faron Province]]. He is being attacked by a crowd of [[Bokoblin]]s. He describes the [[Bird Statue]]s to Link, as well as his own version of Skyloft, which he calls the Isle of the Goddess. After that, Link meets Gorko in the [[Deep Woods]], where he helps Link discover how to use [[Goddess Cube]]s. He also later explains [[Goddess Wall]]s and [[Gossip Stone]]s. When Link reaches the [[Temple of Time]] in the [[Lanayru Province]], Gorko visits there in search of more information. [[Golo]] is his assistant. Gorko is seen one final time prior to the entrance of the [[Fire Sanctuary (Skyward Sword)|Fire Sanctuary]]. He is unable to enter due to pillars of fire; Link solves this problem by extinguishing the fire with water. | ||
If Link shows Gorko how to draw something on a Goddess Wall near the Sealed Grounds, Gorko awards Link with a [[Piece of Heart]]. | If Link shows Gorko how to draw something on a Goddess Wall near the Sealed Grounds, Gorko awards Link with a [[Piece of Heart]]. | ||
*On Gorko's belt, there is a notebook with a small drawing of the [[Triforce]] on it. | *On Gorko's belt, there is a notebook with a small drawing of the [[Triforce]] on it. | ||
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{{Main|Jellyf}} | {{Main|Jellyf}} | ||
{{Float|left| | {{Float|left|}} | ||
Jellyf is a young female [[Parella]] that resides in [[Lake Floria]] in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. Her intelligence is much greater than the average Parella, causing her to be their leader. Aside from leading the Parella, she is a servant under the Water Dragon, [[Faron (Dragon)|Faron]]. Jellyf is first startled and annoyed by the sudden appearance of [[Link]] in Lake Floria{{Ref|SS|5214|Jellyf}}, but comes to realize he means to help by noticing the [[Water Dragon's Scale]] he has equipped.{{Ref|''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''|GAH! How is that even possible? I've never seen a human pull off a spin like that! Wait... That's a Water Dragon's Scale! Does that make you the emissary of the goddess, like the Water Dragon said? Hey, I've got an idea! Maybe you can help Her Excellence!|Jellyf}} She then leads him to Faron, who then explains about [[Ghirahim]]'s most recent attack.{{Ref|SS|5232|Jellyf}} | |||
*Unlike most [[Parella]], [[Jellyf]] is red in color. | *Unlike most [[Parella]], [[Jellyf]] is red in color. | ||
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{{Main|Lopsa}} | {{Main|Lopsa}} | ||
Lopsa is a member of the [[Kikwi]], a race of creatures that have lived in the [[Faron Woods]] area since the time of the [[Hylia|Goddess]]. Like most of his race, he is cowardly, and hides from anything, including [[Link]] himself. | |||
When Link visits the Faron Woods in search of [[Zelda]], the Kikwi elder, [[Bucha]], asks him to search for his missing friends.{{Ref|SS|4920|Bucha}} Link finds Lopsa stuck on a tree branch high above the ground with an angry [[Bokoblin]] trying to reach him. Upon spotting Link, the Bokoblin calls back-up with its [[Monster Horn (Skyward Sword)|horn]] and they attack. After Link defeats them all, Lopsa calls down to him and asks for assistance because his legs are shaking too much.{{Ref|SS|4879|Lopsa}} Link can roll into the tree to make Lopsa fall to the ground.{{Ref|SS|4880|Lopsa}} Lopsa is glad to hear that the elder is safe, and he wants Link to tells Bucha that he is all right.{{Ref|SS|4883|Lopsa}} | When Link visits the Faron Woods in search of [[Zelda]], the Kikwi elder, [[Bucha]], asks him to search for his missing friends.{{Ref|SS|4920|Bucha}} Link finds Lopsa stuck on a tree branch high above the ground with an angry [[Bokoblin]] trying to reach him. Upon spotting Link, the Bokoblin calls back-up with its [[Monster Horn (Skyward Sword)|horn]] and they attack. After Link defeats them all, Lopsa calls down to him and asks for assistance because his legs are shaking too much.{{Ref|SS|4879|Lopsa}} Link can roll into the tree to make Lopsa fall to the ground.{{Ref|SS|4880|Lopsa}} Lopsa is glad to hear that the elder is safe, and he wants Link to tells Bucha that he is all right.{{Ref|SS|4883|Lopsa}} | ||
Later, Lopsa is trapped on a lilypad with [[Machi]] when the Faron Woods is flooded. Lopsa tells Link that the [[Faron (Dragon)|Water Dragon]] must be around the woods somewhere.{{Ref|SS|5275|Lopsa}} After Link removes the water, Lopsa wanders around the gray structure that is outside the entrance to the [[Deep Woods]]. He complains about how boring it is, although he acknowledges that is better than being in danger all the time.{{Ref|SS|5125|Lopsa}} | Later, Lopsa is trapped on a lilypad with [[Machi]] when the Faron Woods is flooded. Lopsa tells Link that the [[Faron (Dragon)|Water Dragon]] must be around the woods somewhere.{{Ref|SS|5275|Lopsa}} After Link removes the water, Lopsa wanders around the gray structure that is outside the entrance to the [[Deep Woods]]. He complains about how boring it is, although he acknowledges that is better than being in danger all the time.{{Ref|SS|5125|Lopsa}} | ||
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{{Main|Machi}} | {{Main|Machi}} | ||
Machi is a member of the [[Kikwi]] race in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He is the first Kikwi that [[Link]] encounters when he enters the [[Faron Woods]]. | |||
Link first finds Machi curled up into a ball on the ground, being attacked by a pair of [[Bokoblin]]s. Machi is playing dead.{{Ref|SS|4847|Machi}} When Link defeats the two enemies, Machi initially thinks it is safe, but he becomes scared when he spots Link and runs away.{{Ref|SS|4848|Machi}}{{Ref|SS|4849|Machi}}{{Ref|SS|4850|Machi}} [[Fi]] mentions that Machi causes a spike in [[dowsing]] readings that correlate with [[Zelda]].{{Ref|SS|4941|Fi}}{{Ref|SS|4942|Fi}} As a result, Link chases after Machi, finding him hiding behind two mushrooms and eventually a tree. When Link at last catches him, he realizes that Link is not an enemy and introduces himself.{{Ref|SS|4854|Machi}}{{Ref|SS|4855|Machi}} He then comments on how he had earlier seen a girl of Link's race who escaped from trouble with the Kikwi elder, [[Bucha]].{{Ref|SS|4856|Machi}}{{Ref|SS|4859|Machi}} Realizing that it is Zelda, Link sets off to find her, but only after Machi has asked him to tell Bucha about his location.{{Ref|SS|4860|Machi}} When Fi materializes shortly after, Machi is terrified and tries to camouflage himself as a plant again.{{Ref|SS|4861|Machi}} | Link first finds Machi curled up into a ball on the ground, being attacked by a pair of [[Bokoblin]]s. Machi is playing dead.{{Ref|SS|4847|Machi}} When Link defeats the two enemies, Machi initially thinks it is safe, but he becomes scared when he spots Link and runs away.{{Ref|SS|4848|Machi}}{{Ref|SS|4849|Machi}}{{Ref|SS|4850|Machi}} [[Fi]] mentions that Machi causes a spike in [[dowsing]] readings that correlate with [[Zelda]].{{Ref|SS|4941|Fi}}{{Ref|SS|4942|Fi}} As a result, Link chases after Machi, finding him hiding behind two mushrooms and eventually a tree. When Link at last catches him, he realizes that Link is not an enemy and introduces himself.{{Ref|SS|4854|Machi}}{{Ref|SS|4855|Machi}} He then comments on how he had earlier seen a girl of Link's race who escaped from trouble with the Kikwi elder, [[Bucha]].{{Ref|SS|4856|Machi}}{{Ref|SS|4859|Machi}} Realizing that it is Zelda, Link sets off to find her, but only after Machi has asked him to tell Bucha about his location.{{Ref|SS|4860|Machi}} When Fi materializes shortly after, Machi is terrified and tries to camouflage himself as a plant again.{{Ref|SS|4861|Machi}} | ||
