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===''Oracle of Ages''=== | ===''Oracle of Ages''=== | ||
[[File:Impa-Sprite.png|left]] Impa was sent to [[Labrynna]] by Princess Zelda with instruction to bring [[Nayru (Oracle)|Nayru]] back to Hyrule in order to protect her from shadows that surround her. Impa is found early in the game being attacked by a trio of [[Octorok]]s but once Link appears, the octoroks quickly run off. Impa is looking for Nayru and with Link's help she is able to reach the Oracle. However, it is revealed that [[Veran]] had been controlling Impa and used Link to reach Nayru and possess her body. | [[File:Impa-Sprite.png|left]] Impa was sent to [[Labrynna]] by Princess Zelda with instruction to bring [[Nayru (Oracle)|Nayru]] back to Hyrule in order to protect her from shadows that surround her. Impa is found early in the game being attacked by a trio of [[Octorok]]s but once Link appears, the octoroks quickly run off. Impa is looking for Nayru and with Link's help she is able to reach the Oracle. However, it is revealed that [[Veran]] had been controlling Impa and used Link to reach Nayru and possess her body. | ||
After reverting to her normal self, she thanks Link for saving her. After seeing the symbol of the Triforce on Link's left hand, she tells Link that he is the hero that must save this world. She will give him the [[Wooden Sword]], which was entrusted to her by Princess Zelda. Impa will then take refuge in Nayru's house for much of the game. | After reverting to her normal self, she thanks Link for saving her. After seeing the symbol of the Triforce on Link's left hand, she tells Link that he is the hero that must save this world. She will give him the [[Wooden Sword]], which was entrusted to her by Princess Zelda. Impa will then take refuge in Nayru's house for much of the game. | ||
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==''Skyward Sword''== | ==''Skyward Sword''== | ||
Impa saves [[Zelda (Skyward Sword)|Zelda]] from [[Ghirahim]] and, throughout the game, continuously evades him to protect her. Impa serves as | Impa saves [[Zelda (Skyward Sword)|Zelda]] from [[Ghirahim]] and, throughout the game, continuously evades him to protect her. Impa serves as Zelda's guardian and mentor, and teaches her about the origins of the realm, the goddess Hylia, and how to harness her powers. She is a wielder of magic and uses it to summon barriers to defend Zelda in battle, despite Ghirahim being able to break them with ease. | ||
At the [[Temple of Time (Skyward Sword)|Temple of Time]], Impa defends Zelda from Ghirahim to the best of her ability before Ghirahim overpowers her. Link acquires the [[Goddess's Harp]] from Zelda just before she escapes with Impa through the [[Gate of Time]], disappearing completely from the current age. | At the [[Temple of Time (Skyward Sword)|Temple of Time]], Impa defends Zelda from Ghirahim to the best of her ability before Ghirahim overpowers her. Link acquires the [[Goddess's Harp]] from Zelda just before she escapes with Impa through the [[Gate of Time]], disappearing completely from the current age. | ||
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{{quote|The adviser to Hyrule's royal family and a revered member of the [[Sheikah]] tribe. She is dedicated to her work and known for being steadfast and diligent. She can be distractible at times.|Impa's ''[[Hyrule Warriors: Age of Calamity]]'' [https://www.zelda.com/hyrule-warriors/character-detail/#impa Official Website description]}} | {{quote|The adviser to Hyrule's royal family and a revered member of the [[Sheikah]] tribe. She is dedicated to her work and known for being steadfast and diligent. She can be distractible at times.|Impa's ''[[Hyrule Warriors: Age of Calamity]]'' [https://www.zelda.com/hyrule-warriors/character-detail/#impa Official Website description]}} | ||
