In gaming, are you satisfied if you had fun accomplishing something, or do you only do something if you get something good out of it? For example, the korok seeds in BotW or the power moons in Mario Odyssey. Do you enjoy doing quests, regardless of what the reward for it is? Me, personally, I like to do everything as long as that something is fun. Exploring the world to collect and discover korok seeds was fun. Trying to be good at platforming to get all the power moons in Odyssey was not fun. So I got all 900 korok seeds twice in BotW, but I only got 475 or so moons in Odyssey.
I don't need there to be some super good reward at the end of the long quest to be happy; although it would be a nice bonus, I'm looking to have fun first and foremost. The exception is for things that aren't so fun. For things that aren't fun, one of two things happens for me. 1. I simply don't do it. 2. I put up with it because the feeling of accomplishment is enough to make it worth it or it has a reward that I need for some reason or other. An example of the first is 70% of quests in Skyrim. Most of them had me doing things I did not want to do or did not work with my character's morals, so I just didn't do most of them. Most of them weren't engaging anyway, so I don't feel like I missed much. An example of the second is some of the challenges in Smash Bros like "KO 4 LVL 9 CPUs by meteoring in under 3 minutes" or something. My first reaction to that challenge was "oh god please no.", but I wanted to complete every challenge in the game, so I stuck with it. Turns out I could easily do it by Chromicide, and eventually I beat every challenge. I am glad that I did because completing them all was a good feeling.
So, generally I am satisfied if I had fun with the journey of getting there. I don't mind much if the only reward at the end is a trophy for your menu, as long as I had fun along the way. And sometimes, the sense of accomplishment for doing something is a satisfying reward all on its own. What about the rest of you? Do you care about the reward more than the journey or no?
I don't need there to be some super good reward at the end of the long quest to be happy; although it would be a nice bonus, I'm looking to have fun first and foremost. The exception is for things that aren't so fun. For things that aren't fun, one of two things happens for me. 1. I simply don't do it. 2. I put up with it because the feeling of accomplishment is enough to make it worth it or it has a reward that I need for some reason or other. An example of the first is 70% of quests in Skyrim. Most of them had me doing things I did not want to do or did not work with my character's morals, so I just didn't do most of them. Most of them weren't engaging anyway, so I don't feel like I missed much. An example of the second is some of the challenges in Smash Bros like "KO 4 LVL 9 CPUs by meteoring in under 3 minutes" or something. My first reaction to that challenge was "oh god please no.", but I wanted to complete every challenge in the game, so I stuck with it. Turns out I could easily do it by Chromicide, and eventually I beat every challenge. I am glad that I did because completing them all was a good feeling.
So, generally I am satisfied if I had fun with the journey of getting there. I don't mind much if the only reward at the end is a trophy for your menu, as long as I had fun along the way. And sometimes, the sense of accomplishment for doing something is a satisfying reward all on its own. What about the rest of you? Do you care about the reward more than the journey or no?