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Later, the Faron Woods area is flooded completely, forcing the Kikwis to stay on floating pieces of debris. Machi ends up on a lilypad with [[Lopsa]], where he urgently tells Link that the flooding is the [[Faron (Dragon)|Water Dragon]]'s fault.{{Ref|SS|5270|Machi}} After the water is drained, he wanders around in the main part of the woods. | Later, the Faron Woods area is flooded completely, forcing the Kikwis to stay on floating pieces of debris. Machi ends up on a lilypad with [[Lopsa]], where he urgently tells Link that the flooding is the [[Faron (Dragon)|Water Dragon]]'s fault.{{Ref|SS|5270|Machi}} After the water is drained, he wanders around in the main part of the woods. | ||
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{{Main|Oolo}} | {{Main|Oolo}} | ||
Oolo is a [[Kikwi]] that lives in [[Faron Woods]]. As [[Fi]] suggests, Oolo is the shyest Kikwi. | |||
[[Link]] first meets Oolo when [[Bucha]], the Kikwi elder, asks him to search for his fellow Kikwis.{{Ref|SS|4920|Bucha}} Oolo is found hiding on a ledge, curled up on his stomach with his shrub-like back up in order to look like a plant. When Link tries to pick him up, Oolo is frightened and screams at him not to eat him.{{Ref|SS|4870|Oolo}} However, he then realizes that Link is looking for the Kikwis, and he gratefully tells Link to inform the elder of his location, although he plans on staying hidden for the time being.{{Ref|SS|4871|Oolo}}{{Ref|SS|4873|Oolo}} When Fi appears right after, Oolo is terrified and begins to shiver.{{Ref|SS|4874|Oolo}} | [[Link]] first meets Oolo when [[Bucha]], the Kikwi elder, asks him to search for his fellow Kikwis.{{Ref|SS|4920|Bucha}} Oolo is found hiding on a ledge, curled up on his stomach with his shrub-like back up in order to look like a plant. When Link tries to pick him up, Oolo is frightened and screams at him not to eat him.{{Ref|SS|4870|Oolo}} However, he then realizes that Link is looking for the Kikwis, and he gratefully tells Link to inform the elder of his location, although he plans on staying hidden for the time being.{{Ref|SS|4871|Oolo}}{{Ref|SS|4873|Oolo}} When Fi appears right after, Oolo is terrified and begins to shiver.{{Ref|SS|4874|Oolo}} | ||
Later, Oolo is also involved in a side-quest to collect [[Gratitude Crystal]]s. After [[Faron (Dragon)|Faron]] teaches Link her part of the [[Song of the Hero]], Link can talk to [[Instructor Owlan]]. He asks Link to find him a new species of plant to study.{{Ref|SS|4257|Owlan}} Link can then talk to Oolo, who complains that his shoulders are sore from staying hidden for so long.{{Ref|SS|5348|Oolo}} Although the other Kikwis think it is safe, Oolo does not trust the newfound peace and he is frustrated by staying hidden all the time.{{Ref|SS|5349|Oolo}}{{Ref|SS|5352|Oolo}}{{Ref|SS|5351|Oolo}} When he wonders if there was some other place he could go to feel safe, Link offers to take him to [[Skyloft]].{{Ref|SS|5353|Oolo}} [[Scrapper]] carries Oolo into [[The Sky]] with Link. If Link brings Oolo back to Owlan's room, Owlan is very excited and rewards Link with five Gratitude Crystals.{{Ref|SS|4262|Owlan}}{{Ref|SS|4263|Owlan}} At first, Oolo appears to be pleased with his praise.{{Ref|SS|4269|Oolo}} However, after a while he admits that he does not enjoy the instructor's scrutinity and tells Link that this new life is not much different from when he was in the forest.{{Ref|SS|4270|Oolo}} | Later, Oolo is also involved in a side-quest to collect [[Gratitude Crystal]]s. After [[Faron (Dragon)|Faron]] teaches Link her part of the [[Song of the Hero]], Link can talk to [[Instructor Owlan]]. He asks Link to find him a new species of plant to study.{{Ref|SS|4257|Owlan}} Link can then talk to Oolo, who complains that his shoulders are sore from staying hidden for so long.{{Ref|SS|5348|Oolo}} Although the other Kikwis think it is safe, Oolo does not trust the newfound peace and he is frustrated by staying hidden all the time.{{Ref|SS|5349|Oolo}}{{Ref|SS|5352|Oolo}}{{Ref|SS|5351|Oolo}} When he wonders if there was some other place he could go to feel safe, Link offers to take him to [[Skyloft]].{{Ref|SS|5353|Oolo}} [[Scrapper]] carries Oolo into [[The Sky]] with Link. If Link brings Oolo back to Owlan's room, Owlan is very excited and rewards Link with five Gratitude Crystals.{{Ref|SS|4262|Owlan}}{{Ref|SS|4263|Owlan}} At first, Oolo appears to be pleased with his praise.{{Ref|SS|4269|Oolo}} However, after a while he admits that he does not enjoy the instructor's scrutinity and tells Link that this new life is not much different from when he was in the forest.{{Ref|SS|4270|Oolo}} | ||
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{{Main|Yerbal}} | {{Main|Yerbal}} | ||
Yerbal is a [[Kikwi]] hermit who sleeps atop the [[Great Tree]] in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''.{{Ref|SS|5080|Yerbal}} [[Link]] meets him while he searches for [[Farore's Flame]]. To wake Yerbal from his sleep, Link must hit him with any projectile weapon he has in his possession. Once awake and able to speak, Yerbal directs Link towards [[Faron (Dragon)|Faron]] the Water Dragon, who resides at the bottom of [[Lake Floria]].{{Ref|SS|1517|[[Fi]]}} | |||
Humorously, when Link meets Faron, she announces that she will eat Yerbal for divulging her location. However, Yerbal remains very much alive for the rest of the game.{{Ref|SS|5175|[[Faron (Dragon)|Faron]]}} | Humorously, when Link meets Faron, she announces that she will eat Yerbal for divulging her location. However, Yerbal remains very much alive for the rest of the game.{{Ref|SS|5175|[[Faron (Dragon)|Faron]]}} | ||
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{{Main|Bronzi}} | {{Main|Bronzi}} | ||
{{Float|left|}} | |||
Bronzi is a [[Mogma]] featured in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. | |||
Bronzi is first encountered in the [[Fire Sanctuary (Skyward Sword)|Fire Sanctaury]]. He has been captured and chained to the ceiling, and will beg Link to free him, and promises Link a reward if he does. After [[Link]] rescues him, he attempts to run away without giving Link a gift, but after seeing that Link has the [[Mogma Mitts]] of his brother, [[Silva]], he will realize that Link is most likely a friend of Silva, and will give him the [[Dungeon Map]] as well as a hint. | Bronzi is first encountered in the [[Fire Sanctuary (Skyward Sword)|Fire Sanctaury]]. He has been captured and chained to the ceiling, and will beg Link to free him, and promises Link a reward if he does. After [[Link]] rescues him, he attempts to run away without giving Link a gift, but after seeing that Link has the [[Mogma Mitts]] of his brother, [[Silva]], he will realize that Link is most likely a friend of Silva, and will give him the [[Dungeon Map]] as well as a hint. | ||
