- Joined
- Jun 1, 2012
What if the Legend of Zelda games were dungeon crawlers in the more traditional sense? They already are dungeon crawlers, but with many unique elements that set them apart from the rest.
Skills, hundreds upon hundreds of items, armors and weapons; leveling up and experience...
Classes to choose from, all that.
I personally wouldn't be as much a fan as I am now. It would be cool to see games like this show up on handheld consoles though - I've never seen one! Not Zelda of course, but a traditional dungeon crawler.
Credit to users at the Spriter's Resource for images that I edited.
I know that back when the first Zelda title was released on the NES, this would be impossible due to technical limitations. But let's have this conversation assuming it was possible it could happen.
What does everybody think? Would you still play every new title, still be a fan?
Skills, hundreds upon hundreds of items, armors and weapons; leveling up and experience...
Classes to choose from, all that.
I personally wouldn't be as much a fan as I am now. It would be cool to see games like this show up on handheld consoles though - I've never seen one! Not Zelda of course, but a traditional dungeon crawler.
Credit to users at the Spriter's Resource for images that I edited.
I know that back when the first Zelda title was released on the NES, this would be impossible due to technical limitations. But let's have this conversation assuming it was possible it could happen.
What does everybody think? Would you still play every new title, still be a fan?