Tears of the Kingdom Hyrule Compendium: Difference between revisions
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(Adding "Creatures" text from text dump. Still need Common Locations & Recoverable Materials where TBD) |
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! style="width: 175px;" | Common Locations | ! style="width: 175px;" | Common Locations | ||
! Recoverable Materials | ! Recoverable Materials | ||
|- | |- | ||
| 093 ||[[File:Chuchu - TotK Compendium.png|center|72x72px]] || [[Chuchu]] || This low-level, gel-based monster can be found all over Hyrule. It tends to spring its attacks on unsuspecting prey from the ground or from trees. Its strength varies by size, and the type of jelly it drops varies depending on whether the Chuchu was heated up, cooled down, or shocked. || [[Hyrule Field (Breath of the Wild)#Tears of the Kingdom|Hyrule Field]], [[East Necluda]] || [[Chuchu Jelly]] | | 093 || [[File:Chuchu - TotK Compendium.png|center|72x72px]] || [[Chuchu]] || This low-level, gel-based monster can be found all over Hyrule. It tends to spring its attacks on unsuspecting prey from the ground or from trees. Its strength varies by size, and the type of jelly it drops varies depending on whether the Chuchu was heated up, cooled down, or shocked. || [[Hyrule Field (Breath of the Wild)#Tears of the Kingdom|Hyrule Field]], [[East Necluda]] || [[Chuchu Jelly]] | ||
|- | |- | ||
| 094 ||[[File:Fire Chuchu - TotK Compendium.png|center|72x72px]] || [[Fire Chuchu]] || This low-level gel monster is engulfed in flames. Its strength varies depending on its size. It tends to explode if attacked from close range, so the use of spears, arrows, and other ranged weapons is advised. || [[Eldin Canyon]], [[Eldin Mountains]] || [[Red Chuchu Jelly]] | | 094 || [[File:Fire Chuchu - TotK Compendium.png|center|72x72px]] || [[Fire Chuchu]] || This low-level gel monster is engulfed in flames. Its strength varies depending on its size. It tends to explode if attacked from close range, so the use of spears, arrows, and other ranged weapons is advised. || [[Eldin Canyon]], [[Eldin Mountains]] || [[Red Chuchu Jelly]] | ||
|- | |- | ||
| 095 ||[[File:Ice Chuchu - TotK Compendium.png|center|72x72px]] || [[Ice Chuchu]] || This low-level gel monster is engulfed in freezing-cold air. Its strength varies depending on its size. It tends to explode if attacked from close range, so the use of spears, arrows, and other ranged weapons is advised. || [[Gerudo Highlands]], [[Hebra Mountains]] || [[White Chuchu Jelly]] | | 095 || [[File:Ice Chuchu - TotK Compendium.png|center|72x72px]] || [[Ice Chuchu]] || This low-level gel monster is engulfed in freezing-cold air. Its strength varies depending on its size. It tends to explode if attacked from close range, so the use of spears, arrows, and other ranged weapons is advised. || [[Gerudo Highlands]], [[Hebra Mountains]] || [[White Chuchu Jelly]] | ||
|- | |- | ||
| 096 ||[[File:Electric Chuchu - TotK Compendium.png|center|72x72px]] || [[Electric Chuchu]] || This low-level gel monster is engulfed in electricity. Its strength varies depending on its size. It tends to explode if attacked from close range, so the use of spears, arrows, and other ranged weapons is advised. || [[Gerudo Desert (Breath of the Wild)#Tears of the Kingdom|Gerudo Desert]], [[West Necluda]] || [[Yellow Chuchu Jelly]] | | 096 || [[File:Electric Chuchu - TotK Compendium.png|center|72x72px]] || [[Electric Chuchu]] || This low-level gel monster is engulfed in electricity. Its strength varies depending on its size. It tends to explode if attacked from close range, so the use of spears, arrows, and other ranged weapons is advised. || [[Gerudo Desert (Breath of the Wild)#Tears of the Kingdom|Gerudo Desert]], [[West Necluda]] || [[Yellow Chuchu Jelly]] | ||
|- | |- | ||
| 097 ||[[File:Keese - TotK Compendium.png|center|72x72px]] || [[Keese]] || The unpredictable flight pattern of this nocturnal bat-like species can make fighting them a nuisance, but they're weak enough to fell with a single strike. Sometimes they like to form packs, and have been seen swarming out of caves together. || [[Hyrule Field (Breath of the Wild)#Tears of the Kingdom|Hyrule Field]], [[West Necluda]] || [[Keese Wing]], [[Keese Eyeball]] | | 097 || [[File:Keese - TotK Compendium.png|center|72x72px]] || [[Keese]] || The unpredictable flight pattern of this nocturnal, bat-like species can make fighting them a nuisance, but they're weak enough to fell with a single strike. Sometimes they like to form packs, and they have been seen swarming out of caves together. || [[Hyrule Field (Breath of the Wild)#Tears of the Kingdom|Hyrule Field]], [[West Necluda]] || [[Keese Wing]], [[Keese Eyeball]] | ||
|- | |- | ||
| 098 ||[[File:Fire Keese - TotK Compendium.png|center|72x72px]] || [[Fire Keese]] || The fire that engulfs the bodies of these bat-like Keese makes them more dangerous than the standard type. They're capable of setting fire to anything they touch. || [[Eldin Mountains]], [[Eldin Mountains Depths]] || [[Fire Keese Wing]], [[Fire Keese Eyeball]] | | 098 || [[File:Fire Keese - TotK Compendium.png|center|72x72px]] || [[Fire Keese]] || The fire that engulfs the bodies of these bat- like Keese makes them more dangerous than the standard type. They're capable of setting fire to anything they touch. || [[Eldin Mountains]], [[Eldin Mountains Depths]] || [[Fire Keese Wing]], [[Fire Keese Eyeball]] | ||
|- | |- | ||
| 099 ||[[File:Ice Keese - TotK Compendium.png|center|72x72px]] || [[Ice Keese]] || The intense frost that engulfs the bodies of these bat-like Keese makes them more dangerous than the standard type. They're capable of freezing anything they touch. || [[Hebra Mountains]], [[Mount Lanayru]] || [[Ice Keese Wing]], [[Ice Keese Eyeball]] | | 099 || [[File:Ice Keese - TotK Compendium.png|center|72x72px]] || [[Ice Keese]] || The intense frost that engulfs the bodies of these bat-like Keese makes them more dangerous than the standard type. They're capable of freezing anything they touch. || [[Hebra Mountains]], [[Mount Lanayru]] || [[Ice Keese Wing]], [[Ice Keese Eyeball]] | ||
|- | |- | ||
| 100 ||[[File:Electric Keese - TotK Compendium.png|center|72x72px]] || [[Electric Keese]] || The electricity that engulfs the bodies of these bat-like Keese makes them more dangerous than the standard type. They're capable of shocking anything they touch. || [[Gerudo Desert (Breath of the Wild)#Tears of the Kingdom|Gerudo Desert]], [[Gerudo Desert Depths]] || [[Electric Keese Wing]], [[Electric Keese Eyeball]] | | 100 || [[File:Electric Keese - TotK Compendium.png|center|72x72px]] || [[Electric Keese]] || The electricity that engulfs the bodies of these bat-like Keese makes them more dangerous than the standard type. They're capable of shocking anything they touch. || [[Gerudo Desert (Breath of the Wild)#Tears of the Kingdom|Gerudo Desert]], [[Gerudo Desert Depths]] || [[Electric Keese Wing]], [[Electric Keese Eyeball]] | ||
|- | |- | ||
| 101 || [[File:Water Octorok - TotK Compendium.png|center|72x72px]] || [[Water Octorok]] || Although they spend most of their time in water, they burst out when they sense someone. The rocks they spit out can be bounced back with a shield. || [[Lanayru Great Spring]], [[West Necluda]] || [[Octorok Tentacle]], [[Octo Balloon]], [[Octorok Eyeball]] | | 101 || [[File:Water Octorok - TotK Compendium.png|center|72x72px]] || [[Water Octorok]] || Although they spend most of their time in water, they burst out when they sense someone. The rocks they spit out can be bounced back with a shield. || [[Lanayru Great Spring]], [[West Necluda]] || [[Octorok Tentacle]], [[Octo Balloon]], [[Octorok Eyeball]] | ||
|- | |- | ||
| 102 ||[[File:Forest Octorok - TotK Compendium.png|center|72x72px]] || [[Forest Octorok]] || Although originally an aquatic species, this type has adapted to life in the forest. They hide among the trees, disguising themselves as grass or unassuming shrubbery, and then attack when someone wanders by. || [[Hyrule Ridge]], [[Deep Akkala]] || [[Octorok Tentacle]], [[Octo Balloon]], [[Octorok Eyeball]] | | 102 || [[File:Forest Octorok - TotK Compendium.png|center|72x72px]] || [[Forest Octorok]] || Although originally an aquatic species, this type has adapted to life in the forest. They hide among the trees, disguising themselves as grass or unassuming shrubbery, and then attack when someone wanders by. || [[Hyrule Ridge]], [[Deep Akkala]] || [[Octorok Tentacle]], [[Octo Balloon]], [[Octorok Eyeball]] | ||
|- | |- | ||
| 103 ||[[File:Rock Octorok - TotK Compendium.png|center|72x72px]] || [[Rock Octorok]] || This octopus-like species of monster lives in volcanic regions. When they inhale, they're preparing to spit out flaming rocks. Be aware of that powerful suction. || [[Eldin Canyon]], [[Death Mountain]] || [[Octorok Tentacle]], [[Octo Balloon]], [[Octorok Eyeball]] | | 103 || [[File:Rock Octorok - TotK Compendium.png|center|72x72px]] || [[Rock Octorok]] || This octopus-like species of monster lives in volcanic regions. When they inhale, they're preparing to spit out flaming rocks. Be aware of that powerful suction. || [[Eldin Canyon]], [[Death Mountain]] || [[Octorok Tentacle]], [[Octo Balloon]], [[Octorok Eyeball]] | ||
|- | |- | ||
| 104 ||[[File:Snow Octorok - TotK Compendium.png|center|72x72px]] || [[Snow Octorok]] || These octopus-like monsters live in snowy fields and disguise themselves as grass. When someone wanders by, they spring into action and attack by spitting snowballs. || [[Gerudo Highlands]], [[Hebra Mountains]] || [[Octorok Tentacle]], [[Octo Balloon]], [[Octorok Eyeball]] | | 104 || [[File:Snow Octorok - TotK Compendium.png|center|72x72px]] || [[Snow Octorok]] || These octopus-like monsters live in snowy fields and disguise themselves as grass. When someone wanders by, they spring into action and attack by spitting snowballs. || [[Gerudo Highlands]], [[Hebra Mountains]] || [[Octorok Tentacle]], [[Octo Balloon]], [[Octorok Eyeball]] | ||
|- | |- | ||
| 105 ||[[File:Treasure Octorok - TotK Compendium.png|center|72x72px]] || [[Treasure Octorok]] || These particularly clever monsters bury themselves in deep sand or snow and disguise themselves as treasure chests. Anyone who approaches the chests is attacked. It is said that the treasure chests on their heads are actually parts of these monsters' bodies. || [[Gerudo Highlands]], [[Faron Grasslands]] || [[Octorok Tentacle]], [[Octo Balloon]], [[Octorok Eyeball]], Green [[Rupee]], Blue [[Rupee]], Red [[Rupee]], Purple [[Rupee]], Silver [[Rupee]] | | 105 || [[File:Treasure Octorok - TotK Compendium.png|center|72x72px]] || [[Treasure Octorok]] || These particularly clever monsters bury themselves in deep sand or snow and disguise themselves as treasure chests. Anyone who approaches the chests is attacked. It is said that the treasure chests on their heads are actually parts of these monsters' bodies. || [[Gerudo Highlands]], [[Faron Grasslands]] || [[Octorok Tentacle]], [[Octo Balloon]], [[Octorok Eyeball]], Green [[Rupee]], Blue [[Rupee]], Red [[Rupee]], Purple [[Rupee]], Silver [[Rupee]] | ||
|- | |- | ||
| 106 ||[[File:Fire Wizzrobe - TotK Compendium.png|center|72x72px]] || [[Fire Wizzrobe]] || These spell-casting monsters can be found all over Hyrule. They hurl fireballs, summon flaming monsters, and have been known to severely raise the temperature around them. The weather will normalize once the Wizzrobe is defeated. || [[Hyrule Field (Breath of the Wild)#Tears of the Kingdom|Hyrule Field]], [[Eldin Canyon]] || None | | 106 || [[File:Fire Wizzrobe - TotK Compendium.png|center|72x72px]] || [[Fire Wizzrobe]] || These spell-casting monsters can be found all over Hyrule. They hurl fireballs, summon flaming monsters, and have been known to severely raise the temperature around them. The weather will normalize once the Wizzrobe is defeated. || [[Hyrule Field (Breath of the Wild)#Tears of the Kingdom|Hyrule Field]], [[Eldin Canyon]] || None | ||
|- | |- | ||
| 107 ||[[File:Ice Wizzrobe - TotK Compendium.png|center|72x72px]] || [[Ice Wizzrobe]] || These spell-casting monsters can be found all over Hyrule. They create freezing blasts of air, summon frozen monsters, and have been known to cause blizzards to severely decrease the | | 107 || [[File:Ice Wizzrobe - TotK Compendium.png|center|72x72px]] || [[Ice Wizzrobe]] || These spell-casting monsters can be found all over Hyrule. They create freezing blasts of air, summon frozen monsters, and have been known to cause blizzards to severely decrease the temperature around them. The weather will normalize once the Wizzrobe is defeated. || [[Tabantha Tundra]], [[Hebra Mountains]] || None | ||
|- | |- | ||
| 108 ||[[File:Electric Wizzrobe - TotK Compendium.png|center|72x72px]] || [[Electric Wizzrobe]] || These spell-casting monsters can be found all over Hyrule. They hurl balls of electricity, summon monsters surging with electricity, and have been known to cause thunderstorms in the area. The weather will normalize once the Wizzrobe | | 108 || [[File:Electric Wizzrobe - TotK Compendium.png|center|72x72px]] || [[Electric Wizzrobe]] || These spell-casting monsters can be found all over Hyrule. They hurl balls of electricity, summon monsters surging with electricity, and have been known to cause thunderstorms in the area. The weather will normalize once the Wizzrobe is defeated. || [[Lanayru Great Spring]], [[Tabantha Frontier]] || None | ||
|- | |- | ||
| 109 ||[[File:Meteo Wizzrobe - TotK Compendium.png|center|72x72px]] || [[Meteo Wizzrobe]] || These spell-casting monsters can be found all over Hyrule. They hurl multiple fireballs, summon flaming monsters, and have been known to severely raise the temperature around them. They are more resilient than Fire Wizzrobes. || [[Gerudo Highlands]], [[Akkala Highlands]] || None | | 109 || [[File:Meteo Wizzrobe - TotK Compendium.png|center|72x72px]] || [[Meteo Wizzrobe]] || These spell-casting monsters can be found all over Hyrule. They hurl multiple fireballs, summon flaming monsters, and have been known to severely raise the temperature around them. They are more resilient than Fire Wizzrobes. || [[Gerudo Highlands]], [[Akkala Highlands]] || None | ||
|- | |- | ||
| 110 ||[[File:Blizzrobe - TotK Compendium.png|center|72x72px]] || [[Blizzrobe]] || These spell-casting monsters can be found all over Hyrule. They use staves to create freezing blasts of air or to summon frozen monsters and have been known to cause blizzards to severely decrease the temperature around them. They are more dangerous than Ice Wizzrobes. || [[Gerudo Highlands]] || None | | 110 || [[File:Blizzrobe - TotK Compendium.png|center|72x72px]] || [[Blizzrobe]] || These spell-casting monsters can be found all over Hyrule. They use staves to create freezing blasts of air or to summon frozen monsters and have been known to cause blizzards to severely decrease the temperature around them. They are more dangerous than Ice Wizzrobes. || [[Gerudo Highlands]] || None | ||
|- | |- | ||
| 111 ||[[File:Thunder Wizzrobe - TotK Compendium.png|center|72x72px]] || [[Thunder Wizzrobe]] || These spell-casting monsters can be found all over Hyrule. They hurl multiple balls of electricity, summon monsters surging with electricity, and have been known to cause thunderstorms in the area. They are more resilient and dangerous than Electric Wizzrobes. || [[Lanayru Great Spring]], [[East Necluda]] || None | | 111 || [[File:Thunder Wizzrobe - TotK Compendium.png|center|72x72px]] || [[Thunder Wizzrobe]] || These spell-casting monsters can be found all over Hyrule. They hurl multiple balls of electricity, summon monsters surging with electricity, and have been known to cause thunderstorms in the area. They are more resilient and dangerous than Electric Wizzrobes. || [[Lanayru Great Spring]], [[East Necluda]] || None | ||
|- | |||
| 112 || [[File:Like Like - TotK Compendium.png|center|72x72px]] || [[Like Like]] || A monster that has been appearing all over Hyrule in recent days. Found dwelling in caves and other dark places. It has an appetite for swords and shields. If you get too close, it may lunge at you with its mouth wide, swallow you whole, and eat your equipment. The tongue in the center of its mouth is very sensitive. Attack it to make the creature falter. || [[Hyrule Field (Breath of the Wild)#Tears of the Kingdom|Hyrule Field]], [[East Necluda]] || [[Like Like Stone]]<br/>[[Arrow]] x5 | |||
