Energy Belt: Difference between revisions

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(Created page with "{{EoW-Stub}} {{Infobox|item | image = File:Energy Belt - EoW icon.png | caption = | game = ''Echoes of Wisdom'' | location = Hebra Mountain | prereq = Defeat Sword Moblin Lv. 3 | quest = | obtain = Treasure Chest | effect = Extra Energy Appearance Up + | use = Increases amount of energy dropped by rift-borne dark monsters. | used by = Z...")
 
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| use = Increases amount of [[Energy Gauge|energy]] dropped by [[rift]]-borne dark monsters.
| use = Increases amount of [[Energy Gauge|energy]] dropped by [[rift]]-borne dark monsters.
| used by = [[Zelda#Echoes of Wisdom|Zelda]]
| used by = [[Zelda#Echoes of Wisdom|Zelda]]
| related = [[Energy Glove]]
| related = [[Energy Glove]]<br/>[[First Mastery]]<br/>[[Second Mastery]]<br/>[[Final Mastery]]
}}
}}
The '''Energy Belt''' is an accessory from ''[[The Legend of Zelda: Echoes of Wisdom|Echoes of Wisdom]]'' with the [[Extra Energy Appearance Up|Extra Energy Appearance Up +]] effect.
The '''Energy Belt''' is an accessory from ''[[The Legend of Zelda: Echoes of Wisdom|Echoes of Wisdom]]'' with the [[Extra Energy Appearance Up|Extra Energy Appearance Up +]] effect.
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==''Echoes of Wisdom''==
==''Echoes of Wisdom''==
{{quote|A belt of unusual materials. It increases the likelihood that much more energy will appear after defeating dark monsters.|''Echoes of Wisdom'' in-game description}}
{{quote|A belt of unusual materials. It increases the likelihood that much more energy will appear after defeating dark monsters.|''Echoes of Wisdom'' in-game description}}
The energy belt causes dark monsters, found in the [[Still World]] or from [[tecuum]], to drop more energy to fill Zelda's [[Energy Gauge]] with. It does this to a greater extent than the similar [[Energy Glove]].
===How to obtain===
The energy belt is found on [[Hebra Mountain]]. From [[Condé's House]], [[Zelda#Echoes of Wisdom|Zelda]] must travel south and east, around a mountain cliff, into an area which is freezing cold and [[wind]]y even after [[Rift on Holy Mount Lanayru]] is complete - to avoid taking damage from the cold, Zelda must either drink [[smoothie]]s with the [[Chill-Proof]] or [[Ice-Proof]] effects; or keep fire-bearing echoes such as [[Ignizol Echo]]es close to her.
On the path is a [[Monster Camp]] with three [[Sword Moblin#Lv. 2|Sword Moblin Lv. 2]]s and two [[Spear Moblin#Lv. 2|Spear Moblin Lv. 2]]s, plus a fourth Sword Moblin Lv. 2 trapped in ice. (While Zelda does not need to defeat these moblins, they are awkward to get past otherwise on ground level otherwise. The monster camp's chest has [[Radiant Butter]].) At the north-east corner of the camp is a path blocked by two large chunks of ice which can be melted to make it passable. Alternatively, she can make her way over the trees. Either way, the cave is in the south-facing wall in the north-west corner of the area.
Inside is a [[Sword Moblin#Lv. 3|Sword Moblin Lv. 3]]. Zelda must defeat this to make the [[Treasure Chest]] with the energy belt appear.


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Latest revision as of 22:17, October 17, 2024

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Energy Belt
Energy Belt - EoW icon.png

Games

Location

Prerequisite

Obtained from

Uses

Increases amount of energy dropped by rift-borne dark monsters.

Used by

Effect

Related

The Energy Belt is an accessory from Echoes of Wisdom with the Extra Energy Appearance Up + effect.

Echoes of Wisdom

"A belt of unusual materials. It increases the likelihood that much more energy will appear after defeating dark monsters."

Echoes of Wisdom in-game description

The energy belt causes dark monsters, found in the Still World or from tecuum, to drop more energy to fill Zelda's Energy Gauge with. It does this to a greater extent than the similar Energy Glove.

How to obtain

The energy belt is found on Hebra Mountain. From Condé's House, Zelda must travel south and east, around a mountain cliff, into an area which is freezing cold and windy even after Rift on Holy Mount Lanayru is complete - to avoid taking damage from the cold, Zelda must either drink smoothies with the Chill-Proof or Ice-Proof effects; or keep fire-bearing echoes such as Ignizol Echoes close to her.

On the path is a Monster Camp with three Sword Moblin Lv. 2s and two Spear Moblin Lv. 2s, plus a fourth Sword Moblin Lv. 2 trapped in ice. (While Zelda does not need to defeat these moblins, they are awkward to get past otherwise on ground level otherwise. The monster camp's chest has Radiant Butter.) At the north-east corner of the camp is a path blocked by two large chunks of ice which can be melted to make it passable. Alternatively, she can make her way over the trees. Either way, the cave is in the south-facing wall in the north-west corner of the area.

Inside is a Sword Moblin Lv. 3. Zelda must defeat this to make the Treasure Chest with the energy belt appear.