;Etymology | |||
As many Mogmas' names are derived from minerals, it is likely that Bronzi comes from Bronze. | As many Mogmas' names are derived from minerals, it is likely that Bronzi comes from Bronze. | ||
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{{Main|Cobal}} | {{Main|Cobal}} | ||
Cobal is one of the first [[Mogma]] that [[Link]] encounters in [[Eldin Volcano]]. He is later found nearby the [[Earth Temple (Skyward Sword)|Earth Temple]], where Link overhears a conversation between Cobal and his treasure hunting partner, [[Ledd]], about the broken key required to enter the temple. | |||
;Etymology | |||
As many Mogmas' names are derived from minerals, it is likely that Cobal comes from the element Cobalt. | As many Mogmas' names are derived from minerals, it is likely that Cobal comes from the element Cobalt. | ||
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{{Main|Eldin (Dragon)}} | {{Main|Eldin (Dragon)}} | ||
Eldin is one of the three Dragons who reside in the three provinces in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. This is the Dragon who resides in the [[Eldin Province]], more specifically, [[Eldin Volcano]]. He will teach [[Link]] the second part of the [[Song of the Hero]] (which he plays on the [[Goddess's Harp]]). Like [[Faron (Dragon)|Faron]], the Water Dragon, and [[Lanayru (Dragon)|Lanayru]], the Thunder Dragon, Eldin's official title is the Fire Dragon. Eldin will be met towards the end of the game after completing the [[Bokoblin Base]] and serves a very important role in the development of the story. | |||
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{{Main|Guld}} | {{Main|Guld}} | ||
Guld is an elderly [[Mogma]] in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He has long served as the leader of the Mogmas; however, he wishes to find a replacement, according to [[Fi]]. He longs to go and explore the sky, but he can't leave until a new leader has been appointed. | |||
He is part of a sidequest where he must be taken to the [[Lumpy Pumpkin]] to help [[Kina]] with field work. At first he is reluctant, saying that such work is beneath him, but when praised and encouraged by Kina, he begins to do it without hesitation. | He is part of a sidequest where he must be taken to the [[Lumpy Pumpkin]] to help [[Kina]] with field work. At first he is reluctant, saying that such work is beneath him, but when praised and encouraged by Kina, he begins to do it without hesitation. | ||
;Etymology | |||
As many Mogmas' names are derived from minerals, it is likely that Guld comes from the element gold. | As many Mogmas' names are derived from minerals, it is likely that Guld comes from the element gold. | ||
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{{Main|Kortz}} | {{Main|Kortz}} | ||
{{Stub}} | {{Stub}} | ||
Kortz is a minor character from ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He is a member of the [[Mogma]] race, and can thus be found in and around the [[Eldin Volcano]]. | |||
As many Mogmas' names are derived from minerals, it is likely that Kortz comes from quartz. | As many Mogmas' names are derived from minerals, it is likely that Kortz comes from quartz. | ||
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{{Main|Ledd}} | {{Main|Ledd}} | ||
Ledd is a member of the [[Mogma]]s in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He, along with [[Cobal]], is the first Mogma [[Link]] meets at [[Eldin Volcano]]. His fascination with explosions prompts him to create a [[Bomb Bag]]. Link once more encounters Ledd in the [[Earth Temple (Skyward Sword)|Earth Temple]], wherein he lost his Bomb Bag. Ledd asks Link to reclaim his stolen item.{{Ref|SS|5513|Ledd}} Once Link defeats the [[Lizalfos]] guarding the Bomb Bag, Ledd allows him to keep the item.{{Ref|SS|5518|Ledd}}{{Ref|SS|5519|Ledd}}{{Ref|SS|5520|Ledd}} | |||
When Link arrives at the [[Fire Sanctuary (Skyward Sword)|Fire Sanctuary]] and sees a large fire blocking the entrance, Ledd suggests he sees the water dragon, [[Faron (Dragon)|Faron]]. Link can use the [[Water Basin]] to put out the fire. | When Link arrives at the [[Fire Sanctuary (Skyward Sword)|Fire Sanctuary]] and sees a large fire blocking the entrance, Ledd suggests he sees the water dragon, [[Faron (Dragon)|Faron]]. Link can use the [[Water Basin]] to put out the fire. | ||
;Etymology | |||
As many Mogmas' names are derived from minerals, it is likely that Ledd comes from the element Lead. | As many Mogmas' names are derived from minerals, it is likely that Ledd comes from the element Lead. | ||
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{{Main|Merco}} | {{Main|Merco}} | ||
Merco is a blonde-haired [[Mogma]] found in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. | |||
As many Mogmas' names are derived from minerals, it is likely that Merco comes from mercury. | As many Mogmas' names are derived from minerals, it is likely that Merco comes from mercury. | ||
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{{Main|Mr. Tubert}} | {{Main|Mr. Tubert}} | ||
Mr. Tubert is a character featured in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He is a member of the intelligent [[Mogma]] race. However, unlike most Mogmas, he isn't interested in treasure hunting; instead, he earns his money by operating the [[Thrill Digger]] mini-game. | |||
If Link sits down on the stool next to Mr. Tubert, he will ask Link if he would like to chat with him. If Link answers yes, he will be given the option of asking three different questions: "Who are you?", "Are you floating?", and "Is it too bright for you?". | If Link sits down on the stool next to Mr. Tubert, he will ask Link if he would like to chat with him. If Link answers yes, he will be given the option of asking three different questions: "Who are you?", "Are you floating?", and "Is it too bright for you?". | ||
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If Link asks Mr. Tubert the question of "Who are you?" before the Bokoblin tower outside the cave is knocked over, he will complain about the recent "scary-red-monster" infestation in the area and how it's been detrimental to his business. He also states that he wishes somebody would come and demolish "those ugly towers" and send the red monsters scampering away. This could be a hint for Link to bomb the Bokoblin lookout tower outside of the cave to progress through Eldin Volcano. However, if Link asks this question after the tower is knocked over, then he will simply talk about how he is upset that all of his Mogma friends think Rupees are easy to find, and thus they never play his Thrill Digger game. | If Link asks Mr. Tubert the question of "Who are you?" before the Bokoblin tower outside the cave is knocked over, he will complain about the recent "scary-red-monster" infestation in the area and how it's been detrimental to his business. He also states that he wishes somebody would come and demolish "those ugly towers" and send the red monsters scampering away. This could be a hint for Link to bomb the Bokoblin lookout tower outside of the cave to progress through Eldin Volcano. However, if Link asks this question after the tower is knocked over, then he will simply talk about how he is upset that all of his Mogma friends think Rupees are easy to find, and thus they never play his Thrill Digger game. | ||