|- | |- | ||
| | | 113 || [[File:Fire Like - TotK Compendium.png|center|72x72px]] || [[Fire Like]] || These monsters live mostly in caves near volcanoes. They belch scorching fire out of their maws. There are still many mysteries about them, but it seems they don't do well in the cold. Don't get too close, or they'll gulp you up into their large gullets and give you an all- too-close look at their insides. || [[Eldin Mountains]], [[Eldin Mountains Depths]] || [[Fire Like Stone]]<br/>[[Fire Fruit]]<br/>[[Arrow]] x5 | ||
|- | |- | ||
| | | 114 || [[File:Ice Like - TotK Compendium.png|center|72x72px]] || [[Ice Like]] || These monsters live mostly in caves in snowy areas. They belch freezing cold air out of their maws. There are still many mysteries about them, but it seems they don't do well with fire. Don't get too close, or they'll gulp you up into their large gullets and give you an all- too-close look at their insides. || [[Mount Lanayru]], [[Gerudo Highlands]] || [[Ice Like Stone]]<br/>[[Ice Fruit]]<br/>[[Arrow]] x5 | ||
|- | |- | ||
| | | 115 || [[File:Shock Like - TotK Compendium.png|center|72x72px]] || [[Shock Like]] || These monsters can be found all over Hyrule in dark places such as caves. They generate electricity inside their bodies and expel powerful lightning balls from their mouths. It's believed that they stun their prey this way, but there are still many unknowns about them. || [[Hyrule Field (Breath of the Wild)#Tears of the Kingdom|Hyrule Field]], [[East Necluda]] || [[Shock Like Stone]]<br/>[[Shock Fruit]]<br/>[[Arrow]] x5 | ||
|- | |- | ||
| | | 116 || [[File:Rock Like - TotK Compendium.png|center|72x72px]] || [[Rock Like]] || These monsters can be found all over Hyrule in dark places such as caves. They're covered in rocks that shield them like armor. They try to intimidate you by spitting rocks out of their mouths, but they can be quieted when they have swallowed something. || [[Eldin Mountains]], [[Lanayru Wetlands]] || [[Like Like Stone]]<br/>[[Arrow]] x5 | ||
|- | |- | ||
| | | 117 || [[File:Evermean - TotK Compendium.png|center|72x72px]] || [[Evermean]] || A monster that mimics a tree, found throughout the forests of Hyrule. These impostors are hard to differentiate from the genuine article, making it easy for them to team up and pounce on unsuspecting passersby. Because the species shares characteristics with trees, it can be chopped down in much the same way. || [[Great Hyrule Forest]], [[Hyrule Field (Breath of the Wild)#Tears of the Kingdom|Hyrule Field]] || [[Energetic Rhino Beetle]]<br/>[[Bladed Rhino Beetle]]<br/>[[Rugged Rhino Beetle]]<br/>[[Acorn]]<br/>[[Hightail Lizard]]<br/>[[Sturdy Thick Stick]]<br/>[[Chickaloo Tree Nut]]<br/>[[Monster Extract]]<br/>[[Korok Frond]]<br/>[[Golden Apple]] | ||
|- | |- | ||
| | | 118 || [[File:Aerocuda - TotK Compendium.png|center|72x72px]] || [[Aerocuda]] || An airborne monster that can be recognized by its distinctive cries. They have strong, dexterous feet and can often be seen cruising through the sky with animals or other monsters in their clutches. Thankfully, the breed's lightweight, aerodynamic body makes it easy to shoot down. || Greater Hyrule || [[Aerocuda Wing]], [[Aerocuda Eyeball]] | ||
|- | |- | ||
| 119 || [[File:Gibdo - TotK Compendium.png|center|72x72px]] || [[Gibdo]] || A monster that appeared along with the sand shroud. Though slow to move, they can fight without faltering to physical attacks thanks to their tough outer skin. On the other hand, they are vulnerable to fire and lightning, which can turn them white and brittle. || [[Gerudo Desert (Breath of the Wild)#Tears of the Kingdom|Gerudo Desert]], [[Gerudo Desert Depths]] || [[Gibdo Guts]], [[Gibdo Bone]] | |||
| 119 ||[[File:Gibdo - TotK Compendium.png|center|72x72px]] || [[Gibdo]] || A monster that appeared along with the sand shroud. Though slow to move, they can fight without faltering to physical attacks thanks to their tough outer skin. On the other hand, they are vulnerable to fire and lightning, which can turn them white and brittle. || [[Gerudo Desert (Breath of the Wild)#Tears of the Kingdom|Gerudo Desert]], [[Gerudo Desert Depths]] || [[Gibdo Guts]], [[Gibdo Bone]] | |||
|- | |- | ||
| 120 ||[[File:Moth Gibdo - TotK Compendium.png|center|72x72px]] || [[Moth Gibdo]] || These monsters appeared along with the sand shroud. Winged horrors that attack quickly while in flight, they have tough skin that allows them to withstand physical attacks. Fire and lightning are effective against them. || [[Gerudo Desert (Breath of the Wild)#Tears of the Kingdom|Gerudo Desert]], [[Gerudo Desert Depths]] || [[Gibdo Wing]], [[Gibdo Guts]], [[Gibdo Bone]] | | 120 || [[File:Moth Gibdo - TotK Compendium.png|center|72x72px]] || [[Moth Gibdo]] || These monsters appeared along with the sand shroud. Winged horrors that attack quickly while in flight, they have tough skin that allows them to withstand physical attacks. Fire and lightning are effective against them. || [[Gerudo Desert (Breath of the Wild)#Tears of the Kingdom|Gerudo Desert]], [[Gerudo Desert Depths]] || [[Gibdo Wing]], [[Gibdo Guts]], [[Gibdo Bone]] | ||
|- | |- | ||
| 121 ||[[File:Bokoblin - TotK Compendium.png|center|72x72px]] || [[Bokoblin]] || This common species is a nuisance all over Hyrule. While not very clever, they are at least intelligent enough to hunt beasts and grill | | 121 || [[File:Bokoblin - TotK Compendium.png|center|72x72px]] || [[Bokoblin]] || This common species is a nuisance all over Hyrule. While not very clever, they are at least intelligent enough to hunt beasts and grill the meat for food. They are sometimes seen marching in groups. If they come at you, watch out for their sharp horns! || Hyrule Field, Central Hyrule Depths || Bokoblin Horn, Bokoblin Fang | ||
|- | |- | ||
| 122 ||[[File:Blue Bokoblin - TotK Compendium.png|center|72x72px]] || [[Blue Bokoblin]] || This common species is a nuisance all over Hyrule. They're tougher than the red | | 122 || [[File:Blue Bokoblin - TotK Compendium.png|center|72x72px]] || [[Blue Bokoblin]] || This common species is a nuisance all over Hyrule. They're tougher than the red Bokoblins—and their horns are sharper, so watch out! || Hyrule Field, Eldin Canyon || Blue Bokoblin Horn, Bokoblin Fang, Bokoblin Guts | ||
|- | |- | ||
| 123 ||[[File:Black Bokoblin - TotK Compendium.png|center|72x72px]] || [[Black Bokoblin]] || Although Bokoblins are generally a nuisance, the Black Bokoblins are among the most dangerous type. They're extremely resilient and powerful, especially when it comes to their forceful attacks with their hefty horns. || Gerudo Desert, Hyrule Ridge Depths || Black Bokoblin Horn, Bokoblin Fang, Bokoblin Guts | | 123 || [[File:Black Bokoblin - TotK Compendium.png|center|72x72px]] || [[Black Bokoblin]] || Although Bokoblins are generally a nuisance, the Black Bokoblins are among the most dangerous type. They're extremely resilient and powerful, especially when it comes to their forceful attacks with their hefty horns. || Gerudo Desert, Hyrule Ridge Depths || Black Bokoblin Horn, Bokoblin Fang, Bokoblin Guts | ||
|- | |- | ||
| 124 ||[[File:Stalkoblin - TotK Compendium.png|center|72x72px]] || [[Stalkoblin]] || | | 124 || [[File:Stalkoblin - TotK Compendium.png|center|72x72px]] || [[Stalkoblin]] || These remains of Bokoblins hate light and only move about in the dark. While they're fragile enough to crumble from a single blow, they have sharp horns. And as long as a skull remains intact, they'll continue to pull themselves back together and go on fighting. || Great Hyrule Forest, Gerudo Desert Depths || Bokoblin Horn, Bokoblin Fang | ||
|- | |- | ||
| 125 ||[[File:Silver Bokoblin - TotK Compendium.png|center|72x72px]] || [[Silver Bokoblin]] || You would be foolish to call these Silver Bokoblins a mere nuisance. They have been influenced by Ganon's fiendish magic, so they are stronger than even the Black Bokoblins. It's said that the Demon King's power marked their silver bodies with purple patterns. The magical glow at the tip of their horns may look funny at a glance, but don't take these creatures lightly, or the joke will be on you. || Unknown || [[Silver Bokoblin Horn]], [[Bokoblin Fang]], [[Bokoblin Guts]] | | 125 || [[File:Silver Bokoblin - TotK Compendium.png|center|72x72px]] || [[Silver Bokoblin]] || You would be foolish to call these Silver Bokoblins a mere nuisance. They have been influenced by Ganon's fiendish magic, so they are stronger than even the Black Bokoblins. It's said that the Demon King's power marked their silver bodies with purple patterns. The magical glow at the tip of their horns may look funny at a glance, but don't take these creatures lightly, or the joke will be on you. || Unknown || [[Silver Bokoblin Horn]], [[Bokoblin Fang]], [[Bokoblin Guts]] | ||
|- | |- | ||
| 126 ||[[File:Boss Bokoblin - TotK Compendium.png|center|72x72px]] || [[Boss Bokoblin]] || These heavyweight monsters are leaders of Bokoblins. They swagger about, whistling commands to the teams of minions nervously trailing them. Their heavy horns are so sharp, they can slice large trees clean in half. || Hyrule Field, Hyrule Ridge || [[Boss Bokoblin Horn]], [[Boss Bokoblin Fang]] | | 126 || [[File:Boss Bokoblin - TotK Compendium.png|center|72x72px]] || [[Boss Bokoblin]] || These heavyweight monsters are leaders of Bokoblins. They swagger about, whistling commands to the teams of minions nervously trailing them. Their heavy horns are so sharp, they can slice large trees clean in half. || Hyrule Field, Hyrule Ridge || [[Boss Bokoblin Horn]], [[Boss Bokoblin Fang]] | ||
|- | |- | ||
| 127 ||[[File:Blue Boss Bokoblin - TotK Compendium.png|center|72x72px]] || [[Blue Boss Bokoblin]] ||These heavyweight monsters are leaders of Bokoblins. They've got more stamina than the red variety, and they execute powerful punches and weapon attacks. The horns on their heads are sharper too. || Hyrule Field, Lanayru Great Spring || [[Blue Boss Bokoblin Horn]], [[Boss Bokoblin Guts]], [[Boss Bokoblin Fang]] | | 127 || [[File:Blue Boss Bokoblin - TotK Compendium.png|center|72x72px]] || [[Blue Boss Bokoblin]] || These heavyweight monsters are leaders of Bokoblins. They've got more stamina than the red variety, and they execute powerful punches and weapon attacks. The horns on their heads are sharper too. || Hyrule Field, Lanayru Great Spring || [[Blue Boss Bokoblin Horn]], [[Boss Bokoblin Guts]], [[Boss Bokoblin Fang]] | ||
|- | |- | ||
| 128 ||[[File:Black Boss Bokoblin - TotK Compendium.png|center|72x72px]] || [[Black Boss Bokoblin]] || These heavyweight monsters are leaders of Bokoblins, and this variety has very high stamina thanks to their large muscles. Even skilled warriors will find them challenging due to their coordinated attacks involving minions. And those horns are just pure evil. || Hyrule Field, East Necluda || [[Black Boss Bokoblin Horn]], [[Boss Bokoblin Fang]], [[Boss Bokoblin Guts]] | | 128 || [[File:Black Boss Bokoblin - TotK Compendium.png|center|72x72px]] || [[Black Boss Bokoblin]] || These heavyweight monsters are leaders of Bokoblins, and this variety has very high stamina thanks to their large muscles. Even skilled warriors will find them challenging due to their coordinated attacks involving minions. And those horns are just pure evil. || Hyrule Field, East Necluda || [[Black Boss Bokoblin Horn]], [[Boss Bokoblin Fang]], [[Boss Bokoblin Guts]] | ||
|- | |- | ||
| 129 ||[[File:Silver Boss Bokoblin - TotK Compendium.png|center|72x72px]] || [[Silver Boss Bokoblin]] || The mightiest of all Boss Bokoblins. It's a wonder that they're related at all to the lowly garden-variety Bokoblin. The evil power of the Demon King dwells in their bodies and horns, enabling formidable attacks. And watch out for the elite minions that hang around them too. || Unknown || [[Silver Boss Bokoblin Horn]], [[Boss Bokoblin Guts]], [[Boss Bokoblin Fang]] | | 129 || [[File:Silver Boss Bokoblin - TotK Compendium.png|center|72x72px]] || [[Silver Boss Bokoblin]] || The mightiest of all Boss Bokoblins. It's a wonder that they're related at all to the lowly, garden-variety Bokoblin. The evil power of the Demon King dwells in their bodies and horns, enabling formidable attacks. And watch out for the elite minions that hang around them too. || Unknown || [[Silver Boss Bokoblin Horn]], [[Boss Bokoblin Guts]], [[Boss Bokoblin Fang]] | ||
|- | |- | ||
| 130 ||[[File:Moblin - TotK Compendium.png|center|72x72px]] || [[Moblin]] | | 130 || [[File:Moblin - TotK Compendium.png|center|72x72px]] || [[Moblin]] || This heavyweight species of monster can be found all over Hyrule. They're physically very strong, with a horn hard enough to crush a rock. With their incredibly powerful arms, Moblins have been known to pick up Bokoblins and throw them as makeshift projectile weapons. || TBD || TBD | ||
|- | |- | ||
| 131 ||[[File:Blue Moblin - TotK Compendium.png|center|72x72px]] || [[Blue Moblin]] | | 131 || [[File:Blue Moblin - TotK Compendium.png|center|72x72px]] || [[Blue Moblin]] || These heavyweight monsters can be found all over Hyrule. They're much tougher than their standard counterparts, with more powerful arms and a fully developed horn on their heads to smash things with. || TBD || TBD | ||
|- | |- | ||
| 132 ||[[File:Black Moblin - TotK Compendium.png|center|72x72px]] || [[Black Moblin]] | | 132 || [[File:Black Moblin - TotK Compendium.png|center|72x72px]] || [[Black Moblin]] || These heavyweight monsters can be found all over Hyrule and are among the most dangerous types of Moblin. They're extremely resilient, and a blow from the heavy horn can easily crush a rock. || TBD || TBD | ||
|- | |- | ||
| 133 ||[[File:Stalmoblin - TotK Compendium.png|center|72x72px]] || [[Stalmoblin]] | | 133 || [[File:Stalmoblin - TotK Compendium.png|center|72x72px]] || [[Stalmoblin]] || The remains of Moblins appear in the dark. Even the toughest Moblins become fragile when they're little more than a pile of bones, so they'll crumble after just a few attacks. However, as long as a skull remains intact, they'll continue to pull themselves back together and go on fighting. They have hard, heavy horns, and they hate strong light. || TBD || TBD | ||
|- | |- | ||
| 134 ||[[File:Silver Moblin - TotK Compendium.png|center|72x72px]] || [[Silver Moblin]] | | 134 || [[File:Silver Moblin - TotK Compendium.png|center|72x72px]] || [[Silver Moblin]] || The Demon King's fiendish magic has imbued Silver Moblins with the greatest power and resilience of all the Moblins. They're called "silver" for their body color as well as their rarity. The purple patterns on their bodies also help them to stand out. The ominous-looking horn has the potential for a powerful attack. || TBD || TBD | ||
|- | |- | ||
| 135 ||[[File:Lizalfos - TotK Compendium.png|center|72x72px]] || [[Lizalfos]] | | 135 || [[File:Lizalfos - TotK Compendium.png|center|72x72px]] || [[Lizalfos]] || These quick-witted, lizard-like monsters can be found all over Hyrule. They're a sly species that lurk underwater or use camouflage to blend in with the environment to launch ambushes. Moreover, they never sleep. And even when they have no weapons, they'll come at you swinging their sword-like horn. || TBD || TBD | ||
|- | |- | ||
| 136 ||[[File:Blue Lizalfos - TotK Compendium.png|center|72x72px]] || [[Blue Lizalfos]] | | 136 || [[File:Blue Lizalfos - TotK Compendium.png|center|72x72px]] || [[Blue Lizalfos]] || These quick-witted, lizard-like monsters can be found all over Hyrule. Compared to the green Lizalfos, many of these carry much stronger weapons and are extremely dangerous with their longer and sharper horn. || TBD || TBD | ||
|- | |- | ||
| 137 ||[[File:Black Lizalfos - TotK Compendium.png|center|72x72px]] || [[Black Lizalfos]] | | 137 || [[File:Black Lizalfos - TotK Compendium.png|center|72x72px]] || [[Black Lizalfos]] || A quick-witted, lizard-like species of monster found all over Hyrule. Their sharpened horn cuts like a knife, so be cautious even if they're not carrying a weapon. They are among the most dangerous Lizalfos, with high stamina. || TBD || TBD | ||
