- Joined
- Jan 11, 2021
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- man
I need a place to organize my thoughts about the merits of a linear timeline compared to a split timeline, and also a place to add split-timeline theories and events into a linear timeline in a way that is consistent with the presentation of in-game evidence. Feel free to contribute or contradict as more is added.
Table of Contents:
The Split Timeline, Evidence
The Split Timeline, Evidence; Rebuttal
The Problem of Time Travel
The Problem of OoT and TP
The Problem of OoT and MM
The Problem of the Draining of the Great Sea
The Problem of the Triforce
The Problem of the Master Sword
An Explanation of the Timeline Givens
The Problem of the Oracle Games
The Problem of Recurring Links
The Problem of Tears of the Kingdom and Twilight Princess
The Living Legend Theory
The Problem with Ganondorf
A Crisis About Twilight Princess
Re-evaluating Twilight Princess
The Problem with Parallel Events, Merged Timelines and Split Timelines
A Timeline of Calamity Ganon
The Split Timeline, Evidence:
The timeline currently is SS > OoT > MM > WW > PH > ST > MC > FS > TP > FSA > ALttP > OoA > OoS > LA > ALBW > TFH > EoW > Z1 > Z2 > BotW > TotK
The basic premise of the linear timeline is the rejection that Zelda exists in a multiverse. If you don't reject the existence of the Zelda multiverse, that is totally OK. The belief that Zelda exists in a multiverse is generally based on the official timelines from Hyrule Historia and Zelda Encyclopedia and developer quotes, all of which I will go into in the first post so that you understand what official quotes or timelines I am rejecting.
To reject the Zelda multiverse is to reject all the evidence below. You may not wish to reject the Zelda multiverse because of this evidence. However, with the application of the likely nature of our own universe, both from a scientific and religious perspective, onto the Zelda universe, one must conclude that there is no Zelda multiverse. That there are not three separate timelines. That there is one, unified timeline that is able to account for all of the cross-timeline references, easter eggs, and events that are functionally less fan-fic-y than current explanations (such as the Breath of the Wild infinite monkeys with infinite typewriters argument, the reunified argument, the Living Legend argument, the "Termina in other timelines" theories, the Downfall Rito and Korok evolution theories, the rules of time presented in Skyward Sword and Oracle of Ages, or the Triforce Wish theory). If you are willing to believe that THERE IS NO ZELDA MULTIVERSE, then you should understand the need for a competent linear timeline.
The evidence for the split:
In-game evidence:
At the end of Ocarina of Time, Link gets sent back in time by Zelda who plays Zelda's Lullaby and returns him to the Temple of Time, seven years younger. Zelda also sends back in time Link's Master Sword (which he lays to rest), his Hylian shield if he equipped it (though not the Mirror Shield), his Kokiri sword, the Triforce of Courage, and Navi. The Door of Time is notably open with no spiritual stones. This event, which we do not see occurring in the original game, is evidence of a multiverse. A hero not emerging in Wind Waker (as well as the broken Triforce of Courage), Ganondorf being executed in Twilight Princess, and the prologue of Majora's Mask are also in-game evidence that there is a Zelda multiverse. I will counter all of these arguments in the future, but for now, it is important to recognize that these are the main pieces of in-game evidence that demonstrate the existence of the multiverse.
Published material:
The official split timeline in ZE goes SS > MC > FS > OoT / WW > PH > ST -- MM > TP > FSA \ ALttP > LA > OoS > OoA > ALBW > TFH > Z1 > Z2 } BotW > BotW2. The HH timeline reversed LA and OoS > OoA. In the official timeline, there is a note saying "the timeline can be interpreted in a number of ways."
There was an unofficial NoA timeline that went OoT > MM > ALttP > OoS > OoA > Z1 > Z2 (West Hyrule) > LA > Z2 (East Hyrule).
