Rubik
King of Lorule Lounge
Vote: Rubik
heyy baby
No.
i'm glad i'm so popular but now i can't choose who to revenge vote
screw it. you can't lynch me if i lynch myself!!!!!!
Vote: LittleGumball
Self-voting is a scumtell.
Vote: Rubik
heyy baby
i'm glad i'm so popular but now i can't choose who to revenge vote
screw it. you can't lynch me if i lynch myself!!!!!!
Vote: LittleGumball
hahaha yeah remember when pancake hammered himself that was greatSelf-voting is a scumtell.
No, I don't, actually.hahaha yeah remember when pancake hammered himself that was great
it was a meme cuz that's how the last game ended i was making a funny jokeNo, I don't, actually.
Jokes are a scumtell.it was a meme cuz that's how the last game ended i was making a funny joke
- Voting for a player is to be done in the following manner: Vote: Mido. This being said, please bold your votes or they will not count. To remove a vote, simply type, Unvote.
i've got scum right in the name palJokes are a scumtell.
Thank youuu, good grief this setups weird.JK9++
Name:
Setup Size:
- JK9++
Players:
Setup Type:
- 13
Designer:
JK9++ is a 13 player variable open setup modeled on the popular C9++ setup. JK9++ features a roster of new and different types of roles.
- Anonymous
Mechanics
Randomization
- This setup uses a Daystart
- If there is a Serial Killer, it chooses pregame between 1-Shot Bulletproof or Ninja AND Strongman kills as its extra ability.
- Mafia Goons and Vanilla Townies both investigate as "Vanilla" to the Role Cop.
- Kills are indistinguishable from one another; do not use varying flavour for different types of kills.
- Doctors/Jailkeepers prevent one nightkill.
- Players who are bus driven are not informed of this.
The moderator randomly chooses 7 numbers from 1-100, repeating permitted. Then, each number is turned into a letter as follows:
The mod then notes how many of each letter is generated.
- 1-50 = T (Townie. This actually directly influences scum powerroles.)
- 51-65 = I (Investigation)
- 66-75 = P (Protection)
- 76-85 = H (Hiding)
- 86-95 = K (Killing)
- 96-100 = R (Flavour Cop)
Setup Determination
Powerroles are inserted into the setup depending on how many of each letter are generated. For example, when looking at the "P" list, look at how many Ps you received. If you get no Ps, do not add any roles from the P list (exception: "T" list has a set of roles to be added if 0 Ts are generated). If you get three Ps, look at where it says PPP and add the corresponding powerroles into the game. In this case, add a two Doctors and a Jailkeeper. If you draw more letters than are listed in a category, give the maximum power listed for that letter.
Investigation Roles
I = Tracker
II = Tracker, 1-Shot Tracker
III = Tracker, Tracker
IIII = Tracker, Tracker, 1-Shot Tracker
IIIII = Tracker, Tracker, Tracker, 1-Shot Tracker
Protection Roles
P = Doctor OR Jailkeeper (50/50 chance of either)
PP = Jailkeeper, Doctor
PPP = Jailkeeper, Doctor, Doctor
PPPP = jailkeeper, Doctor, Doctor, Doctor
Hiding Roles
H = Hider
HH = Hider, 1-Shot Commuter
HHH = Hider, 1-Shot Commuter, 1-Shot Commuter
HHHH = Hider, 1-Shot Commuter, 1-Shot Commuter, 1-Shot Commuter
Killing Roles
K = Vengeful OR Vigilante (50/50 chance of either)
KK = Vengeful, Vigilante
KKK = Vengeful, Vigilante, Vigilante
KKKK = Vengeful, Vengeful, Vigilante, Vigilante
Flavour Cop Roles
R = Role Cop
RR = Gunsmith
RRR = Role Cop, Gunsmith
RRRR = Role Cop, Gunsmith, Gunsmith
Scum Roles
TTTTTTT = Mafia Goon, Mafia 1-Shot Bus Driver, Serial Killer
TTTTTT = Mafia Goon, Mafia 1-Shot Bus Driver
TTTTT = Mafia Goon, Mafia 1-Shot Bus Driver, Serial Killer
TTTT = Mafia Goon, Mafia Goon, Mafia JOAT (Roleblock, Ninja Kill, Strongman Kill)
TTT = Mafia Goon, Mafia Goon, Mafia JOAT, Serial Killer
TT = Mafia Goon, Mafia 1-Shot Bus Driver, Mafia JOAT
T = Mafia Goon, Mafia 1-Shot Bus Driver, Mafia JOAT, Serial Killer
0 Ts = Mafia Goon, Mafia 1-Shot Bus Driver, Mafia JOAT
Serial Killer chooses its ability pregame"
Other Information
- Once the powerroles for town and the scum have been determined, add a number of Vanilla Townies to equal 13 players.
- Order of operations for night resolution is as follows:
Sample Role PM's
- Commuting
- Hiding
- Bus Driving
- Jailkeeping / Roleblocking
- Protecting
- Killing
- Investigating
Vanilla Townie
Abilities:
- Welcome, [Player Name], you are a Vanilla Townie.
Win condition:
- Your weapon is your vote, you have no night actions.
- You win when all threats to the town have been eliminated and there is at least one town player alive.
Town Tracker
Abilities:
- Welcome, [Player Name], you are a Town Tracker.
