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{{Infobox|enemy | {{Infobox|enemy | ||
| image = [[File:Winder | | image = [[File:PH-Winder.png|200px]] | ||
| caption = Winder | | caption = Winder model from ''Phantom Hourglass'' | ||
| game = ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''<br/>''[[The Legend of Zelda: Four Swords|Four Swords]]''<br/>''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''<br/>''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''<br/>''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' | | game = ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]''<br/>''[[The Legend of Zelda: Four Swords|Four Swords]]''<br/>''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]''<br/>''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]''<br/>''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'' | ||
| location = [[Swamp Palace (A Link to the Past)]]<br/>[[Skull Woods (A Link to the Past)|Skull Woods]]<br/>[[Misery Mire (A Link to the Past)|Misery Mire]]<br/>[[Ganon's Tower (A Link to the Past)|Ganon's Tower]]<br/>[[Swamp Palace (A Link Between Worlds)]] | | location = | ||
'''''A Link to the Past'''''<br/>[[Swamp Palace (A Link to the Past)]]<br/>[[Skull Woods (A Link to the Past)|Skull Woods]]<br/>[[Misery Mire (A Link to the Past)|Misery Mire]]<br/>[[Ganon's Tower (A Link to the Past)|Ganon's Tower]] | |||
'''''The Minish Cap'''''<br/>[[Temple of Droplets]]<br/>[[Palace of Winds (The Minish Cap)|Palace of Winds]] | |||
'''''A Link Between Worlds'''''<br/>[[Swamp Palace (A Link Between Worlds)]] | |||
| weapon = [[Bow]] | | weapon = [[Bow]] | ||
| related = [[Spark]] | | related = [[Spark]] | ||
}} | }} | ||
'''Winders''', commonly known as '''Moldolas''', are recurring enemies in [[The Legend of Zelda (Series)|''The Legend of Zelda'' series]]. They are usually connected by three parts and are electrically charged. They inhabit several [[Dungeon]]s and typically surround the perimeter of a room. [[Link]] will immediately be electrocuted upon contact with a Winder/Moldola. They are usually invincible with the exception of ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]''. | |||
== | ==''A Link to the Past''== | ||
[[File:Winder.png|left]]In ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', Winders first appear while Link is venturing through the [[Swamp Palace (A Link to the Past)|Swamp Palace]]. They appear very similar to [[Guruguru Bar]]s, with the primary exception being that Winders will move around the room, as oppose to revolving around a specific block. Winders consist of five fireballs that greatly resemble [[Spark]]s from the game. | [[File:Winder.png|left]]In ''[[The Legend of Zelda: A Link to the Past|A Link to the Past]]'', Winders first appear while Link is venturing through the [[Swamp Palace (A Link to the Past)|Swamp Palace]]. They appear very similar to [[Guruguru Bar]]s, with the primary exception being that Winders will move around the room, as oppose to revolving around a specific block. Winders consist of five fireballs that greatly resemble [[Spark]]s from the game. | ||
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== | ==''Four Swords''== | ||
{{stub|section}} | |||
== | ==''The Minish Cap''== | ||
Winder's moves a bit more rapidly in ''The Minish Cap'', but share many of the same characteristics as their ''A Link to the Past'' counterparts. They first appear in the [[Temple of Droplets]] and will deal a half heart of damage if they contact Link. | |||
== | ==''Phantom Hourglass''== | ||
In ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'', Winders are electrified enemies that can be seen traveling along the walls of a room. They cannot be defeated and touching them results in [[Link]] getting electrocuted. | In ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'', Winders are electrified enemies that can be seen traveling along the walls of a room. They cannot be defeated and touching them results in [[Link]] getting electrocuted. They are found exclusively within the [[Temple of Courage]]. | ||
== | ==''Spirit Tracks''== | ||
In ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'', Winders are called Moldola and act in the same way as the Winders in ''Phantom Hourglass''. However, Moldola can be helpful for battling [[Heatoise]]s, as they can stun them, allowing Link to attack. | In ''[[The Legend of Zelda: Spirit Tracks|Spirit Tracks]]'', Winders are called Moldola and act in the same way as the Winders in ''Phantom Hourglass''. However, Moldola can be helpful for battling [[Heatoise]]s, as they can stun them, allowing Link to attack. | ||
==Gallery== | |||
<gallery> | |||
File:TMC-Winder-Sprite.png|Winder from ''[[The Legend of Zelda: The Minish Cap|The Minish Cap]]'' | |||
File:PH-Winder.png|Winder from ''[[The Legend of Zelda: Phantom Hourglass|Phantom Hourglass]]'' | |||
</gallery> | |||
{{Listbox|A Link to the Past|Enemies}} | |||
{{Spirit Tracks Enemies}} | {{Spirit Tracks Enemies}} | ||
{{Cat|Traps}} | {{Cat|Traps}} |