JuicieJ
SHOW ME YA MOVES!
If you played SS, surely you noticed its Big Keys were much different than in past titles. Instead of keys, they were carvings that had to be placed into slots on the "Boss Doors" in a specific way. My question to you guys is do you think this should be translated into Zelda 3DS via the touchscreen? I say it should.
This style of Big Key in SS was very innovative and built up the tension of preparing to fight the boss even more by having us sort of earn our way in. The touchscreen on the 3DS is perfectly capable of using this new style. I see no reason for Nintendo to not use it. But how about you? Discuss!
This style of Big Key in SS was very innovative and built up the tension of preparing to fight the boss even more by having us sort of earn our way in. The touchscreen on the 3DS is perfectly capable of using this new style. I see no reason for Nintendo to not use it. But how about you? Discuss!