Just like anime, there seems to be a misconception that all Japanese RPGs are complicated...
I myself used to think that but really, of the ones I've played, they're not that hard to get into... (Don't get me wrong, some anime shows and JRPGs are very complicated Rahxephon and Undernight: In-Birth being two examples...)
I don't just mean the story here, I also mean the gameplay, most notably the battle systems... Some of these battle and level systems and stat screens can seem daunting at first (and some of them never stop being daunting)...
But do you think that JRPGs are as difficult to permeate as people view them to be, or are they things that just require a little patience and pacing on the gamer's part?
I myself used to think that but really, of the ones I've played, they're not that hard to get into... (Don't get me wrong, some anime shows and JRPGs are very complicated Rahxephon and Undernight: In-Birth being two examples...)
I don't just mean the story here, I also mean the gameplay, most notably the battle systems... Some of these battle and level systems and stat screens can seem daunting at first (and some of them never stop being daunting)...
But do you think that JRPGs are as difficult to permeate as people view them to be, or are they things that just require a little patience and pacing on the gamer's part?