|- | |- | ||
| 138 ||[[File:Stalizalfos - TotK Compendium.png|center|72x72px]] || [[Stalizalfos]] | | 138 || [[File:Stalizalfos - TotK Compendium.png|center|72x72px]] || [[Stalizalfos]] || The remains of Lizalfos appear in the dark. They're as sly as ever—even now that they're just some bones stacked atop each other—and still possess blade-like sharp horns. If a skull remains intact, they will pull themselves back up and continue to fight. || TBD || TBD | ||
|- | |- | ||
| 139 ||[[File:Fire-Breath Lizalfos - TotK Compendium.png|center|72x72px]] || [[Fire-Breath Lizalfos]] | | 139 || [[File:Fire-Breath Lizalfos - TotK Compendium.png|center|72x72px]] || [[Fire-Breath Lizalfos]] || These quick-witted, lizard-like monsters can be found all over Hyrule. Their fiery breath makes them pretty dangerous, but exposure to cold will kill them instantly. The lava-like horn retains extreme heat and burns anything that touches it. They mainly live in volcanic regions. || TBD || TBD | ||
|- | |- | ||
| 140 ||[[File:Ice-Breath Lizalfos - TotK Compendium.png|center|72x72px]] || [[Ice-Breath Lizalfos]] | | 140 || [[File:Ice-Breath Lizalfos - TotK Compendium.png|center|72x72px]] || [[Ice-Breath Lizalfos]] || A quick-witted, lizard-like species of monster found all over Hyrule. They are a troublesome species that spit balls of ice and store freezing power inside their pale horns, but will die instantly if touched by fire. They live mainly on snowy mountains. || TBD || TBD | ||
|- | |- | ||
| 141 ||[[File:Electric Lizalfos - TotK Compendium.png|center|72x72px]] || [[Electric Lizalfos]] | | 141 || [[File:Electric Lizalfos - TotK Compendium.png|center|72x72px]] || [[Electric Lizalfos]] || These quick-witted, lizard-like monsters can be found all over Hyrule. They can emit strong electrical currents from their bodies, so don't get too close. Their horns are brimming with electricity, which will discharge and arc to nearby areas if struck by an arrow. They live in desert climates. || TBD || TBD | ||
|- | |- | ||
| 142 ||[[File:Silver Lizalfos - TotK Compendium.png|center|72x72px]] || [[Silver Lizalfos]] | | 142 || [[File:Silver Lizalfos - TotK Compendium.png|center|72x72px]] || [[Silver Lizalfos]] || These Lizalfos have been influenced by the Demon King's fiendish magic to become the mightiest of all Lizalfos. They're called "silver" for their unique coloring and also to denote their rarity. Their horns, turned ominous by the Demon King's influence, can cut anything with the slightest touch. || TBD || TBD | ||
|- | |- | ||
| 143 ||[[File:Horriblin - TotK Compendium.png|center|72x72px]] || [[Horriblin]] | | 143 || [[File:Horriblin - TotK Compendium.png|center|72x72px]] || [[Horriblin]] || After the Upheaval, these monsters began appearing in Hyrule's cave systems. They have sturdy horns that are perfect for crushing rocks and strong muscles that allow them to traverse cave walls and ceilings as easily as if they were walking on the ground. They often hang from ceilings, waiting for prey. || TBD || TBD | ||
|- | |- | ||
| 144 ||[[File:Blue Horriblin - TotK Compendium.png|center|72x72px]] || [[Blue Horriblin]] | | 144 || [[File:Blue Horriblin - TotK Compendium.png|center|72x72px]] || [[Blue Horriblin]] || After the Upheaval, these monsters began appearing in Hyrule's cave systems. Compared to the red variety, they have more stamina and more developed limbs, enabling them to hurl large rocks with ease. || TBD || TBD | ||
|- | |- | ||
| 145 ||[[File:Black Horriblin - TotK Compendium.png|center|72x72px]] || [[Black Horriblin]] | | 145 || [[File:Black Horriblin - TotK Compendium.png|center|72x72px]] || [[Black Horriblin]] || After the Upheaval, these monsters began appearing in Hyrule's cave systems. Because of the inordinate amount of time they spend moving along cave walls and ceilings, they have developed great strength in their mighty arms. This variety poses a huge threat to even the most experienced adventurers. || TBD || TBD | ||
|- | |- | ||
| 146 ||[[File:Silver Horriblin - TotK Compendium.png|center|72x72px]] || [[Silver Horriblin]] | | 146 || [[File:Silver Horriblin - TotK Compendium.png|center|72x72px]] || [[Silver Horriblin]] || The mightiest of the cave masters. The purple markings on their bodies are due to the overwhelming magic power of the Demon King. Their tough bodies and horns have been strengthened beyond the levels seen in their lesser relatives, making these monsters more dangerous than others of their ilk. || TBD || TBD | ||
|- | |- | ||
| 147 ||[[File:Lynel - TotK Compendium.png|center|72x72px]] || [[Lynel]] || These fearsome monsters have lived in Hyrule since ancient times. They possess intense intelligence and resilience as well as a piercing horn, making them among the most dangerous monsters in all the land. This is compounded by their natural resistance to all elements. Only challenge a Lynel if you're very well | | 147 || [[File:Lynel - TotK Compendium.png|center|72x72px]] || [[Lynel]] || These fearsome monsters have lived in Hyrule since ancient times. They possess intense intelligence and resilience, as well as a piercing horn, making them among the most dangerous monsters in all the land. This is compounded by their natural resistance to all elements. Only challenge a Lynel if you're very well prepared. || Hyrule Field, Central Hyrule Depths || [[Lynel Saber Horn]], [[Lynel Mace Horn]], [[Lynel Hoof]], [[Arrow]] x10 | ||
|- | |- | ||
| 148 ||[[File:Blue-Maned Lynel - TotK Compendium.png|center|72x72px]] || [[Blue-Maned Lynel]] || These fearsome monsters have lived in Hyrule since ancient times. Compared to the standard Lynel, those with blue manes much tougher with much sharper horns. Facing off against a Lynel is ill-advised, but if you must, be sure you're well prepared. || Lanayru Great Spring, Eldin Canyon Depths || [[Blue-Maned Lynel Saber Horn]], [[Blue-Maned Lynel Mace Horn]], [[Lynel Guts]], [[Lynel Hoof]], [[Arrow]] x10 | | 148 || [[File:Blue-Maned Lynel - TotK Compendium.png|center|72x72px]] || [[Blue-Maned Lynel]] || These fearsome monsters have lived in Hyrule since ancient times. Compared to the standard Lynel, those with blue manes are much tougher, with much sharper horns. Facing off against a Lynel is ill-advised, but if you must, be sure you're very well prepared. || Lanayru Great Spring, Eldin Canyon Depths || [[Blue-Maned Lynel Saber Horn]], [[Blue-Maned Lynel Mace Horn]], [[Lynel Guts]], [[Lynel Hoof]], [[Arrow]] x10 | ||
|- | |- | ||
| 149 ||[[File:White-Maned Lynel - TotK Compendium.png|center|72x72px]] || [[White-Maned Lynel]] || These hooved monsters are said to have lived all over Hyrule since ancient times and are known to be especially dangerous. They are extremely intelligent and | | 149 || [[File:White-Maned Lynel - TotK Compendium.png|center|72x72px]] || [[White-Maned Lynel]] || These hooved monsters are said to have lived all over Hyrule since ancient times and are known to be especially dangerous. They are extremely intelligent and resilient and bear very powerful horns. There is very little eyewitness information, because few who encounter them return alive. || Faron Grasslands Depths, Central Hyrule Depths || [[White-Maned Lynel Mace Horn]], [[White-Maned Lynel Saber Horn]], [[Lynel Hoof]], [[Lynel Guts]], [[Arrow]] x10 | ||
|- | |- | ||
| 150 ||[[File:Silver Lynel - TotK Compendium.png|center|72x72px]] || [[Silver Lynel]] | | 150 || [[File:Silver Lynel - TotK Compendium.png|center|72x72px]] || [[Silver Lynel]] || Silver Lynels are not to be trifled with. The Demon King's fiendish magic has made them the strongest of the Lynel species, beyond even the deadly white-maned variety. Their powerful horns can slice through almost anything. Think of their purple stripes as a warning to keep away. || TBD || TBD | ||
|- | |- | ||
| 151 ||[[File:Soldier Construct I - TotK Compendium.png|center|72x72px]] || [[Soldier Construct I]] | | 151 || [[File:Soldier Construct I - TotK Compendium.png|center|72x72px]] || [[Soldier Construct I]] || A standard-issue combat construct made by the Zonai with ancient techniques and magic. It faithfully obeys commands and tries to root out any being it deems to be an enemy. The decoration on its head is sharp and cuts like a blade. || TBD || TBD | ||
|- | |- | ||
| 152 ||[[File:Soldier Construct II - TotK Compendium.png|center|72x72px]] || [[Soldier Construct II]] | | 152 || [[File:Soldier Construct II - TotK Compendium.png|center|72x72px]] || [[Soldier Construct II]] || A mid-tier combat construct made by the Zonai with ancient techniques and magic. It faithfully obeys commands and tries to root out any being it deems to be an enemy. The heavy decoration on its head can be swung like an axe in slash attacks. || TBD || TBD | ||
|- | |- | ||
| 153 ||[[File:Soldier Construct III - TotK Compendium.png|center|72x72px]] || [[Soldier Construct III]] | | 153 || [[File:Soldier Construct III - TotK Compendium.png|center|72x72px]] || [[Soldier Construct III]] || An upper-tier combat construct made by the Zonai with ancient techniques and magic. It faithfully obeys commands and tries to root out any being it deems to be an enemy. The decoration on its head, designed to intimidate foes, becomes a powerful weapon when swung around. || TBD || TBD | ||
|- | |- | ||
| 154 ||[[File:Soldier Construct IV - TotK Compendium.png|center|72x72px]] || [[Soldier Construct IV]] | | 154 || [[File:Soldier Construct IV - TotK Compendium.png|center|72x72px]] || [[Soldier Construct IV]] || A sophisticated variant of the combat construct made by the Zonai with ancient techniques and magic. Unlike lower-ranked Soldier Constructs, its body sports a striking golden color. Comes equipped with excellent attack power and endurance, not to mention a majestic decoration on its head. || TBD || TBD | ||
|- | |- | ||
| 155 ||[[File:Captain Construct I - TotK Compendium.png|center|72x72px]] || [[Captain Construct I]] | | 155 || [[File:Captain Construct I - TotK Compendium.png|center|72x72px]] || [[Captain Construct I]] || An elite Soldier Construct, hence its "captain" title. Made by the Zonai with advanced techniques and magic. As a standard-rank member of the captain class, its combat functions are more sophisticated than those of Soldier Constructs. It can use Fuse to enhance its weapons. || TBD || TBD | ||
|- | |- | ||
| 156 ||[[File:Captain Construct II - TotK Compendium.png|center|72x72px]] || [[Captain Construct II]] | | 156 || [[File:Captain Construct II - TotK Compendium.png|center|72x72px]] || [[Captain Construct II]] || An elite Soldier Construct, hence its "captain" title. Made by the Zonai with advanced techniques and magic. Compared to standard Captain Constructs, it has some upgrades, including enhanced endurance and more powerful weapons. || TBD || TBD | ||
|- | |- | ||
| 157 ||[[File:Captain Construct III - TotK Compendium.png|center|72x72px]] || [[Captain Construct III]] | | 157 || [[File:Captain Construct III - TotK Compendium.png|center|72x72px]] || [[Captain Construct III]] || An elite Soldier Construct, hence its "captain" title. Made by the Zonai with advanced techniques and magic. A powerful Captain Construct. It has high durability and extremely advanced combat patterns. Equipped with a variety of sword techniques. || TBD || TBD | ||
|- | |- | ||
| 158 ||[[File:Captain Construct IV - TotK Compendium.png|center|72x72px]] || [[Captain Construct IV]] | | 158 || [[File:Captain Construct IV - TotK Compendium.png|center|72x72px]] || [[Captain Construct IV]] || An elite Soldier Construct, hence its "captain" title. Made by the Zonai with advanced techniques and magic. Stands above all of its peers, as signified by its golden body. In endurance and sheer combat ability, it exceeds all other Captain Constructs, making it the mightiest of all. || TBD || TBD | ||
|- | |- | ||
| 159 ||[[File:Training Construct - TotK Compendium.png|center|72x72px]] || [[Training Construct]] | | 159 || [[File:Training Construct - TotK Compendium.png|center|72x72px]] || [[Training Construct]] || The Zonai employed advanced technology and magic to create this instructional construct. Its color indicates that it is equipped with special combat-training functions. It is even capable of using Fuse to modify and strengthen its weapons. || TBD || TBD | ||
|- | |- | ||
| 160 ||[[File:Flux Construct I - TotK Compendium.png|center|72x72px]] || [[Flux Construct I]] | | 160 || [[File:Flux Construct I - TotK Compendium.png|center|72x72px]] || [[Flux Construct I]] || A construct composed of interconnected blocks, made by the Zonai with advanced techniques and magic. It can rearrange the blocks to change its shape at will. To provide sufficient energy to power its gigantic form, this construct contains a massive store of Zonai charge. || TBD || TBD | ||
|- | |- | ||
| 161 ||[[File:Flux Construct II - TotK Compendium.png|center|72x72px]] || [[Flux Construct II]] | | 161 || [[File:Flux Construct II - TotK Compendium.png|center|72x72px]] || [[Flux Construct II]] || A construct composed of interconnected blocks, made by the Zonai with advanced techniques and magic. This model has been upgraded to process complex commands and assume modified shapes. To provide sufficient energy to power its gigantic form, this construct contains a massive store of Zonai charge. || TBD || TBD | ||
|- | |- | ||
| 162 ||[[File:Flux Construct III - TotK Compendium.png|center|72x72px]] || [[Flux Construct III]] | | 162 || [[File:Flux Construct III - TotK Compendium.png|center|72x72px]] || [[Flux Construct III]] || A construct composed of interconnected blocks, made by the Zonai with advanced techniques and magic. This model has increased defenses to protect its vulnerable core. Can change shape in order to block attacks. To provide sufficient energy to power its gigantic form, this construct contains a massive store of Zonai charge. || TBD || TBD | ||
|- | |- | ||
| 163 ||[[File:Yiga Footsoldier - TotK Compendium.png|center|72x72px]] || [[Yiga Footsoldier]] | | 163 || [[File:Yiga Footsoldier - TotK Compendium.png|center|72x72px]] || [[Yiga Footsoldier]] || The lowest-ranked members of the Yiga Clan. They've been dispatched all across Hyrule with a single task: seek out and kill Princess Zelda and Link. They're a crafty bunch, sometimes disguising themselves as simple travelers or villagers to get the jump on you. Be wary of suspicious people you encounter. They're very agile, and their weapons of choice are bows and swords. || TBD || TBD | ||
|- | |- | ||
| 164 ||[[File:Yiga Blademaster - TotK Compendium.png|center|72x72px]] || [[Yiga Blademaster]] | | 164 || [[File:Yiga Blademaster - TotK Compendium.png|center|72x72px]] || [[Yiga Blademaster]] || These are the elite soldiers of the Yiga Clan. Equipped with blades of wind-cleaving power, they are extremely agile despite their bulky build. At this Yiga Clan rank, they have mastered a technique that allows them to manipulate the very earth. By striking the ground, they can raise stone pillars and unleash a blast of air. || TBD || TBD | ||
|- | |- | ||
| 165 ||[[File:Master Kohga - TotK Compendium.png|center|72x72px]] || [[Master Kohga]] | | 165 || [[File:Master Kohga - TotK Compendium.png|center|72x72px]] || [[Master Kohga]] || The leader of the Yiga Clan, who worship the Demon King. His larger-than-life presence makes him popular and deeply respected. After the Upheaval, Kohga latched on to Zonai devices as a way to increase his power. He had his underlings use the technology to make a variety of bizarre and deadly contraptions to kill you with. || TBD || TBD | ||
|- | |- | ||
| 166 ||[[File:Stone Pebblit - TotK Compendium.png|center|72x72px]] || [[Stone Pebblit]] | | 166 || [[File:Stone Pebblit - TotK Compendium.png|center|72x72px]] || [[Stone Pebblit]] || A very young Stone Talus. Their bodies toughen as they mature, becoming as tough as boulders by adulthood. As a child, however, their bodies are light enough to be lifted and fragile enough to break when thrown. || TBD || TBD | ||
