Draymorath
Destroyer of Destruction
- Joined
- Sep 28, 2011
- Location
- Probably in my room.
The Basement
I made this idea a LONG time ago, and I guess I'll post it here. Also be aware that this is the first dungeon of the game. You should also know that the game is a sequel of Twilight Princess and has pretty much the same graphics and enemy design.
Name: The Basement
Theme: It's an old abandoned basement...and nothing else.
Enemies: Keese, Shrooms (new enemy I made up, it's basically just a short humanoid thing with a mushroom head), Deku-Babas, ChuChus, Ropes, Skulltulas, Bombling, Rats
Mini-Boss: You enter a room after opening a now unlocked door that was, strangely, located on the floor, falling about 20 feet, landing on a huge spiderweb, and using your lantern to burn your way through. The room is large and round, seemingly, there's nothing interesting about it except for two things: 1. The disgusting gooey substance falling from the ceiling in the center of the room (does anyone ever clean this place?) and 2. at the other side of the room is a locked door. Using your great adventuring instincts, you walk towards the locked door. And nearly fall to your death into a pit full of noxious mushrooms (again, does anyone EVER clean this place?). Sighing inwardly, you start to explore the room you're in. There had to be a key ironically placed around here somewhere. There always was. There was no way you could go back, the way out was about 30 feet in the air. You walk to the center to get a better view of the entire room. Just so a glop of whatever could fall from the ceiling and land on your head. You disgustedly wipe the substance off. And then it hits you. Slowly, you look directly upward...You stand about 1/3 of the way to the way you got in. There's no way out, and a humongous monster blob falls from the ceiling.
Gargan-Chu
It's basically a humongous ChuChu, and the battle works just like a battle with any ChuChu, you just keep slashing at it all until you get all the pieces. However, it's a lot harder than that, as as you are destroying some of the pieces, other pieces will keep reconnecting. This guy starts out as the equivalent of 10 normal ChuChus morphed together. Yeah, he's huge. just keep slashing and making the pieces smaller and go for the smaller pieces first, as destroying them will make Gargan-Chu unable to regain them.
After destroying all the pieces except two, there will be one medium sized one left. This one isn't as simple as the others, as it will dodge any normal slices you throw at it. To defeat it, you must use the shield bash when it tries to attack you, this will stun it and it will be unable to dodge when you strike. Each time you do this however, it gets smarter, and tries to make false attacks followed by a real one to throw you off. You must hit it four times in this stage to finish it.
Item: Grappling Claw
You find this item inside a chest inside the monstrous Gargan-Chu after defeating it. After getting it, you swing it around your head and throw it at a hanging metal bar on the ceiling. It hangs and makes a rope for you to climb. when you reach the bar you start hanging from it, and can use your Grappling Claw again, this time to make a swinging rope to get to a higher bar and use it like this again to finally reach a chest inside the hole that Gargan-Chu dropped from. Inside the chest is a key. You drop down to the ground and then use the Grappling Claw to make a swinging rope over the pit with the poisonous-pores. You then unlock the door and move on through the dungeon.
Item: Clawshot
At a certain point in the dungeon, while searching for a way out (aka the Boss Key), you fall through a trap door into a room containing three large fungus-like things (two smaller and one larger one). Shrooms will spawn from the fungus things until you destroy the two smaller ones. After that, the larger one will grow a mushroom out of the middle of it. You then use the Grappling Claw to grab the mushroom and puuuullll! After a bit of yanking, the mushroom will fly out of the fungus and land nearby. And what do you know! There's a chest tangled in it's roots! You open the chest to find, Dah Dah Dah Daaah! A mechanism that you put the Grappling Claw into, creating a Clawshot.
Boss: You make your way to the top of some vines. You just found a large key and are now searching for a way to use it. Hopefully to get you out of the freaking basement! As you start to walk for some stairs that lead down a passageway into the way you came from to get to that point of the dungeon, there is a sudden rumbling sound and your path is blocked when debris falls in the way, making the pathway un-passable. So instead you use the Clawshot to get up to a place that used to have a key (that was back in the good old days when you had a Grappling Claw remember? I know it's been awhile, but still). You look up and see a Clawshot symbol and use it to get up to the next floor. Here you find a needlessly large and intricate door. Using the key you recently obtained, you open it. You walk inside slowly, knowing that this was the room right above where the ceiling collapsed. The door closes behind you. And you see large red eyes glowing in the darkness. Suddenly, torches placed around the room light up, and you can see the full body of the evil monstrosity before you.
