Following the latest Nintendo Direct, Aonuma posted a mysterious screenshot of a shop in the Dark World with a Nabbit like keeper that was hotly discussed on Zelda fansites like ZD. Now we might have an explanation for the image.
Speaking to Official Nintendo Magazine, Aonuma had this to add, Collecting rupees, the currency of the Zelda world, will be very important in this game. You might think that was the case with all the past games too, but I must say that this time it will be more important than ever and you will need to collect a great deal of them...Shops in the past Zelda games sold things that would run out once you use them like arrows and bombs, items that needed replenishing. They have never sold an item that doesn't go away after each use like the boomerang or the hookshot.
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Skyward Sword greatly improved the Hyrulean economy, and A Link Between Worlds appears to be following suit. But how will this system be implemented without dragging the game out through grinding? In the extensive footage we've seen of the ALBW Tower of Hera, Link possesses the hammer between entering the dungeon, supporting the theory that items will be acquired through purchase outside of dungeons. This might be a far stretch, but could A Link Between Worlds be the New Super Mario Bros. 2 of Zelda?
I'd like to hear your thoughts below.
Speaking to Official Nintendo Magazine, Aonuma had this to add, Collecting rupees, the currency of the Zelda world, will be very important in this game. You might think that was the case with all the past games too, but I must say that this time it will be more important than ever and you will need to collect a great deal of them...Shops in the past Zelda games sold things that would run out once you use them like arrows and bombs, items that needed replenishing. They have never sold an item that doesn't go away after each use like the boomerang or the hookshot.
Source
Skyward Sword greatly improved the Hyrulean economy, and A Link Between Worlds appears to be following suit. But how will this system be implemented without dragging the game out through grinding? In the extensive footage we've seen of the ALBW Tower of Hera, Link possesses the hammer between entering the dungeon, supporting the theory that items will be acquired through purchase outside of dungeons. This might be a far stretch, but could A Link Between Worlds be the New Super Mario Bros. 2 of Zelda?
I'd like to hear your thoughts below.