Justac00lguy
BooBoo
A big question about the next installment of Zelda on the Wii U is the controls!
One big part of the Wii U's design is the Gamepad itself, it offers a new way to play and interact with the game and from my point of veiw the gamepad is one most innovative and comfy controllers to date! The real question is though is how should the Gamepad pad be utilised?
If you have seen any gameplay or have used the Wii U gamepad yourself you will probably realise that there is many ways to use it, you can use the normal button controls, touchscreen, motion, interaction between gamepad and tv and using the gamepad by itself to play the game. Zelda could benefit from many of these features and personally I would love to see the interaction between the gamepad and TV bieng used. If you take ZombiU for example, this game showed us how great the game can be with the interaction features between controller and TV.....These would also be very useful in a Zelda game, for example you could move the gamepad to look around and zoom in on the TV and use it to zoom in for projectile weapons. Another feature that would work well is the Gamepad acting as sort of a HUD system, this would allow for easy access to options, save features, items the map Ect.
How would you guys like the Gamepad to be used in the next installment of Zelda on Wii U
One big part of the Wii U's design is the Gamepad itself, it offers a new way to play and interact with the game and from my point of veiw the gamepad is one most innovative and comfy controllers to date! The real question is though is how should the Gamepad pad be utilised?
If you have seen any gameplay or have used the Wii U gamepad yourself you will probably realise that there is many ways to use it, you can use the normal button controls, touchscreen, motion, interaction between gamepad and tv and using the gamepad by itself to play the game. Zelda could benefit from many of these features and personally I would love to see the interaction between the gamepad and TV bieng used. If you take ZombiU for example, this game showed us how great the game can be with the interaction features between controller and TV.....These would also be very useful in a Zelda game, for example you could move the gamepad to look around and zoom in on the TV and use it to zoom in for projectile weapons. Another feature that would work well is the Gamepad acting as sort of a HUD system, this would allow for easy access to options, save features, items the map Ect.
How would you guys like the Gamepad to be used in the next installment of Zelda on Wii U