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| 167 ||[[File:Igneo Pebblit - TotK Compendium.png|center|72x72px]] || [[Igneo Pebblit]] | | 167 || [[File:Igneo Pebblit - TotK Compendium.png|center|72x72px]] || [[Igneo Pebblit]] || A very young Igneo Talus. Their bodies toughen as they mature and convert fully into lava by adulthood. As a child, however, while still covered in fire, their bodies are fragile and light enough to be blown away by a bomb's blast. || TBD || TBD | ||
|- | |- | ||
| 168 ||[[File:Frost Pebblit - TotK Compendium.png|center|72x72px]] || [[Frost Pebblit]] | | 168 || [[File:Frost Pebblit - TotK Compendium.png|center|72x72px]] || [[Frost Pebblit]] || A very young Frost Talus. Their bodies toughen and frost over as they mature, becoming entirely made of ice by adulthood. As a child, however, their bodies are awfully fragile and are light enough to be blown away by a bomb's blast. || TBD || TBD | ||
|- | |- | ||
| 169 ||[[File:Stone Talus - TotK Compendium.png|center|72x72px]] || [[Stone Talus]] | | 169 || [[File:Stone Talus - TotK Compendium.png|center|72x72px]] || [[Stone Talus]] || This enormous monster is naturally camouflaged as a rock formation. Neither sword nor arrow can pierce its stony form, but a cunning adventurer knows to scale its body and attack the ore sprouting from its peak. Unlike your average Stone Talus, this type's ore deposit contains a large amount of precious ore, making it a rare find. || TBD || TBD | ||
|- | |- | ||
| 170 ||[[File:Stone Talus (Luminous) - TotK Compendium.png|center|72x72px]] || [[Stone Talus (Luminous)]] | | 170 || [[File:Stone Talus (Luminous) - TotK Compendium.png|center|72x72px]] || [[Stone Talus (Luminous)]] || This enormous monster is naturally camouflaged as a rock formation. Neither sword nor arrow can pierce its stony form, but a cunning adventurer knows to scale its body and attack the ore sprouting from its peak. Lives not only in meadows and rocky areas but also plains. || TBD || TBD | ||
|- | |- | ||
| 171 ||[[File:Stone Talus (Rare) - TotK Compendium.png|center|72x72px]] || [[Stone Talus (Rare)]] | | 171 || [[File:Stone Talus (Rare) - TotK Compendium.png|center|72x72px]] || [[Stone Talus (Rare)]] || This enormous monster is naturally camouflaged as a rock formation. Neither sword nor arrow can pierce its stony form, but a cunning adventurer knows to scale its body and attack the ore sprouting from its peak. Stronger than your average Stone Talus, and unlike that creature, its ore deposit consists mostly of luminous stone. || TBD || TBD | ||
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| 172 ||[[File:Battle Talus - TotK Compendium.png|center|72x72px]] || [[Battle Talus]] | | 172 || [[File:Battle Talus - TotK Compendium.png|center|72x72px]] || [[Battle Talus]] || Monsters have built structures onto this Talus to create what might be called a moving fort. Its body is reinforced with wooden planks to keep away enemies. It can't be easily climbed. || TBD || TBD | ||
|- | |- | ||
| 173 ||[[File:Igneo Talus - TotK Compendium.png|center|72x72px]] || [[Igneo Talus]] | | 173 || [[File:Igneo Talus - TotK Compendium.png|center|72x72px]] || [[Igneo Talus]] || This enormous monster is naturally camouflaged as molten rock. Neither sword nor arrow can pierce its fiery form. Merely touching its magma-hot body can burn you pretty badly, but you may be able to scale it if you can use something to chill its flames. || TBD || TBD | ||
|- | |- | ||
| 174 ||[[File:Frost Talus - TotK Compendium.png|center|72x72px]] || [[Frost Talus]] | | 174 || [[File:Frost Talus - TotK Compendium.png|center|72x72px]] || [[Frost Talus]] || This enormous monster is naturally camouflaged as a frozen rock formation. Neither sword nor arrow can pierce its frigid form. Merely touching its frosty body can leave you with severe frostbite, but you may be able to scale it if you use something to thaw its icy exterior. Lives in cold, snowy regions. || TBD || TBD | ||
|- | |- | ||
| 175 ||[[File:Hinox - TotK Compendium.png|center|72x72px]] || [[Hinox]] || These giant, one-eyed monsters live mostly in the woods and have large, thick horns. Hinox are known for tearing entire trees | | 175 || [[File:Hinox - TotK Compendium.png|center|72x72px]] || [[Hinox]] || These giant, one-eyed monsters live mostly in the woods and have large, thick horns. Hinox are known for tearing entire trees from the ground and using them as weapons. Occasionally, they fall asleep on roads, presenting terrifying roadblocks for travelers. A deft hand can steal weapons from the necklaces they wear. || Hyrule Ridge, West Necluda || [[Hinox Toenail]], [[Hinox Tooth]], [[Hinox Guts]], [[Hinox Horn]], [[Palm Fruit]], [[Apple]], [[Wildberry]], [[Mighty Banana]], [[Fortified Pumpkin]], [[Voltfruit]] | ||
|- | |- | ||
| 176 ||[[File:Blue Hinox - TotK Compendium.png|center|72x72px]] || [[Blue Hinox]] | | 176 || [[File:Blue Hinox - TotK Compendium.png|center|72x72px]] || [[Blue Hinox]] || These giant, one-eyed monsters live mostly in the woods, have giant horns, and possess a ferocity similar to that of their red brethren. They are also known for tearing entire trees from the ground and using them as weapons. They're stronger, though, and wear greaves that can be burnt away to expose their feet. A deft hand can steal weapons from the necklaces they wear. || TBD || TBD | ||
|- | |- | ||
| 177 ||[[File:Black Hinox - TotK Compendium.png|center|72x72px]] || [[Black Hinox]] | | 177 || [[File:Black Hinox - TotK Compendium.png|center|72x72px]] || [[Black Hinox]] || These giant, one-eyed monsters live mostly in the woods and have extremely hard horns. A keen awareness of your surroundings is paramount when facing one, as Hinox are known for tearing entire trees from the ground and using them as weapons. Black Hinox wear metal greaves that are too hard to break. A deft hand can steal weapons off the necklaces they wear. || TBD || TBD | ||
|- | |- | ||
| 178 ||[[File:Stalnox - TotK Compendium.png|center|72x72px]] || [[Stalnox]] | | 178 || [[File:Stalnox - TotK Compendium.png|center|72x72px]] || [[Stalnox]] || The remains of a Hinox, a giant monster with only one eye. This skeletal beast appears in the dark and can throw its own rib bones at enemies. Furthermore, even if it appears defeated, it will keep coming back for more as long as its eye is left intact. || TBD || TBD | ||
|- | |- | ||
| 179 ||[[File:Molduga - TotK Compendium.png|center|72x72px]] || [[Molduga]] | | 179 || [[File:Molduga - TotK Compendium.png|center|72x72px]] || [[Molduga]] || This massive monster swims beneath the desert's sand. It spends most of its time submerged, but if it senses sound, it will breach the surface to feast on whatever it can grab. Running around carelessly can be dangerous if you suspect there may be one in the area. || TBD || TBD | ||
|- | |- | ||
| 180 ||[[File:Flame Gleeok - TotK Compendium.png|center|72x72px]] || [[Flame Gleeok]] | | 180 || [[File:Flame Gleeok - TotK Compendium.png|center|72x72px]] || [[Flame Gleeok]] || This three-headed monster first appeared after the Upheaval. Fighting it alone is inadvisable, as its three heads will attack you all at once. Creates powerful flames within its body. When someone sets foot upon its turf, this beast will engulf the intruder and their surroundings in a fierce blaze. || TBD || TBD | ||
|- | |- | ||
| 181 ||[[File:Frost Gleeok - TotK Compendium.png|center|72x72px]] || [[Frost Gleeok]] | | 181 || [[File:Frost Gleeok - TotK Compendium.png|center|72x72px]] || [[Frost Gleeok]] || This three-headed monster first appeared after the Upheaval. Fighting it alone is inadvisable, as its three heads will attack you all at once. Creates blistering cold air within its body. When someone sets foot upon its turf, this beast will freeze the intruder and their surroundings in ice. || TBD || TBD | ||
|- | |- | ||
| 182 ||[[File:Thunder Gleeok - TotK Compendium.png|center|72x72px]] || [[Thunder Gleeok]] | | 182 || [[File:Thunder Gleeok - TotK Compendium.png|center|72x72px]] || [[Thunder Gleeok]] || This three-headed monster first appeared after the Upheaval. Fighting it alone is inadvisable, as its three heads will attack you all at once. When someone sets foot upon its turf, this beast will unleash a salvo of lightning strikes, not letting up until the intruder is reduced to a pile of ashes. || TBD || TBD | ||
|- | |- | ||
| 183 ||[[File:King Gleeok - TotK Compendium.png|center|72x72px]] || [[King Gleeok]] | | 183 || [[File:King Gleeok - TotK Compendium.png|center|72x72px]] || [[King Gleeok]] || This three-headed monster with lightning, fire, and ice attributes first appeared after the Upheaval. Fighting it alone is inadvisable, as it can launch coordinated elemental attacks with staggering brutality. You must be well-prepared to survive an entanglement with this beast. || TBD || TBD | ||
|- | |- | ||
| 184 ||[[File:Little Frox - TotK Compendium.png|center|72x72px]] || [[Little Frox]] || A very young Frox. Makes up for its diminutive size with powerful legs and by attacking in large numbers. || [[Depths|The Depths]] || [[Giant Brightbloom Seed]], [[Zonaite]], [[Brightbloom Seed]] | | 184 || [[File:Little Frox - TotK Compendium.png|center|72x72px]] || [[Little Frox]] || A very young Frox. Makes up for its diminutive size with powerful legs and by attacking in large numbers. || [[Depths|The Depths]] || [[Giant Brightbloom Seed]], [[Zonaite]], [[Brightbloom Seed]] | ||
|- | |- | ||
| 185 ||[[File:Frox - TotK Compendium.png|center|72x72px]] || [[Frox]] || A large monster that dwells in the Depths. Despite its unwieldy body, it has incredibly powerful legs that it can use to leap from afar to capture prey. Its large mouth allows it to swallow whatever it hungers for in one gulp. || [[Gerudo Highlands Depths]], [[Central Hyrule Depths]] || [[Large Crystallized Charge]], [[Frox Fang]], [[Frox Fingernail]], [[Frox Guts]], [[Zonaite]], [[Large Zonaite]] | | 185 || [[File:Frox - TotK Compendium.png|center|72x72px]] || [[Frox]] || A large monster that dwells in the Depths. Despite its unwieldy body, it has incredibly powerful legs that it can use to leap from afar to capture prey. Its large mouth allows it to swallow whatever it hungers for in one gulp. || [[Gerudo Highlands Depths]], [[Central Hyrule Depths]] || [[Large Crystallized Charge]], [[Frox Fang]], [[Frox Fingernail]], [[Frox Guts]], [[Zonaite]], [[Large Zonaite]] | ||
|- | |- | ||
| 186 ||[[File:Obsidian Frox - TotK Compendium.png|center|72x72px]] || [[Obsidian Frox]] || A large monster that dwells in the Depths. Has legs even more powerful than those of its green-colored counterpart, and it can leap from afar to capture distant enemies. Its large mouth allows it to swallow whatever it hungers for in one gulp. || [[Gerudo Desert Depths]], [[Hyrule Ridge Depths]] || [[Large Crystallized Charge]], [[Obsidian Frox Fang]], [[Frox Fingernail]], [[Frox Guts]], [[Zonaite]], [[Large Zonaite]] | | 186 || [[File:Obsidian Frox - TotK Compendium.png|center|72x72px]] || [[Obsidian Frox]] || A large monster that dwells in the Depths. Has legs even more powerful than those of its green-colored counterpart, and it can leap from afar to capture distant enemies. Its large mouth allows it to swallow whatever it hungers for in one gulp. || [[Gerudo Desert Depths]], [[Hyrule Ridge Depths]] || [[Large Crystallized Charge]], [[Obsidian Frox Fang]], [[Frox Fingernail]], [[Frox Guts]], [[Zonaite]], [[Large Zonaite]] | ||
|- | |- | ||
| 187 ||[[File:Blue-White Frox - TotK Compendium.png|center|72x72px]] || [[Blue-White Frox]] || A large monster that dwells in the Depths. Has ore on its back to lure enemies. Can shake off enemies who climb atop it and then snatch them midair. Its large mouth allows it to swallow whatever it hungers for in one gulp. || [[Hebra Mountains Depths]], [[Tabantha Frontier Depths]] || [[Large Crystallized Charge]], [[Blue-White Frox Fang]], [[Frox Fingernail]], [[Frox Guts]], [[Zonaite]], [[Large Zonaite]] | | 187 || [[File:Blue-White Frox - TotK Compendium.png|center|72x72px]] || [[Blue-White Frox]] || A large monster that dwells in the Depths. Has ore on its back to lure enemies. Can shake off enemies who climb atop it and then snatch them midair. Its large mouth allows it to swallow whatever it hungers for in one gulp. || [[Hebra Mountains Depths]], [[Tabantha Frontier Depths]] || [[Large Crystallized Charge]], [[Blue-White Frox Fang]], [[Frox Fingernail]], [[Frox Guts]], [[Zonaite]], [[Large Zonaite]] | ||
|- | |- | ||
| 188 ||[[File:Dinraal - TotK Compendium.png|center|72x72px]] || [[Dinraal]] | | 188 || [[File:Dinraal - TotK Compendium.png|center|72x72px]] || [[Dinraal]] || A spirit of fire has taken the form of this giant dragon. Making its home in the Eldin region, it's said to have served the Spring of Power since ancient times. The flames that coat its body can make the surrounding area blazing hot, but Dinraal bears no ill will toward people. Few have seen it in the current age. || TBD || TBD | ||
|- | |- | ||
| 189 ||[[File:Naydra - TotK Compendium.png|center|72x72px]] || [[Naydra]] | | 189 || [[File:Naydra - TotK Compendium.png|center|72x72px]] || [[Naydra]] || A spirit of ice has taken the form of this giant dragon. Making its home in the Lanayru region, it's said to have served the Spring of Wisdom since ancient times. The ice that coats its body can make the surrounding area freezing cold, but Naydra bears no ill will toward people. Few have seen it in the current age. || TBD || TBD | ||
|- | |- | ||
| 190 ||[[File:Farosh - TotK Compendium.png|center|72x72px]] || [[Farosh]] | | 190 || [[File:Farosh - TotK Compendium.png|center|72x72px]] || [[Farosh]] || A spirit of lightning has taken the form of this giant dragon. Making its home in the Faron region, it's said to have served the Spring of Courage since ancient times. The electricity that coats its body can cause lightning storms, but Farosh bears no ill will toward people. Few have seen it in the current age. || TBD || TBD | ||
|- | |- | ||
| 191 ||[[File:Colgera - TotK Compendium.png|center|72x72px]] || [[Colgera]] | | 191 || [[File:Colgera - TotK Compendium.png|center|72x72px]] || [[Colgera]] || The culprit behind the blizzard that plagued the Hebra region. This huge beast harnesses wind to produce strong updrafts and lift itself aloft. The jagged layer of ice covering its body serves as a protective shield and allows it to launch frozen spikes at its foes. || TBD || TBD | ||
|- | |- | ||
| 192 ||[[File:Moragia - TotK Compendium.png|center|72x72px]] || [[Moragia]] | | 192 || [[File:Moragia - TotK Compendium.png|center|72x72px]] || [[Moragia]] || An enormous monster dwelling in Death Mountain. Its body is composed of boiling lava and hard rocks that are infused with gloom. To keep its body held together, the creature draws heat and gloom power from the crater. || TBD || TBD | ||
|- | |- | ||
| 193 ||[[File:Marbled Gohma - TotK Compendium.png|center|72x72px]] || [[Marbled Gohma]] | | 193 || [[File:Marbled Gohma - TotK Compendium.png|center|72x72px]] || [[Marbled Gohma]] || The culprit behind marbled rock roast, who produced it and brought it to the Eldin region. It uses its rock-covered legs to execute devastating attacks. The eyeball on its head may look vulnerable, but good luck reaching it atop this creature's massive body. || TBD || TBD | ||
|- | |- | ||
| 194 ||[[File:Sludge Like - TotK Compendium.png|center|72x72px]] || [[Sludge Like]] | | 194 || [[File:Sludge Like - TotK Compendium.png|center|72x72px]] || [[Sludge Like]] || These sludge-loving Like Likes are nightmarishly mobile. They ooze sludge, and they use that sludge to move around, sometimes creeping into areas that other types of Like Likes tend to avoid. As if that weren't enough, they also spew sludge out of their maws to slow and capture prey. || TBD || TBD | ||
|- | |- | ||
| 195 ||[[File:Mucktorok - TotK Compendium.png|center|72x72px]] || [[Mucktorok]] | | 195 || [[File:Mucktorok - TotK Compendium.png|center|72x72px]] || [[Mucktorok]] || The culprit behind the sludge that plagued Zora's Domain. Despite its small size, it was able to produce a massive deluge of the substance, polluting the entire region. It can mold sludge into outer shells of various shapes, a technique it uses both to protect itself and attack its foes. || TBD || TBD | ||
