Justac00lguy
BooBoo
There's a thread regarding the time constraints within Majora's Mask and how they have a negative affect on the game because you're alway under the time limit; however I'd have to disagree with this and I'll explain why.
So I think it was around 2 years ago, when I first joined here, when I properly through MM, so basically a blind playthrough. I heard so much about this game being on a different echelon when it came to challenge especially due to the concept of time acting as a limitation. Initially this put me off the game, but when I actually played through the game I realised that these were just words, I never had problems with time, in fact it was the saving I had biggest problems with but that's another story.
Less of me blabbing on, my point is that I actually think that time didn't really limit me in any way. I always had time to do what I wanted to do, whether it be a dungeon/side quest. As referenced in the thread title, this was solely be of the Inverted Song of a Time which slowed time down 3x. So I was thinking how would the game work without the song and how time management would actually be incredibly vital to the point where one mistake costs you everything.
I actually have two questions here that I like to be discussed because they're slightly different:
1. Would you have rathered the song not be in the game period?
2. If the game is remade, should this be an option for Master Quest/Hero Mode?
So I think it was around 2 years ago, when I first joined here, when I properly through MM, so basically a blind playthrough. I heard so much about this game being on a different echelon when it came to challenge especially due to the concept of time acting as a limitation. Initially this put me off the game, but when I actually played through the game I realised that these were just words, I never had problems with time, in fact it was the saving I had biggest problems with but that's another story.
Less of me blabbing on, my point is that I actually think that time didn't really limit me in any way. I always had time to do what I wanted to do, whether it be a dungeon/side quest. As referenced in the thread title, this was solely be of the Inverted Song of a Time which slowed time down 3x. So I was thinking how would the game work without the song and how time management would actually be incredibly vital to the point where one mistake costs you everything.
I actually have two questions here that I like to be discussed because they're slightly different:
1. Would you have rathered the song not be in the game period?
2. If the game is remade, should this be an option for Master Quest/Hero Mode?