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Should Sonic have friends?

The supporting cast in video games are very important. They bring a lot to a series and fan-favourites can often nab their own spinoffs due to fan feedback.

Sonic's supporting cast is odd though, some are loved and some are loathed, more so than many other supporting cast members in other franchises.

So, what do you think of Sonic's supporting cast?

Should they be included in games or forgotten?

Should Sonic stick with Tails and Knuckles and no one else?

Or do you like the cast and want them to continue to have their own games (like shadow) and playable roles (like Silver on 06) in future games?
 
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Azure Sage

March onward forever...
Staff member
ZD Legend
Comm. Coordinator
I like Tails and Knuckles and Amy a lot, I'm not too knowledgeable about the others. But I definitely want them to have more playable roles like in the Advance and Adventure games. I say this about everything, but solo adventures are less interesting than a diverse cast of characters that actually have a tangible impact on the world you're playing in.
 

Ninja

Well well well
Joined
Jul 5, 2017
I'm with AZ. The supporting cast of Tails, Knuckles, and Amy are pretty good. I'd rather they develop them more than adding so many other characters. Adventure 1 & 2, and Heroes are among my favorites in the series.

I'd rather have a smaller but well developed and playable supporting cast than extra characters that will be irrelevant in the next games.
 

DekuNut

I play my drum for you
Joined
Jan 30, 2011
Location
Tangent Universe
I say that yes, it's important for Sonic to have friends. It allows the character to be who he is without having to be everything the story requires of him and fleshes out both the world and the personality of the aforementioned hedgehog. The problem with the Sonic side cast lately is that it hasn't been controlled. While I haven't played Sonic Forces yet, I feel like the inclusion of some characters, like the Chaotix (as much as I love them) is pointless. They don't bring a lot to the table, in comparison to say Silver, who brings in narrative, or Tails, who has good character moments. Compare this to Sonic Mania, where the main cast was cut down to three (Sonic, Knuckles and Tails) and it works well. All three of those characters have a purpose - they all play so differently. Tails is slower, but can fly and can make for simpler platforming at times, but also longer jumps and higher ledges. Knuckles can climb and glide, which is also very different from the others. Sonic is very much the classic "Gotta go fast" style of the other games. Despite all three characters being in the game, they play differently.
Now let's look at Sonic Heroes. While three of the four teams (Sonic, Dark, and Rose) all play similarly for the most part, they each provide different difficulty levels. Each set of characters provides a different experience, as well as a different feeling (the more positive attitude of Team Rose compared to Team Dark makes the former feel more right for an 'easy' difficulty). They also all three provide different stories, giving narrative reasons for being there. I don't think I need to explain why I like the Chaotix being in this game compared with my concieved idea of them in Forces; they provide a completely different style. Espio can turn invisible. Their goals in each level are very different. Their story is a mystery, which fits in well with their motif as detectives. If any team deserves to be there (outside the obvious Team Sonic), they do.
So really, I like Sonic having friends, but I want it to be controlled. Give everyone a reason for being there - don't include everyone because you feel obligated to.
 

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