|- | |- | ||
| 196 ||[[File:Queen Gibdo - TotK Compendium.png|center|72x72px]] || [[Queen Gibdo]] | | 196 || [[File:Queen Gibdo - TotK Compendium.png|center|72x72px]] || [[Queen Gibdo]] || The ruler of the Gibdos and the culprit behind the sand shroud that plagued the Gerudo region, the Queen Gibdo is an agile beast who built a nest in the desert to spawn her drones en masse. Her tough exoskeleton deflects ordinary weapons. || TBD || TBD | ||
|- | |- | ||
| 197 ||[[File:Seized Construct - TotK Compendium.png|center|72x72px]] || [[Seized Construct]] | | 197 || [[File:Seized Construct - TotK Compendium.png|center|72x72px]] || [[Seized Construct]] || The construct that Mineru originally intended to house her spirit. It was changed into this ominous form by the magic power of the Demon King. Originally intended for construction, it is highly durable and able to withstand harsh conditions. || TBD || TBD | ||
|- | |- | ||
| 198 ||[[File:Phantom Ganon - TotK Compendium.png|center|72x72px]] || [[Phantom Ganon]] | | 198 || [[File:Phantom Ganon - TotK Compendium.png|center|72x72px]] || [[Phantom Ganon]] || Though it may walk on two legs, this creature is undeniably monstrous in appearance. A sinister aura permeates the air around it. You know little of its attributes or behavior, but its strength and weapon mastery make it a formidable foe. It was first sighted after the Upheaval. Its identity and origins are shrouded in mystery. || TBD || TBD | ||
|- | |- | ||
| 199 ||[[File:Demon King Ganondorf - TotK Compendium.png|center|72x72px]] || [[ | | 199 || [[File:Demon King Ganondorf - TotK Compendium.png|center|72x72px]] || [[Demon King Ganondorf]] || An evil man who lived long ago in the era of Hyrule's founding. He was imprisoned beneath Hyrule Castle for ages, but the magic weakened, and his power has steadily been growing since. Now he has revived as a threat beyond the knowledge of any. A master of every known weapon, he will not hesitate to crush any foe who stands in his way. || TBD || TBD | ||
|- | |- | ||
| 200 ||[[File:Demon King Ganondorf (2nd Form) - TotK Compendium.png|center|72x72px]] || [[ | | 200 || [[File:Demon King Ganondorf (2nd Form) - TotK Compendium.png|center|72x72px]] || [[Demon King Ganondorf]] (2nd Form) || The fearsome form that Demon King Ganondorf attained after unleashing the power of the secret stone. The ancient sages were no match for him and only barely managed to contain his devastating power. The gloom he produces is a corrosive substance so foul that it can wither anyone who touches it. || TBD || TBD | ||
|- | |- | ||
| 201 ||[[File:Demon Dragon - TotK Compendium.png|center|72x72px]] || [[Demon Dragon]] | | 201 || [[File:Demon Dragon - TotK Compendium.png|center|72x72px]] || [[Demon Dragon]] || The form that Ganondorf, the Demon King, attained after swallowing a secret stone and attaining his true power. No trace of his original form remains. Its overwhelming magical strength would shake the skies. The jet-black scales covering it repel any and all attacks, save for those of the one and only Master Sword. || TBD || TBD | ||
|- | |- | ||
| 202 ||[[File:Light Dragon - TotK Compendium.png|center|72x72px]] || [[Light Dragon]] | | 202 || [[File:Light Dragon - TotK Compendium.png|center|72x72px]] || [[Light Dragon]] || A spirit has taken the form of this giant dragon inhabiting the upper reaches of the skies. It is named for its shining golden mane and gleaming scales. It looks divine as it soars through the sky, giving off a soft glow, and its presence is comforting somehow. || TBD || TBD | ||
|} | |} | ||
''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]'' | ''[[The Legend of Zelda: Tears of the Kingdom|Tears of the Kingdom]]'' | ||
{{cat|Tears of the Kingdom}} | {{cat|Tears of the Kingdom}} |
Revision as of 06:36, June 8, 2023
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This is the list of Hyrule Compendium entries for Tears of the Kingdom.
Creatures
# | Image | Name | Description | Common Locations | Recoverable Materials |
---|---|---|---|---|---|
001 | Horse | These can most often be found on plains. Their usefulness as transportation has made them valuable since ancient times. That said, wild horses do tend to get spooked and run off when approached, so if you're looking to snag one, it's best to sneak up on it. | Hyrule Field, Akkala Highlands | None | |
002 | Giant Horse | This giant horse is the last of its kind. Its physical capabilities completely overshadow those of regular horses, but its temperament is extremely wild. Only a truly skilled rider can train, or even catch, this beast of a mount. This is a horse that chooses its rider. | Unknown | None | |
003 | White Horse | The Hyrulean royal family that perished over 100 years ago would sometimes ride atop white horses as a display of their divine right. This white horse may be a descendant of one once ridden by royalty. | Unknown | None | |
004 | Giant White Stallion | This massive animal is thought to share its lineage with the white horses ridden by Hylian royalty. Called a "giant white stallion" due to its color and enormous size. This horse is believed to have been the result of a sudden mutation. There are many travelers and researchers keen to seek out this extraordinary creature. | Unknown | None | |
005 | Golden Horse | An extremely rare horse with a golden coat, said to appear only once every hundred years. The horse's exquisite appearance belies a rugged constitution that makes it adaptable to harsh environments. Highly alert, and picky about who may ride it. Few riders could ever hope to tame this horse. | Unknown | None | |
006 | Stalhorse | A skeletal horse often ridden by monsters. These animals, which used to be ordinary horses, are said to be revived in areas where there is a high gloom concentration. They can only maintain their forms in darkness, and they have the remarkable ability to run atop gloom. | Faron Grasslands, Hyrule Ridge | None | |
007 | Donkey | Smaller than horses, these are raised as livestock in the countryside, so they don't exist in the wild. They're more powerful than they look and specialize in transporting baggage. This has made them popular with traveling merchants. | Greater Hyrule | None | |
008 | Sand Seal | These seals use their large flippers to move through the sand as if swimming. They were once wild animals but have since been domesticated by the Gerudo. They rely on their excellent hearing to find their way while submerged in the sand. Their large, distinct tusks look pretty ferocious, but their favorite food is actually fruit. | Gerudo Desert | None | |
009 | Patricia | This is Riju's own sand seal. It may look intense, but she dotes on it regularly; the ribbon it wears was a gift from her, and it even has its own pen in Gerudo Town. It's far more agile than any other sand seal and far more outgoing. An ever-reliable partner to Riju, Patricia is always ready to take off through the desert at a moment's notice. | Gerudo Desert | None | |
010 | Bushy-Tailed Squirrel | These small creatures are known for their large tails. They tend to live in forests and subsist on acorns and other nuts. They carry their food in their mouths but will sometimes drop it when surprised in an adorable display of shock. | Hyrule Field, Hyrule Ridge | Acorn | |
011 | Woodland Boar | These medium-sized beasts can be found all throughout Hyrule. You can most often find them foraging for food in forests or meadows. Although usually docile, they won't hesitate to charge you full force if you get too close. | Hyrule Field, West Necluda | Raw Meat | |
012 | Red-Tusked Boar | These boars are known for their red tusks and black fur. They're similar to your average boars but are considerably stronger. Extra caution is advised when hunting these. | Hyrule Ridge, Akkala Highlands | Raw Prime Meat | |
013 | Mountain Goat | These herbivores make their home in meadows and rocky areas. Their characteristically strong legs and hooves facilitate easy climbing over rocks. Goats aren't very quick, so they make good targets for beginning hunters. | East Necluda, Great Hyrule Forest | Raw Meat | |
014 | White Goat | These goats are raised for their multiple uses. Their milk can be drank or made into butter, and their soft fur is used to make clothes. Domesticated goats wear bells around their necks so they can be easily found after being let out to graze. | East Necluda, Hyrule Ridge | None | |
015 | Mountain Buck | These male deer are usually found deep in the forest. They're well known for their huge, branching antlers, which they'll swing in self- defense if threatened. Deer are cautious by nature so it can be tricky getting close, but if you can capture one, you may be able to take it for a ride. | Lanayru, Hyrule Field | Raw Prime Meat | |
016 | Mountain Doe | These female deer are often found alongside a male. They're very timid animals by nature, but they tend to let their guard down when eating apples, a favorite food. This tidbit of information can be useful to hunters. | Lanayru, Hyrule Field | Raw Prime Meat | |
017 | Water Buffalo | These wild cows come equipped with big, strong horns. They live off grass that grows near the waterfront. Their meat is considered to be high quality, so they're a common target among hunters. Fun fact: the domesticated Hateno cow, often raised in villages, was bred through selective breeding using these. | Lanayru Wetlands, Hyrule Ridge | Raw Prime Meat, Raw Gourmet Meat | |
018 | Hateno Cow | Originating in Hateno Village, these cows are kept as livestock primarily for their milk. Their horns are smaller than a water buffalo's, and they're much more docile and therefore easier to raise. Their horns are decorated with bright colors when taken out to pasture. | Hateno Village, Lurelin Village | None | |
019 | Highland Sheep | Originally native to the mountainous regions, these sheep were domesticated for their wool and have since found a home in villages. Once the fluffy wool grows out, it's harvested and used to make clothing and bedding. They're calm, timid creatures and move about in small herds. | East Necluda, Akkala Highlands | None | |
020 | Grassland Fox | This breed of fox is common to grasslands and forests and is hallmarked by its fluffy, white-tipped tail. Unlike other foxes, they tend to act independently rather than form packs. Being omnivores, they hunt animals smaller than themselves and often stick to eating fruit and insects. | Hyrule Ridge, Lanayru Great Spring | Raw Meat | |
021 | Snowcoat Fox | This particular breed of grassland fox makes its home in cold climates such as the Tabantha region. Its fur turned white as a means of adapting to snowy weather, serving as a natural camouflage. Because of this, spotting one in the snow takes a keen eye. | TBD | TBD | |
022 | Maraudo Wolf | These wolves are not only carnivorous but can also be downright fierce. They're highly aggressive and aren't afraid to attack people. They hunt in groups and surround their prey as a means of bringing it down. That said, if one of their own is injured, the rest are wise enough to run away. They communicate via howls, so if you're wandering the forest and hear their call, you had best take care. | Tabantha Frontier, Eldin Canyon | Raw Prime Meat, Raw Gourmet Meat | |
023 | Wasteland Coyote | This contentious beast is native to the Gerudo region. It makes its home in the desert, so it doesn't have a problem with hot, arid climates. They do hunt other beasts and small animals but more often turn their sights on people. They're a threat to anyone traveling through the desert. | TBD | TBD | |
024 | Cold-Footed Wolf | This breed of maraudo wolf lives in snowy, mountainous areas, such as the Hebra Mountains. They travel in packs similar to their maraudo relatives but are considerably tougher thanks to having adapted to their harsh environment. They're made even more dangerous by their white fur, which provides a natural camouflage in the snow. | TBD | TBD | |
025 | Tabantha Moose | The largest breed of deer in Hyrule, this mammal's origin was traced back to the Tabantha region. It's easily distinguished by its immense antlers, which these moose shed and regrow yearly. Their meat is tender and high quality, so it works well in a stew. | TBD | TBD | |
026 | Dondon | A new species of four-legged beast found in southern regions. So far only five of these creatures have ever been spotted in Hyrule. Their diet is a mystery. But what is known is that they are easily scared, and their giant horns can be very dangerous. | TBD | TBD | |
027 | Honeyvore Bear | This king among animals is dangerous game for even the most seasoned hunters. They'll attack anyone who wanders into their territory regardless of the wanderer's weaponry. As their name implies, they have a natural love of honey. Extreme caution is advised when you spot one, but if you're sneaky enough and maybe just a little bit crazy...you just may be able to ride one. | TBD | TBD | |
028 | Grizzlemaw Bear | This breed of honeyvore bear is distinguished by its gray fur. Even more ferocious than their relatives, they're commonly believed to be the most dangerous wild animal. They live in deep snow away from villages, so it's uncommon to encounter one. That said, if you do find one, you'd be better off not picking a fight with it. | TBD | TBD | |
029 | Hylian Retriever | The native breed of this mammal varies by region, but one thing remains true: this animal has been known as "man's best friend" since ancient times. They're very clever and obedient, so aside from serving as pets, they are also put to work watching over grazing livestock. It's said that all Hylian retrievers are descendants of the dog once owned by the king of Hyrule. | TBD | TBD | |
030 | Blupee | They may look like mere rabbits at a fleeting glance, but these strange and aptly named creatures glow with a mysterious blue light. While the details of their origins are entirely unknown, there is one thing we do know: these peculiar little things have a penchant for collecting rupees. | TBD | TBD | |
031 | Bubbulfrog | These mysterious creatures dwell in caves all around the world. They like to stay hidden and will spew bubbles when threatened. When overcome, they disappear and leave behind mysterious objects. | TBD | TBD | |
032 | Common Sparrow | As the name suggests, these birds are rather common around Hyrule. They mainly live in plains or forests but sometimes venture out to villages. Their diet consists of nuts and small insects. They look pretty cute when they jump around, but they don't have much love for people. | TBD | TBD | |
033 | Red Sparrow | These small birds live in the Hebra region and eat mainly nuts and wild plants. Their bright- red feathers are often used as decorations. | TBD | TBD | |
034 | Blue Sparrow | This breed of sparrow is most often seen in the Lanayru region. They get most of their food from leaves and plants that grow near water. If it's safe enough, they can be spotted bathing in puddles or shallow rivers. | TBD | TBD | |
035 | Rainbow Sparrow | These small birds hail from the Faron region. As the name suggests, their feathers are more colorful than other sparrows', which has made them a favorite among dilettantes. They feed on small rain-forest insects, but the omnivore in them loves nuts as well. | TBD | TBD | |
036 | Sand Sparrow | This desert-dwelling breed of sparrow has adapted to withstand the heat in the arid climate of the Gerudo region. Sometimes they can be spotted half-buried in the sand, holding perfectly still as a means of evading predators. | TBD | TBD | |
037 | Golden Sparrow | This breed of sparrow is native to the Eldin region. Their down is resistant to burning, an evolutionary trait produced by the harsh volcanic environment. They subsist on small insects that hide inside rocks. | TBD | TBD | |
