Tears of the Kingdom Dungeons
The dungeons in Tears of the Kingdom are largely a hybrid of the Divine Beasts from Breath of the Wild - being targeted around achieving a number of specified objectives, similar to the Divine Beasts' terminals and main control unit - with the styles of earlier dungeons in the series.
Regional Phenomena
Wind Temple
- Main article: Wind Temple (Tears of the Kingdom)
In-depth guide:
Walkthrough:Wind Temple (Tears of the Kingdom) |
Fire Temple
- Main article: Fire Temple (Tears of the Kingdom)
In-depth guide:
Walkthrough:Fire Temple (Tears of the Kingdom) |
Water Temple
- Main article: Water Temple (Tears of the Kingdom)
In-depth guide:
Walkthrough:Water Temple (Tears of the Kingdom) |
Lightning Temple
- Main article: Lightning Temple
Crisis at Hyrule Castle
Hyrule Castle
- Main article: Hyrule Castle (Tears of the Kingdom)
In-depth guide:
Walkthrough:Hyrule Castle (Tears of the Kingdom) |
Find the Fifth Sage
The quest to retrieve Mineru's secret stone is structured somewhat differently from the Regional Phenomena dungeons. Instead of the targets being in one location, they are the pieces of Mineru's Construct scattered across four "Depots" of the Construct Factory, while the boss is located some distance away in the Spirit Temple itself, which functionally contains only the "boss room".
Construct Factory
- Main article: Construct Factory
Left-Arm Depot
- Main article: Left-Arm Depot
Left-Leg Depot
- Main article: Left-Leg Depot
Right-Arm Depot
- Main article: Right-Arm Depot
Right-Leg Depot
- Main article: Right-Leg Depot
Spirit Temple
- Main article: Spirit Temple (Tears of the Kingdom)
Destroy Ganondorf
Beneath Hyrule Castle
- Main article: Beneath Hyrule Castle
See also
Tears of the Kingdom Shrines
- Main article: Tears of the Kingdom Shrines
In addition to the dungeons, there are 152 Shrines of Light. As in Breath of the Wild, these and the Shrine Quests leading to many of them amount to mini-dungeons in their own right.