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Deleted member 14134
Guest
Seeing how activity seems to fluctuate here and we can hardly get large games going anymore I'd like to consider how we approach running large games and maybe consider restructuring the queues. I have two somewhat similar ideas for how we can do this.
1. We get rid of the large queue all together. How this would work is that we would only have one queue which would be small by default. Hosts signing up for this would be required to have a small game available but could also have a large game ready if enough people sign up. The hosts would state their lower and upper limit for the games and once the lower limit is reached the sign up could stay open for a few more days in case more people wanted to join. If the upper limit was reached the host would start his large game instead. If not then he would just carry on with his small one and the excess people could just become replacements.
2. Pretty much the same as one except we don't completely get rid of the large queue. Same idea except we keep the large queue in tact and still run games from it if we knew activity was going to be high at a certain period. If a host managed to reach their upper limit from a game that was originally going to be a small one then they would host the large one and get bumped off the large queue list and have to get back in line.
3. Funniers Idea. Same as idea one but the host of the small game would pass the game off to the next person in line in the large queue if enough people signed up.
I know this could be potentially unfair for some people who have been waiting to host large games for a long time since someone further back on the queue could technically host a large game before them which is why I want to discuss it and see what you guys suggest with this.
Let me know if you guys like this ideas, have any better ones or think I should just request a section ban from mafia for myself.
1. We get rid of the large queue all together. How this would work is that we would only have one queue which would be small by default. Hosts signing up for this would be required to have a small game available but could also have a large game ready if enough people sign up. The hosts would state their lower and upper limit for the games and once the lower limit is reached the sign up could stay open for a few more days in case more people wanted to join. If the upper limit was reached the host would start his large game instead. If not then he would just carry on with his small one and the excess people could just become replacements.
2. Pretty much the same as one except we don't completely get rid of the large queue. Same idea except we keep the large queue in tact and still run games from it if we knew activity was going to be high at a certain period. If a host managed to reach their upper limit from a game that was originally going to be a small one then they would host the large one and get bumped off the large queue list and have to get back in line.
3. Funniers Idea. Same as idea one but the host of the small game would pass the game off to the next person in line in the large queue if enough people signed up.
I know this could be potentially unfair for some people who have been waiting to host large games for a long time since someone further back on the queue could technically host a large game before them which is why I want to discuss it and see what you guys suggest with this.
Let me know if you guys like this ideas, have any better ones or think I should just request a section ban from mafia for myself.
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