- Joined
- Jul 7, 2014
Also, is it important to you that items be displayed as individual objects like they were in past Zelda games, or would you mind if they showed up as runes/abilities tied to a central item like the Sheikah Slate?
Im fine with keeping items as runes but i want my clawshots back.
You and me both.Im fine with keeping items as runes but i want my clawshots back.
The last few Assassin's Creed games have had a similar mechanic, but it mostly is used for scouting. The idea of using a bird in a Zelda game to retrieve items and distract enemies appeals to me.Its not really an Item more or less a gameplay mechanic: I always thought that the falconry mechanic found in Twilight Princess was a neat concept. I would really like to see the player have the ability to capture a falcon, hawk or eagle and train it to either, scout out territory that might have enemies, pick off wounded enemies, or retrieve certain things from places that are out of reach of the player (Such as rupees, arrows, monster remains, keys etc.)