Sacred Grove: Defender: Difference between revisions

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Latest revision as of 17:05, September 23, 2024

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Sacred Grove: Defender
Sacred Grove Puppet Battle
Link's Crossbow Training Finale 2 - Practice title.png

Number

Finale 2/F-2

Games

Game Type

Defender (Fixed Combat)

Previous

Next

Boss

Enemies

" Skull Kid's creating havoc with his army of Puppets. Take them down! "

— In-Game Description

Sacred Grove: Defender (Sacred Grove Puppet Battle in the European/Australian version) is the second stage of the Finale Level in Link's Crossbow Training. It is a "Defender" stage played in third person, where Link can be seen and can rotate 360° to react to threats visible on his radar, but cannot move from the spot.

Link must shoot Skull Kid's puppets to protect himself.