Salem
SICK
Okay, this is a weird one and probably hard to explain, so please bear with me. They are the events that happen which the trigger that makes those events happen has nothing to do with that specific scene.
Here's some examples:
In OoT; the only way to enter the Shadow Temple is to learn the Nocturne of Shadow song from Shiek, but when do we lear it? In that (in)famous Kakariko scene when Bongo Bongo bursts out of the well. Now, when does this happen? After you beat the Water Temple, why? What does beating the Water Temple have anything to do with that scene? Nothing, it's an arbitrary restriction put there to prevent players from accessing the Shadow temple before the first three temples.
In WW; You can't find Makar and teach him the song to access the Wind Temple unless you beat the Earth Temple first. Furthermore, after learning the warp song and warping to the Fairy Queen, she doesn't give you the Fire and Ice arrows until after the Forsaken fortress and those revealing Tetra and King of Red Lion's real identities.
In TP; There're to many to count actually, the first one is actually near the beginning, you're not allowed to depart the Faron region to Hyrule field until you're don with the Forest temple. In the second half of the game, there's the broken mirror and the resistance's members shenanigans.
In SS; there are certain side quests that can only be continued even started until after you complete certain dungeons, an example being the Pumpkin bar with getting the money to fix it, the owner won't give you another job to do until after certain events
I hope now you understand what I mean by these examples. They're the events that only get triggered when you complete another event that has nothing to do with the event in question.
I don't like it when you can only progress in the game if the game ALLOWS you to do so, I like it better when the only restriction is the equipment and items I currently have. I hope we have less of those in the future.
So what exactly is my point? I just wanted to share this topic with you guys and hear your thoughts on it.
Here's some examples:
In OoT; the only way to enter the Shadow Temple is to learn the Nocturne of Shadow song from Shiek, but when do we lear it? In that (in)famous Kakariko scene when Bongo Bongo bursts out of the well. Now, when does this happen? After you beat the Water Temple, why? What does beating the Water Temple have anything to do with that scene? Nothing, it's an arbitrary restriction put there to prevent players from accessing the Shadow temple before the first three temples.
In WW; You can't find Makar and teach him the song to access the Wind Temple unless you beat the Earth Temple first. Furthermore, after learning the warp song and warping to the Fairy Queen, she doesn't give you the Fire and Ice arrows until after the Forsaken fortress and those revealing Tetra and King of Red Lion's real identities.
In TP; There're to many to count actually, the first one is actually near the beginning, you're not allowed to depart the Faron region to Hyrule field until you're don with the Forest temple. In the second half of the game, there's the broken mirror and the resistance's members shenanigans.
In SS; there are certain side quests that can only be continued even started until after you complete certain dungeons, an example being the Pumpkin bar with getting the money to fix it, the owner won't give you another job to do until after certain events
I hope now you understand what I mean by these examples. They're the events that only get triggered when you complete another event that has nothing to do with the event in question.
I don't like it when you can only progress in the game if the game ALLOWS you to do so, I like it better when the only restriction is the equipment and items I currently have. I hope we have less of those in the future.
So what exactly is my point? I just wanted to share this topic with you guys and hear your thoughts on it.