Justac00lguy
BooBoo
Anyone who is familiar with narratives know that any good story needs good characters. As the Zelda series has grown it has certainly come to focus more on a narrative and the story elements have certainly grown and grown over the years.
From implementing basic character dialogue to then having characters showing specific actions an even emotions, then we have games like Majora's Mask that gave characters an importance and a real sense of uniqueness. After this we move onto the Wind Waker, one of the most notable games to actually show character emotion through over expressive facial features and reactions etc. Games like Twilight Princess and Skyward Sword built on this through more dynamic characters and even character development.
I trailed off a bit but essentially what I want to get onto is more unique or in a sense more "Out-There" characters. Zelda is a series, that in my opinion, could do with more diverse characters as I feel we see to many cliché characters and roles. Games like MM certainly differentiated from this with characters like the Happy Mask Salesman and Tingle, then we have characters like Ghirahim, who in my opinion was one of the most interesting characters to date.
Point is that characters who tend to differ from the norm or are abnormal give more diversity to the range of characters and even if we come to love or hate them the point is to get us the player to have some sort of feeling towards them. So in your view, howwwould you like more characters, like the title states, are more "Out-There"?
From implementing basic character dialogue to then having characters showing specific actions an even emotions, then we have games like Majora's Mask that gave characters an importance and a real sense of uniqueness. After this we move onto the Wind Waker, one of the most notable games to actually show character emotion through over expressive facial features and reactions etc. Games like Twilight Princess and Skyward Sword built on this through more dynamic characters and even character development.
I trailed off a bit but essentially what I want to get onto is more unique or in a sense more "Out-There" characters. Zelda is a series, that in my opinion, could do with more diverse characters as I feel we see to many cliché characters and roles. Games like MM certainly differentiated from this with characters like the Happy Mask Salesman and Tingle, then we have characters like Ghirahim, who in my opinion was one of the most interesting characters to date.
Point is that characters who tend to differ from the norm or are abnormal give more diversity to the range of characters and even if we come to love or hate them the point is to get us the player to have some sort of feeling towards them. So in your view, howwwould you like more characters, like the title states, are more "Out-There"?