Im a huge fan of the fighting game genre ever since i was little. It began for me with the first Mortal Kombat and Street Fighter 2 (damn i feel old). Though with the SNES, Mortal Kombat 3 was the game that i played the most.
I played alot of fighting games from different series: Street Fighter, Mortal Kombat, Tekken, Dead or Alive, Guilty Gear, King of Fighters, Dragon Ball Z, Soul Calibur...i think thats about it? Oh and SSB, if you consider it as a fighting game.
My Fave titles:
Mortal Kombat 3 (just because of chilhood memories, in the era where we learned cheats from other people...without internet)
Mortal Kombat Trioligy (epic collection of all MK characters and more)
Mortal Kombat Deception (way better then Deadly Alliance, and it went downhill with its sequel Armageddon)
Mortal Kombat 2011 (OMG, they nailed this one alright, back to its roots while keeping it fresh, Mature Rate FTW)
Street Fighter 2 (just because of chilhood memories)
Street Fighter Alpha 3 (just because of chilhood memories)
Marvel vs Capcom 2 (awsome selection of characters, though infinite combo's was annoying)
Marvel vs Capcom 3 (little dissapointed that there is not a huge roster like its prequel, but still its a fun hyperactive game)
Tatsunoko vs Capcom (i find the gameplay mechanics and feel slightly better the MvC3, and of course the unusual choice of characters)
King of Fighters 95 (very first KOF game i played, i played this non-stop at the arcade...all those coins i wasted)
SNK vs Capcom Chaos (yes SNK developed and produced this one, and IMO i think SNK does a better job then Capcom)
King of Fighters XIII (im glad that SNK decided to stick to its roots with 2D sprites and improving it, there is a very different feel with sprite based fighters)
Guilty Gear XX Accent Core (another awsome sprite based fighter, but the whole rock/metal theme keep things original)
Dragon Ball Z Budokai Tenkaichi 3 (game mechanics that work and isn't broken but balanced for once, cell shaded grapics to keep the anime feel)