I for one, happen to like the idea of OoT/MM3D. Both of those are awesome ideas, and generally speaking, if you don't like the remakes, stick to the original. Besides, OoT3D is still to its core, Ocarina of Time. Just with a facelift and a couple of added elements such as redone physics so as to be more 'immersive' to the player, or a GUI overhaul to make accessibility easier on the player's part. There are things I don't like about OoT3D, but they are the tiniest of things (i.e graphics and water temple changes, both of those are really, REALLY small things that quite frankly are overlooked by the mass). No, remakes don't steal the magic of the original game, as it stands OoT original has gotten perfect scores nearly all around while OoT3D has been getting 9s to 9.7s/10s, clearly aren't perfect. And then there is the reasoning that OoT original came first, which means all the praise that OoT3D gets would technically already be transferred to the original game, at least in spirit. Eh, I'm rambling at this point.
TL;DR OoT3D is OoT to the core, just with a facelift. It isn't like we removed Link and Ganondorf, y'know?
Forlong, OoT cloned a hell lot of ALttP's mechanics and story, I'm pretty sure Mases or Axle did a review about that a few years ago. But, there is the fact that Ocarina didn't rip the Dark World or many of the dungeon layouts from Past. Meh, if you don't like OoT, don't play or talk about it. TP, on the other hand, copied OoT (and to an extent, ALttP) but did so horribly – the dungeons are way too easy to the general player and the overworld while big, is so like...blank, as in deforested or something. There's hardly anything to do. Yes, Hyrule Field [TP] will give you a grander sense of 'adventure', but once you realise that the cake is dominant and there is hardly any icing, you start to recall that TP wasn't really that great of a Zelda and many of its ideas were poorly executed. Your opinion isn't my opinion, and clearly that won't change.