Dying is suprisingly easy in this version. Everybody hits way harder. As for the puzzle elements I haven't been stuck as of yet, I just finished the water temple and was kind of disappointed seeing as how the water temples are usually the ones that stump me the most. However I am loving the fact that there are far more uses and opportunities for use of items that in the original version rarely came in to play, such as Din's fire (my favorite spell). Overall, the way they change the dungeons and puzzles has seemed a little gimmicky and repetitive, all you need to do is run around trigger happy really. It's fun seeing this game from a different angle and allowing for replay value though, so I'm super excited to 100% this bad boy. Great game.