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{{Main|Nackle}} | {{Main|Nackle}} | ||
{{Stub}} | {{Stub}} | ||
;Etymology | |||
As many Mogmas' names are derived from minerals, it is likely that Nackle comes from the element Nickel. | As many Mogmas' names are derived from minerals, it is likely that Nackle comes from the element Nickel. | ||
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{{Main|Plats}} | {{Main|Plats}} | ||
Plats is a [[Mogma]] found in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He is larger and greedier than most Mogmas and is a top treasure hunter. He is first found in the [[Fire Sanctuary (Skyward Sword)|Fire Sanctuary]] in an underground tunnel. He initially believes that [[Link]] is a monster and runs away from him while attempting to block his path.{{Ref|SS|5745|Plats}} Once Link traps Plats and catches up to him, he sees that Link has [[Silva|his brother's]] [[Mogma Mitts]] and realizes that Link isn't a monster; he then gives him a [[Piece of Heart]] to make up for it.{{Ref|SS|5747|Plats}}{{Ref|SS|5748|Plats}} | |||
He later appears in [[Eldin Volcano]] during the [[Song of the Hero]] quest, after Link is captured by [[Bokoblin]]s. Plats obtains Link's Mogma Mitts from the Bokoblins and returns them to him, so he can escape his prison. He also updates Link's map with the equipment that was stolen from him.{{Ref|SS|5778|Plats}}{{Ref|SS|5782|Plats}} | He later appears in [[Eldin Volcano]] during the [[Song of the Hero]] quest, after Link is captured by [[Bokoblin]]s. Plats obtains Link's Mogma Mitts from the Bokoblins and returns them to him, so he can escape his prison. He also updates Link's map with the equipment that was stolen from him.{{Ref|SS|5778|Plats}}{{Ref|SS|5782|Plats}} | ||
;Etymology | |||
As many Mogmas' names are derived from minerals, it is likely that Plats comes from the element platinum. | As many Mogmas' names are derived from minerals, it is likely that Plats comes from the element platinum. | ||
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{{Main|Silva}} | {{Main|Silva}} | ||
{{Stub}} | {{Stub}} | ||
;Etymology | |||
As many Mogmas' names are derived from minerals, it is likely that Silva comes from the element silver. | As many Mogmas' names are derived from minerals, it is likely that Silva comes from the element silver. | ||
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{{Main|Tyto}} | {{Main|Tyto}} | ||
Tyto is a [[Mogma]] who [[Link]] encounters on his first visit to [[Eldin Volcano]]. He looks fairly similar to most Mogmas; carrying similar traits to those of the average Mogma, although he bears dark green hair. He is first seen being harassed by a small horde of [[Bokoblin]]s. Link must defeat every last Bokoblin that is troubling Tyto in order to receive the [[Digging Mitts]] as a reward. | |||
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{{Main|Zanc}} | {{Main|Zanc}} | ||
{{Stub}} | {{Stub}} | ||
;Etymology | |||
As many Mogma's names are derived from minerals, Zanc is most likely comes from the element Zinc. | As many Mogma's names are derived from minerals, Zanc is most likely comes from the element Zinc. | ||
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{{Main|Golo}} | {{Main|Golo}} | ||
{{Float|left|}} | |||
Golo is a minor character with small plot significance from ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He's an archaeologist, and does what he can to assist his fellow [[Goron]], [[Gorko]]. [[Link]] first encounters Golo at [[Lanayru Caves]] only to find him excavating a passageway to [[Lanayru Gorge]]. | |||
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{{Main|Gortram}} | {{Main|Gortram}} | ||
{{Float|left|}} | |||
Gortram is the sole inhabitant of the [[Shipyard]] in the [[Lanayru Sand Sea]] in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. He doesn't mind this solitude, however, as he remarks he occupies himself by riding the mine carts present. Gortram operates the [[Rickety Coaster]] mini-game, which is unlocked after defeating [[Tentalus]]. "Scary!" and "Heart-stopping!" difficulties are offered. Completing the scary track earns various amounts of [[Rupee]]s, depending on time. Prizes on the heart stopping track include rare treasures and a [[Piece of Heart]]. | |||
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{{Main|Lanayru (Dragon)}} | {{Main|Lanayru (Dragon)}} | ||
Lanayru is one of the three dragons that appear in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. Also known as the Thunder Dragon, he protects the [[Lanayru Province]]. When [[Link]] first arrives at [[Lanayru Gorge]], he only finds Lanayru's skeleton. After activating a [[Timeshift Stone]], the time reverts to when the dragon was alive. However, he is sick and cannot sing his part of the [[Song of the Hero]]. The [[Ancient Robot]]s try to grow the [[Tree of Life]] in a hope that it might help the cause of Lanayru. Link can take the [[Life Tree Seedling]] to the [[Sealed Temple]] and plant it in the past so that it grows into the [[Life Tree Fruit]] in the future. The Life Tree Fruit restores the dragon's health and he can sing his part. | |||
{{Main|Thunder Dragon's Lightning Round}} | {{Main|Thunder Dragon's Lightning Round}} | ||
Lanayru runs the Thunder Dragon's Lightning Round after he recovers from his sickness. It allows Link to fight [[boss]]es from his past, or repeat [[Silent Realm]] challenges. If Link beats all eight bosses, Lanayru rewards him with the [[Hylian Shield]]. There are many other prizes that can be earned as well, such as [[rupee]]s, a [[Piece of Heart]], or other goodies. | Lanayru runs the Thunder Dragon's Lightning Round after he recovers from his sickness. It allows Link to fight [[boss]]es from his past, or repeat [[Silent Realm]] challenges. If Link beats all eight bosses, Lanayru rewards him with the [[Hylian Shield]]. There are many other prizes that can be earned as well, such as [[rupee]]s, a [[Piece of Heart]], or other goodies. | ||
*Lanayru the dragon is similar to the [[Lanayru (Light Spirit)|Light Spirit]] of the same name featured in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', a guardian of the [[Lanayru Province]] in a later age. | *Lanayru the dragon is similar to the [[Lanayru (Light Spirit)|Light Spirit]] of the same name featured in ''[[The Legend of Zelda: Twilight Princess|Twilight Princess]]'', a guardian of the [[Lanayru Province]] in a later age. | ||
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{{Main|LD-301}} | {{Main|LD-301}} | ||
The | The LD-301 series is a general name for all the [[Ancient Robot]]s found in the [[Lanayru Province]] of ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. They are the main race in that province. | ||
