So, I just answered in a thread about having more dungeons in future Zelda games and my answer got me thinking about how dungeons as a whole could work in the future... So I'm proposing the idea of story-based dungeons.
For example; The Spirit Temple in OoT saw us tackle the dungeon in two parts, the first as Young Link and the second as adult Link, at the beginning of this dungeon we meet Nabooru, she talks to Link, introduces the temple, tells him what to do and gives some character and story exposition, later on we see her as adult Link being kidnapped by Koume and Kotake and later again she is revealed to be a prisoner within an Iron Knuckle before the final boss.
Now I'm not saying we need to rescue a recurring damsel within every dungeon in this hypothetical Zelda instalment but having plot devices, character interaction and or narrative exposition happen more often when you have nothing but a checklist of dungeons like OoT, TP and ALttP gave us where the narrative ground to a halt until you did a select amount of them for the story to continue may be something at least fresh rather than boring.
This is of course only possible if nintendo began to give a damn about the story at all.
So, thoughts?
For example; The Spirit Temple in OoT saw us tackle the dungeon in two parts, the first as Young Link and the second as adult Link, at the beginning of this dungeon we meet Nabooru, she talks to Link, introduces the temple, tells him what to do and gives some character and story exposition, later on we see her as adult Link being kidnapped by Koume and Kotake and later again she is revealed to be a prisoner within an Iron Knuckle before the final boss.
Now I'm not saying we need to rescue a recurring damsel within every dungeon in this hypothetical Zelda instalment but having plot devices, character interaction and or narrative exposition happen more often when you have nothing but a checklist of dungeons like OoT, TP and ALttP gave us where the narrative ground to a halt until you did a select amount of them for the story to continue may be something at least fresh rather than boring.
This is of course only possible if nintendo began to give a damn about the story at all.
So, thoughts?
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