Twilight Princess Staff: Difference between revisions
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| Level Planning || [[Ryutaro Kanno]]<br/>[[Minoru Narita]]<br/>[[Yugo Hayashi]]<br/>[[Kosuke Yabuki]]<br/>[[Kosono Okina]] | | Level Planning || [[Ryutaro Kanno]]<br/>[[Minoru Narita]]<br/>[[Yugo Hayashi]]<br/>[[Kosuke Yabuki]]<br/>[[Kosono Okina]] | ||
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| Boss Battle Planning || Kenta Usui | | Boss Battle Planning || [[Kenta Usui]] | ||
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| Data Management || Shigeo Kimura<br/>Hajime Nakamura | | Data Management || [[Shigeo Kimura]]<br/>[[Hajime Nakamura]] | ||
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| Program Directors || | | Program Directors || [[Kazuaki Morita]]<br/>[[Toshio Iwawaki]] | ||
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| Main Programming || Makoto Sasaki | | Main Programming || [[Makoto Sasaki]] | ||
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| Player Programming || Hiroshi Umemiya | | Player Programming || [[Hiroshi Umemiya]] | ||
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| UI System Programming || Nobuo Okajima<br/>Atsushi Sakaguchi<br/>Shigeki Yoshida | | UI System Programming || [[Nobuo Okajima]]<br/>[[Atsushi Sakaguchi]]<br/>[[Shigeki Yoshida]] | ||
|- | |- | ||
| Enemy Programming || Takamitsu Kuzuhara<br/>Keigo Nakanishi<br/>Hisashi Okada<br/>Atsushi Yamazaki | | Enemy Programming || Takamitsu Kuzuhara<br/>Keigo Nakanishi<br/>Hisashi Okada<br/>Atsushi Yamazaki |
Revision as of 06:47, May 4, 2020
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🌎 March 4, 2016 | ||
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In-depth guide:
Twilight Princess Walkthrough |
The Legend of Zelda: Twilight Princess (トワイライトプリンセス) is the 13th installment in The Legend of Zelda series. Set over a century after the events of Majora's Mask, the game follows Link as he attempts to save Hyrule from being subsumed by the Twilight Realm, an alternate dimension wreathed in shadow - along the way, Link is able to transform between the forms of a Hylian and a wolf, and is aided by Midna, a mysterious imp native to the Twilight Realm. The game features a notably darker, more realistic art style compared to its predecessor, The Wind Waker - this has been interpreted as a response to the backlash that The Wind Waker, particularly in the West, received for its brightly colored, cel-shaded art style.
The game was originally planned to release for the Nintendo GameCube in 2005, but was delayed so that Nintendo could expand upon the content and create a port for the Nintendo Wii. The Wii version was released as a launch title in November 2006 in North America, and was released the following month in Japan, Europe, and Australia; the GameCube version was released in December 2006, as the final first-party title on the console. Upon release, Twilight Princess received critical acclaim and won several Game of the Year awards, being cited as one of the greatest video games of all time. It is the second-best selling Zelda game behind Breath of the Wild, having sold over 8.85 million copies as of 2015, and the Wii port received a "Nintendo Selects" label in 2011. A remaster of the GameCube version, The Legend of Zelda: Twilight Princess HD, was released for the Wii U in March 2016.
Story
- Main article: Twilight Princess Story
This game's story takes place after the Child Ending of Ocarina of Time, when that generation's Princess Zelda sent the Hero of Time back in time to prevent the events of Ocarina of Time and allowed him to live out his childhood.
This generation's Link lives a peaceful life in Ordon Village as a goat herder and animal wrangler. He is a valuable friend to both the village and forest. One day, Link is given the opportunity to visit Castle Town as an envoy to present a specially crafted sword to the royal family. Before Link embarks, however, tragedy strikes the village and he is forced to leave his tranquil life behind. Link must venture forth into the vast land of Hyrule to bring peace back to his village and, along the way, uncover the secret behind the mysterious Twilight.
Characters
- Main article: Twilight Princess Characters
Twilight Princess features its own set of support characters, most of whom live in Castle Town, Kakariko Village, or Ordon Village.
Ashei (25) A member of the Resistance, a group of people seeking to restore Hyrule.
Auru (60) Senior member of the Resistance.