038 | Wood Pigeon | These pigeons inhabit vast regions all throughout Hyrule, so they can often be found in forests, grasslands, or even villages. They don't have a very strong sense of awareness, so even less-skilled hunters can nab them pretty easily. | TBD | TBD | |
039 | Rainbow Pigeon | This breed of pigeon is well known for its vivid feathers. They live mainly in the northern forests and grasslands of Hyrule. They're most fond of nuts and grain but won't pass up the occasional insect or earthworm if offered. Their meat is of a higher quality than a typical wood pigeon's. | TBD | TBD | |
040 | Hotfeather Pigeon | This rare breed of pigeon lives near Death Mountain. Their fireproof feathers are valuable as clothing material. They usually prefer blazing-hot environments, but lately they've been spotted flying high in the sky where the air is cooler. | TBD | TBD | |
041 | White Pigeon | This white-feathered breed of pigeon lives in the Hebra region. It's said that a wood pigeon survived atop a snowy mountain by changing its feathers to blend in with the snow and soon after became a white pigeon. They have an extra layer of fat to guard against the cold, so they have been known to yield high-quality meat. | TBD | TBD | |
042 | Accented Pigeon | The original variety of wood pigeon, these small birds once were seen all around Hyrule but are quite rare these days. Their color often serves as camouflage. | TBD | TBD | |
043 | Mountain Crow | This bird is known for its cleverness and for its distinct claws. They make their homes in mountains, forests, and villages alike. Not only are their jet-black feathers seen as an ill omen, but they'll steal the crops right out of a farmer's hands if given the chance. Because of this, they're often met with enmity. | TBD | TBD | |
044 | Bright-Chested Duck | These birds can be found on waterfronts all over Hyrule. Their webbed feet make them excellent swimmers, and their long necks allow them to duck their heads underwater to find food. Their fatty meat is high quality. | TBD | TBD | |
045 | Blue-Winged Heron | These birds live on waterfronts all throughout Hyrule. Their characteristically thin legs and long necks help them catch water-dwelling fish or frogs for food. They lie perfectly still in wait for their prey and then stretch out their long necks to capture their meal. | TBD | TBD | |
046 | Pink Heron | This breed of heron is characterized by the pink tips of its feathers. Unlike its waterfront- dwelling relative the blue-winged heron, these live in grasslands or arid regions and subsist on insects that live in the grass. They can often be found walking about searching for food but will fly away if they sense danger. | TBD | TBD | |
047 | Islander Hawk | These carnivorous birds live in plains or highlands. They use their sharp talons and beaks to catch and eat small animals and other birds. They soar calmly through the sky and search for prey from above. | TBD | TBD | |
048 | Seagull | These birds live near the ocean. They eat mainly fish, so a flock of seagulls hovering over water is a good indication of where there are fish. Fishermen use this to their advantage when searching for a catch of their own. | TBD | TBD | |
049 | Cloud Seagull | This seagull subspecies dwells mostly at high altitudes and is rarely seen on the surface, although one can occasionally be glimpsed through the clouds. They excel at catching updrafts and gliding around the sky, rarely flapping their wings. | TBD | TBD | |
050 | Eldin Ostrich | This large bird makes its home in the volcanic region of Eldin. Their heat-resistant feathers and skin are evolutionary traits produced by the harsh environment. Their wings are too small to facilitate flight, but their long legs make them pretty speedy runners. | TBD | TBD | |
051 | Forest Ostrich | Flightless birds that are thought to have roamed all over Hyrule back when it had more grasslands. They resist cold but don't do well in hot climates because of their thick body covering. They're very alert and often turn their attention from the grass to look around. | TBD | TBD | |
052 | Cucco | Villages often raise these birds for their eggs, but some people actually keep them as pets. They can't fly but can flap their wings mighty furiously if picked up. They're usually calm creatures, but if you're persistent in your torment of them... Well... | TBD | TBD | |
053 | Hyrule Bass | An ordinary fish that hasn't changed for ages. It can be eaten raw, but cooking it amplifies its healing benefits. | TBD | TBD | |
054 | Hearty Bass | This large fish lives near the water's edge. Its sizable body can store a lot of nutrients. When used in cooking, it'll restore all your hearts and increase your maximum hearts. | TBD | TBD | |
055 | Staminoka Bass | This Hyrule bass got to be the biggest fish by never getting caught (until now). Its long life results in a cooked dish that will restore a lot of stamina. | TBD | TBD | |
056 | Hearty Salmon | This fish makes its home in cold water, giving it extra layers of fat. It'll restore all your hearts and temporarily increase your maximum hearts when used in cooking. | TBD | TBD | |
057 | Chillfin Trout | This blue trout prefers cold bodies of water. Its skin contains enzymes that keep its body cool, and when cooked into a dish, it will temporarily boost your heat resistance. | TBD | TBD | |
058 | Sizzlefin Trout | This red trout prefers warm bodies of water. It has a special organ specifically for storing heat. When cooked into a dish, it temporarily boosts your resistance to the cold. | TBD | TBD | |
059 | Voltfin Trout | This trout makes its home in the freshwater lakes. Its scales have an insulating compound that, when cooked into a dish, offers resistance to electricity. | TBD | TBD | |
060 | Stealthfin Trout | Consuming the bioluminescent compound that makes this fish glow in the dark will increase concentration. Dishes cooked with it will suppress noise when consumed. | TBD | TBD | |
061 | Mighty Carp | This freshwater fish lives alongside its less mighty carp ilk. A compound in its liver promotes muscle growth. Dishes cooked with it will temporarily increase your attack power. | TBD | TBD | |
062 | Armored Carp | Calcium deposits in the scales of this ancient fish make them as hard as armor. Cooking it into a dish will fortify your bones, temporarily increasing your defense. | TBD | TBD | |
063 | Sanke Carp | This wild armored carp has been bred into a prizewinning fish. Its beautifully colored markings do not occur in nature. It offers no special effects when cooked. | TBD | TBD | |
064 | Ancient Arowana | A lively fish that hasn't changed much since ancient times. Its nutritious meat can restore a bit of health. | TBD | TBD | |
065 | Glowing Cave Fish | A luminous fish that lives in dark caves. When consumed, its light enzyme can make one's body glow. | TBD | TBD | |
066 | Mighty Porgy | This ocean-dwelling fish comes with one rude attitude. The compounds in its flesh elevate your competitive spirit when it's cooked into a dish, thus increasing your attack power. | TBD | TBD | |
067 | Armored Porgy | This porgy's body is covered in armor-hard scales. The compounds in its scales, when cooked into a dish, fortify your bones and temporarily boost your defense. | TBD | TBD | |
068 | Sneaky River Snail | This large, glow-in-the-dark snail lives in fresh water. When cooked into a dish, it heightens your senses so you can move about silently. | TBD | TBD | |
069 | Razorclaw Crab | This crab is well known for its exceptionally sharp pincers. When cooked, the strength compound in its claws will increase your attack power. | TBD | TBD | |
070 | Ironshell Crab | This crab's shell is particularly hard. When cooked into a dish, its fat and meat bolster the body to increase your defense. | TBD | TBD | |
071 | Bright-Eyed Crab | This crab appears in large numbers when it rains. One bite of its delectable meat, and you'll forget all your exhaustion. Replenishes your stamina when cooked into a dish. | TBD | TBD | |
072 | Fairy | This fairy will fly from your pouch and heal you the moment you lose your last heart. It's easily mistaken for a firefly at first, but it glows in the daylight as well as night. | TBD | TBD | |
073 | Winterwing Butterfly | The powdery scales of this butterfly's wings cool the air near it. Watching it flutter around snowflakes is a thing of beauty. Cook it with monster parts for a heat-resistance elixir. | TBD | TBD | |
074 | Summerwing Butterfly | A butterfly found in the woods and plains of warm regions. Its wings absorb the warmth of the sun. Cook it with monster parts to create an elixir that makes you feel warm and fuzzy. | TBD | TBD | |
075 | Thunderwing Butterfly | This rare butterfly only shows itself when it rains. The organs in its body produce an insulating compound. When made into an elixir, it offers electrical resistance. | TBD | TBD | |
076 | Smotherwing Butterfly | This rare butterfly lives in volcanic regions. Its body contains a heat-resistant liquid, which can be turned into a topical elixir that offers resistance to flames. | TBD | TBD | |
077 | Cold Darner | This dragonfly prefers the cool shade of trees to the warmth of the sun. Its wings disperse heat from its body, which can be cooked into a heat-resistance elixir. | TBD | TBD | |
078 | Warm Darner | This dragonfly has a special organ that causes it to sweat profusely. Cook it with monster parts for an elixir that will raise your core temperature so you can resist the cold. | TBD | TBD | |
079 | Electric Darner | This rare dragonfly only appears in the rain. Its wings direct electricity away from its body. Cook it with monster parts for an electricity- resistance elixir. | TBD | TBD | |
080 | Restless Cricket | A very energetic cricket. Cook it with monster parts to create a stamina-recovery elixir. | TBD | TBD | |
081 | Bladed Rhino Beetle | This beetle's razor-sharp horns demand that you handle it with care. Boil the horns alongside monster parts to concoct an elixir that will raise your attack power. | TBD | TBD | |
082 | Rugged Rhino Beetle | This beetle's hard body resembles armor. When the shell is cooked with monster parts, the resulting elixir boosts your defense. | TBD | TBD | |
083 | Energetic Rhino Beetle | This valuable beetle can live up to 10 years. When cooked with monster parts, its impressive vitality translates into an elixir that will greatly restore your stamina. | TBD | TBD | |
084 | Sunset Firefly | This firefly glows gently in the dark. When cooked with monster parts, the compound that causes it to glow results in an elixir that will allow you to move more quietly. | TBD | TBD | |
085 | Deep Firefly | A multi-winged insect that lives in the Depths. It excretes luminescent elements that can be cooked into an elixir, which will add a faint glow to anyone who consumes it. | TBD | TBD | |
086 | Hot-Footed Frog | A quick frog that can be found hopping around near water. Cook it with monster parts to draw out its speed-boost effect. | TBD | TBD | |
087 | Tireless Frog | This rare frog prefers dark and moist places. When cooked with monster parts, the elixir it produces will temporarily increase your maximum stamina. | TBD | TBD | |
088 | Sticky Frog | This frog likes to cling to walls and hang out. It oozes a substance that climbers can use to cling to wet surfaces. | TBD | TBD | |
089 | Hightail Lizard | A lizard found throughout Hyrule. It's a bit slow to react at times, but if given a chance to escape, it will dart off quickly. Cook it with monster parts for a speed-boosting elixir. | TBD | TBD | |
090 | Hearty Lizard | This rare lizard lives deep in the forests. It feeds on high-nutrient foods, giving it great vitality. When used to make elixirs, they temporarily increase your maximum hearts. | TBD | TBD | |
091 | Fireproof Lizard | This rare lizard can only be found in the Eldin region. Its scales have heat-resistant properties, so when cooked with monster parts, it produces a fire-resistance elixir. | TBD | TBD | |
092 | Sticky Lizard | The suction of its toes allows this lizard to easily cling to walls. It could be an asset for a climber on wet surfaces if it were mixed into an elixir. | TBD | TBD |
Monsters
# | Image | Name | Description | Common Locations | Recoverable Materials |
---|---|---|---|---|---|
093 | Chuchu | This low-level, gel-based monster can be found all over Hyrule. It tends to spring its attacks on unsuspecting prey from the ground or from trees. Its strength varies by size, and the type of jelly it drops varies depending on whether the Chuchu was heated up, cooled down, or shocked. | Hyrule Field, East Necluda | Chuchu Jelly | |
094 | Fire Chuchu | This low-level gel monster is engulfed in flames. Its strength varies depending on its size. It tends to explode if attacked from close range, so the use of spears, arrows, and other ranged weapons is advised. | Eldin Canyon, Eldin Mountains | Red Chuchu Jelly | |
095 | Ice Chuchu | This low-level gel monster is engulfed in freezing-cold air. Its strength varies depending on its size. It tends to explode if attacked from close range, so the use of spears, arrows, and other ranged weapons is advised. | Gerudo Highlands, Hebra Mountains | White Chuchu Jelly | |
096 | Electric Chuchu | This low-level gel monster is engulfed in electricity. Its strength varies depending on its size. It tends to explode if attacked from close range, so the use of spears, arrows, and other ranged weapons is advised. | Gerudo Desert, West Necluda | Yellow Chuchu Jelly | |
097 | Keese | The unpredictable flight pattern of this nocturnal, bat-like species can make fighting them a nuisance, but they're weak enough to fell with a single strike. Sometimes they like to form packs, and they have been seen swarming out of caves together. | Hyrule Field, West Necluda | Keese Wing, Keese Eyeball | |
098 | Fire Keese | The fire that engulfs the bodies of these bat- like Keese makes them more dangerous than the standard type. They're capable of setting fire to anything they touch. | Eldin Mountains, Eldin Mountains Depths | Fire Keese Wing, Fire Keese Eyeball | |
099 | Ice Keese | The intense frost that engulfs the bodies of these bat-like Keese makes them more dangerous than the standard type. They're capable of freezing anything they touch. | Hebra Mountains, Mount Lanayru | Ice Keese Wing, Ice Keese Eyeball | |
100 | Electric Keese | The electricity that engulfs the bodies of these bat-like Keese makes them more dangerous than the standard type. They're capable of shocking anything they touch. | Gerudo Desert, Gerudo Desert Depths | Electric Keese Wing, Electric Keese Eyeball | |
101 | Water Octorok | Although they spend most of their time in water, they burst out when they sense someone. The rocks they spit out can be bounced back with a shield. | Lanayru Great Spring, West Necluda | Octorok Tentacle, Octo Balloon, Octorok Eyeball | |
102 | Forest Octorok | Although originally an aquatic species, this type has adapted to life in the forest. They hide among the trees, disguising themselves as grass or unassuming shrubbery, and then attack when someone wanders by. | Hyrule Ridge, Deep Akkala | Octorok Tentacle, Octo Balloon, Octorok Eyeball | |
103 | Rock Octorok | This octopus-like species of monster lives in volcanic regions. When they inhale, they're preparing to spit out flaming rocks. Be aware of that powerful suction. | Eldin Canyon, Death Mountain | Octorok Tentacle, Octo Balloon, Octorok Eyeball | |
104 | Snow Octorok | These octopus-like monsters live in snowy fields and disguise themselves as grass. When someone wanders by, they spring into action and attack by spitting snowballs. | Gerudo Highlands, Hebra Mountains | Octorok Tentacle, Octo Balloon, Octorok Eyeball | |
105 | Treasure Octorok | These particularly clever monsters bury themselves in deep sand or snow and disguise themselves as treasure chests. Anyone who approaches the chests is attacked. It is said that the treasure chests on their heads are actually parts of these monsters' bodies. | Gerudo Highlands, Faron Grasslands | Octorok Tentacle, Octo Balloon, Octorok Eyeball, Green Rupee, Blue Rupee, Red Rupee, Purple Rupee, Silver Rupee | |