The LD-301 robots are creatures "from the past" that only come back to life when a [[Timeshift Stone]] is activated. "In the present", i.e. with no Timeshift stone affecting the area, they are discolored and broken, lying on one side. Talking to them will produce a "broken beep" sound effect, and all they say is "..."{{Ref|SS|5883|LD-301 in [[Lanayru Mine]]}}. However, in the past, they come back to life. Most are occupied with maintenance or mining. In the latter case, they have large hand extensions attached to improve digging. Most comment on Link being a human, or tell him not to disturb them while they work{{Ref|SS|5882|LD-301 located in [[Lanayru Mine]]}}, or give information about recent happenings/nearby objects related to them. Link first encounters them as soon as he lands in [[Lanayru Mine]], however, only in their broken form. Since there aren't any Timeshift Stones near, these are never revived. | The LD-301 robots are creatures "from the past" that only come back to life when a [[Timeshift Stone]] is activated. "In the present", i.e. with no Timeshift stone affecting the area, they are discolored and broken, lying on one side. Talking to them will produce a "broken beep" sound effect, and all they say is "..."{{Ref|SS|5883|LD-301 in [[Lanayru Mine]]}}. However, in the past, they come back to life. Most are occupied with maintenance or mining. In the latter case, they have large hand extensions attached to improve digging. Most comment on Link being a human, or tell him not to disturb them while they work{{Ref|SS|5882|LD-301 located in [[Lanayru Mine]]}}, or give information about recent happenings/nearby objects related to them. Link first encounters them as soon as he lands in [[Lanayru Mine]], however, only in their broken form. Since there aren't any Timeshift Stones near, these are never revived. | ||
Several of these robots play a part in the plot. Most notable is [[Skipper]]. [[Scrapper]] appears to be a similar robot, but a different model, built for transportation. See their main articles for more information. | Several of these robots play a part in the plot. Most notable is [[Skipper]]. [[Scrapper]] appears to be a similar robot, but a different model, built for transportation. See their main articles for more information. | ||
;Technoblin rescue | |||
In [[Lanayru Mine]], a robot comments that one of his friends has been kidnapped the other day.{{Ref|SS|5929|LD-301 in [[Lanayru Mine]]}} After reaching [[Lanayru Desert]], Link soon finds several cage-like objects, with a [[Timeshift Stone|Timeshift Shard]] in one, and a broken LD-301 in the other. Throwing a bomb to activate the Shard will revive the robot, as well as two [[Technoblin]]s. Defeating these will open both the robot's cage and the Timeshift Shard one, allowing Link to strike the latter again easily whenever he wishes. Speaking to the robot will make him [[Skyward Sword Upgrades|upgrade]] Link's [[Beetle (Item)|Beetle]] to the [[Hook Beetle]]! The robot will also thank Link for rescuing him, saying "these creeps" nearly sucked all the electricity from him{{Ref|SS|5887|LD-301 located in [[Lanayru Desert]]}}. | In [[Lanayru Mine]], a robot comments that one of his friends has been kidnapped the other day.{{Ref|SS|5929|LD-301 in [[Lanayru Mine]]}} After reaching [[Lanayru Desert]], Link soon finds several cage-like objects, with a [[Timeshift Stone|Timeshift Shard]] in one, and a broken LD-301 in the other. Throwing a bomb to activate the Shard will revive the robot, as well as two [[Technoblin]]s. Defeating these will open both the robot's cage and the Timeshift Shard one, allowing Link to strike the latter again easily whenever he wishes. Speaking to the robot will make him [[Skyward Sword Upgrades|upgrade]] Link's [[Beetle (Item)|Beetle]] to the [[Hook Beetle]]! The robot will also thank Link for rescuing him, saying "these creeps" nearly sucked all the electricity from him{{Ref|SS|5887|LD-301 located in [[Lanayru Desert]]}}. | ||
;Map Upgrade | |||
;Life Tree Seedling | |||
Once Link revives the [[Lanayru (Dragon)|Thunder Dragon]] with the Timeshift Shard on the cart, he find out the dragon is ill and can't sing his part of the [[Song of the Hero]] to him. The robots have planted a [[Life Tree Seedling]] but are worried it will take too long to grow, commenting on the desert climate, although in the past it was not yet a desert. Link must then unearth the seedling and take it to the [[Sealed Temple]] through the [[Gate of Time]] to plant it, and then retrieve the [[Life Tree Fruit]] in his own time. (See [[Song of the Hero#Lanayru|main article about this part]]). Although no LD-301s are directly involved in this quest, e.g. by having a speech bubble over their head or modifying your items, their speech can be helpful, and shows they are interested and involved in Link's actions. This is only logical, since the "Master Thunder Dragon" is their creator and protector. | Once Link revives the [[Lanayru (Dragon)|Thunder Dragon]] with the Timeshift Shard on the cart, he find out the dragon is ill and can't sing his part of the [[Song of the Hero]] to him. The robots have planted a [[Life Tree Seedling]] but are worried it will take too long to grow, commenting on the desert climate, although in the past it was not yet a desert. Link must then unearth the seedling and take it to the [[Sealed Temple]] through the [[Gate of Time]] to plant it, and then retrieve the [[Life Tree Fruit]] in his own time. (See [[Song of the Hero#Lanayru|main article about this part]]). Although no LD-301s are directly involved in this quest, e.g. by having a speech bubble over their head or modifying your items, their speech can be helpful, and shows they are interested and involved in Link's actions. This is only logical, since the "Master Thunder Dragon" is their creator and protector. | ||
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{{Main|Skipper}} | {{Main|Skipper}} | ||
LD-301N Skipper, or more simply known as Skipper, is located in the [[Lanayru Sand Sea]] in the game ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. Like most other [[Ancient Robot|Ancient Robots]], Skipper is only alive and working when a [[Timeshift Stone]] is activated. Unlike the others, however, he demonstrates awareness to the fact that the [[Timeshift Stone]] is the only thing keeping him running. He helps out [[Link]] by lending his boat to aid him in receiving [[Nayru's Flame]]. Skipper originally resided in [[Skipper's Retreat]], but left to explore the sea with his crew. One of the notes in Skipper's house refers to him as "Dad", implying that he has a son. Skipper is a proud captain of the [[Sandship]] that guards Nayru's Flame. It is later attacked by the [[Tentalus|Abysmal Leviathan, Tentalus]]. | |||
{{Clear}} | {{Clear}} | ||
= Demise = | = Demise = | ||
{{Main|Demise}} | {{Main|Demise}} | ||
Demise is the Final Boss and main antagonist of ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', the final form of [[The Imprisoned]], and is the master of [[Ghirahim|Demon Lord Ghirahim]]. Ghirahim successfully revives him in the World of the Past, and [[Link]] must defeat him. | |||
;First Phase | |||