Developer quotes:
Shigeru Miyamoto, Zelda creator, explained the timeline after Ocarina of Time's release: "Ocarina of Time is the first story, then the original Legend of Zelda, then Zelda II: The Adventure of Link, and finally A Link to the Past. It's not very clear where Link's Awakening fits in—it could be anytime after Ocarina of Time."
Satoru Takizawa, OoT Character Designer, explained the intention of Ocarina of Time's story: "This time, the story really wasn't an original. We were dealing with the "The Imprisoning War of the Seven Sages" from the SNES edition Zelda. To give that game a little "secret" recognition, I thought that keeping the "pigness" in Ganon would be the correct course. So we made him a beast "with the feeling of a pig."
Toru Osawa, OoT Script Director, elaborated: "Though in this game Zelda is now included in the Seven Sages, the other six have the names of the town names from the Disk System edition "The Adventure of Link."In the SNES edition game, the story "Long ago, there was a war called the Imprisoning War" was passed along. A name in the Imprisoning War era is the name of a Town later. They were like "pseudo-secrets." We wanted to throw these out through the entirety of the game. That thing from then is now this."
Eiji Aonuma, A Link to the Past + Four Sword and Four Swords Adventures producer, explained the two games placement: "The GBA Four Swords Zelda is what we’re thinking as the oldest tale in the Zelda timeline. With [Four Swords Adventures] being a sequel to that, and taking place sometime after that."
Aonuma, now Director of The Wind Waker, explains where Wind Waker takes place in comparison to OoT: "Oh, right, let me elaborate on that. Ocarina of Time basically has two endings of sorts; one has Link as a child and the other has him as an adult. This game, The Wind Waker, takes place a hundred years after the adult Link defeats Ganon at the end of Ocarina." For many, this is confirmation that there is a split timeline; however, this only confirms that there is a child Link and an adult Link at the end of Ocarina of Time, something that we observed in-game, not that there is a creation of a multiverse.
Aonuma, now Director of Twilight Princess, finally confirming a multiverse: "The Wind Waker is parallel. In Ocarina of Time, Link flew seven years in time, he beat Ganon and went back to being a kid, remember? Twilight Princess takes place in the world of Ocarina of Time, several hundred years after the peace returned to kid Link’s time. In the last scene of Ocarina of Time, kids Link and Zelda have a little talk, and as a consequence of that talk, their relationship with Ganon takes a whole new direction. In the middle of [Twilight Princess], there's a scene showing Ganon's execution. It was decided that Ganon be executed because he'd do something outrageous if they left him be. That scene takes place several years after Ocarina of Time. Ganon was sent to another world and now he wants to obtain the power..." This quote explains how this multiverse is created: kid Link and Zelda talk, somehow changing their relationship with Ganondorf, which led to peace. Ganondorf's execution is also given new motivation: the belief that he would do something outrageous. I should note that this entire plot makes little sense, but this is what Aonuma confirmed.
Aonuma, now Producer of Skyward Sword, also confirmed that Skyward Sword took place before Ocarina of Time.
Aonuma, Miyamoto, and BotW director Hidemaro Fujibayashi also confirmed that Breath of the Wild takes place at the very end of one of the confirmed timelines, though they have not specified which one specifically.
More broadly, the belief that a multiverse is required for understanding the Zelda timeline is mainly because A Link to the Past, Majora's Mask, Twilight Princess, and The Wind Waker all serve as sequels to Ocarina of Time, meaning multiple versions of Ocarina of Time must exist: one that functions as ALttP's Imprisoning War, one that functions as Wind Waker's Hero of Time story, and one that functions as an explanation for Ganondorf's sealing in the Twilight Realm.
SUMMARY: The Hyrule Historia and Zelda Encyclopedia timelines are not possible in a single Zelda universe, though the canon "timeline can be interpreted in a number of ways" is. The TP Aounuma quote explaining Twilight Princess' Ganondorf's execution as "several years" after Ocarina of Time (something not suggested within the game itself) is also not possible in a single Zelda universe. Every other piece of evidence from ALL Zelda games, Zelda lore books, and Zelda developer interviews should function within a linear timeline; if you know of any that I have missed that would not function, please let me know.
