- Joined
- Nov 30, 2009
My idea was, i would give a theme. Usually an enemy, something similar to that. And you would come up with the concept art for it.
Say, i wanted you to design a Baby Gohma, for Skyward Sword.
You would have to draw the enemy, explain how it would act, what kind of weapons it would be weak against, etc. That being said, the entry would consist of a couple drawings of the enemy, (Different angles, different poses, showing it off), labels around these pictures (Pointing out what makes it special, its weak points, its invulnerable points, etc), and maybe a paragraph explaining its habitat, its attitude towards others, etc. Being as detail as possible.
Who would be interested in something like this?
I was thinking about a different kind of scoring methods. I was thinking of creating a rubric of how it would be graded. Something like this:
Art Quality - Up to Five points (Based on Effort, not just overall good looking.)
Design Quality - Up to 10 Points (Based on relevance to the game its supposed to be in, originality, and other factors.)
Descriptiveness - Up to 10 Points (How clear it is what your enemy is supposed to do/act/think.)
Presentation - Up to Five Points (I dont want a nasty mess of good ideas. Take your time, make it look nice.)
One last thing, Should this be a Bi-Weekly event? Since theres so much to think about?
Say, i wanted you to design a Baby Gohma, for Skyward Sword.
You would have to draw the enemy, explain how it would act, what kind of weapons it would be weak against, etc. That being said, the entry would consist of a couple drawings of the enemy, (Different angles, different poses, showing it off), labels around these pictures (Pointing out what makes it special, its weak points, its invulnerable points, etc), and maybe a paragraph explaining its habitat, its attitude towards others, etc. Being as detail as possible.
Who would be interested in something like this?
I was thinking about a different kind of scoring methods. I was thinking of creating a rubric of how it would be graded. Something like this:
Art Quality - Up to Five points (Based on Effort, not just overall good looking.)
Design Quality - Up to 10 Points (Based on relevance to the game its supposed to be in, originality, and other factors.)
Descriptiveness - Up to 10 Points (How clear it is what your enemy is supposed to do/act/think.)
Presentation - Up to Five Points (I dont want a nasty mess of good ideas. Take your time, make it look nice.)
One last thing, Should this be a Bi-Weekly event? Since theres so much to think about?