The Adventure of Link Items: Difference between revisions

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[[File:AOL_Manual_Art_Handy Glove.png|180x225px|right]]
[[File:AOL_Manual_Art_Handy Glove.png|180x225px|right]]
{{Main|Handy Glove}}
{{Main|Handy Glove}}
The Handy Glove, found in the [[Midoro Palace]], gives Link the power to smash blocks inside of Palaces. Combined with [[Jump Thrust]] and [[Down Thrust]], Link can access items and passages that he otherwise would not be able to.
The Handy Glove, found in the [[Midoro Palace]], gives Link the power to smash blocks inside of palaces. Combined with [[Jump Thrust]] and [[Down Thrust|Downward Thrust]], Link can access items and passages that he otherwise would not be able to.
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{{Clear}}


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[[File:AOL_Manual_Art_Hammer.png|180x225px|right]]
[[File:AOL_Manual_Art_Hammer.png|180x225px|right]]
{{Main|Hammer}}
{{Main|Hammer}}
Found not in a [[Dungeon]], but the depths of [[Death Mountain (The Adventure of Link)|Death Mountain]], the Hammer gives Link the ability to smash boulders, which not only creates shortcuts and opens new areas in [[Western Hyrule]], but clears forests as well. This function becomes especially useful in uncovering the [[Hidden Town of Kasuto]]
Found not in a [[dungeon]], but the depths of [[Death Mountain (The Adventure of Link)|Death Mountain]], the Hammer gives Link the ability to smash boulders, which not only creates shortcuts and opens new areas in [[Western Hyrule]], but clears forests as well. This function becomes especially useful in uncovering the [[Hidden Town of Kasuto]]
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[[File:AOL_Manual_Art_Boots.png|180x225px|right]]
[[File:AOL_Manual_Art_Boots.png|180x225px|right]]
{{Main|Boots}}
{{Main|Boots}}
The Boots allow [[Link]] to walk over certain bodies of water in [[Eastern Hyrule (The Adventure of Link)|Eastern Hyrule]]. They are found in the [[Maze Island Palace]]. Once acquired, the boots are used to travel over the sea to the east of [[Town of Nabooru|Nabooru]] in order to reach the [[Palace on the Sea]] and the third [[Heart Container]]
The Boots allow [[Link (The Legend of Zelda)#The Adventure of Link|Link]] to walk over certain bodies of water in [[Eastern Hyrule (The Adventure of Link)|Eastern Hyrule]]. They are found in the [[Maze Island Palace]]. Once acquired, the boots are used to travel over the sea to the east of [[Town of Nabooru|Nabooru]] in order to reach the [[Palace on the Sea]] and the third [[Heart Container]]
{{Clear}}
{{Clear}}


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[[File:Life_Spell.png|180x225px|right]]
[[File:Life_Spell.png|180x225px|right]]
{{Main|Life Spell}}
{{Main|Life Spell}}
Life recovers three heart containers. In order to gain access to the spell, Link must find a [[Mirror Lady|young woman's]] mirror in the [[Water Town of Saria]].
Life recovers three heart containers. In order to gain access to the spell, Link must find a [[Mirror Lady|young woman]]'s mirror in the [[Water Town of Saria]].
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{{Clear}}


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[[File:Fire.png|180x225px|right]]
[[File:Fire.png|180x225px|right]]
{{Main|Fire Spell}}
{{Main|Fire Spell}}
Fire allows Link to shoot fireballs from his [[Sword]]. It is the only way to damage [[Tektite]]s and [[Basilisk]]s. Link learns the spell in [[Town of Nabooru|Nabooru]] after bringing [[Water]] to a [[Thirsty Lady]]. Link must possess a minimum of five [[Magic Container]]s in order to learn the spell.
Fire allows Link to shoot fireballs from his [[sword]]. It is the only way to damage [[Tektite]]s and [[River Zora#The Adventure of Link|Zora]]s. Link learns the spell in [[Town of Nabooru|Nabooru]] after bringing [[Water]] to a [[Thirsty Lady]]. Link must possess a minimum of five [[Magic Container]]s in order to learn the spell.
{{Clear}}
{{Clear}}
   
