Akuhime-sama
What's Life Without Adult Humor?
Okay, I am utterly confused. I'm getting two different stories here, about Twilight Princess.
First of all, I want to know what was made first? Gamecube or Wii version?
Now, first of all, I looked up release dates. Everywhere I look says that it was released on November 16th of 2006 on Wii. That was the first release date for it in existence. All other release dates are in December. Now, I have been told by numerous sources that GC was "made first" or at least hinted that it was. Even in 'The Official Guide to The Legend Of Zelda 2nd Edition: Revised & Updated' it gives the reader the impression that GC version was made first (on page 37); and this is more than just hinting. It says, down in a box labeled "A Southpaw Goes North" the following content:
This OBVIOUSLY states GC was first... or at least "developed" first.
Now, I know ALL about Wii to GC and how one is essentially just Mirror Mode of the other. I kinda knew that from the start. However, I have only ever played the Wii version until recently, when I purchased the Gamecube version in Japan. (I also have the Freeloader for GC, which I bought on Codejunkies.com, so that's how I can play the game) Anyway, I ALSO know, that this magazine has already made some TERRIBLE mistakes. This post at ZeldaUniverse expresses these mistakes. (some of witch are arguable though, and not entirely "mistakes")
The Official Guide to The Legend of Zelda - I AM ERRORS - Zelda Universe Forums
I have played the Wii Version several times, and decided to play GC for the challenge. (Not only will it be flipped, you can only have two items on, AND its Japanese, so no help for me HAHA!)
Anyway, on to the topic at hand. My issue with this, is the fact, that, on my first play-through on the GC version, I noticed that the Deku symbol on the Forest Temple doors, are backwards. Totally flipped. This gives way to the theory that Wii was made first. However, if they were developing it for the GC, then why would they have the symbol OBVIOUSLY flipped in the one they were working on first? Also note, that the Wii Version Forest Temple doors have the correct Deku symbol on them! Figure that one out! O:
So anyway, I was talking about it with a friend, who, although he has never played the game, came up with a theory that maybe, they were developing it for Gamecube, but then they wanted it on Wii instead, so, in mid-development they flipped the entire game to fit Wii controls. That did make sense for the most part, but that still doesnt explain why the Wii was out first AND why the Deku Symbol is correct on Wii, but flipped on GC. I'm sure Nintendo knew THEIR OWN symbol, and how it was supposed to look, so what happened here?
Also, on a separate note, I want to know why Link's Crossbow Training is modeled after the GC version when clearly the Wii was released first, AND the fact they are both Wii games.
Oh, here's another head scratcher; in one of the scenes, it shows Gannon holding Midna's Imp hat (the Fused Shadow) held up to the sky. I remember that Scene, and if it were flipped in the GC version, it would be facing the other way, but its exactly how I remember it, except for one detail. The part that covers her eye. In the GC version, I noticed that it covers what would be HER left eye, but to us, it looks like its on the right. However, In an image I saw while trying to explain to my friend the changes, its showing it on HER left eye. (Which is what the GC version is like all the time) And I'm pretty certain that all cutscenes were flipped too.
Now there may be more of these minor "flaws" if you will, but I have only noticed these two. The main focus is the Deku symbol for now, because I know that is definite. I had to see an image for the other one, so it might not be a very good example.
So, I would like to know what happened during development that made these "flaws" and I would like to REALLY know HOW it happened in the manner it had. If anybody knows, or maybe has a theory at least, I would love to hear it, because nothing I can think of makes any sort of sense. Let alone the fact I have no idea how to tell which one was in development first because each detail contradicts the other it seems. Dx
Until I know for sure, I'm sticking to the fact that Wii came out first.
(oh and note, I'm sorry if I put it in the wrong place, but I'm really unsure where to put this topic, so I thought it would be most fitting in theory/discussions)
First of all, I want to know what was made first? Gamecube or Wii version?
