Gerudo Moldorm: Defender: Difference between revisions
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{{Quote|Something's coming! Keep your eyes on your radar--and on the ground!|In-Game Description}} | {{Quote|Something's coming! Keep your eyes on your radar--and on the ground!|In-Game Description}} | ||
'''Gerudo Moldorm: Defender''' is the second stage of Level 5 in ''[[Link's Crossbow Training]]''. It is a "[[Defender]]" stage played in third person, where Link can be seen and can rotate 360° to react to threats visible on his radar, but cannot move from the spot. | '''Gerudo Moldorm: Defender''' ('''Gerudo Moldorm Ambush''' in the European/Australian version) is the second stage of Level 5 in ''[[Link's Crossbow Training]]''. It is a "[[Defender]]" stage played in third person, where Link can be seen and can rotate 360° to react to threats visible on his radar, but cannot move from the spot. | ||
{{Listbox|Link's Crossbow Training Stages}} | {{Listbox|Link's Crossbow Training Stages}} | ||
{{Cat|Link's Crossbow Training Stages}} | {{Cat|Link's Crossbow Training Stages}} |
Latest revision as of 17:05, September 23, 2024
This Link's Crossbow Training article is a stub. You can help the Zelda Dungeon Wiki by expanding it. |
Gerudo Moldorm: Defender
Gerudo Moldorm Ambush
Gerudo Moldorm Ambush
Number | 5-2 | |
Games | ||
Location | ||
Game Type | Defender (Fixed Combat) | |
Previous | ||
Next |
"Something's coming! Keep your eyes on your radar--and on the ground!"
— In-Game Description
Gerudo Moldorm: Defender (Gerudo Moldorm Ambush in the European/Australian version) is the second stage of Level 5 in Link's Crossbow Training. It is a "Defender" stage played in third person, where Link can be seen and can rotate 360° to react to threats visible on his radar, but cannot move from the spot.