Twilight Princess Staff

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Twilight Princess
Twilight Princess logo - GCN for light bg.png
Twilight Princess NOA cover - TPGCN.jpgBoxZeldaTwilightPrincess.jpg
Release

Platform

Date

United States November 19, 2006
Japan December 2, 2006
Australia December 7, 2006
Europe December 8, 2006
South Korea August 27, 2008

Japan December 2, 2006
United States December 11, 2006
Europe December 15, 2006
Australia December 19, 2006

🌎 March 4, 2016

Credits

Developer

Producer

Director

Guides

Walkthrough

Media

Gallery

Music

ZeldaDungeon.net 

The Legend of Zelda: Twilight Princess (トワイライトプリンセス) is the 13th installment in The Legend of Zelda series. Set over a century after the events of Majora's Mask, the game follows Link as he attempts to save Hyrule from being subsumed by the Twilight Realm, an alternate dimension wreathed in shadow - along the way, Link is able to transform between the forms of a Hylian and a wolf, and is aided by Midna, a mysterious imp native to the Twilight Realm. The game features a notably darker, more realistic art style compared to its predecessor, The Wind Waker - this has been interpreted as a response to the backlash that The Wind Waker, particularly in the West, received for its brightly colored, cel-shaded art style.

The game was originally planned to release for the Nintendo GameCube in 2005, but was delayed so that Nintendo could expand upon the content and create a port for the Nintendo Wii. The Wii version was released as a launch title in November 2006 in North America, and was released the following month in Japan, Europe, and Australia; the GameCube version was released in December 2006, as the final first-party title on the console. Upon release, Twilight Princess received critical acclaim and won several Game of the Year awards, being cited as one of the greatest video games of all time. It is the second-best selling Zelda game behind Breath of the Wild, having sold over 8.85 million copies as of 2015, and the Wii port received a "Nintendo Selects" label in 2011. A remaster of the GameCube version, The Legend of Zelda: Twilight Princess HD, was released for the Wii U in March 2016.

Story

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Main article: Twilight Princess Story

This game's story takes place after the Child Ending of Ocarina of Time, when that generation's Princess Zelda sent the Hero of Time back in time to prevent the events of Ocarina of Time and allowed him to live out his childhood.

This generation's Link lives a peaceful life in Ordon Village as a goat herder and animal wrangler. He is a valuable friend to both the village and forest. One day, Link is given the opportunity to visit Castle Town as an envoy to present a specially crafted sword to the royal family. Before Link embarks, however, tragedy strikes the village and he is forced to leave his tranquil life behind. Link must venture forth into the vast land of Hyrule to bring peace back to his village and, along the way, uncover the secret behind the mysterious Twilight.

Characters

Midna Icon.png
Main article: Twilight Princess Characters

Twilight Princess features its own set of support characters, most of whom live in Castle Town, Kakariko Village, or Ordon Village.

Ashei (25) A member of the Resistance, a group of people seeking to restore Hyrule.

Auru (60) Senior member of the Resistance.

Barnes (39) A resident of Kakariko Village and owner of the Bomb Shop.

Beth (10) A young girl in Link's village who is the daughter of Hanch and Sera.

Borville (?) The Castle Town's only medical doctor who has excellent credentials, but is biased and often unhelpful.

Chudley (32) Runs a very swanky store in Castle Town.

Colin (9) The son of Rusl and Uli. He is meek, mild and timid, but good-natured like his parents.

Coro (16) A gatekeeper living in a cottage and eking out a subsistence in Ordon Woods, Coro is content with his primitive surrounding. City dwellers refer to him as a "bumpkin". Coro is the younger brother of Iza and the older brother of Hena.

Fado (17) Works with Link in the same farmhouse.

Falbi Is a former circus member. He has begun a small business awarding fabulous prizes for those who can grab a Cucco by the legs and pilot it to a small platform down on Lake Hylia,

Fyer Is a former circus member. He has recently started his own small business firing folks from a cannon. He is a great mechanic specializing in rebuilding old cannons.

Hanch (40) Beth's father and Sera's husband. He runs the only commodity shop in the village.

Hena (14) Sister to Iza and Coro. She takes an active and healthy enjoyment in fishing.

Ilia (16) Daughter of Bo, the mayor of Ordon Village, and close friend of Link. She has a cheerful disposition, and is always gentle and kind.

Races

The races in Twilight Princess are similar to those of Ocarina of Time, but also feature the addition of new races.

Enemies

Dungeons

There are ten dungeons in Twilight Princess — nine are mandatory and one is optional. The dungeons, in order, are as follows:

Bosses

Items

Heart Pieces

Main article: Twilight Princess Heart Pieces

Locations

Merchandise

Gallery

Main article: Gallery:Twilight Princess
See also: Gallery:Twilight Princess Characters