{{image|file=1818.jpg|align=right|type=caption|caption=Avoiding Demise's attack|size=300px}} In the first phase, Demise will perform simple slashes and punches. It is easy to see when he is about to attack, but he attacks very quickly (despite his size), so this is where your skills with the [[Shield Bash]] are needed. Even with the Shield Bash, Demise won't be stunned at all; however, his guard will be down long enough to deal one or two slashes before he recovers. Also, don't overuse spin attacks, as a standard spin attack is slower than a regular sword slash. | {{image|file=1818.jpg|align=right|type=caption|caption=Avoiding Demise's attack|size=300px}} In the first phase, Demise will perform simple slashes and punches. It is easy to see when he is about to attack, but he attacks very quickly (despite his size), so this is where your skills with the [[Shield Bash]] are needed. Even with the Shield Bash, Demise won't be stunned at all; however, his guard will be down long enough to deal one or two slashes before he recovers. Also, don't overuse spin attacks, as a standard spin attack is slower than a regular sword slash. | ||
{{image|file=1819.jpg|align=left|type=caption|caption=Attacking Demise with the sword|size=300px}} In other words, if Demise blocks your [[Spin Attack]] and decides to counterattack, you'll probably get hit and knocked back. The main goal during the first phase is to deal a few hits without getting killed. Don't be too risky, as you'll need your hearts for the second form. Demise takes a LOT of hits during his first phase, so just play it safe and don't waste your hearts in a hurry. | {{image|file=1819.jpg|align=left|type=caption|caption=Attacking Demise with the sword|size=300px}} In other words, if Demise blocks your [[Spin Attack]] and decides to counterattack, you'll probably get hit and knocked back. The main goal during the first phase is to deal a few hits without getting killed. Don't be too risky, as you'll need your hearts for the second form. Demise takes a LOT of hits during his first phase, so just play it safe and don't waste your hearts in a hurry. | ||
;Second Phase | |||
{{image|file=1820.jpg|align=right|type=caption|caption=Charging a lightning sword attack|size=300px}} The second phase is a lot more dangerous, so restock on your hearts with potions if you're low. This time, Demise's sword is charged with lightning, meaning you can't attack blindly or you'll lose a heart through electrocution. Demise will be able to block nearly all sword attacks, so recklessly slashing at him is a bad idea. If you stay close to him, he'll mainly hack at you three times with his electrified sword, which you'll have to shield bash or dodge. His sword won't lose its power, though, so don't bother going into close combat at the moment. Instead, keep your distance and hold your sword up into [[Skyward Strike]] position (you can charge up lightning Skyward Strikes just like Demise). {{image|file=1821.jpg|align=left|type=caption|caption=Attacking Demise with a charged attack|size=300px}} While you're at a distance, Demise uses devastating attacks that you must avoid at all costs. The first is a charge, where he leaps at you and slashes with his sword. This attack takes out two hearts, but can be stopped with a shield bash or by leaping backward. The second is trickier to handle; he sends out a lightning-charged Skyward Strike, dealing two hearts of damage. Unlike most attacks in ''Skyward Sword'', you can't block this with a shield. Even worse, he sends it horizontally most of the time, making it tricky to dodge. You can evade this attack by dodging sideways, but it's often tricky to see which of the attacks he uses (his charge looks similar to the Skyward Strike before he attacks). | {{image|file=1820.jpg|align=right|type=caption|caption=Charging a lightning sword attack|size=300px}} The second phase is a lot more dangerous, so restock on your hearts with potions if you're low. This time, Demise's sword is charged with lightning, meaning you can't attack blindly or you'll lose a heart through electrocution. Demise will be able to block nearly all sword attacks, so recklessly slashing at him is a bad idea. If you stay close to him, he'll mainly hack at you three times with his electrified sword, which you'll have to shield bash or dodge. His sword won't lose its power, though, so don't bother going into close combat at the moment. Instead, keep your distance and hold your sword up into [[Skyward Strike]] position (you can charge up lightning Skyward Strikes just like Demise). {{image|file=1821.jpg|align=left|type=caption|caption=Attacking Demise with a charged attack|size=300px}} While you're at a distance, Demise uses devastating attacks that you must avoid at all costs. The first is a charge, where he leaps at you and slashes with his sword. This attack takes out two hearts, but can be stopped with a shield bash or by leaping backward. The second is trickier to handle; he sends out a lightning-charged Skyward Strike, dealing two hearts of damage. Unlike most attacks in ''Skyward Sword'', you can't block this with a shield. Even worse, he sends it horizontally most of the time, making it tricky to dodge. You can evade this attack by dodging sideways, but it's often tricky to see which of the attacks he uses (his charge looks similar to the Skyward Strike before he attacks). | ||
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{{image|file=1822.jpg|align=right|type=caption|caption=Missing an Ending Blow|size=300px}} To defeat him, you can defeat him like you did in the previous phase (beware the lightning sword), or you can use Skyward Strikes against him. However, the Skyward Strike in this stage is different from the rest of the game, as it charges up at random. Remember that waiting for the Skyward Strike will leave you vulnerable to Demise, so get ready to dodge or block at any time. Once you send a Skyward Strike at him, he will be stunned long enough for you to run up and hack away until he recovers. At this point, you can keep charging up Skyward Strikes and slashing at him until he falls to the ground. Alternatively, you can use the Bug Net to reflect the electric sword beams which will stun him. {{image|file=1822.jpg|align=left|type=caption|caption=Finishing off Demise|size=300px}} After this, switch to your sword and hack away until he falls down. The first time you see the "finishing blow" interface, you will ALWAYS miss. However, every time you knock him to the ground, his recovery time grows longer, so it becomes easier to finish him the more you knock him down. You can use the "finishing blow" on him after you knock him down a second time, however you must use the attack IMMEDIATELY after he gets knocked down, otherwise it will be too late. If you don't use the "finishing blow" quickly enough, Demise will dodge your attack and you will be left defenseless for a few seconds, so get him quickly. | {{image|file=1822.jpg|align=right|type=caption|caption=Missing an Ending Blow|size=300px}} To defeat him, you can defeat him like you did in the previous phase (beware the lightning sword), or you can use Skyward Strikes against him. However, the Skyward Strike in this stage is different from the rest of the game, as it charges up at random. Remember that waiting for the Skyward Strike will leave you vulnerable to Demise, so get ready to dodge or block at any time. Once you send a Skyward Strike at him, he will be stunned long enough for you to run up and hack away until he recovers. At this point, you can keep charging up Skyward Strikes and slashing at him until he falls to the ground. Alternatively, you can use the Bug Net to reflect the electric sword beams which will stun him. {{image|file=1822.jpg|align=left|type=caption|caption=Finishing off Demise|size=300px}} After this, switch to your sword and hack away until he falls down. The first time you see the "finishing blow" interface, you will ALWAYS miss. However, every time you knock him to the ground, his recovery time grows longer, so it becomes easier to finish him the more you knock him down. You can use the "finishing blow" on him after you knock him down a second time, however you must use the attack IMMEDIATELY after he gets knocked down, otherwise it will be too late. If you don't use the "finishing blow" quickly enough, Demise will dodge your attack and you will be left defenseless for a few seconds, so get him quickly. | ||