Armored Beast
Bleibon
Attacks:
Stage 1: Headbutt - Knocks you to the ground, 1 heart | Dash - Knocks you to the ground, 1/2 heart | Stomp - 3/4 heart
Stage 2: Headbutt - Knocks you to the ground, 1 heart | Tail Smash - Knocks you to the ground, 1 1/4 hearts | Metallic Roar - Stuns you for a few seconds, will attempt to Headbutt or Tail Smash you afterward, rapidly press buttons to break stun, 0 hearts
Stage 1:This creature is a huge armored dinosaur-like thing. In it's first stage, you fight it by using your Clawshot to hang from one of the Clawshot symbols on the ceiling, then dropping down onto it's back and striking its weak point (a chink in its armor). It will shake you off after a time and will gradually get smarter, attempting to avoid you when you hang from the ceiling, you will need to swing yourself on the chain towards the beast to land on it. It will eventually make itself a moving target and you'll have to try to jump right in front of it, landing on it as it runs around. After beating it in this stage, it will smash its head against the wall, crumbling the layer of ceiling that has the Clawshot symbols on it.
Stage 2: After destroying the ceiling, Bleibon will suddenly grow spikes at the end of its tail, two of which meet together and make what looks suspiciously like one of the Grappling Claw bars. Keep avoiding its attacks until it tires itself out. Then move around it to its backside and use the Clawshot on its tail spikes to bring yourself onto its tail. Run up its body until you get to the chink in its armor and, well, you know what to do. It will start to grow out of its tiredness sooner and sooner, until you barely have enough time to climb onto its back and get a whack at it before it throws you off. Eventually though, it will be defeated.
Dungeon Finale:
After it is beaten, Bleibon will begin ragingly slamming against a wall until a trapdoor covered with rubble (that you saw at the beginning of the dungeon) is jogged open. A extensive ladder will fall down, land on the monster's head and finally ending it. You then climb on top of the deceased Bleibon's head, get on the ladder, and climb up, leaving the Basement the same way you got in.
I have a drawing of the dungeon I drew, so many years ago, and if I find out a way to post it, I will.
I made this idea a LONG time ago, and I guess I'll post it here. Also be aware that this is the first dungeon of the game. You should also know that the game is a sequel of Twilight Princess and has pretty much the same graphics and enemy design.
Name: The Basement
Theme: It's an old abandoned basement...and nothing else.
Enemies: Keese, Shrooms (new enemy I made up, it's basically just a short humanoid thing with a mushroom head), Deku-Babas, ChuChus, Ropes, Skulltulas, Bombling, Rats
Mini-Boss: You enter a room after opening a now unlocked door that was, strangely, located on the floor, falling about 20 feet, landing on a huge spiderweb, and using your lantern to burn your way through. The room is large and round, seemingly, there's nothing interesting about it except for two things: 1. The disgusting gooey substance falling from the ceiling in the center of the room (does anyone ever clean this place?) and 2. at the other side of the room is a locked door. Using your great adventuring instincts, you walk towards the locked door. And nearly fall to your death into a pit full of noxious mushrooms (again, does anyone EVER clean this place?). Sighing inwardly, you start to explore the room you're in. There had to be a key ironically placed around here somewhere. There always was. There was no way you could go back, the way out was about 30 feet in the air. You walk to the center to get a better view of the entire room. Just so a glop of whatever could fall from the ceiling and land on your head. You disgustedly wipe the substance off. And then it hits you. Slowly, you look directly upward...You stand about 1/3 of the way to the way you got in. There's no way out, and a humongous monster blob falls from the ceiling.
Gargan-Chu
It's basically a humongous ChuChu, and the battle works just like a battle with any ChuChu, you just keep slashing at it all until you get all the pieces. However, it's a lot harder than that, as as you are destroying some of the pieces, other pieces will keep reconnecting. This guy starts out as the equivalent of 10 normal ChuChus morphed together. Yeah, he's huge. just keep slashing and making the pieces smaller and go for the smaller pieces first, as destroying them will make Gargan-Chu unable to regain them.
