Yay for providing half of the information. Full information
here.
octorok74 said:
I guess I will be fine so long as they don't have the full synchronization method they had in 3 where you need to do the little challenges. That was annoying and a bad decision in my mind.
You do know those are optional, yes? They're meant to give the game some form of challenge, since Assassin's Creed III was stupidly easy.
Thareous said:
Is Connor still going to be the Assassin
You're his grandfather.
Darklink7 said:
pirates weren't big until about mid- 1800s
Mid-1800s, around the time of Ancient Greeks. They're the same time period. Point is, no. Pirates have existed for centuries. Pirates in the Caribbean existed since the Caribbean was colonized.
Cfrock said:
It features another Kenway, which means we will likely get some more information on Haytham, my favourite AC character ever. I like this.
Or just read the book, "Forsaken?" It only provides a huge backstory of Haytham's life.
Mido said:
I haven't heard too much about the game otherwise though.
Because it was announced a month ago..
JuicieJ said:
It'll have a completely different tone and theme than any previous title,
Yes and no. We'll be visiting the Caribbean Islands frequently. I doubt being on the water will be a constant theme, but be on the islands more often.
Ventus said:
That being said, I am a bit disappointed to see another AC release; didn't AC3 release like five months ago or so?
Assassin's Creed III was announced two months after Assassin's Creed: Revelations' release. Also, annualisations tend to work like that. The game is going to be released somewhere between late 2013 and early 2014, so it may not even be within the year.
Lord Death said:
Too much water, I suppose
Yes, he's a pirate/privateer, but more importantly, he's an Assassin. There won't be many Templars roaming the waters, so he won't be constantly on the water.
I also don't think I will ever get the same feeling from the remainder of the series as I did from the first 3 games (AC, ACII, AC:
. To me, Italy was the perfect setting for rooftop mischief.
The original is set in Syria and the Holy Land...
For some reason I didn't get that out of III
The architecture focused less on height and more on foundation. He can't work with that. Trees were there for a reason; to climb.
Once I finished AC3's story, I realized that it was just the setting that kept changing and not the gameplay,
New combat scheme? Tree running? Naval missions? Modern era sequences?
I pretty much only agree with Viral Maze and Jarl Ballin.