- Joined
- Jun 28, 2020
I think there's some confusion on items being in the game and the backstories of those items being canon. Obviously, the Nintendo Switch isn't a game console in the world of Hyrule, but there is a shirt in Hyrule that looks like the Switch logo, it's just that the logo means nothing to the inhabitants of Hyrule. In-universe, the Switch logo doesn't reference a game console. Out-of-universe, it's an easter egg. I guess I can't confirm it means NOTHING to the people of Hyrule, maybe they see it as ancient symbol or something, but who knows. With the rest of the sets, they still have an in-universe presence, but it doesn't imply that the out-of-universe histories (or their histories from other games) of these items came with them, unless there's more in evidence given in their own descriptions/elsewhere in game. That's my take at least.
I see the other approach not being that Link is actually naked and Cece is just making up comments based on Link's exposed torso, but that that interaction isn't happening at all, and it's a non-canon interaction, kind of like Link dying in-game to a shield surfing incident. But this would extend to repeat armor sets that have seemingly new origins in TotK, no? This goes into pick-and-choose territory, and I don't see anything wrong with items that look like old items appearing as they do, so I see no reason to pick-and-choose. I concede that some item descriptions have stronger timeline implications than others, which would mean parallel events would have had to happen in the past for these to exist, but I've grown tired of BotW/TotK's lack of strong commitment to old lore, not hinting at when these things could've occurred in the past, so I'mma hand-wave this away with a white flag for mercy.
TotK already has an issue with continuing from BotW though, where NPCs don't seem to remember Link, making me think that a lot of sidequests in BotW aren't 'canon', meaning the Tunic of the Wild might've not been in the Forgotten Temple in TotK's lore, but I personally find it dumb if that were the case. I like the idea of Zelda making it, but I wish there were some in-game hints of why these things are the way they are.
I see the other approach not being that Link is actually naked and Cece is just making up comments based on Link's exposed torso, but that that interaction isn't happening at all, and it's a non-canon interaction, kind of like Link dying in-game to a shield surfing incident. But this would extend to repeat armor sets that have seemingly new origins in TotK, no? This goes into pick-and-choose territory, and I don't see anything wrong with items that look like old items appearing as they do, so I see no reason to pick-and-choose. I concede that some item descriptions have stronger timeline implications than others, which would mean parallel events would have had to happen in the past for these to exist, but I've grown tired of BotW/TotK's lack of strong commitment to old lore, not hinting at when these things could've occurred in the past, so I'mma hand-wave this away with a white flag for mercy.
TotK already has an issue with continuing from BotW though, where NPCs don't seem to remember Link, making me think that a lot of sidequests in BotW aren't 'canon', meaning the Tunic of the Wild might've not been in the Forgotten Temple in TotK's lore, but I personally find it dumb if that were the case. I like the idea of Zelda making it, but I wish there were some in-game hints of why these things are the way they are.