Win condition:
- Each night, you may target a player in the game and learn if they targeted anyone (if at all).
- You win when all threats to the town have been eliminated and there is at least one town player alive.
Town 1-Shot Tracker
Abilities:
- Welcome, [Player Name], you are a Town 1-Shot Tracker.
Win condition:
- Once at night, you may target a player in the game and learn if they targeted anyone (if at all).
- You win when all threats to the town have been eliminated and there is at least one town player alive.
Town Doctor
Abilities:
- Welcome, [Player Name], you are a Town Doctor.
Win condition:
- Each night, you may protect a player in the game from one nightkill.
- You win when all threats to the town have been eliminated and there is at least one town player alive.
Town Jailkeeper
Abilities:
- Welcome, [Player Name], you are a Town Jailkeeper.
Win condition:
- Each night, you may "jailkeep" a player in the game, which will simultaneously protect them from one nightkill and also roleblock them.
- You win when all threats to the town have been eliminated and there is at least one town player alive.
Town Hider
Abilities:
- Welcome, [Player Name], you are a Town Hider.
Win condition:
- Each night, you can choose to Hide behind a player in the game, which will protect you in the event you'd ordinarily be targeted for a nightkill.
- If you Hide behind a player who is to be nightkilled, you'll die along with them.
- If you Hide behind a Mafia member or a Serial Killer, you'll also die.
- You win when all threats to the town have been eliminated and there is at least one town player alive.
Town 1-Shot Commuter
Abilities:
- Welcome, [Player Name], you are a Town 1-Shot Commuter.
Win condition:
- Once at night, you may leave town, which will make you immune from nightkills as well as investigations.
- You win when all threats to the town have been eliminated and there is at least one town player alive.
Town Vengeful
Abilities:
- Welcome, [Player Name], you are a Town Vengeful.
Win condition:
- If you are lynched, you may vengekill any player in the game during twilight. You do not have to kill.
- You win when all threats to the town have been eliminated and there is at least one town player alive.
Town Vigilante
Abilities:
- Welcome, [Player Name], you are a Town Vigilante.
Win condition:
- Each night, you may target a player in the game to nightkill.
- You win when all threats to the town have been eliminated and there is at least one town player alive.
Town Role Cop
Abilities:
- Welcome, [Player Name], you are a Town Role Cop.
Win condition:
- Each night, you may investigate a player in the game and learn their role.
- Mafia Goons and Vanilla Townies will both investigate as "Vanilla".
- You win when all threats to the town have been eliminated and there is at least one town player alive.
Town Gunsmith
Abilities:
- Welcome, [Player Name], you are a Town Gunsmith.
Win condition:
- Each night, you may target a player in the game to investigate. You will be told if they have a gun or not.
- Role Cops, Gunsmiths, Mafia members, Vigilantes, Vengefuls and the Serial Killer all possess guns.
- You win when all threats to the town have been eliminated and there is at least one town player alive.
Mafia Goon
Abilities:
- Welcome, [Player Name]. You are a Mafia Goon, along with your partner(s), [Player Name] (and [Player Name]).
Win condition:
- Factional communication: During the night phase you may talk with your partner(s) here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner(s) may perform the factional kill.
- You win when the Mafia obtain a majority or nothing can prevent this from occurring.
Mafia 1-Shot Bus Driver
Abilities:
- Welcome, [Player Name]. You are a Mafia 1-Shot Bus Driver, along with your partner(s), [Player Name] (and [Player Name]).
Win condition:
- Factional communication: During the night phase you may talk with your partner(s) here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partner(s) may perform the factional kill.
- Bus Drive: Once at night, you may switch two players. Any actions that was meant to affect one player, will now affect the other, and vice versa.
- You win when the Mafia obtain a majority or nothing can prevent this from occurring.
Mafia JOAT
Abilities:
- Welcome, [Player Name]. You are a Mafia JOAT, along with your partners, [Player Name] and [Player Name].
Win condition:
- Factional communication: During the night phase you may talk with your partners here [QuickTopic link].
- Factional kill: Each night phase, one of you or your partners may perform the factional kill.
- JOAT Powers: Roleblock, Strongman, Ninja
- Roleblock: Once at night, you can roleblock a player.
- Strongman: Once at night, if you perform the factional kill, it will be converted into a Strongman kill which will bypass Doctors/Jailkeepers.
- Ninja: Once at night, if you perform the factional kill, it will be converted into a Ninja kill, which will bypass Trackers.
- You win when the Mafia obtain a majority or nothing can prevent this from occurring.
Serial Killer
Abilities:
- Welcome, [Player Name]. You are a Serial Killer.
Win condition:
- Pregame you must choose to be either 1-Shot Bulletproof OR have Ninja/Strongman kills..
- Each night phase, you may select a player in the game to nightkill.
- You win when you are the last player alive or nothing can prevent this from occurring.
O-O!!!!!Because I stare into your eyes and I see only darkness.
Dude if you’re scum again and still memeing about scum tells.Jokes are a scumtell.
Jokes are a scumtell.
Making your mom jokes is a scumtellyour mom is a scumtell
Making your mom jokes is a scumtell
It's a healthy way to play the beginning of d1, tbh.Dude if you’re scum again and still memeing about scum tells.
Yes, thank you.Existing is a scumtell