In recent years, the Zelda series has been banished for its storytelling.
Critics of Twilight Princess bash Ganondorf's inclusion citing it as unexpected thrown-in weakening Zant's character.
Spirit Tracks nay-sayers point to its lack of narrative development from the start of the game until after the third dungeon.
A common complain about Skyward Sword is the filler content leading up to the final confrontation in the Sealed Grounds.
These are just a few examples among many.
Which story "transgression" troubles you most and why did it ruin said games' narrative?
Critics of Twilight Princess bash Ganondorf's inclusion citing it as unexpected thrown-in weakening Zant's character.
Spirit Tracks nay-sayers point to its lack of narrative development from the start of the game until after the third dungeon.
A common complain about Skyward Sword is the filler content leading up to the final confrontation in the Sealed Grounds.
These are just a few examples among many.
Which story "transgression" troubles you most and why did it ruin said games' narrative?