Table of Contents:
The Split Timeline, Evidence
The Split Timeline, Evidence; Rebuttal
The Problem of Time Travel
The Problem of OoT and TP
The Problem of OoT and MM
The Problem of the Draining of the Great Sea
The Problem of the Triforce
The Problem of the Master Sword
An Explanation of the Timeline Givens
The Problem of the Oracle Games
The Problem of Recurring Links
The Problem of Tears of the Kingdom and Twilight Princess
The Living Legend Theory
The Problem with Ganondorf
A Crisis About Twilight Princess
Re-evaluating Twilight Princess
The Problem with Parallel Events, Merged Timelines and Split Timelines
A Timeline of Calamity Ganon
The Split Timeline, Evidence:
The timeline currently is SS > OoT > MM > WW > PH > ST > MC > FS > TP > FSA > ALttP > OoA > OoS > LA > ALBW > TFH > EoW > Z1 > Z2 > BotW > TotK
The basic premise of the linear timeline is the rejection that Zelda exists in a multiverse. If you don't reject the existence of the Zelda multiverse, that is totally OK. The belief that Zelda exists in a multiverse is generally based on the official timelines from Hyrule Historia and Zelda Encyclopedia and developer quotes, all of which I will go into in the first post so that you understand what official quotes or timelines I am rejecting.
To reject the Zelda multiverse is to reject all the evidence below. You may not wish to reject the Zelda multiverse because of this evidence. However, with the application of the likely nature of our own universe, both from a scientific and religious perspective, onto the Zelda universe, one must conclude that there is no Zelda multiverse. That there are not three separate timelines. That there is one, unified timeline that is able to account for all of the cross-timeline references, easter eggs, and events that are functionally less fan-fic-y than current explanations (such as the Breath of the Wild infinite monkeys with infinite typewriters argument, the reunified argument, the Living Legend argument, the "Termina in other timelines" theories, the Downfall Rito and Korok evolution theories, the rules of time presented in Skyward Sword and Oracle of Ages, or the Triforce Wish theory). If you are willing to believe that THERE IS NO ZELDA MULTIVERSE, then you should understand the need for a competent linear timeline.
The evidence for the split:
In-game evidence:
At the end of Ocarina of Time, Link gets sent back in time by Zelda who plays Zelda's Lullaby and returns him to the Temple of Time, seven years younger. Zelda also sends back in time Link's Master Sword (which he lays to rest), his Hylian shield if he equipped it (though not the Mirror Shield), his Kokiri sword, the Triforce of Courage, and Navi. The Door of Time is notably open with no spiritual stones. This event, which we do not see occurring in the original game, is evidence of a multiverse. A hero not emerging in Wind Waker (as well as the broken Triforce of Courage), Ganondorf being executed in Twilight Princess, and the prologue of Majora's Mask are also in-game evidence that there is a Zelda multiverse. I will counter all of these arguments in the future, but for now, it is important to recognize that these are the main pieces of in-game evidence that demonstrate the existence of the multiverse.
Published material:
The official split timeline in ZE goes SS > MC > FS > OoT / WW > PH > ST -- MM > TP > FSA \ ALttP > LA > OoS > OoA > ALBW > TFH > Z1 > Z2 } BotW > BotW2. The HH timeline reversed LA and OoS > OoA. In the official timeline, there is a note saying "the timeline can be interpreted in a number of ways."
There was an unofficial NoA timeline that went OoT > MM > ALttP > OoS > OoA > Z1 > Z2 (West Hyrule) > LA > Z2 (East Hyrule).
Developer quotes:
Shigeru Miyamoto, Zelda creator, explained the timeline after Ocarina of Time's release: "Ocarina of Time is the first story, then the original Legend of Zelda, then Zelda II: The Adventure of Link, and finally A Link to the Past. It's not very clear where Link's Awakening fits in—it could be anytime after Ocarina of Time."
