While playing through Skyward Sword I realized that the enemy projectiles are simply too slow. They don't pose a threat; most damage a player takes from projectiles is because the player themself did not block, not because the enemy is too quick. I want to feel remotely threatened by a Deku Scrub's pellets.
Since we know ALttP2 is going to run at 60FPS, this will certainly help with the smoothness and flow of projectiles, but not necessarily increase their base speed. What are your thoughts?
Since we know ALttP2 is going to run at 60FPS, this will certainly help with the smoothness and flow of projectiles, but not necessarily increase their base speed. What are your thoughts?