Barnes (39) A resident of Kakariko Village and owner of the Bomb Shop.
Beth (10) A young girl in Link's village who is the daughter of Hanch and Sera.
Borville (?) The Castle Town's only medical doctor who has excellent credentials, but is biased and often unhelpful.
Chudley (32) Runs a very swanky store in Castle Town.
Colin (9) The son of Rusl and Uli. He is meek, mild and timid, but good-natured like his parents.
Coro (16) A gatekeeper living in a cottage and eking out a subsistence in Ordon Woods, Coro is content with his primitive surrounding. City dwellers refer to him as a "bumpkin". Coro is the younger brother of Iza and the older brother of Hena.
Fado (17) Works with Link in the same farmhouse.
Falbi Is a former circus member. He has begun a small business awarding fabulous prizes for those who can grab a Cucco by the legs and pilot it to a small platform down on Lake Hylia,
Fyer Is a former circus member. He has recently started his own small business firing folks from a cannon. He is a great mechanic specializing in rebuilding old cannons.
Hanch (40) Beth's father and Sera's husband. He runs the only commodity shop in the village.
Hena (14) Sister to Iza and Coro. She takes an active and healthy enjoyment in fishing.
Ilia (16) Daughter of Bo, the mayor of Ordon Village, and close friend of Link. She has a cheerful disposition, and is always gentle and kind.
Races
The races in Twilight Princess are similar to those of Ocarina of Time, but also feature the addition of new races.
Enemies
Dungeons
There are ten dungeons in Twilight Princess — nine are mandatory and one is optional. The dungeons, in order, are as follows:
Bosses
Items
Heart Pieces
- Main article: Twilight Princess Heart Pieces
Locations
Merchandise
- The Twilight Princess Bioworld Merchandising White Triforce Hat released in 2011 and was available for $16.99 at most GameStop stores in the United States.
- The Twilight Princess Themed Controller was never released but two prototypes are known to exist.
Gallery
- Main article: Gallery:Twilight Princess
- See also: Gallery:Twilight Princess Characters
Link fighting Darknuts
Link fighting Stalfos
Link and a hooded Zelda
Wolf Link fighting Shadow Beasts
Screenshots
Pre-release promotional screenshots
Videos
Game reveal at E3 2004
Game Intro
American Wii Commercial
American Wii Commercial
European Wii Commercial
Japanese Wii Commercial
Japanese Commercial
Japanese Commercial
ZeldaDungeon video walkthrough
References
This is a list of the staff who developed The Legend of Zelda: Twilight Princess
Director | Eiji Aonuma |
Sub-Directors | Makoto Miyanaga Yoichi Yamada Shinichi Ikematsu Daiji Imai Koji Kitagawa Hiromasa Shikata Kentaro Tominaga |
Script | Aya Kyogoku Takayuki Ikkaku |
Level Planning | Ryutaro Kanno Minoru Narita Yugo Hayashi Kosuke Yabuki Kosono Okina |
Boss Battle Planning | Kenta Usui |
Data Management | Shigeo Kimura Hajime Nakamura |
Program Directors | Kazuaki Morita Toshio Iwawaki |
Main Programming | Makoto Sasaki |
Player Programming | Hiroshi Umemiya |
UI System Programming | Nobuo Okajima Atsushi Sakaguchi Shigeki Yoshida |
Enemy Programming | Takamitsu Kuzuhara Keigo Nakanishi Hisashi Okada Atsushi Yamazaki |
Object Programming | Kouji Sakai Norihisa Ashida |
NPC Programming | Nobuhiro Sumiyoshi Masayuki Kuwajima Takashi Yoshimi Keiji Takahashi |
Technical Programming | Kenzo Hayakawa Kenji Matsutani |