Impa is a playable character in ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''. She is one of the game's main characters, and the game's first unlockable character after Link. Set a century before the events of ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', ''Age of Calamity'' shows Impa in her youth. As the description states, aside from being the adviser to the Hyrulean royal family, she's Princess Zelda's personal friend and confidant. Adept in combat, Impa mainly uses short swords and throwing daggers, talismans with various properties, and employs a variety of flurry attacks, being one of the fighters who can attack enemies most constantly and without interruption. | Impa is a playable character in ''[[Hyrule Warriors: Age of Calamity|Age of Calamity]]''. She is one of the game's main characters, and the game's first unlockable character after Link. Set a century before the events of ''[[The Legend of Zelda: Breath of the Wild|Breath of the Wild]]'', ''Age of Calamity'' shows Impa in her youth. As the description states, aside from being the adviser to the Hyrulean royal family, she's Princess Zelda's personal friend and confidant. Adept in combat, Impa mainly uses short swords and throwing daggers, talismans with various properties, and employs a variety of flurry attacks, being one of the fighters who can attack enemies most constantly and without interruption. | ||
Upon prompted, Impa can absorb symbols from the enemies she attacks with talismans, generating shadow clones of herself that multiply her attacks, also employing various forms of explosives and pyrotechnics. The more symbols she absorbs (maximum 3), the more shadow clones she can generate -up to 8-. Aside from that, the symbols make her [[Special Attack]]s more powerful, those ranging from throwing explosives at opponents, to her shadow clones stacking explosives next to her target, which she then detonates. | Upon prompted, Impa can absorb symbols from the enemies she attacks with talismans, generating shadow clones of herself that multiply her attacks, also employing various forms of explosives and pyrotechnics. The more symbols she absorbs (maximum 3), the more shadow clones she can generate -up to 8-. Aside from that, the symbols make her [[Special Attack]]s more powerful, those ranging from throwing explosives at opponents, to her shadow clones stacking explosives next to her target, which she then detonates. | ||
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==''Echoes of Wisdom''== | ==''Echoes of Wisdom''== | ||
{{FutureRelease|section|date=26 September 2024}} | |||
Impa is shown in the trailer for ''[[The Legend of Zelda: Echoes of Wisdom|Echoes of Wisdom]]''. She is an old lady with a walking stick, and a cape that bears the eye of the Sheikah. When Zelda escapes her imprisonment, as ordered by a phony king, she sneaks past the guards and it met by Impa coming down the stairs. Impa checks her over to make sure she's not hurt, before suggesting Zelda puts on a cloak as a disguise. Three [[Hylian Soldier]]s then find that Zelda has escaped, and comes face to face with the duo. Impa stands Zelda down, before walking slowly towards the Hylian Soldiers. She then incapacitates them swiftly by darting around with supernatural speed and striking them with her cane. She stays behind, commanding Zelda to go on ahead. | |||
==Non-Canon Appearances== | ==Non-Canon Appearances== | ||
{{Non-Canon|section}} | {{Non-Canon|section}} | ||
===''The Wand of Gamelon''=== | ===''The Wand of Gamelon''=== | ||
Impa is Zelda's nursemaid and personal assistant. Using the [[Triforce of Wisdom]], she can practice foresight. When Link and [[King Harkinian]] set sail to assist [[Duke Onkled]], Impa sees that they will return safely. However, after months of absence, Zelda decides to follow them to Gamelon. She employs Impa to accompany her, who follows without argument. | Impa is Zelda's nursemaid and personal assistant. Using the [[Triforce of Wisdom]], she can practice foresight. When Link and [[King Harkinian]] set sail to assist [[Duke Onkled]], Impa sees that they will return safely. However, after months of absence, Zelda decides to follow them to Gamelon. She employs Impa to accompany her, who follows without argument. | ||
Through her usage of the Triforce of Wisdom, Impa discovers many troubling and mysterious truths. Some of these are that Link had been engaged in a terrible battle, and that the King had been kidnapped. Impa can also provide insight into the identities of some of the bosses. Furthermore, she is informed how Zelda is to beat Ganon, through falling, though this does not make full sense to Impa yet. | Through her usage of the Triforce of Wisdom, Impa discovers many troubling and mysterious truths. Some of these are that Link had been engaged in a terrible battle, and that the King had been kidnapped. Impa can also provide insight into the identities of some of the bosses. Furthermore, she is informed how Zelda is to beat Ganon, through falling, though this does not make full sense to Impa yet. |