r2d93
Hero of the Stars
- Joined
- Nov 10, 2011
- Location
- Lost Woods
(In all fairness I realize the Zelda Universe has fantasy elements and isn't exactly the most realistic representation of real life)
That being said, have you ever stumbled upon elements in Zelda games that were blatantly holes or discontinuities in physical logic? (Not just elements that confused you, elements that you recognized as impossible)
For example: In Twilight Princess Castle Town, there is a massive abundance of people, and a constant stream of pedestrians adding up to hundreds maybe even thousands of people walking through Castle Town in just one day- where do they all live? There are two inhabited villages in all of Hyrule so where the Hell are these people coming from? After all they definitely didn't cross deserts and snowy peaks and cliffs just to get some fruit from the market.
Basicly a hole in the logic or plot of a Zelda game. Found any?
That being said, have you ever stumbled upon elements in Zelda games that were blatantly holes or discontinuities in physical logic? (Not just elements that confused you, elements that you recognized as impossible)
For example: In Twilight Princess Castle Town, there is a massive abundance of people, and a constant stream of pedestrians adding up to hundreds maybe even thousands of people walking through Castle Town in just one day- where do they all live? There are two inhabited villages in all of Hyrule so where the Hell are these people coming from? After all they definitely didn't cross deserts and snowy peaks and cliffs just to get some fruit from the market.
Basicly a hole in the logic or plot of a Zelda game. Found any?