Owner828
I'm not the muffin man!
- Joined
- May 29, 2011
In every Zelda game there has been a sort of way to gain health, and it has been the heart container. You receive one after defeating each boss, but in the games there have been extra scattered out in caves, and the over-world. But, there have been two forms of finding them besides the boss battles. Some have been whole heart containers, but in most games it has been in pieces, usually in fourths except for in Twilight Princess in which it was fifths. There are advantages and disadvantages to each of them.
Whole Containers
Advantages: Easier to get higher health, takes less time then when you have to find several other pieces.
Disadvantages: When bought more expensive, loses that sense of adventure that finding pieces have.
Containers in Pieces
Advantages: Fun to go around the map finding them, cheaper then whole.
Disadvantages: May take longer to get higher health, spend more time then in whole.
Personally, I like the pieces system better. I believe it is more fun to go around the entire map to find several of these pieces, and feeling of satisfaction when you complete one of these containers. But it can be a bit confusing at sometimes and sometimes make you annoyed
What do you think? Which system is better then the other?
Whole Containers
Advantages: Easier to get higher health, takes less time then when you have to find several other pieces.
Disadvantages: When bought more expensive, loses that sense of adventure that finding pieces have.
Containers in Pieces
Advantages: Fun to go around the map finding them, cheaper then whole.
Disadvantages: May take longer to get higher health, spend more time then in whole.
Personally, I like the pieces system better. I believe it is more fun to go around the entire map to find several of these pieces, and feeling of satisfaction when you complete one of these containers. But it can be a bit confusing at sometimes and sometimes make you annoyed
What do you think? Which system is better then the other?