Defeating Demise Quickly | |||
It's possible to beat Demise's first form very quickly if you have very fast reactions. This is great for the [[Thunder Dragon's Lightning Round]], if you want to improve your best time for Demise. (Note that you can only do this on [[Hero Mode]].) | It's possible to beat Demise's first form very quickly if you have very fast reactions. This is great for the [[Thunder Dragon's Lightning Round]], if you want to improve your best time for Demise. (Note that you can only do this on [[Hero Mode]].) | ||
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There are two ways to fight Demise using the shield bash: safe and slow, or quick and dangerous. It's best to play safe at first, but once you get used to his attacks, it's much faster to fight him the risky way. To beat him quickly, shield bash one of his attacks and immediately counterattack. Slash at him several times until he attacks again, then block. While seemingly simple, Demise will attack faster and faster if you don't retreat every now and then. It's very tricky to keep up a long combo of hits without getting hit and knocked back, but you'll finish him very quickly. Another key point is to aim at his legs (his left leg may be easier to hit for right-handed people). Hitting him there continuously will make him fall down, leaving him defenseless for several seconds. | There are two ways to fight Demise using the shield bash: safe and slow, or quick and dangerous. It's best to play safe at first, but once you get used to his attacks, it's much faster to fight him the risky way. To beat him quickly, shield bash one of his attacks and immediately counterattack. Slash at him several times until he attacks again, then block. While seemingly simple, Demise will attack faster and faster if you don't retreat every now and then. It's very tricky to keep up a long combo of hits without getting hit and knocked back, but you'll finish him very quickly. Another key point is to aim at his legs (his left leg may be easier to hit for right-handed people). Hitting him there continuously will make him fall down, leaving him defenseless for several seconds. | ||
Defeating Demise Without A Shield | |||
If you want to prove your skill with the Master Sword, or prefer leaping away from attacks than cowering behind a shield, you can take on Demise with only a sword. While slower, you may conserve more hearts this way, and you'll be able to master the art of dodging. | If you want to prove your skill with the Master Sword, or prefer leaping away from attacks than cowering behind a shield, you can take on Demise with only a sword. While slower, you may conserve more hearts this way, and you'll be able to master the art of dodging. | ||
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For the first form, attack his left side, then his right, then his left again. Provided you do this quickly, you'll be able to land a hit. For the second form, there's not much difference with or without a shield as it can't block Demise's Skyward Strikes anyway. | For the first form, attack his left side, then his right, then his left again. Provided you do this quickly, you'll be able to land a hit. For the second form, there's not much difference with or without a shield as it can't block Demise's Skyward Strikes anyway. | ||
{{Theory}} | {{Theory}} | ||
After he is defeated, he vows that his hatred will manifest itself time and time again, and it will pursue the descendants of Link and [[Zelda]] as long as [[Hyrule]] is in existence; possibly hinting that he is the origin of [[Ganon|Ganondorf]]. | After he is defeated, he vows that his hatred will manifest itself time and time again, and it will pursue the descendants of Link and [[Zelda]] as long as [[Hyrule]] is in existence; possibly hinting that he is the origin of [[Ganon|Ganondorf]]. | ||
* Although they sound different due to physical appearances, [[Demise]] uses the same voice as [[Scervo]] and [[Dreadfuse]]. | * Although they sound different due to physical appearances, [[Demise]] uses the same voice as [[Scervo]] and [[Dreadfuse]]. | ||
* Though Demise himself doesn't appear in [[The Legend of Zelda: Hyrule Warriors|Hyrule Warriors]], there is a reference to him when Ghirahim compares Ganondorf to him at the end of the Ganondorf's Return scenario. | * Though Demise himself doesn't appear in [[The Legend of Zelda: Hyrule Warriors|Hyrule Warriors]], there is a reference to him when Ghirahim compares Ganondorf to him at the end of the Ganondorf's Return scenario. | ||
{{Clear}} | {{Clear}} | ||
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{{Main|Impa}} | {{Main|Impa}} | ||
[[File:Impa-SS.png|200px|right]] | [[File:Impa-SS.png|200px|right]] | ||
Of the Sheikah race from the ''Zelda'' series, Impa bears all their markings and style of dress. An enemy of [[Ghirahim]], Impa saves Zelda from Ghirahim and continues to evade him and protect her from the Demon Lord. She is a wielder of magic and uses it to defend Zelda in battle, although she is clearly no match for him, who can break her barriers with ease. | Of the Sheikah race from the ''Zelda'' series, Impa bears all their markings and style of dress. An enemy of [[Ghirahim]], Impa saves Zelda from Ghirahim and continues to evade him and protect her from the Demon Lord. She is a wielder of magic and uses it to defend Zelda in battle, although she is clearly no match for him, who can break her barriers with ease. | ||
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In the end of ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', [[Zelda]] begs Impa to follow her back to [[Skyloft]]. Impa refuses, saying that as the "servant of the goddess" she must remain in her regular time era. Impa then tells Zelda to not worry because they will meet again when the time comes. Zelda then gives Impa one of her bracelets as a parting gift. Once Zelda travels back to her current time era, she sees that the old woman at the [[Sealed Temple]] has her bracelet. She realizes that she actually was with Impa the whole time. Impa then disappears. | In the end of ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]'', [[Zelda]] begs Impa to follow her back to [[Skyloft]]. Impa refuses, saying that as the "servant of the goddess" she must remain in her regular time era. Impa then tells Zelda to not worry because they will meet again when the time comes. Zelda then gives Impa one of her bracelets as a parting gift. Once Zelda travels back to her current time era, she sees that the old woman at the [[Sealed Temple]] has her bracelet. She realizes that she actually was with Impa the whole time. Impa then disappears. | ||