After destroying all the pieces except two, there will be one medium sized one left. This one isn't as simple as the others, as it will dodge any normal slices you throw at it. To defeat it, you must use the shield bash when it tries to attack you, this will stun it and it will be unable to dodge when you strike. Each time you do this however, it gets smarter, and tries to make false attacks followed by a real one to throw you off. You must hit it four times in this stage to finish it.
Item: Grappling Claw
You find this item inside a chest inside the monstrous Gargan-Chu after defeating it. After getting it, you swing it around your head and throw it at a hanging metal bar on the ceiling. It hangs and makes a rope for you to climb. when you reach the bar you start hanging from it, and can use your Grappling Claw again, this time to make a swinging rope to get to a higher bar and use it like this again to finally reach a chest inside the hole that Gargan-Chu dropped from. Inside the chest is a key. You drop down to the ground and then use the Grappling Claw to make a swinging rope over the pit with the poisonous-pores. You then unlock the door and move on through the dungeon.
Item: Clawshot
At a certain point in the dungeon, while searching for a way out (aka the Boss Key), you fall through a trap door into a room containing three large fungus-like things (two smaller and one larger one). Shrooms will spawn from the fungus things until you destroy the two smaller ones. After that, the larger one will grow a mushroom out of the middle of it. You then use the Grappling Claw to grab the mushroom and puuuullll! After a bit of yanking, the mushroom will fly out of the fungus and land nearby. And what do you know! There's a chest tangled in it's roots! You open the chest to find, Dah Dah Dah Daaah! A mechanism that you put the Grappling Claw into, creating a Clawshot.
Boss: You make your way to the top of some vines. You just found a large key and are now searching for a way to use it. Hopefully to get you out of the freaking basement! As you start to walk for some stairs that lead down a passageway into the way you came from to get to that point of the dungeon, there is a sudden rumbling sound and your path is blocked when debris falls in the way, making the pathway un-passable. So instead you use the Clawshot to get up to a place that used to have a key (that was back in the good old days when you had a Grappling Claw remember? I know it's been awhile, but still). You look up and see a Clawshot symbol and use it to get up to the next floor. Here you find a needlessly large and intricate door. Using the key you recently obtained, you open it. You walk inside slowly, knowing that this was the room right above where the ceiling collapsed. The door closes behind you. And you see large red eyes glowing in the darkness. Suddenly, torches placed around the room light up, and you can see the full body of the evil monstrosity before you.
Armored Beast
Bleibon
Attacks:
Stage 1: Headbutt - Knocks you to the ground, 1 heart | Dash - Knocks you to the ground, 1/2 heart | Stomp - 3/4 heart
Stage 2: Headbutt - Knocks you to the ground, 1 heart | Tail Smash - Knocks you to the ground, 1 1/4 hearts | Metallic Roar - Stuns you for a few seconds, will attempt to Headbutt or Tail Smash you afterward, rapidly press buttons to break stun, 0 hearts
Stage 1:This creature is a huge armored dinosaur-like thing. In it's first stage, you fight it by using your Clawshot to hang from one of the Clawshot symbols on the ceiling, then dropping down onto it's back and striking its weak point (a chink in its armor). It will shake you off after a time and will gradually get smarter, attempting to avoid you when you hang from the ceiling, you will need to swing yourself on the chain towards the beast to land on it. It will eventually make itself a moving target and you'll have to try to jump right in front of it, landing on it as it runs around. After beating it in this stage, it will smash its head against the wall, crumbling the layer of ceiling that has the Clawshot symbols on it.
Stage 2: After destroying the ceiling, Bleibon will suddenly grow spikes at the end of its tail, two of which meet together and make what looks suspiciously like one of the Grappling Claw bars. Keep avoiding its attacks until it tires itself out. Then move around it to its backside and use the Clawshot on its tail spikes to bring yourself onto its tail. Run up its body until you get to the chink in its armor and, well, you know what to do. It will start to grow out of its tiredness sooner and sooner, until you barely have enough time to climb onto its back and get a whack at it before it throws you off. Eventually though, it will be defeated.
Dungeon Finale:
After it is beaten, Bleibon will begin ragingly slamming against a wall until a trapdoor covered with rubble (that you saw at the beginning of the dungeon) is jogged open. A extensive ladder will fall down, land on the monster's head and finally ending it. You then climb on top of the deceased Bleibon's head, get on the ladder, and climb up, leaving the Basement the same way you got in.
I have a drawing of the dungeon I drew, so many years ago, and if I find out a way to post it, I will.