106 | Fire Wizzrobe | These spell-casting monsters can be found all over Hyrule. They hurl fireballs, summon flaming monsters, and have been known to severely raise the temperature around them. The weather will normalize once the Wizzrobe is defeated. | Hyrule Field, Eldin Canyon | None | |
107 | Ice Wizzrobe | These spell-casting monsters can be found all over Hyrule. They create freezing blasts of air, summon frozen monsters, and have been known to cause blizzards to severely decrease the temperature around them. The weather will normalize once the Wizzrobe is defeated. | Tabantha Tundra, Hebra Mountains | None | |
108 | Electric Wizzrobe | These spell-casting monsters can be found all over Hyrule. They hurl balls of electricity, summon monsters surging with electricity, and have been known to cause thunderstorms in the area. The weather will normalize once the Wizzrobe is defeated. | Lanayru Great Spring, Tabantha Frontier | None | |
109 | Meteo Wizzrobe | These spell-casting monsters can be found all over Hyrule. They hurl multiple fireballs, summon flaming monsters, and have been known to severely raise the temperature around them. They are more resilient than Fire Wizzrobes. | Gerudo Highlands, Akkala Highlands | None | |
110 | Blizzrobe | These spell-casting monsters can be found all over Hyrule. They use staves to create freezing blasts of air or to summon frozen monsters and have been known to cause blizzards to severely decrease the temperature around them. They are more dangerous than Ice Wizzrobes. | Gerudo Highlands | None | |
111 | Thunder Wizzrobe | These spell-casting monsters can be found all over Hyrule. They hurl multiple balls of electricity, summon monsters surging with electricity, and have been known to cause thunderstorms in the area. They are more resilient and dangerous than Electric Wizzrobes. | Lanayru Great Spring, East Necluda | None | |
112 | Like Like | A monster that has been appearing all over Hyrule in recent days. Found dwelling in caves and other dark places. It has an appetite for swords and shields. If you get too close, it may lunge at you with its mouth wide, swallow you whole, and eat your equipment. The tongue in the center of its mouth is very sensitive. Attack it to make the creature falter. | Hyrule Field, East Necluda | Like Like Stone Arrow x5 | |
113 | Fire Like | These monsters live mostly in caves near volcanoes. They belch scorching fire out of their maws. There are still many mysteries about them, but it seems they don't do well in the cold. Don't get too close, or they'll gulp you up into their large gullets and give you an all- too-close look at their insides. | Eldin Mountains, Eldin Mountains Depths | Fire Like Stone Fire Fruit Arrow x5 | |
114 | Ice Like | These monsters live mostly in caves in snowy areas. They belch freezing cold air out of their maws. There are still many mysteries about them, but it seems they don't do well with fire. Don't get too close, or they'll gulp you up into their large gullets and give you an all- too-close look at their insides. | Mount Lanayru, Gerudo Highlands | Ice Like Stone Ice Fruit Arrow x5 | |
115 | Shock Like | These monsters can be found all over Hyrule in dark places such as caves. They generate electricity inside their bodies and expel powerful lightning balls from their mouths. It's believed that they stun their prey this way, but there are still many unknowns about them. | Hyrule Field, East Necluda | Shock Like Stone Shock Fruit Arrow x5 | |
116 | Rock Like | These monsters can be found all over Hyrule in dark places such as caves. They're covered in rocks that shield them like armor. They try to intimidate you by spitting rocks out of their mouths, but they can be quieted when they have swallowed something. | Eldin Mountains, Lanayru Wetlands | Like Like Stone Arrow x5 | |
117 | Evermean | A monster that mimics a tree, found throughout the forests of Hyrule. These impostors are hard to differentiate from the genuine article, making it easy for them to team up and pounce on unsuspecting passersby. Because the species shares characteristics with trees, it can be chopped down in much the same way. | Great Hyrule Forest, Hyrule Field | Energetic Rhino Beetle Bladed Rhino Beetle Rugged Rhino Beetle Acorn Hightail Lizard Sturdy Thick Stick Chickaloo Tree Nut Monster Extract Korok Frond Golden Apple | |
118 | Aerocuda | An airborne monster that can be recognized by its distinctive cries. They have strong, dexterous feet and can often be seen cruising through the sky with animals or other monsters in their clutches. Thankfully, the breed's lightweight, aerodynamic body makes it easy to shoot down. | Greater Hyrule | Aerocuda Wing, Aerocuda Eyeball | |
119 | Gibdo | A monster that appeared along with the sand shroud. Though slow to move, they can fight without faltering to physical attacks thanks to their tough outer skin. On the other hand, they are vulnerable to fire and lightning, which can turn them white and brittle. | Gerudo Desert, Gerudo Desert Depths | Gibdo Guts, Gibdo Bone | |
120 | Moth Gibdo | These monsters appeared along with the sand shroud. Winged horrors that attack quickly while in flight, they have tough skin that allows them to withstand physical attacks. Fire and lightning are effective against them. | Gerudo Desert, Gerudo Desert Depths | Gibdo Wing, Gibdo Guts, Gibdo Bone | |
121 | Bokoblin | This common species is a nuisance all over Hyrule. While not very clever, they are at least intelligent enough to hunt beasts and grill the meat for food. They are sometimes seen marching in groups. If they come at you, watch out for their sharp horns! | Hyrule Field, Central Hyrule Depths | Bokoblin Horn, Bokoblin Fang | |
122 | Blue Bokoblin | This common species is a nuisance all over Hyrule. They're tougher than the red Bokoblins—and their horns are sharper, so watch out! | Hyrule Field, Eldin Canyon | Blue Bokoblin Horn, Bokoblin Fang, Bokoblin Guts | |
123 | Black Bokoblin | Although Bokoblins are generally a nuisance, the Black Bokoblins are among the most dangerous type. They're extremely resilient and powerful, especially when it comes to their forceful attacks with their hefty horns. | Gerudo Desert, Hyrule Ridge Depths | Black Bokoblin Horn, Bokoblin Fang, Bokoblin Guts | |
124 | Stalkoblin | These remains of Bokoblins hate light and only move about in the dark. While they're fragile enough to crumble from a single blow, they have sharp horns. And as long as a skull remains intact, they'll continue to pull themselves back together and go on fighting. | Great Hyrule Forest, Gerudo Desert Depths | Bokoblin Horn, Bokoblin Fang | |
125 | Silver Bokoblin | You would be foolish to call these Silver Bokoblins a mere nuisance. They have been influenced by Ganon's fiendish magic, so they are stronger than even the Black Bokoblins. It's said that the Demon King's power marked their silver bodies with purple patterns. The magical glow at the tip of their horns may look funny at a glance, but don't take these creatures lightly, or the joke will be on you. | Unknown | Silver Bokoblin Horn, Bokoblin Fang, Bokoblin Guts | |
126 | Boss Bokoblin | These heavyweight monsters are leaders of Bokoblins. They swagger about, whistling commands to the teams of minions nervously trailing them. Their heavy horns are so sharp, they can slice large trees clean in half. | Hyrule Field, Hyrule Ridge | Boss Bokoblin Horn, Boss Bokoblin Fang | |
127 | Blue Boss Bokoblin | These heavyweight monsters are leaders of Bokoblins. They've got more stamina than the red variety, and they execute powerful punches and weapon attacks. The horns on their heads are sharper too. | Hyrule Field, Lanayru Great Spring | Blue Boss Bokoblin Horn, Boss Bokoblin Guts, Boss Bokoblin Fang | |
128 | Black Boss Bokoblin | These heavyweight monsters are leaders of Bokoblins, and this variety has very high stamina thanks to their large muscles. Even skilled warriors will find them challenging due to their coordinated attacks involving minions. And those horns are just pure evil. | Hyrule Field, East Necluda | Black Boss Bokoblin Horn, Boss Bokoblin Fang, Boss Bokoblin Guts | |
129 | Silver Boss Bokoblin | The mightiest of all Boss Bokoblins. It's a wonder that they're related at all to the lowly, garden-variety Bokoblin. The evil power of the Demon King dwells in their bodies and horns, enabling formidable attacks. And watch out for the elite minions that hang around them too. | Unknown | Silver Boss Bokoblin Horn, Boss Bokoblin Guts, Boss Bokoblin Fang | |
130 | Moblin | This heavyweight species of monster can be found all over Hyrule. They're physically very strong, with a horn hard enough to crush a rock. With their incredibly powerful arms, Moblins have been known to pick up Bokoblins and throw them as makeshift projectile weapons. | TBD | TBD | |
131 | Blue Moblin | These heavyweight monsters can be found all over Hyrule. They're much tougher than their standard counterparts, with more powerful arms and a fully developed horn on their heads to smash things with. | TBD | TBD | |
132 | Black Moblin | These heavyweight monsters can be found all over Hyrule and are among the most dangerous types of Moblin. They're extremely resilient, and a blow from the heavy horn can easily crush a rock. | TBD | TBD | |
133 | Stalmoblin | The remains of Moblins appear in the dark. Even the toughest Moblins become fragile when they're little more than a pile of bones, so they'll crumble after just a few attacks. However, as long as a skull remains intact, they'll continue to pull themselves back together and go on fighting. They have hard, heavy horns, and they hate strong light. | TBD | TBD | |
134 | Silver Moblin | The Demon King's fiendish magic has imbued Silver Moblins with the greatest power and resilience of all the Moblins. They're called "silver" for their body color as well as their rarity. The purple patterns on their bodies also help them to stand out. The ominous-looking horn has the potential for a powerful attack. | TBD | TBD | |
135 | Lizalfos | These quick-witted, lizard-like monsters can be found all over Hyrule. They're a sly species that lurk underwater or use camouflage to blend in with the environment to launch ambushes. Moreover, they never sleep. And even when they have no weapons, they'll come at you swinging their sword-like horn. | TBD | TBD | |
136 | Blue Lizalfos | These quick-witted, lizard-like monsters can be found all over Hyrule. Compared to the green Lizalfos, many of these carry much stronger weapons and are extremely dangerous with their longer and sharper horn. | TBD | TBD | |
137 | Black Lizalfos | A quick-witted, lizard-like species of monster found all over Hyrule. Their sharpened horn cuts like a knife, so be cautious even if they're not carrying a weapon. They are among the most dangerous Lizalfos, with high stamina. | TBD | TBD | |
138 | Stalizalfos | The remains of Lizalfos appear in the dark. They're as sly as ever—even now that they're just some bones stacked atop each other—and still possess blade-like sharp horns. If a skull remains intact, they will pull themselves back up and continue to fight. | TBD | TBD | |
139 | Fire-Breath Lizalfos | These quick-witted, lizard-like monsters can be found all over Hyrule. Their fiery breath makes them pretty dangerous, but exposure to cold will kill them instantly. The lava-like horn retains extreme heat and burns anything that touches it. They mainly live in volcanic regions. | TBD | TBD | |
140 | Ice-Breath Lizalfos | A quick-witted, lizard-like species of monster found all over Hyrule. They are a troublesome species that spit balls of ice and store freezing power inside their pale horns, but will die instantly if touched by fire. They live mainly on snowy mountains. | TBD | TBD | |
141 | Electric Lizalfos | These quick-witted, lizard-like monsters can be found all over Hyrule. They can emit strong electrical currents from their bodies, so don't get too close. Their horns are brimming with electricity, which will discharge and arc to nearby areas if struck by an arrow. They live in desert climates. | TBD | TBD | |
142 | Silver Lizalfos | These Lizalfos have been influenced by the Demon King's fiendish magic to become the mightiest of all Lizalfos. They're called "silver" for their unique coloring and also to denote their rarity. Their horns, turned ominous by the Demon King's influence, can cut anything with the slightest touch. | TBD | TBD | |
143 | Horriblin | After the Upheaval, these monsters began appearing in Hyrule's cave systems. They have sturdy horns that are perfect for crushing rocks and strong muscles that allow them to traverse cave walls and ceilings as easily as if they were walking on the ground. They often hang from ceilings, waiting for prey. | TBD | TBD | |
144 | Blue Horriblin | After the Upheaval, these monsters began appearing in Hyrule's cave systems. Compared to the red variety, they have more stamina and more developed limbs, enabling them to hurl large rocks with ease. | TBD | TBD | |
145 | Black Horriblin | After the Upheaval, these monsters began appearing in Hyrule's cave systems. Because of the inordinate amount of time they spend moving along cave walls and ceilings, they have developed great strength in their mighty arms. This variety poses a huge threat to even the most experienced adventurers. | TBD | TBD | |
146 | Silver Horriblin | The mightiest of the cave masters. The purple markings on their bodies are due to the overwhelming magic power of the Demon King. Their tough bodies and horns have been strengthened beyond the levels seen in their lesser relatives, making these monsters more dangerous than others of their ilk. | TBD | TBD | |
147 | Lynel | These fearsome monsters have lived in Hyrule since ancient times. They possess intense intelligence and resilience, as well as a piercing horn, making them among the most dangerous monsters in all the land. This is compounded by their natural resistance to all elements. Only challenge a Lynel if you're very well prepared. | Hyrule Field, Central Hyrule Depths | Lynel Saber Horn, Lynel Mace Horn, Lynel Hoof, Arrow x10 | |
148 | Blue-Maned Lynel | These fearsome monsters have lived in Hyrule since ancient times. Compared to the standard Lynel, those with blue manes are much tougher, with much sharper horns. Facing off against a Lynel is ill-advised, but if you must, be sure you're very well prepared. | Lanayru Great Spring, Eldin Canyon Depths | Blue-Maned Lynel Saber Horn, Blue-Maned Lynel Mace Horn, Lynel Guts, Lynel Hoof, Arrow x10 | |
149 | White-Maned Lynel | These hooved monsters are said to have lived all over Hyrule since ancient times and are known to be especially dangerous. They are extremely intelligent and resilient and bear very powerful horns. There is very little eyewitness information, because few who encounter them return alive. | Faron Grasslands Depths, Central Hyrule Depths | White-Maned Lynel Mace Horn, White-Maned Lynel Saber Horn, Lynel Hoof, Lynel Guts, Arrow x10 | |
150 | Silver Lynel | Silver Lynels are not to be trifled with. The Demon King's fiendish magic has made them the strongest of the Lynel species, beyond even the deadly white-maned variety. Their powerful horns can slice through almost anything. Think of their purple stripes as a warning to keep away. | TBD | TBD | |
151 | Soldier Construct I | A standard-issue combat construct made by the Zonai with ancient techniques and magic. It faithfully obeys commands and tries to root out any being it deems to be an enemy. The decoration on its head is sharp and cuts like a blade. | TBD | TBD | |
152 | Soldier Construct II | A mid-tier combat construct made by the Zonai with ancient techniques and magic. It faithfully obeys commands and tries to root out any being it deems to be an enemy. The heavy decoration on its head can be swung like an axe in slash attacks. | TBD | TBD | |
153 | Soldier Construct III | An upper-tier combat construct made by the Zonai with ancient techniques and magic. It faithfully obeys commands and tries to root out any being it deems to be an enemy. The decoration on its head, designed to intimidate foes, becomes a powerful weapon when swung around. | TBD | TBD | |