   
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[[File:Reflect.png|180x225px|right]]
[[File:Reflect.png|180x225px|right]]
{{Main|Reflect Spell}}
{{Main|Reflect Spell}}
Reflect turns [[Wizard]]s' magic against them. It also allows Link's [[Shield]] to block projectiles that it couldn't previously like an [[Acheman]]'s fireball or a [[Lizalfos]] mace. Link is allowed to learn the spell from the Wise Man of the [[Mountain Town of Darunia]] after successfully rescuing a [[Kidnapped Child]] from [[Maze Island (The Adventure of Link)|Maze Island]]. Link must possess a minimum of six Magic Containers in order to learn the spell.
Reflect turns [[Wizard]]s' magic against them. It also allows Link's [[shield]] to block projectiles that it couldn't previously like an [[Acheman]]'s fireball or a [[Geru]] mace. Link is allowed to learn the spell from the Wise Man of the [[Mountain Town of Darunia]] after successfully rescuing a [[Kidnapped Child]] from [[Maze Island (The Adventure of Link)|Maze Island]]. Link must possess a minimum of six Magic Containers in order to learn the spell.
{{Clear}}
{{Clear}}


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== Attacks ==
== Attacks ==
=== Down Thrust ===
=== Downward Thrust ===
[[File:DownwardThrust.png|180x225px|right]]
[[File:DownwardThrust.png|180x225px|right]]
{{Main|Down Thrust}}
{{Main|Down Thrust}}
When Link jumps, pressing down will execute this technique, stabbing anything below, including blocks with the aid of the [[Handy Glove]]. Link learns Down Thrust from a [[Hylian Knight]] in the [[Harbor Town of Mido]] who resides in the church.
When Link jumps, pressing down will execute this technique, stabbing anything below, including blocks with the aid of the [[Handy Glove]]. Link learns Downward Thrust from a [[Hylian Knight]] in the [[Harbor Town of Mido]] who resides in the church.
{{Clear}}
{{Clear}}


=== Jump Thrust ===
=== Jump Thrust ===
[[File:Upward_Thrust.png|180x225px|right]]
[[File:Jump Thrust.png|180x225px|right]]
{{Main|Jump Thrust}}
{{Main|Jump Thrust}}
When Link is in midair, pressing up causes Link to stab upwards, damaging anything above. This attack will also break blocks just as Down Thrust does. Link learns Jump Thrust from the Knight in Darunia.
When Link is in midair, pressing up causes Link to stab upwards, damaging anything above. This attack will also break blocks just as Downward Thrust does. Link learns Jump Thrust from the Knight in Darunia.
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{{Clear}}


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[[File:AOL_Small_Key.gif|180x225px|right]]
[[File:AOL_Small_Key.gif|180x225px|right]]
{{Main|Small Key}}
{{Main|Small Key}}
Small Keys are found within Palaces and unlock doors that block Link's path. While Keys can be used in Palaces other than which they are found, doing so makes completing them difficult as unlike in ''[[The Legend of Zelda]]'', there is not a surplus of keys.
Small Keys are found within palaces and unlock doors that block Link's path. While Keys can be used in palaces other than which they are found, doing so makes completing them difficult as unlike in ''[[The Legend of Zelda]]'', there is not a surplus of keys.
{{Clear}}
{{Clear}}


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=== Mirror ===
=== Mirror ===
[[File:Found_Mirror.png|180x225px|right]]
[[File:Found_Mirror.png|180x225px|right]]
{{Main|Mirror}}
{{Main|Mirror (The Adventure of Link)}}
In the [[Water Town of Saria]], a [[Mirror Lady|young woman]] has lost her Mirror. Once recovered, Link is awarded the [[Life Spell]]
In the [[Water Town of Saria]], a [[Mirror Lady|young woman]] has lost her Mirror. For recovering it, Link is shown the way to the Wise Man who teaches him the [[Life Spell]]
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In the [[Mountain Town of Darunia]], a [[Kidnapped Child's Mother|mother]] informs Link that her child has been kidnapped and taken to Maze Island. After a successful rescue, Link learns the [[Reflect Spell]].
In the [[Mountain Town of Darunia]], a [[Kidnapped Child's Mother|mother]] informs Link that her child has been kidnapped and taken to Maze Island. After a successful rescue, Link learns the [[Reflect Spell]].
{{Clear}}
{{Clear}}


{{Cat|The Adventure of Link|Items}}
{{Cat|The Adventure of Link|Items}}