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= The Imprisoned = | = The Imprisoned = | ||
{{Main|The Imprisoned}} | {{Main|The Imprisoned}} | ||
The Imprisoned is a large, black monster in ''[[The Legend of Zelda: Skyward Sword|Skyward Sword]]''. It is contained in the [[Sealed Grounds]] in the [[Faron Woods]] region with a seal initially created by the [[Hylia|goddess]] and later upheld by [[Link]]. Link first sees this monster in his dreams, once at the beginning of the game, and again after [[Zelda]] falls beneath the clouds, in which this monster eats her. | |||
The Imprisoned is actually an alternate form of [[Demise]], the Demon King, as Link learns after stepping through the [[Gate of Time]]. During the war over the [[Triforce]], the goddess [[Hylia]] managed to seal Demise within the Sealed Grounds with a spike. As a result, he lost his true form and he was turned into an abomination. | The Imprisoned is actually an alternate form of [[Demise]], the Demon King, as Link learns after stepping through the [[Gate of Time]]. During the war over the [[Triforce]], the goddess [[Hylia]] managed to seal Demise within the Sealed Grounds with a spike. As a result, he lost his true form and he was turned into an abomination. | ||
Over many years, the seal began to weaken. The Imprisoned successfully breaks free four times throughout the course of ''Skyward Sword''. On the fourth time, he regains his true form as Demise. Link can use the power of a [[Skyward Strike]] to seal him again after weakening him. | Over many years, the seal began to weaken. The Imprisoned successfully breaks free four times throughout the course of ''Skyward Sword''. On the fourth time, he regains his true form as Demise. Link can use the power of a [[Skyward Strike]] to seal him again after weakening him. | ||
Link battles with The Imprisoned in the Sealed Grounds several times in the game. Each time they meet, The Imprisoned has a slightly different appearance. He is always trying to reach the [[Sealed Temple]], and Link must defeat him before he makes it there. | Link battles with The Imprisoned in the Sealed Grounds several times in the game. Each time they meet, The Imprisoned has a slightly different appearance. He is always trying to reach the [[Sealed Temple]], and Link must defeat him before he makes it there. | ||
There is an alternative, easier, strategy to these official ones below. If you are on a higher level of the Sealed Grounds, you can jump down on to his head, then slash downwards at the sealing spike to take him out. Do this three times, and The Imprisoned is defeated. But feel free to challenge yourself with these: | There is an alternative, easier, strategy to these official ones below. If you are on a higher level of the Sealed Grounds, you can jump down on to his head, then slash downwards at the sealing spike to take him out. Do this three times, and The Imprisoned is defeated. But feel free to challenge yourself with these: | ||
;First Battle | |||
inflicted by driving the stone pillar into the monster's head. But first, I recommend attacking the beast's feet--where your [[sword]] can reach--to stop it from moving. It is probable that the monster will be unable to move if you destroy all of its toes. I recommend using the air vents to move ahead of the monster instead of chasing it from behind. If you are able to get between the monster's toes, my analysis indicates you can effectively inflict great damage with a [[Spin Attack]]. You can also choose to decrease your risk of physical harm by using [[bomb]]s to attack from a distance.}} | inflicted by driving the stone pillar into the monster's head. But first, I recommend attacking the beast's feet--where your [[sword]] can reach--to stop it from moving. It is probable that the monster will be unable to move if you destroy all of its toes. I recommend using the air vents to move ahead of the monster instead of chasing it from behind. If you are able to get between the monster's toes, my analysis indicates you can effectively inflict great damage with a [[Spin Attack]]. You can also choose to decrease your risk of physical harm by using [[bomb]]s to attack from a distance.}} | ||
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;Second Battle | |||
the previous encounter to seal the monster in its prison once more. The fingers and toes on its limbs can be destroyed with a physical attack, but you should wait to do so until these targets become a very high priority. I calculate a 100% probability that the large apparatus [[Groose]] constructed will be effective against this monster. It is likely that a direct hit from this apparatus will stop the monster's movement, creating a window of opportunity for you to attack. Groose's defense apparatus can be repositioned by pushing [control stick left/right]. When the monster is in your blind spot, I recommend you reposition the apparatus and target the monster.}} | the previous encounter to seal the monster in its prison once more. The fingers and toes on its limbs can be destroyed with a physical attack, but you should wait to do so until these targets become a very high priority. I calculate a 100% probability that the large apparatus [[Groose]] constructed will be effective against this monster. It is likely that a direct hit from this apparatus will stop the monster's movement, creating a window of opportunity for you to attack. Groose's defense apparatus can be repositioned by pushing [control stick left/right]. When the monster is in your blind spot, I recommend you reposition the apparatus and target the monster.}} | ||
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;Third Battle | |||
{{image|file=1603.jpg|align=right|type=caption|caption=Preparing to fly over to The Imprisoned|size=300px}} The first part of The Imprisoned battle is identical to the previous battle. Smack at its toes and use the Grooseanator to keep it at bay. After hitting the seal on its back three times, The Imprisoned will begin to fly! Ya, that's right. Once Groose is ready to operate, hit The Imprisoned with another bomb, causing it to fall to the ground. Run on over and deliver several sword strikes to the seal on its head. | {{image|file=1603.jpg|align=right|type=caption|caption=Preparing to fly over to The Imprisoned|size=300px}} The first part of The Imprisoned battle is identical to the previous battle. Smack at its toes and use the Grooseanator to keep it at bay. After hitting the seal on its back three times, The Imprisoned will begin to fly! Ya, that's right. Once Groose is ready to operate, hit The Imprisoned with another bomb, causing it to fall to the ground. Run on over and deliver several sword strikes to the seal on its head. | ||
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