I've checked and there isn't a thread like this already.
In the SS trailers, I have noticed (and I'm sure everyone else has also) that technology plays quite a big part in the game.
First up take the beetle. It is basicly a remote controlled plane that can pick up/drop items. Unless it's magic, then that is surly mechanical. The next thing I noticed is how the mecha-hats (I think they are named) and the mecha-totem poles blatantly have electronic components inside of them. If you see how the spark and let off burst of electricity when they are defeated proves my point. Also the dungeon they are in is very mechanical as the colour scheme used for it has lots of blue and yellow, colours that are connected with electricity, and (i'm guessing) there are "hovering mine-carts" that travle along tracks made of some kind of laser.
My last bit of proof is the way Phi (for those of you who don't know Phi, she is the girl in the first bit of SS artwork, and for those of you who don't know about the artwork, you need to stop living under rocks) speaks. It is as if she is a computer analyzing something. You can see this if you watch a gameplay video of the E3 temple demo. The way she speaks also reminds me of the way the information is given to you in the Metroid Prime trilogy when you scan something.
All-in-all, judging from what we have seen, I think that technology plays a huge part in the game and to settle all those theoriests (and that inevitable person) from saying "Where's it all got to in the later games?" I believe that the technology is Skyloftian and gets lost in the centuries that pass between SS and OoT. Thanks for reading this post, and discuss! <(-'w'-)>
In the SS trailers, I have noticed (and I'm sure everyone else has also) that technology plays quite a big part in the game.
First up take the beetle. It is basicly a remote controlled plane that can pick up/drop items. Unless it's magic, then that is surly mechanical. The next thing I noticed is how the mecha-hats (I think they are named) and the mecha-totem poles blatantly have electronic components inside of them. If you see how the spark and let off burst of electricity when they are defeated proves my point. Also the dungeon they are in is very mechanical as the colour scheme used for it has lots of blue and yellow, colours that are connected with electricity, and (i'm guessing) there are "hovering mine-carts" that travle along tracks made of some kind of laser.
My last bit of proof is the way Phi (for those of you who don't know Phi, she is the girl in the first bit of SS artwork, and for those of you who don't know about the artwork, you need to stop living under rocks) speaks. It is as if she is a computer analyzing something. You can see this if you watch a gameplay video of the E3 temple demo. The way she speaks also reminds me of the way the information is given to you in the Metroid Prime trilogy when you scan something.
All-in-all, judging from what we have seen, I think that technology plays a huge part in the game and to settle all those theoriests (and that inevitable person) from saying "Where's it all got to in the later games?" I believe that the technology is Skyloftian and gets lost in the centuries that pass between SS and OoT. Thanks for reading this post, and discuss! <(-'w'-)>