Daisuke Kageyama
Jump to navigation
Jump to search
Want an adless experience? Log in or Create an account.
Daisuke Kageyama
蔭山 大輔
かげやま だいすけ
蔭山 大輔
かげやま だいすけ
Games | ||
Position | Animator |
Daisuke Kageyama is an artist who has worked for Nintendo since the late 1990s. His first game he worked on was Ocarina of Time, where he is credited as a Cinema Scene Animator. He would go on to work on Majora's Mask, where he is credited with Enemy Design and The Wind Waker where he was a Character Designer. He would later work on several games in the Mario Kart franchise.
Release | Game | Credit(s) |
---|---|---|
1998 | Ocarina of Time | Cinema Scene Animator |
2000 | Majora's Mask | Enemy Design |
2002 | The Wind Waker | Character Design |