Screenshots

Pre-release promotional screenshots

Videos


Game reveal at E3 2004

Game Intro

American Wii Commercial

American Wii Commercial

European Wii Commercial

Japanese Wii Commercial

Japanese Commercial

Japanese Commercial

ZeldaDungeon video walkthrough

References

This is a list of the staff who developed The Legend of Zelda: Twilight Princess

Director Eiji Aonuma
Sub-Directors Makoto Miyanaga
Yoichi Yamada
Shinichi Ikematsu
Daiji Imai
Koji Kitagawa
Hiromasa Shikata
Kentaro Tominaga
Script Aya Kyogoku
Takayuki Ikkaku
Level Planning Ryutaro Kanno
Minoru Narita
Yugo Hayashi
Kosuke Yabuki
Kosono Okina
Boss Battle Planning Kenta Usui
Data Management Shigeo Kimura
Hajime Nakamura
Program Directors Kazuaki Morita
Toshio Iwawaki
Main Programming Makoto Sasaki
Player Programming Hiroshi Umemiya
UI System Programming Nobuo Okajima
Atsushi Sakaguchi
Shigeki Yoshida
Enemy Programming Takamitsu Kuzuhara
Keigo Nakanishi
Hisashi Okada
Atsushi Yamazaki
Object Programming Kouji Sakai
Norihisa Ashida
NPC Programming Nobuhiro Sumiyoshi
Masayuki Kuwajima
Takashi Yoshimi
Keiji Takahashi
Technical Programming Kenzo Hayakawa
Kenji Matsutani
Camera Programming Masatoshi Ogawa
Art Director Satoru Takizawa
Player Design Keisuke Nishimori
Enemy Design Lead Yoshiyuki Oyama
Enemy Design Yasutomo Nishibe
Takafumi Kiuchi
Rikuto Yoshida
Character Design Lead Satomi Asakawa
Character Design Michiko Iwasawa
Tsubasa Sakaguchi
Daisuke Watanabe
Tomomi Marunami
Field Design Lead Atsushi Miyagi
Field Design Eiji Mukao
Hanako Hisada
Takuro Shimizu
Masahiro Kawanishi
Mizue Suetake
Dungeon Design Hiromu Takemura
Shinko Takeshita
Akito Osanai
Kazunori Hashimoto
Effect Design Haruyasu Ito
Yoko Fukuda
UI Design Tokihiko Toyoda
Mei Ide
Main Character Design/Illustration Yusuke Nakano
3-D Player Animation Marumi Nakajo
Yuko Yoshimura
3-D Enemy/Character Animation Takeshi Yamaguchi
Chikako Nishizaki
Takeshi Arima
Hiroki Motoshiromizu
Mieko Ajima
Kimihiro Ozaki
Hiroki Ishibashi
3-D Cinema Scene Animation Hiroko Ihara
Satoru Yasumura
Takahiro Koizumi
Katsuki Hisanaga
Kazuhide Hiura
Masayuki Kawakita
3-D Enemy/Character Modeling Hiroyuki Inoue
Yasutaka Maeki
Masanori Esaki
Takumi Ishii
Kazuhiro Saito
Shunsuke Yamamoto
3-D Field/Dungeon Modeling Shunichi Shirai
Sanae Suzuki
Tomoko Kusano
Ritsuko Tanaka
Mizuki Tashima
Mari Fujita
Kyohei Yamaguchi
Mariko Sanefuji
Masami Naito
3-D Object Modeling Mutsumi Oda
Fumihiro Matsumoto
Cinema Scene Directors Mitsuhiro Takano
Takumi Kawagoe
Cinema Scene Planning Shigeki Yoshida
Daisuke Nobori
Hiroyasu Kuwabara
Hitoshi Kobayashi
Eriko Kimura
Chiaki Aida
Naoki Mori
Motion Capture Koichi Natsuyama
Hitomi Hiraki
Miwa Hashiguchi
Music Toru Minegishi
Asuka Ota
Koji Kondo
Sound Effects/Programming Takahiro Watanabe
Yohei Miyagawa
Atsushi Masaki
Mitsuhiro Kida
Voice Akira Sasanuma
Akiko Koumoto
Hironori Miyata
Junji Kitajima
Jun Mizusawa
Takeharu Onishi
Juri Takita
Sayaka Aida
Hiromi Hirata
Naomi Wakabayashi
Teaser Music Orchestration Music Mahito Yokota
Arrangement Michiru Oshima
Progress Management Keizo Kato
Supervisors Takashi Tezuka
Toshihiko Nakago
Technical Support Hironobu Kakui
Yoshito Yasuda
Shingo Okamoto
Debug Ryosuke Yamada
Naoki Takami
Super Mario Club
Programming Support Masato Kimura
Shinichi Sasaki
Masafumi Kawamura
Hideaki Shimizu
Programming Support Group
Localization Management Jeff Miller
Leslie Swan
Bill Trinen
Localization Nate Bihldorff
Reiko Ninomiya
Scot Ritchey
Product Testing Shuji Hashimoto
Robert Crombie
Kyle Hudson
Eric Bush
Sean Egan
Thomas Hertzog
Mika Kurosawa
Teresa Lillygren
Tomoko Mikami
Kathy Huguenard
Jeffrey Storbo
Special Thanks Yuri Adachi
Jin Ikeda
Keijiro Inoue
Keizo Ota
Yoshinori Kiuchi
Shinya Kitai
Keiko Kinoshita
Tomoaki Kuroume
Hiroyasu Sasano
Kaoru Sato
Takao Shimizu
Tadashi Sugiyama
Toshiaki Suzuki
Shinya Takahashi
Masahiro Takeguchi
Takuhiro Douta
Takahiro Hamaguchi
Yoshiki Haruhana
Shunsuke Makita
Keisuke Matsui
Yumiko Matsumiya
Shigehiro Kasamatsu
Kiyoshi Koda
Atsushi Nishiwaki
Kunihiro Komtsu
Masaro Sakakibara
Gentaro Takaki
Hiromichi Miyake
Yuji Sawatani
Takafumi Noma
Kei Uramoto
SRD
DIGITALSCAPE Co. Ltd.
JAE
Sanda Heartland Ranch
Producer Shigeru Miyamoto
Executive Producer Satoru Iwata
Package/Manual Yoshinori Oda
Kazuma Norisada
Fumiyoshi Suetake
Promotion Takeshi Furuta
Toshio Mukai
Package/Manual John Casebeer