Camera Programming | Masatoshi Ogawa |
Art Director | Satoru Takizawa |
Player Design | Keisuke Nishimori |
Enemy Design Lead | Yoshiyuki Oyama |
Enemy Design | Yasutomo Nishibe Takafumi Kiuchi Rikuto Yoshida |
Character Design Lead | Satomi Asakawa |
Character Design | Michiko Iwasawa Tsubasa Sakaguchi Daisuke Watanabe Tomomi Marunami |
Field Design Lead | Atsushi Miyagi |
Field Design | Eiji Mukao Hanako Hisada Takuro Shimizu Masahiro Kawanishi Mizue Suetake |
Dungeon Design | Hiromu Takemura Shinko Takeshita Akito Osanai Kazunori Hashimoto |
Effect Design | Haruyasu Ito Yoko Fukuda |
UI Design | Tokihiko Toyoda Mei Ide |
Main Character Design/Illustration | Yusuke Nakano |
3-D Player Animation | Marumi Nakajo Yuko Yoshimura |
3-D Enemy/Character Animation | Takeshi Yamaguchi Chikako Nishizaki Takeshi Arima Hiroki Motoshiromizu Mieko Ajima Kimihiro Ozaki Hiroki Ishibashi |
3-D Cinema Scene Animation | Hiroko Ihara Satoru Yasumura Takahiro Koizumi Katsuki Hisanaga Kazuhide Hiura Masayuki Kawakita |
3-D Enemy/Character Modeling | Hiroyuki Inoue Yasutaka Maeki Masanori Esaki Takumi Ishii Kazuhiro Saito Shunsuke Yamamoto |
3-D Field/Dungeon Modeling | Shunichi Shirai Sanae Suzuki Tomoko Kusano Ritsuko Tanaka Mizuki Tashima Mari Fujita Kyohei Yamaguchi Mariko Sanefuji Masami Naito |
3-D Object Modeling | Mutsumi Oda Fumihiro Matsumoto |
Cinema Scene Directors | Mitsuhiro Takano Takumi Kawagoe |
Cinema Scene Planning | Shigeku Yoshida Daisuke Nobori Hiroyasu Kuwabara Hitoshi Kobayashi Eriko Kimura Chiaki Aida Naoki Mori |
Motion Capture | Koichi Natsuyama Hitomi Hiraki Miwa Hashiguchi |
Music | Toru Minegishi Asuka Ota Koji Kondo |
Sound Effects/Programming | Takahiro Watanabe Yohei Miyagawa Atsushi Masaki Mitsuhiro Kida |
Voice | Akira Sasanuma Akiko Koumoto Hironori Miyata Junji Kitajima Jun Mizusawa Takeharu Onishi Juri Takita Sayaka Aida Hiromi Hirata Naomi Wakabayashi |
Teaser Music Orchestration Music | Mahito Yokota |
Teaser Music Orchestration Arrangement | Michiru Oshima |
Progress Management | Keizo Kato |
Supervisors | Takashi Tezuka Toshihiko Nakago |
Technical Support | Hironobu Kakui Yoshito Yasuda Shingo Okamoto |
Debug | Ryosuke Yamada Naoki Takami Super Mario Club |
Programming Support | Masato Kimura Shinichi Sasaki Masafumi Kawamura Hideaki Shimizu Programming Support Group |
Package/Manual | Yoshinori Oda Kazuma Norisada Fumiyoshi Suetake |
Promotion | Takeshi Furuta Toshio Mukai |
Special Thanks | Yuri Adachi Jin Ikeda Keijiro Inoue Keizo Ota Yoshinori Kiuchi Shinya Kitai Keiko Kinoshita Tomoaki Kuroume Hiroyasu Sasano Kaoru Sato Takao Shimizu Tadashi Sugiyama Toshiaki Suzuki Shinya Takahashi Masahiro Takeguchi Takuhiro Douta Takahiro Hamguchi Yoshiki Haruhana Shunsuke Makita Keisuke Matsui Yumiko Matsumiya Shigehiro Kasamatsu Kiyoshi Koda Atsushi Nishiwaki Kunihiro Komtsu Masaro Sakakibara Gentaro Takaki Hiromichi Miyake Yuji Sawatani Takafumi Noma Kei Uramoto SRD DIGITALSCAPE Co. Ltd. JAE Sanda Heartland Ranch |
Producer | Shigeru Miyamoto |
Executive Producer | Satoru Iwata |
Package/Manual | John Casebeer |
Localization Management | Jeff Miller Leslie Swan Bill Trinen |
Localization | Nate Bihldorff Reiko Ninomiya Scot Ritchey |
Product Testing | Shuji Hashimoto Robert Crombie Kyle Hudson Eric Bush Sean Egan Thomas Hertzog Mika Kurosawa Teresa Lilygren Tomoko Mikami Kathy Huguenard Jeffrey Storbo |