Now, first of all, I looked up release dates. Everywhere I look says that it was released on November 16th of 2006 on Wii. That was the first release date for it in existence. All other release dates are in December. Now, I have been told by numerous sources that GC was "made first" or at least hinted that it was. Even in 'The Official Guide to The Legend Of Zelda 2nd Edition: Revised & Updated' it gives the reader the impression that GC version was made first (on page 37); and this is more than just hinting. It says, down in a box labeled "A Southpaw Goes North" the following content:
The unique properties of the Wii Remote and Nunchuck controllers presented an enticing opportunity for the Twilight Princess development team, but they also created some unexpected headaches. Among the strangest was the matter of Link's sword hand: Link has traditionally been left-handed, but it felt terribly off for players to swing their right hands to make Link swing a sword in his left hand. There wasn't enough time to reprogram the way Link controlled and how the enemy AI reacted to him, so the developers fixed the problem the only way they could: by horizontally flipping the entire Wii version of the game. This made Link right-handed, but it also made the Wii version of Hyrule into a mirror image of the GameCube version; left became right, west became east, and everyone in the Wii version became the reflection of their Gamecube counterpart. If you're ever really hard-pressed for a "master quest" of Twilight Princess, perhaps its mirror-world version will do the trick?
This OBVIOUSLY states GC was first... or at least "developed" first.
Now, I know ALL about Wii to GC and how one is essentially just Mirror Mode of the other. I kinda knew that from the start. However, I have only ever played the Wii version until recently, when I purchased the Gamecube version in Japan. (I also have the Freeloader for GC, which I bought on Codejunkies.com, so that's how I can play the game) Anyway, I ALSO know, that this magazine has already made some TERRIBLE mistakes. This post at ZeldaUniverse expresses these mistakes. (some of witch are arguable though, and not entirely "mistakes")
The Official Guide to The Legend of Zelda - I AM ERRORS - Zelda Universe Forums
I have played the Wii Version several times, and decided to play GC for the challenge. (Not only will it be flipped, you can only have two items on, AND its Japanese, so no help for me HAHA!)
Anyway, on to the topic at hand. My issue with this, is the fact, that, on my first play-through on the GC version, I noticed that the Deku symbol on the Forest Temple doors, are backwards. Totally flipped. This gives way to the theory that Wii was made first. However, if they were developing it for the GC, then why would they have the symbol OBVIOUSLY flipped in the one they were working on first? Also note, that the Wii Version Forest Temple doors have the correct Deku symbol on them! Figure that one out! O:
So anyway, I was talking about it with a friend, who, although he has never played the game, came up with a theory that maybe, they were developing it for Gamecube, but then they wanted it on Wii instead, so, in mid-development they flipped the entire game to fit Wii controls. That did make sense for the most part, but that still doesnt explain why the Wii was out first AND why the Deku Symbol is correct on Wii, but flipped on GC. I'm sure Nintendo knew THEIR OWN symbol, and how it was supposed to look, so what happened here?
Also, on a separate note, I want to know why Link's Crossbow Training is modeled after the GC version when clearly the Wii was released first, AND the fact they are both Wii games.
Oh, here's another head scratcher; in one of the scenes, it shows Gannon holding Midna's Imp hat (the Fused Shadow) held up to the sky. I remember that Scene, and if it were flipped in the GC version, it would be facing the other way, but its exactly how I remember it, except for one detail. The part that covers her eye. In the GC version, I noticed that it covers what would be HER left eye, but to us, it looks like its on the right. However, In an image I saw while trying to explain to my friend the changes, its showing it on HER left eye. (Which is what the GC version is like all the time) And I'm pretty certain that all cutscenes were flipped too.
Now there may be more of these minor "flaws" if you will, but I have only noticed these two. The main focus is the Deku symbol for now, because I know that is definite. I had to see an image for the other one, so it might not be a very good example.
So, I would like to know what happened during development that made these "flaws" and I would like to REALLY know HOW it happened in the manner it had. If anybody knows, or maybe has a theory at least, I would love to hear it, because nothing I can think of makes any sort of sense. Let alone the fact I have no idea how to tell which one was in development first because each detail contradicts the other it seems. Dx
Until I know for sure, I'm sticking to the fact that Wii came out first.
(oh and note, I'm sorry if I put it in the wrong place, but I'm really unsure where to put this topic, so I thought it would be most fitting in theory/discussions)