- Joined
- Dec 21, 2011
So we all get annyoed when Nintendo imposes useless hints/tips/tricks/information in our Zelda games. This useless stuff for lack of a better term is usually given to us by our loving and dearest companions throughout the game. For instance, when your health got severely low in Skyward Sword Fi would stop us in the middle of our journey just to specifically tell us that our health was low and we should restore our hearts. If this wasn't bad enough the drastically slow text speed compared to the other games made this extremely obnoxious.
Now Zelda fans rage about these annoying instances in Zelda games each time a new installment comes outand we all wonder to ourselves why does Nintendo do this to their games. I understand they want to cater to the relaxed gamer type but sometimes they take these measures out of control and act like we don't have a mind of our own (see example listed above).
Here's my question. Do you think that Nintendo intentionally does this because they know we get so frustrated with it? Think of it like they're just playing a joke on us by implementing these "hand walk you through the game" sections. Or, do they seriously not understand what they're doing is idiotic and nobody appreciates it?
Now Zelda fans rage about these annoying instances in Zelda games each time a new installment comes outand we all wonder to ourselves why does Nintendo do this to their games. I understand they want to cater to the relaxed gamer type but sometimes they take these measures out of control and act like we don't have a mind of our own (see example listed above).
Here's my question. Do you think that Nintendo intentionally does this because they know we get so frustrated with it? Think of it like they're just playing a joke on us by implementing these "hand walk you through the game" sections. Or, do they seriously not understand what they're doing is idiotic and nobody appreciates it?