154 | Soldier Construct IV | A sophisticated variant of the combat construct made by the Zonai with ancient techniques and magic. Unlike lower-ranked Soldier Constructs, its body sports a striking golden color. Comes equipped with excellent attack power and endurance, not to mention a majestic decoration on its head. | TBD | TBD | |
155 | Captain Construct I | An elite Soldier Construct, hence its "captain" title. Made by the Zonai with advanced techniques and magic. As a standard-rank member of the captain class, its combat functions are more sophisticated than those of Soldier Constructs. It can use Fuse to enhance its weapons. | TBD | TBD | |
156 | Captain Construct II | An elite Soldier Construct, hence its "captain" title. Made by the Zonai with advanced techniques and magic. Compared to standard Captain Constructs, it has some upgrades, including enhanced endurance and more powerful weapons. | TBD | TBD | |
157 | Captain Construct III | An elite Soldier Construct, hence its "captain" title. Made by the Zonai with advanced techniques and magic. A powerful Captain Construct. It has high durability and extremely advanced combat patterns. Equipped with a variety of sword techniques. | TBD | TBD | |
158 | Captain Construct IV | An elite Soldier Construct, hence its "captain" title. Made by the Zonai with advanced techniques and magic. Stands above all of its peers, as signified by its golden body. In endurance and sheer combat ability, it exceeds all other Captain Constructs, making it the mightiest of all. | TBD | TBD | |
159 | Training Construct | The Zonai employed advanced technology and magic to create this instructional construct. Its color indicates that it is equipped with special combat-training functions. It is even capable of using Fuse to modify and strengthen its weapons. | TBD | TBD | |
160 | Flux Construct I | A construct composed of interconnected blocks, made by the Zonai with advanced techniques and magic. It can rearrange the blocks to change its shape at will. To provide sufficient energy to power its gigantic form, this construct contains a massive store of Zonai charge. | TBD | TBD | |
161 | Flux Construct II | A construct composed of interconnected blocks, made by the Zonai with advanced techniques and magic. This model has been upgraded to process complex commands and assume modified shapes. To provide sufficient energy to power its gigantic form, this construct contains a massive store of Zonai charge. | TBD | TBD | |
162 | Flux Construct III | A construct composed of interconnected blocks, made by the Zonai with advanced techniques and magic. This model has increased defenses to protect its vulnerable core. Can change shape in order to block attacks. To provide sufficient energy to power its gigantic form, this construct contains a massive store of Zonai charge. | TBD | TBD | |
163 | Yiga Footsoldier | The lowest-ranked members of the Yiga Clan. They've been dispatched all across Hyrule with a single task: seek out and kill Princess Zelda and Link. They're a crafty bunch, sometimes disguising themselves as simple travelers or villagers to get the jump on you. Be wary of suspicious people you encounter. They're very agile, and their weapons of choice are bows and swords. | TBD | TBD | |
164 | Yiga Blademaster | These are the elite soldiers of the Yiga Clan. Equipped with blades of wind-cleaving power, they are extremely agile despite their bulky build. At this Yiga Clan rank, they have mastered a technique that allows them to manipulate the very earth. By striking the ground, they can raise stone pillars and unleash a blast of air. | TBD | TBD | |
165 | Master Kohga | The leader of the Yiga Clan, who worship the Demon King. His larger-than-life presence makes him popular and deeply respected. After the Upheaval, Kohga latched on to Zonai devices as a way to increase his power. He had his underlings use the technology to make a variety of bizarre and deadly contraptions to kill you with. | TBD | TBD | |
166 | Stone Pebblit | A very young Stone Talus. Their bodies toughen as they mature, becoming as tough as boulders by adulthood. As a child, however, their bodies are light enough to be lifted and fragile enough to break when thrown. | TBD | TBD | |
167 | Igneo Pebblit | A very young Igneo Talus. Their bodies toughen as they mature and convert fully into lava by adulthood. As a child, however, while still covered in fire, their bodies are fragile and light enough to be blown away by a bomb's blast. | TBD | TBD | |
168 | Frost Pebblit | A very young Frost Talus. Their bodies toughen and frost over as they mature, becoming entirely made of ice by adulthood. As a child, however, their bodies are awfully fragile and are light enough to be blown away by a bomb's blast. | TBD | TBD | |
169 | Stone Talus | This enormous monster is naturally camouflaged as a rock formation. Neither sword nor arrow can pierce its stony form, but a cunning adventurer knows to scale its body and attack the ore sprouting from its peak. Unlike your average Stone Talus, this type's ore deposit contains a large amount of precious ore, making it a rare find. | TBD | TBD | |
170 | Stone Talus (Luminous) | This enormous monster is naturally camouflaged as a rock formation. Neither sword nor arrow can pierce its stony form, but a cunning adventurer knows to scale its body and attack the ore sprouting from its peak. Lives not only in meadows and rocky areas but also plains. | TBD | TBD | |
171 | Stone Talus (Rare) | This enormous monster is naturally camouflaged as a rock formation. Neither sword nor arrow can pierce its stony form, but a cunning adventurer knows to scale its body and attack the ore sprouting from its peak. Stronger than your average Stone Talus, and unlike that creature, its ore deposit consists mostly of luminous stone. | TBD | TBD | |
172 | Battle Talus | Monsters have built structures onto this Talus to create what might be called a moving fort. Its body is reinforced with wooden planks to keep away enemies. It can't be easily climbed. | TBD | TBD | |
173 | Igneo Talus | This enormous monster is naturally camouflaged as molten rock. Neither sword nor arrow can pierce its fiery form. Merely touching its magma-hot body can burn you pretty badly, but you may be able to scale it if you can use something to chill its flames. | TBD | TBD | |
174 | Frost Talus | This enormous monster is naturally camouflaged as a frozen rock formation. Neither sword nor arrow can pierce its frigid form. Merely touching its frosty body can leave you with severe frostbite, but you may be able to scale it if you use something to thaw its icy exterior. Lives in cold, snowy regions. | TBD | TBD | |
175 | Hinox | These giant, one-eyed monsters live mostly in the woods and have large, thick horns. Hinox are known for tearing entire trees from the ground and using them as weapons. Occasionally, they fall asleep on roads, presenting terrifying roadblocks for travelers. A deft hand can steal weapons from the necklaces they wear. | Hyrule Ridge, West Necluda | Hinox Toenail, Hinox Tooth, Hinox Guts, Hinox Horn, Palm Fruit, Apple, Wildberry, Mighty Banana, Fortified Pumpkin, Voltfruit | |
176 | Blue Hinox | These giant, one-eyed monsters live mostly in the woods, have giant horns, and possess a ferocity similar to that of their red brethren. They are also known for tearing entire trees from the ground and using them as weapons. They're stronger, though, and wear greaves that can be burnt away to expose their feet. A deft hand can steal weapons from the necklaces they wear. | TBD | TBD | |
177 | Black Hinox | These giant, one-eyed monsters live mostly in the woods and have extremely hard horns. A keen awareness of your surroundings is paramount when facing one, as Hinox are known for tearing entire trees from the ground and using them as weapons. Black Hinox wear metal greaves that are too hard to break. A deft hand can steal weapons off the necklaces they wear. | TBD | TBD | |
178 | Stalnox | The remains of a Hinox, a giant monster with only one eye. This skeletal beast appears in the dark and can throw its own rib bones at enemies. Furthermore, even if it appears defeated, it will keep coming back for more as long as its eye is left intact. | TBD | TBD | |
179 | Molduga | This massive monster swims beneath the desert's sand. It spends most of its time submerged, but if it senses sound, it will breach the surface to feast on whatever it can grab. Running around carelessly can be dangerous if you suspect there may be one in the area. | TBD | TBD | |
180 | Flame Gleeok | This three-headed monster first appeared after the Upheaval. Fighting it alone is inadvisable, as its three heads will attack you all at once. Creates powerful flames within its body. When someone sets foot upon its turf, this beast will engulf the intruder and their surroundings in a fierce blaze. | TBD | TBD | |
181 | Frost Gleeok | This three-headed monster first appeared after the Upheaval. Fighting it alone is inadvisable, as its three heads will attack you all at once. Creates blistering cold air within its body. When someone sets foot upon its turf, this beast will freeze the intruder and their surroundings in ice. | TBD | TBD | |
182 | Thunder Gleeok | This three-headed monster first appeared after the Upheaval. Fighting it alone is inadvisable, as its three heads will attack you all at once. When someone sets foot upon its turf, this beast will unleash a salvo of lightning strikes, not letting up until the intruder is reduced to a pile of ashes. | TBD | TBD | |
183 | King Gleeok | This three-headed monster with lightning, fire, and ice attributes first appeared after the Upheaval. Fighting it alone is inadvisable, as it can launch coordinated elemental attacks with staggering brutality. You must be well-prepared to survive an entanglement with this beast. | TBD | TBD | |
184 | Little Frox | A very young Frox. Makes up for its diminutive size with powerful legs and by attacking in large numbers. | The Depths | Giant Brightbloom Seed, Zonaite, Brightbloom Seed | |
185 | Frox | A large monster that dwells in the Depths. Despite its unwieldy body, it has incredibly powerful legs that it can use to leap from afar to capture prey. Its large mouth allows it to swallow whatever it hungers for in one gulp. | Gerudo Highlands Depths, Central Hyrule Depths | Large Crystallized Charge, Frox Fang, Frox Fingernail, Frox Guts, Zonaite, Large Zonaite | |
186 | Obsidian Frox | A large monster that dwells in the Depths. Has legs even more powerful than those of its green-colored counterpart, and it can leap from afar to capture distant enemies. Its large mouth allows it to swallow whatever it hungers for in one gulp. | Gerudo Desert Depths, Hyrule Ridge Depths | Large Crystallized Charge, Obsidian Frox Fang, Frox Fingernail, Frox Guts, Zonaite, Large Zonaite | |
187 | Blue-White Frox | A large monster that dwells in the Depths. Has ore on its back to lure enemies. Can shake off enemies who climb atop it and then snatch them midair. Its large mouth allows it to swallow whatever it hungers for in one gulp. | Hebra Mountains Depths, Tabantha Frontier Depths | Large Crystallized Charge, Blue-White Frox Fang, Frox Fingernail, Frox Guts, Zonaite, Large Zonaite | |
188 | Dinraal | A spirit of fire has taken the form of this giant dragon. Making its home in the Eldin region, it's said to have served the Spring of Power since ancient times. The flames that coat its body can make the surrounding area blazing hot, but Dinraal bears no ill will toward people. Few have seen it in the current age. | TBD | TBD | |
189 | Naydra | A spirit of ice has taken the form of this giant dragon. Making its home in the Lanayru region, it's said to have served the Spring of Wisdom since ancient times. The ice that coats its body can make the surrounding area freezing cold, but Naydra bears no ill will toward people. Few have seen it in the current age. | TBD | TBD | |
190 | Farosh | A spirit of lightning has taken the form of this giant dragon. Making its home in the Faron region, it's said to have served the Spring of Courage since ancient times. The electricity that coats its body can cause lightning storms, but Farosh bears no ill will toward people. Few have seen it in the current age. | TBD | TBD | |
191 | Colgera | The culprit behind the blizzard that plagued the Hebra region. This huge beast harnesses wind to produce strong updrafts and lift itself aloft. The jagged layer of ice covering its body serves as a protective shield and allows it to launch frozen spikes at its foes. | TBD | TBD | |
192 | Moragia | An enormous monster dwelling in Death Mountain. Its body is composed of boiling lava and hard rocks that are infused with gloom. To keep its body held together, the creature draws heat and gloom power from the crater. | TBD | TBD | |
193 | Marbled Gohma | The culprit behind marbled rock roast, who produced it and brought it to the Eldin region. It uses its rock-covered legs to execute devastating attacks. The eyeball on its head may look vulnerable, but good luck reaching it atop this creature's massive body. | TBD | TBD | |
194 | Sludge Like | These sludge-loving Like Likes are nightmarishly mobile. They ooze sludge, and they use that sludge to move around, sometimes creeping into areas that other types of Like Likes tend to avoid. As if that weren't enough, they also spew sludge out of their maws to slow and capture prey. | TBD | TBD | |
195 | Mucktorok | The culprit behind the sludge that plagued Zora's Domain. Despite its small size, it was able to produce a massive deluge of the substance, polluting the entire region. It can mold sludge into outer shells of various shapes, a technique it uses both to protect itself and attack its foes. | TBD | TBD | |
196 | Queen Gibdo | The ruler of the Gibdos and the culprit behind the sand shroud that plagued the Gerudo region, the Queen Gibdo is an agile beast who built a nest in the desert to spawn her drones en masse. Her tough exoskeleton deflects ordinary weapons. | TBD | TBD | |
197 | Seized Construct | The construct that Mineru originally intended to house her spirit. It was changed into this ominous form by the magic power of the Demon King. Originally intended for construction, it is highly durable and able to withstand harsh conditions. | TBD | TBD | |
198 | Phantom Ganon | Though it may walk on two legs, this creature is undeniably monstrous in appearance. A sinister aura permeates the air around it. You know little of its attributes or behavior, but its strength and weapon mastery make it a formidable foe. It was first sighted after the Upheaval. Its identity and origins are shrouded in mystery. | TBD | TBD | |
199 | Demon King Ganondorf | An evil man who lived long ago in the era of Hyrule's founding. He was imprisoned beneath Hyrule Castle for ages, but the magic weakened, and his power has steadily been growing since. Now he has revived as a threat beyond the knowledge of any. A master of every known weapon, he will not hesitate to crush any foe who stands in his way. | TBD | TBD | |
200 | Demon King Ganondorf (2nd Form) | The fearsome form that Demon King Ganondorf attained after unleashing the power of the secret stone. The ancient sages were no match for him and only barely managed to contain his devastating power. The gloom he produces is a corrosive substance so foul that it can wither anyone who touches it. | TBD | TBD | |
201 | Demon Dragon | The form that Ganondorf, the Demon King, attained after swallowing a secret stone and attaining his true power. No trace of his original form remains. Its overwhelming magical strength would shake the skies. The jet-black scales covering it repel any and all attacks, save for those of the one and only Master Sword. | TBD | TBD | |
202 | Light Dragon | A spirit has taken the form of this giant dragon inhabiting the upper reaches of the skies. It is named for its shining golden mane and gleaming scales. It looks divine as it soars through the sky, giving off a soft glow, and its presence is comforting somehow. | TBD | TBD |