Satoru Takizawa, OoT Character Designer, explained the intention of Ocarina of Time's story: "This time, the story really wasn't an original. We were dealing with the "The Imprisoning War of the Seven Sages" from the SNES edition Zelda. To give that game a little "secret" recognition, I thought that keeping the "pigness" in Ganon would be the correct course. So we made him a beast "with the feeling of a pig."
Toru Osawa, OoT Script Director, elaborated: "Though in this game Zelda is now included in the Seven Sages, the other six have the names of the town names from the Disk System edition "The Adventure of Link."In the SNES edition game, the story "Long ago, there was a war called the Imprisoning War" was passed along. A name in the Imprisoning War era is the name of a Town later. They were like "pseudo-secrets." We wanted to throw these out through the entirety of the game. That thing from then is now this."
Eiji Aonuma, A Link to the Past + Four Sword and Four Swords Adventures producer, explained the two games placement: "The GBA Four Swords Zelda is what we’re thinking as the oldest tale in the Zelda timeline. With [Four Swords Adventures] being a sequel to that, and taking place sometime after that."
Aonuma, now Director of The Wind Waker, explains where Wind Waker takes place in comparison to OoT: "Oh, right, let me elaborate on that. Ocarina of Time basically has two endings of sorts; one has Link as a child and the other has him as an adult. This game, The Wind Waker, takes place a hundred years after the adult Link defeats Ganon at the end of Ocarina." For many, this is confirmation that there is a split timeline; however, this only confirms that there is a child Link and an adult Link at the end of Ocarina of Time, something that we observed in-game, not that there is a creation of a multiverse.
Aonuma, now Director of Twilight Princess, finally confirming a multiverse: "The Wind Waker is parallel. In Ocarina of Time, Link flew seven years in time, he beat Ganon and went back to being a kid, remember? Twilight Princess takes place in the world of Ocarina of Time, several hundred years after the peace returned to kid Link’s time. In the last scene of Ocarina of Time, kids Link and Zelda have a little talk, and as a consequence of that talk, their relationship with Ganon takes a whole new direction. In the middle of [Twilight Princess], there's a scene showing Ganon's execution. It was decided that Ganon be executed because he'd do something outrageous if they left him be. That scene takes place several years after Ocarina of Time. Ganon was sent to another world and now he wants to obtain the power..." This quote explains how this multiverse is created: kid Link and Zelda talk, somehow changing their relationship with Ganondorf, which led to peace. Ganondorf's execution is also given new motivation: the belief that he would do something outrageous. I should note that this entire plot makes little sense, but this is what Aonuma confirmed.
Aonuma, now Producer of Skyward Sword, also confirmed that Skyward Sword took place before Ocarina of Time.
Aonuma, Miyamoto, and BotW director Hidemaro Fujibayashi also confirmed that Breath of the Wild takes place at the very end of one of the confirmed timelines, though they have not specified which one specifically.
More broadly, the belief that a multiverse is required for understanding the Zelda timeline is mainly because A Link to the Past, Majora's Mask, Twilight Princess, and The Wind Waker all serve as sequels to Ocarina of Time, meaning multiple versions of Ocarina of Time must exist: one that functions as ALttP's Imprisoning War, one that functions as Wind Waker's Hero of Time story, and one that functions as an explanation for Ganondorf's sealing in the Twilight Realm.
SUMMARY: The Hyrule Historia and Zelda Encyclopedia timelines are not possible in a single Zelda universe, though the canon "timeline can be interpreted in a number of ways" is. The TP Aounuma quote explaining Twilight Princess' Ganondorf's execution as "several years" after Ocarina of Time (something not suggested within the game itself) is also not possible in a single Zelda universe. Every other piece of evidence from ALL Zelda games, Zelda lore books, and Zelda developer interviews should function within a linear timeline; if you know of any that I have missed that would not function, please let me know.
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